add image support for xbm, xpm, wbmp, and bmp image formats
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@ -99,6 +99,10 @@ class ImageFile
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if ($info[2] !== IMAGETYPE_GIF &&
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$info[2] !== IMAGETYPE_JPEG &&
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$info[2] !== IMAGETYPE_BMP &&
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$info[2] !== IMAGETYPE_WBMP &&
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$info[2] !== IMAGETYPE_XBM &&
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$info[2] !== IMAGETYPE_XPM &&
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$info[2] !== IMAGETYPE_PNG) {
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@unlink($_FILES[$param]['tmp_name']);
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@ -146,6 +150,18 @@ class ImageFile
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case IMAGETYPE_PNG:
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$image_src = imagecreatefrompng($this->filepath);
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break;
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case IMAGETYPE_BMP:
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$image_src = imagecreatefrombmp($this->filepath);
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break;
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case IMAGETYPE_WBMP:
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$image_src = imagecreatefromwbmp($this->filepath);
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break;
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case IMAGETYPE_XBM:
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$image_src = imagecreatefromxbm($this->filepath);
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break;
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case IMAGETYPE_XPM:
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$image_src = imagecreatefromxpm($this->filepath);
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break;
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default:
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throw new Exception(_('Unknown file type'));
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return;
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@ -153,7 +169,7 @@ class ImageFile
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$image_dest = imagecreatetruecolor($size, $size);
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if ($this->type == IMAGETYPE_GIF || $this->type == IMAGETYPE_PNG) {
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if ($this->type == IMAGETYPE_GIF || $this->type == IMAGETYPE_PNG || $this->type == IMAGETYPE_BMP) {
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$transparent_idx = imagecolortransparent($image_src);
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@ -176,6 +192,24 @@ class ImageFile
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imagecopyresampled($image_dest, $image_src, 0, 0, $x, $y, $size, $size, $w, $h);
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if($this->type == IMAGETYPE_BMP) {
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//we don't want to save BMP... it's an inefficient, rare, antiquated format
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//save png instead
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$this->type = IMAGETYPE_PNG;
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} else if($this->type == IMAGETYPE_WBMP) {
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//we don't want to save WBMP... it's a rare format that we can't guarantee clients will support
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//save png instead
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$this->type = IMAGETYPE_PNG;
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} else if($this->type == IMAGETYPE_XBM) {
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//we don't want to save XBM... it's a rare format that we can't guarantee clients will support
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//save png instead
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$this->type = IMAGETYPE_PNG;
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} else if($this->type == IMAGETYPE_XPM) {
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//we don't want to save XPM... it's a rare format that we can't guarantee clients will support
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//save png instead
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$this->type = IMAGETYPE_PNG;
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}
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$outname = Avatar::filename($this->id,
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image_type_to_extension($this->type),
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$size,
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@ -245,4 +279,101 @@ class ImageFile
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return $num;
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}
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}
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}
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//PHP doesn't (as of 2/24/2010) have an imagecreatefrombmp so conditionally define one
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if(!function_exists('imagecreatefrombmp')){
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//taken shamelessly from http://www.php.net/manual/en/function.imagecreatefromwbmp.php#86214
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function imagecreatefrombmp($p_sFile)
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{
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// Load the image into a string
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$file = fopen($p_sFile,"rb");
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$read = fread($file,10);
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while(!feof($file)&&($read<>""))
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$read .= fread($file,1024);
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$temp = unpack("H*",$read);
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$hex = $temp[1];
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$header = substr($hex,0,108);
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// Process the header
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// Structure: http://www.fastgraph.com/help/bmp_header_format.html
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if (substr($header,0,4)=="424d")
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{
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// Cut it in parts of 2 bytes
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$header_parts = str_split($header,2);
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// Get the width 4 bytes
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$width = hexdec($header_parts[19].$header_parts[18]);
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// Get the height 4 bytes
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$height = hexdec($header_parts[23].$header_parts[22]);
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// Unset the header params
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unset($header_parts);
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}
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// Define starting X and Y
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$x = 0;
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$y = 1;
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// Create newimage
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$image = imagecreatetruecolor($width,$height);
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// Grab the body from the image
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$body = substr($hex,108);
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// Calculate if padding at the end-line is needed
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// Divided by two to keep overview.
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// 1 byte = 2 HEX-chars
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$body_size = (strlen($body)/2);
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$header_size = ($width*$height);
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// Use end-line padding? Only when needed
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$usePadding = ($body_size>($header_size*3)+4);
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// Using a for-loop with index-calculation instaid of str_split to avoid large memory consumption
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// Calculate the next DWORD-position in the body
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for ($i=0;$i<$body_size;$i+=3)
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{
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// Calculate line-ending and padding
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if ($x>=$width)
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{
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// If padding needed, ignore image-padding
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// Shift i to the ending of the current 32-bit-block
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if ($usePadding)
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$i += $width%4;
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// Reset horizontal position
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$x = 0;
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// Raise the height-position (bottom-up)
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$y++;
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// Reached the image-height? Break the for-loop
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if ($y>$height)
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break;
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}
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// Calculation of the RGB-pixel (defined as BGR in image-data)
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// Define $i_pos as absolute position in the body
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$i_pos = $i*2;
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$r = hexdec($body[$i_pos+4].$body[$i_pos+5]);
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$g = hexdec($body[$i_pos+2].$body[$i_pos+3]);
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$b = hexdec($body[$i_pos].$body[$i_pos+1]);
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// Calculate and draw the pixel
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$color = imagecolorallocate($image,$r,$g,$b);
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imagesetpixel($image,$x,$height-$y,$color);
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// Raise the horizontal position
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$x++;
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}
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// Unset the body / free the memory
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unset($body);
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// Return image-object
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return $image;
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}
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}
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