Add some doc comments to QueueHandler
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@ -27,6 +27,22 @@ define('CLAIM_TIMEOUT', 1200);
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define('QUEUE_HANDLER_MISS_IDLE', 10);
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define('QUEUE_HANDLER_MISS_IDLE', 10);
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define('QUEUE_HANDLER_HIT_IDLE', 0);
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define('QUEUE_HANDLER_HIT_IDLE', 0);
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/**
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* Base class for queue handlers.
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*
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* As extensions of the Daemon class, each queue handler has the ability
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* to launch itself in the background, at which point it'll pass control
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* to the configured QueueManager class to poll for updates.
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*
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* Subclasses must override at least the following methods:
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* - transport
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* - start
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* - finish
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* - handle_notice
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*
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* Some subclasses will also want to override the idle handler:
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* - idle
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*/
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class QueueHandler extends Daemon
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class QueueHandler extends Daemon
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{
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{
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@ -39,6 +55,14 @@ class QueueHandler extends Daemon
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}
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}
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}
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}
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/**
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* How many seconds a polling-based queue manager should wait between
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* checks for new items to handle.
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*
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* Defaults to 60 seconds; override to speed up or slow down.
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*
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* @return int timeout in seconds
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*/
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function timeout()
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function timeout()
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{
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{
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return 60;
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return 60;
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@ -54,24 +78,69 @@ class QueueHandler extends Daemon
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return strtolower($this->class_name().'.'.$this->get_id());
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return strtolower($this->class_name().'.'.$this->get_id());
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}
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}
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/**
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* Return transport keyword which identifies items this queue handler
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* services; must be defined for all subclasses.
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*
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* Must be 8 characters or less to fit in the queue_item database.
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* ex "email", "jabber", "sms", "irc", ...
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*
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* @return string
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*/
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function transport()
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function transport()
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{
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{
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return null;
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return null;
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}
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}
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/**
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* Initialization, run when the queue handler starts.
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* If this function indicates failure, the handler run will be aborted.
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*
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* @fixme run() will abort if this doesn't return true,
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* but some subclasses don't bother.
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* @return boolean true on success, false on failure
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*/
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function start()
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function start()
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{
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{
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}
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}
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/**
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* Cleanup, run when the queue handler ends.
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* If this function indicates failure, a warning will be logged.
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*
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* @fixme run() will throw warnings if this doesn't return true,
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* but many subclasses don't bother.
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* @return boolean true on success, false on failure
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*/
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function finish()
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function finish()
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{
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{
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}
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}
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/**
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* Here's the meat of your queue handler -- you're handed a Notice
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* object, which you may do as you will with.
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*
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* If this function indicates failure, a warning will be logged
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* and the item is placed back in the queue to be re-run.
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*
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* @param Notice $notice
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* @return boolean true on success, false on failure
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*/
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function handle_notice($notice)
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function handle_notice($notice)
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{
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{
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return true;
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return true;
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}
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}
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/**
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* Setup and start of run loop for this queue handler as a daemon.
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* Most of the heavy lifting is passed on to the QueueManager's service()
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* method, which passes control back to our handle_notice() method for
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* each notice that comes in on the queue.
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*
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* Most of the time this won't need to be overridden in a subclass.
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*
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* @return boolean true on success, false on failure
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*/
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function run()
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function run()
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{
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{
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if (!$this->start()) {
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if (!$this->start()) {
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@ -100,6 +169,14 @@ class QueueHandler extends Daemon
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return true;
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return true;
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}
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}
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/**
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* Called by QueueHandler after each handled item or empty polling cycle.
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* This is a good time to e.g. service your XMPP connection.
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*
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* Doesn't need to be overridden if there's no maintenance to do.
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*
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* @param int $timeout seconds to sleep if there's nothing to do
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*/
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function idle($timeout=0)
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function idle($timeout=0)
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{
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{
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if ($timeout > 0) {
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if ($timeout > 0) {
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