[DOCUMENTATION][DEVELOPERS][PLUGINS] Some updates to Plugins doc
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<?php
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// This file is part of GNU social - https://www.gnu.org/software/social
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//
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// GNU social is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// GNU social is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with GNU social. If not, see <http://www.gnu.org/licenses/>.
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/**
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* A sample plugin to show best practices for GNU social plugins
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*
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* @package GNU social
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* @author Brion Vibber <brionv@status.net>
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* @author Evan Prodromou <evan@status.net>
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* @copyright 2019 Free Software Foundation, Inc http://www.fsf.org
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* @license https://www.gnu.org/licenses/agpl.html GNU AGPL v3 or later
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*/
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// This check helps protect against security problems;
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// your code file can't be executed directly from the web.
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defined('GNUSOCIAL') || die();
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/**
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* Sample plugin main class
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*
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* Each plugin requires a main class to interact with the StatusNet system.
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*
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* The main class usually extends the Plugin class that comes with StatusNet.
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*
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* The class has standard-named methods that will be called when certain events
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* happen in the code base. These methods have names like 'onX' where X is an
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* event name (see EVENTS.txt for the list of available events). Event handlers
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* have pre-defined arguments, based on which event they're handling. A typical
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* event handler:
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*
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* function onSomeEvent($paramA, &$paramB)
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* {
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* if ($paramA == 'jed') {
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* throw new Exception(sprintf(_m("Invalid parameter %s"), $paramA));
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* }
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* $paramB = 'spock';
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* return true;
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* }
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*
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* Event handlers must return a boolean value. If they return false, all other
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* event handlers for this event (in other plugins) will be skipped, and in some
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* cases the default processing for that event would be skipped. This is great for
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* replacing the default action of an event.
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*
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* If the handler returns true, processing of other event handlers and the default
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* processing will continue. This is great for extending existing functionality.
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*
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* If the handler throws an exception, processing will stop, and the exception's
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* error will be shown to the user.
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*
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* To install a plugin (like this one), site admins add the following code to
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* their config.php file:
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*
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* addPlugin('Sample');
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*
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* Plugins must be installed in one of the following directories:
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*
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* local/plugins/{$pluginclass}.php
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* local/plugins/{$name}/{$pluginclass}.php
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* local/{$pluginclass}.php
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* local/{$name}/{$pluginclass}.php
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* plugins/{$pluginclass}.php
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* plugins/{$name}/{$pluginclass}.php
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*
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* Here, {$name} is the name of the plugin, like 'Sample', and {$pluginclass} is
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* the name of the main class, like 'SamplePlugin'. Plugins that are part of the
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* main StatusNet distribution go in 'plugins' and third-party or local ones go
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* in 'local'.
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*
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* Simple plugins can be implemented as a single plugin. Others are more complex
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* and require additional plugins; these should use their own directory, like
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* 'local/plugins/{$name}/'. All files related to the plugin, including images,
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* JavaScript, CSS, external libraries or PHP plugins should go in the plugin
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* directory.
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*
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* @category Sample
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* @package GNU social
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* @author Brion Vibber <brionv@status.net>
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* @author Evan Prodromou <evan@status.net>
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* @copyright 2019 Free Software Foundation, Inc http://www.fsf.org
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* @license https://www.gnu.org/licenses/agpl.html GNU AGPL v3 or later
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*/
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class SamplePlugin extends Plugin
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{
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// Versions start at 0.1.0 in Semver
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const PLUGIN_VERSION = '0.1.0';
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/**
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* Plugins are configured using public instance attributes. To set
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* their values, site administrators use this syntax:
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*
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* addPlugin('Sample', ['attr1' => 'foo', 'attr2' => 'bar']);
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*
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* The same plugin class can be initialized multiple times with different
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* arguments:
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*
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* addPlugin('EmailNotify', ['sendTo' => 'evan@status.net']);
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* addPlugin('EmailNotify', ['sendTo' => 'brionv@status.net']);
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*
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*/
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public $attr1 = null;
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public $attr2 = null;
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/**
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* Initializer for this plugin
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*
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* Plugins overload this method to do any initialization they need,
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* like connecting to remote servers or creating paths or so on.
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*
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* @return bool hook value; true means continue processing, false means stop.
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*/
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public function initialize(): bool
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{
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return true;
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}
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/**
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* Cleanup for this plugin
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*
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* Plugins overload this method to do any cleanup they need,
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* like disconnecting from remote servers or deleting temp files or so on.
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*
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* @return bool hook value; true means continue processing, false means stop.
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*/
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public function cleanup(): bool
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{
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return true;
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}
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/**
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* Database schema setup
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*
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* Plugins can add their own tables to the StatusNet database. Plugins
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* should use StatusNet's schema interface to add or delete tables. The
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* ensureTable() method provides an easy way to ensure a table's structure
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* and availability.
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*
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* By default, the schema is checked every time StatusNet is run (say, when
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* a Web page is hit). Admins can configure their systems to only check the
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* schema when the checkschema.php script is run, greatly improving performance.
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* However, they need to remember to run that script after installing or
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* upgrading a plugin!
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*
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* @return bool hook value; true means continue processing, false means stop.
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* @see Schema
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* @see ColumnDef
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*/
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public function onCheckSchema(): bool
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{
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$schema = Schema::get();
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// For storing user-submitted flags on profiles
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$schema->ensureTable('user_greeting_count', User_greeting_count::schemaDef());
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return true;
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}
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/**
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* Map URLs to actions
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*
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* This event handler lets the plugin map URLs on the site to actions (and
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* thus an action handler class). Note that the action handler class for an
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* action will be named 'FoobarAction', where action = 'foobar'. The class
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* must be loaded in the onAutoload() method.
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*
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* @param URLMapper $m path-to-action mapper
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*
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* @return bool hook value; true means continue processing, false means stop.
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* @throws Exception If it can't connect our required routes
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*/
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public function onRouterInitialized(URLMapper $m): bool
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{
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$m->connect(
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'main/hello',
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['action' => 'hello']
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);
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return true;
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}
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/**
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* Modify the default menu to link to our custom action
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*
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* Using event handlers, it's possible to modify the default UI for pages
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* almost without limit. In this method, we add a menu item to the default
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* primary menu for the interface to link to our action.
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*
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* The Action class provides a rich set of events to hook, as well as output
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* methods.
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*
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* @param Action $action The current action handler. Use this to
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* do any output.
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*
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* @return bool hook value; true means continue processing, false means stop.
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*
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* @throws Exception
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* @see Action
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*/
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public function onEndPrimaryNav(Action $action): bool
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{
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// common_local_url() gets the correct URL for the action name
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// we provide
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$action->menuItem(
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common_local_url('hello'),
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// TRANS: Menu item in sample plugin.
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_m('Hello'),
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// TRANS: Menu item title in sample plugin.
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_m('A warm greeting'),
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false,
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'nav_hello'
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);
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return true;
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}
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/**
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* Plugin version information/meta-data
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*
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* @param array $versions
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* @return bool hook true
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* @throws Exception
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*/
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public function onPluginVersion(array &$versions): bool
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{
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$versions[] = [
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'name' => 'Sample',
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'version' => self::PLUGIN_VERSION,
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'author' => 'Brion Vibber, Evan Prodromou',
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'homepage' => 'https://git.gnu.io/gnu/gnu-social/tree/master/plugins/Sample',
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'rawdescription' =>
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// TRANS: Plugin description.
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_m('A sample plugin to show basics of development for new hackers.')
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];
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return true;
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}
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}
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