Major refactoring of queue handlers to support running multiple sites in one daemon.
Key changes: * Initialization code moved from common.php to StatusNet class; can now switch configurations during runtime. * As a consequence, configuration files must now be idempotent... Be careful with constant, function or class definitions. * Control structure for daemons/QueueManager/QueueHandler has been refactored; the run loop is now managed by IoMaster run via scripts/queuedaemon.php IoManager subclasses are woken to handle socket input or polling, and may cover multiple sites. * Plugins can implement notice queue handlers more easily by registering a QueueHandler class; no more need to add a daemon. The new QueueDaemon runs from scripts/queuedaemon.php: * This replaces most of the old *handler.php scripts; they've been refactored to the bare handler classes. * Spawns multiple child processes to spread load; defaults to CPU count on Linux and Mac OS X systems, or override with --threads=N * When multithreaded, child processes are automatically respawned on failure. * Threads gracefully shut down and restart when passing a soft memory limit (defaults to 90% of memory_limit), limiting damage from memory leaks. * Support for UDP-based monitoring: http://www.gitorious.org/snqmon Rough control flow diagram: QueueDaemon -> IoMaster -> IoManager QueueManager [listen or poll] -> QueueHandler XmppManager [ping & keepalive] XmppConfirmManager [poll updates] Todo: * Respawning features not currently available running single-threaded. * When running single-site, configuration changes aren't picked up. * New sites or config changes affecting queue subscriptions are not yet handled without a daemon restart. * SNMP monitoring output to integrate with general tools (nagios, ganglia) * Convert XMPP confirmation message sends to use stomp queue instead of polling * Convert xmppdaemon.php to IoManager? * Convert Twitter status, friends import polling daemons to IoManager * Clean up some error reporting and failure modes * May need to adjust queue priorities for best perf in backlog/flood cases Detailed code history available in my daemon-work branch: http://www.gitorious.org/~brion/statusnet/brion-fixes/commits/daemon-work
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@@ -19,14 +19,6 @@
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if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
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require_once(INSTALLDIR.'/lib/daemon.php');
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require_once(INSTALLDIR.'/classes/Queue_item.php');
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require_once(INSTALLDIR.'/classes/Notice.php');
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define('CLAIM_TIMEOUT', 1200);
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define('QUEUE_HANDLER_MISS_IDLE', 10);
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define('QUEUE_HANDLER_HIT_IDLE', 0);
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/**
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* Base class for queue handlers.
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*
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@@ -36,24 +28,20 @@ define('QUEUE_HANDLER_HIT_IDLE', 0);
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*
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* Subclasses must override at least the following methods:
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* - transport
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* - start
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* - finish
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* - handle_notice
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*
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* Some subclasses will also want to override the idle handler:
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* - idle
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*/
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class QueueHandler extends Daemon
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#class QueueHandler extends Daemon
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class QueueHandler
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{
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function __construct($id=null, $daemonize=true)
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{
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parent::__construct($daemonize);
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if ($id) {
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$this->set_id($id);
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}
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}
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# function __construct($id=null, $daemonize=true)
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# {
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# parent::__construct($daemonize);
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#
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# if ($id) {
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# $this->set_id($id);
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# }
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# }
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/**
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* How many seconds a polling-based queue manager should wait between
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@@ -61,22 +49,23 @@ class QueueHandler extends Daemon
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*
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* Defaults to 60 seconds; override to speed up or slow down.
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*
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* @fixme not really compatible with global queue manager
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* @return int timeout in seconds
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*/
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function timeout()
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{
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return 60;
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}
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# function timeout()
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# {
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# return 60;
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# }
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function class_name()
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{
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return ucfirst($this->transport()) . 'Handler';
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}
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# function class_name()
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# {
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# return ucfirst($this->transport()) . 'Handler';
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# }
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function name()
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{
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return strtolower($this->class_name().'.'.$this->get_id());
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}
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# function name()
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# {
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# return strtolower($this->class_name().'.'.$this->get_id());
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# }
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/**
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* Return transport keyword which identifies items this queue handler
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@@ -92,30 +81,6 @@ class QueueHandler extends Daemon
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return null;
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}
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/**
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* Initialization, run when the queue handler starts.
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* If this function indicates failure, the handler run will be aborted.
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*
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* @fixme run() will abort if this doesn't return true,
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* but some subclasses don't bother.
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* @return boolean true on success, false on failure
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*/
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function start()
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{
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}
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/**
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* Cleanup, run when the queue handler ends.
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* If this function indicates failure, a warning will be logged.
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*
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* @fixme run() will throw warnings if this doesn't return true,
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* but many subclasses don't bother.
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* @return boolean true on success, false on failure
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*/
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function finish()
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{
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}
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/**
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* Here's the meat of your queue handler -- you're handed a Notice
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* object, which you may do as you will with.
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@@ -169,29 +134,10 @@ class QueueHandler extends Daemon
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return true;
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}
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/**
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* Called by QueueHandler after each handled item or empty polling cycle.
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* This is a good time to e.g. service your XMPP connection.
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*
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* Doesn't need to be overridden if there's no maintenance to do.
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*
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* @param int $timeout seconds to sleep if there's nothing to do
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*/
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function idle($timeout=0)
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{
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if ($timeout > 0) {
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sleep($timeout);
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}
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}
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function log($level, $msg)
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{
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common_log($level, $this->class_name() . ' ('. $this->get_id() .'): '.$msg);
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}
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function getSockets()
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{
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return array();
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}
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}
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