2011-08-22 23:28:50 +01:00
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Plugins
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=======
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2015-06-14 16:59:46 +01:00
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GNU social supports a simple but
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2011-08-22 23:28:50 +01:00
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powerful plugin architecture. Important events in the code are named,
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like 'StartNoticeSave', and other software can register interest
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in those events. When the events happen, the other software is called
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and has a choice of accepting or rejecting the events.
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In the simplest case, you can add a function to config.php and use the
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Event::addHandler() function to hook an event:
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function AddGoogleLink($action)
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{
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$action->menuItem('http://www.google.com/', _('Google'), _('Search engine'));
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return true;
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}
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Event::addHandler('EndPrimaryNav', 'AddGoogleLink');
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This adds a menu item to the end of the main navigation menu. You can
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see the list of existing events, and parameters that handlers must
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implement, in EVENTS.txt.
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The Plugin class in lib/plugin.php makes it easier to write more
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complex plugins. Sub-classes can just create methods named
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'onEventName', where 'EventName' is the name of the event (case
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matters!). These methods will be automatically registered as event
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handlers by the Plugin constructor (which you must call from your own
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class's constructor).
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Several example plugins are included in the plugins/ directory. You
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can enable a plugin with the following line in config.php:
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addPlugin('Example', array('param1' => 'value1',
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'param2' => 'value2'));
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This will look for and load files named 'ExamplePlugin.php' or
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'Example/ExamplePlugin.php' either in the plugins/ directory (for
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2015-06-14 16:59:46 +01:00
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plugins that ship with GNU social) or in the local/ directory (for
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2011-08-22 23:28:50 +01:00
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plugins you write yourself or that you get from somewhere else) or
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local/plugins/.
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Plugins are documented in their own directories.
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