. */ /** * Base class for daemon that can launch one or more processing threads, * respawning them if they exit. * * This is mainly intended for indefinite workloads such as monitoring * a queue or maintaining an IM channel. * * Child classes should implement the * * We can then pass individual items through the QueueHandler subclasses * they belong to. We additionally can handle queues for multiple sites. * * @package QueueHandler * @author Brion Vibber */ abstract class SpawningDaemon extends Daemon { protected $threads=1; const EXIT_OK = 0; const EXIT_ERR = 1; const EXIT_SHUTDOWN = 100; const EXIT_RESTART = 101; function __construct($id=null, $daemonize=true, $threads=1) { parent::__construct($daemonize); if ($id) { $this->set_id($id); } $this->threads = $threads; } /** * Perform some actual work! * * @return int exit code; use self::EXIT_SHUTDOWN to request not to respawn. */ public abstract function runThread(); /** * Spawn one or more background processes and let them start running. * Each individual process will execute whatever's in the runThread() * method, which should be overridden. * * Child processes will be automatically respawned when they exit. * * @todo possibly allow for not respawning on "normal" exits... * though ParallelizingDaemon is probably better for workloads * that have forseeable endpoints. */ function run() { $this->initPipes(); $children = array(); for ($i = 1; $i <= $this->threads; $i++) { $pid = pcntl_fork(); if ($pid < 0) { $this->log(LOG_ERR, "Couldn't fork for thread $i; aborting\n"); exit(1); } else if ($pid == 0) { $this->initAndRunChild($i); } else { $this->log(LOG_INFO, "Spawned thread $i as pid $pid"); $children[$i] = $pid; } sleep(common_config('queue', 'spawndelay')); } $this->log(LOG_INFO, "Waiting for children to complete."); while (count($children) > 0) { $status = null; $pid = pcntl_wait($status); if ($pid > 0) { $i = array_search($pid, $children); if ($i === false) { $this->log(LOG_ERR, "Ignoring exit of unrecognized child pid $pid"); continue; } if (pcntl_wifexited($status)) { $exitCode = pcntl_wexitstatus($status); $info = "status $exitCode"; } else if (pcntl_wifsignaled($status)) { $exitCode = self::EXIT_ERR; $signal = pcntl_wtermsig($status); $info = "signal $signal"; } unset($children[$i]); if ($this->shouldRespawn($exitCode)) { $this->log(LOG_INFO, "Thread $i pid $pid exited with $info; respawing."); $pid = pcntl_fork(); if ($pid < 0) { $this->log(LOG_ERR, "Couldn't fork to respawn thread $i; aborting thread.\n"); } else if ($pid == 0) { $this->initAndRunChild($i); } else { $this->log(LOG_INFO, "Respawned thread $i as pid $pid"); $children[$i] = $pid; } sleep(common_config('queue', 'spawndelay')); } else { $this->log(LOG_INFO, "Thread $i pid $pid exited with status $exitCode; closing out thread."); } } } $this->log(LOG_INFO, "All child processes complete."); return true; } /** * Create an IPC socket pair which child processes can use to detect * if the parent process has been killed. */ function initPipes() { $sockets = stream_socket_pair(STREAM_PF_UNIX, STREAM_SOCK_STREAM, 0); if ($sockets) { $this->parentWriter = $sockets[0]; $this->parentReader = $sockets[1]; } else { $this->log(LOG_ERR, "Couldn't create inter-process sockets"); exit(1); } } /** * Build an IOManager that simply ensures that we have a connection * to the parent process open. If it breaks, the child process will * die. * * @return ProcessManager */ public function processManager() { return new ProcessManager($this->parentReader); } /** * Determine whether to respawn an exited subprocess based on its exit code. * Otherwise we'll respawn all exits by default. * * @param int $exitCode * @return boolean true to respawn */ protected function shouldRespawn($exitCode) { if ($exitCode == self::EXIT_SHUTDOWN) { // Thread requested a clean shutdown. return false; } else { // Otherwise we should always respawn! return true; } } /** * Initialize things for a fresh thread, call runThread(), and * exit at completion with appropriate return value. */ protected function initAndRunChild($thread) { // Close the writer end of our parent<->children pipe. fclose($this->parentWriter); $this->set_id($this->get_id() . "." . $thread); $this->resetDb(); $exitCode = $this->runThread(); exit($exitCode); } /** * Reconnect to the database for each child process, * or they'll get very confused trying to use the * same socket. */ protected function resetDb() { // @fixme do we need to explicitly open the db too // or is this implied? global $_DB_DATAOBJECT; unset($_DB_DATAOBJECT['CONNECTIONS']); // Reconnect main memcached, or threads will stomp on // each other and corrupt their requests. $cache = Cache::instance(); if ($cache) { $cache->reconnect(); } // Also reconnect memcached for status_network table. if (!empty(Status_network::$cache)) { Status_network::$cache->close(); Status_network::$cache = null; } } function log($level, $msg) { common_log($level, get_class($this) . ' ('. $this->get_id() .'): '.$msg); } function name() { return strtolower(get_class($this).'.'.$this->get_id()); } }