Initial version of ModHelper plugin, with basic functionality but the UI stripped out until it's easier to get it done.

* users need to have 'modhelper' role manually added via userrole.php for now
* modhelper users can sandbox/unsandbox and silence/unsilence any user
** note that no new logging has been added for these moderator actions
* no user deletion for modhelpers
* probably no UserFlags special views for modhelpers
This commit is contained in:
Brion Vibber 2010-10-12 12:33:57 -07:00
parent 06c4212bd4
commit 93172cc828

View File

@ -0,0 +1,54 @@
<?php
/*
* StatusNet - the distributed open-source microblogging tool
* Copyright (C) 2010, StatusNet, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
if (!defined('STATUSNET')) {
exit(1);
}
/**
* @package ModHelperPlugin
* @maintainer Brion Vibber <brion@status.net>
*/
class ModHelperPlugin extends Plugin
{
function onPluginVersion(&$versions)
{
$versions[] = array('name' => 'ModHelper',
'version' => STATUSNET_VERSION,
'author' => 'Brion Vibber',
'homepage' => 'http://status.net/wiki/Plugin:ModHelper',
'rawdescription' =>
_m('Lets users who have been manually marked as "modhelper"s silence accounts.'));
return true;
}
function onUserRightsCheck($profile, $right, &$result)
{
if ($right == Right::SILENCEUSER || $right == Right::SANDBOXUSER) {
// Hrm.... really we should confirm that the *other* user isn't privleged. :)
if ($profile->hasRole('modhelper')) {
$result = true;
return false;
}
}
return true;
}
}