Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
Conflicts:
scripts/xmppdaemon.php
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
- NOTICE_INBOX_SOURCE_* constants moved to common.php since Notice_inbox.php not always loaded
- fixed typo in User::staticGet() call which caused user #1 to receive messages once for each subscriber instead of for him/herself
- 'continue' -> 'continue 2' inside switch() statement to fix loop escape (PHP considers switch() a looping construct for break & continue)
Key changes:
* Initialization code moved from common.php to StatusNet class;
can now switch configurations during runtime.
* As a consequence, configuration files must now be idempotent...
Be careful with constant, function or class definitions.
* Control structure for daemons/QueueManager/QueueHandler has been refactored;
the run loop is now managed by IoMaster run via scripts/queuedaemon.php
IoManager subclasses are woken to handle socket input or polling, and may
cover multiple sites.
* Plugins can implement notice queue handlers more easily by registering a
QueueHandler class; no more need to add a daemon.
The new QueueDaemon runs from scripts/queuedaemon.php:
* This replaces most of the old *handler.php scripts; they've been refactored
to the bare handler classes.
* Spawns multiple child processes to spread load; defaults to CPU count on
Linux and Mac OS X systems, or override with --threads=N
* When multithreaded, child processes are automatically respawned on failure.
* Threads gracefully shut down and restart when passing a soft memory limit
(defaults to 90% of memory_limit), limiting damage from memory leaks.
* Support for UDP-based monitoring: http://www.gitorious.org/snqmon
Rough control flow diagram:
QueueDaemon -> IoMaster -> IoManager
QueueManager [listen or poll] -> QueueHandler
XmppManager [ping & keepalive]
XmppConfirmManager [poll updates]
Todo:
* Respawning features not currently available running single-threaded.
* When running single-site, configuration changes aren't picked up.
* New sites or config changes affecting queue subscriptions are not yet
handled without a daemon restart.
* SNMP monitoring output to integrate with general tools (nagios, ganglia)
* Convert XMPP confirmation message sends to use stomp queue instead of polling
* Convert xmppdaemon.php to IoManager?
* Convert Twitter status, friends import polling daemons to IoManager
* Clean up some error reporting and failure modes
* May need to adjust queue priorities for best perf in backlog/flood cases
Detailed code history available in my daemon-work branch:
http://www.gitorious.org/~brion/statusnet/brion-fixes/commits/daemon-work
(We need to keep it returning a reference because the extlib parent class is stuck in PHP 4-land and uses references everywhere, including this function's return value. Yuck!)
Also changed pkeyGet to drop the reference, since it doesn't have an upstream equivalent.
* added ProfileDeleteRelated event to match UserDeleteRelated, to allow plugins to add extra related tables on profile deletion
* UserFlagPlugin: deleting flags when target profile is deleted
* UserFlagPlugin: deleting flags when flagging user is deleted
* UserFlagPlugin: fix for autoloader -- class names are case-insensitive. We may get lowercase class names coming in at times, such as when creating DB objects programatically from a table name.
Note that any already-existing bogus entries need to be removed from the database:
select * from user_flag_profile where (select id from profile where id=profile_id) is null;
select * from user_flag_profile where (select id from user where id=user_id) is null;
In web interface and retweet/repeat API we show the original untrimmed text, but some back-compat API messages will still show the trimmed 'RT' version.
This matches Twitter's behavior on overlong retweets, though we're outputting the RT version in more API results than they do.
In web interface and retweet/repeat API we show the original untrimmed text, but some back-compat API messages will still show the trimmed 'RT' version.
This matches Twitter's behavior on overlong retweets, though we're outputting the RT version in more API results than they do.
* We now cache negative lookups; clear them in Memcached_DataObject->insert()
* Mark file.url as a unique key in statusnet.ini so its negative lookups are cleared properly (first save of a notice with a new URL was failing due to double-insert)
* Now using serialization for default in-process cache instead of just saving objects; avoids potential corruption if you save an object to cache, change the original object, then fetch the same key from cache again