No change in efficiency for the common case where nothing's deleted: does the same bulk fetch of just the notices we think we'll need as before, then if we turned up short keeps checking one by one until we've filled up to our $limit.
This can leave us with overlap between pages, but we already have that when new messages come in between clicks; seems to be the lesser of evils versus not getting a 'before' button.
More permanent fix for that will be to switch timeline paging in the UI to use notice IDs.
queuectl.php --update -s<site>
queuectl.php --stop
queuectl.php --restart
Default control channel is /topic/statusnet-control. For external utilities to send a site update ping direct to the queue server, connect via Stomp and send a message formatted thus:
update:<nickname>
(Nickname here, *not* server hostname! The rest of the queues will be updated to use nicknames later.)
Note that all currently-connected queue daemons will get these notifications, including both queuedaemon.php and xmppdaemon.php. (XMPP will ignore site update requests for sites that it's not handling.)
Limitations:
* only implemented for stomp queue manager so far
* --update may not yet handle a changed server name properly
* --restart won't reload PHP code files that were already loaded at startup. Still need to stop and restart the daemons from 'outside' when updating code base.
$sn->tags() returns tag list as array; $sn->hasTag('blah') to check for a particular tag only
Could be used to control things in config file:
$sn = Status_network::setupSite($_server, $_path, $_wildcard);
if (!$sn) { die("No such site"); }
if ($sn->hasTag('individual')) { /* blah */ }
Note memcached keys are unchanged; if tags are changed from an external tool clear:
statusnet:<dbname>:status_network:<key>:<val>
for <key>s 'nickname', 'hostname', and 'pathname'
Moved much of the writing that happens when posting a notice to a new
queuehandler, distribqueuehandler. This updates tags, groups, replies
and inboxes at queue time (or at Web time, if queues are disabled).
To make this work well, I had to break up the monolithic
Notice::blowCaches() and make cache blowing happen closer to where
data is updated.
Squashed commit of the following:
commit 5257626c62750ac4ac1db0ce2b71410c5711cfa3
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 14:56:41 2010 -0500
slightly better handling of blowing tag memory cache
commit 8a22a3cdf6ec28685da129a0313e7b2a0837c9ef
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:42:56 2010 -0500
change 'distribute' to 'distrib' so not too long for dbqueue
commit 7a063315b0f7fad27cb6fbd2bdd74e253af83e4f
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:39:15 2010 -0500
change handle_notice() to handle() in distributqueuehandler
commit 1a39ccd28b9994137d7bfd21bb4f230546938e77
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 16:05:25 2010 -0500
error with queuemanager
commit e6b3bb93f305cfd2de71a6340b8aa6fb890049b7
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:11:34 2010 -0500
Blow memcache at different point rather than one big function for Notice class
commit 94d557cdc016187d1d0647ae1794cd94d6fb8ac8
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 00:48:44 2010 -0500
Blow memcache at different point rather than one big function for Notice class
commit 1c781dd08c88a35dafc5c01230b4872fd6b95182
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 20 08:54:18 2010 -0500
move broadcasting and distributing to new queuehandler
commit da3e46d26b84e4f028f34a13fd2ee373e4c1b954
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 20 08:53:12 2010 -0500
Move distribution of notices to new distribute queue handler
I made a bad merge on Jan 10th from master to 0.9.x. This lost a number
of memcache enhancements made on the 0.9.x branch. I've been able to
re-do the manual merge, and this represents the changes. Most of them
are related to caching on insert.
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
Conflicts:
scripts/xmppdaemon.php
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.