. */ if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); } /** * XMPP background connection manager for XMPP-using queue handlers, * allowing them to send outgoing messages on the right connection. * * Input is handled during socket select loop, keepalive pings during idle. * Any incoming messages will be forwarded to the main XmppDaemon process, * which handles direct user interaction. * * In a multi-site queuedaemon.php run, one connection will be instantiated * for each site being handled by the current process that has XMPP enabled. */ class XmppManager extends IoManager { protected $site = null; protected $pingid = 0; protected $lastping = null; static protected $singletons = array(); const PING_INTERVAL = 120; /** * Fetch the singleton XmppManager for the current site. * @return mixed XmppManager, or false if unneeded */ public static function get() { if (common_config('xmpp', 'enabled')) { $site = common_config('site', 'server'); if (empty(self::$singletons[$site])) { self::$singletons[$site] = new XmppManager(); } return self::$singletons[$site]; } else { return false; } } /** * Tell the i/o master we need one instance for each supporting site * being handled in this process. */ public static function multiSite() { return IoManager::INSTANCE_PER_SITE; } function __construct() { $this->site = common_config('site', 'server'); } /** * Initialize connection to server. * @return boolean true on success */ public function start($master) { parent::start($master); $this->switchSite(); require_once "lib/jabber.php"; # Low priority; we don't want to receive messages common_log(LOG_INFO, "INITIALIZE"); $this->conn = jabber_connect($this->resource()); if (empty($this->conn)) { common_log(LOG_ERR, "Couldn't connect to server."); return false; } $this->conn->addEventHandler('message', 'forward_message', $this); $this->conn->addEventHandler('reconnect', 'handle_reconnect', $this); $this->conn->setReconnectTimeout(600); jabber_send_presence("Send me a message to post a notice", 'available', null, 'available', -1); return !is_null($this->conn); } /** * Message pump is triggered on socket input, so we only need an idle() * call often enough to trigger our outgoing pings. */ function timeout() { return self::PING_INTERVAL; } /** * Lists the XMPP connection socket to allow i/o master to wake * when input comes in here as well as from the queue source. * * @return array of resources */ public function getSockets() { return array($this->conn->getSocket()); } /** * Process XMPP events that have come in over the wire. * Side effects: may switch site configuration * @fixme may kill process on XMPP error * @param resource $socket */ public function handleInput($socket) { $this->switchSite(); # Process the queue for as long as needed try { if ($this->conn) { assert($socket === $this->conn->getSocket()); common_log(LOG_DEBUG, "Servicing the XMPP queue."); $this->stats('xmpp_process'); $this->conn->processTime(0); } } catch (XMPPHP_Exception $e) { common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage()); die($e->getMessage()); } } /** * Idle processing for io manager's execution loop. * Send keepalive pings to server. * * Side effect: kills process on exception from XMPP library. * * @fixme non-dying error handling */ public function idle($timeout=0) { if ($this->conn) { $now = time(); if (empty($this->lastping) || $now - $this->lastping > self::PING_INTERVAL) { $this->switchSite(); try { $this->sendPing(); $this->lastping = $now; } catch (XMPPHP_Exception $e) { common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage()); die($e->getMessage()); } } } } /** * Send a keepalive ping to the XMPP server. */ protected function sendPing() { $jid = jabber_daemon_address().'/'.$this->resource(); $server = common_config('xmpp', 'server'); if (!isset($this->pingid)) { $this->pingid = 0; } else { $this->pingid++; } common_log(LOG_DEBUG, "Sending ping #{$this->pingid}"); $this->conn->send(""); } /** * Callback for Jabber reconnect event * @param $pl */ function handle_reconnect(&$pl) { common_log(LOG_NOTICE, 'XMPP reconnected'); $this->conn->processUntil('session_start'); $this->conn->presence(null, 'available', null, 'available', -1); } /** * Callback for Jabber message event. * * This connection handles output; if we get a message straight to us, * forward it on to our XmppDaemon listener for processing. * * @param $pl */ function forward_message(&$pl) { if ($pl['type'] != 'chat') { common_log(LOG_DEBUG, 'Ignoring message of type ' . $pl['type'] . ' from ' . $pl['from']); return; } $listener = $this->listener(); if (strtolower($listener) == strtolower($pl['from'])) { common_log(LOG_WARNING, 'Ignoring loop message.'); return; } common_log(LOG_INFO, 'Forwarding message from ' . $pl['from'] . ' to ' . $listener); $this->conn->message($this->listener(), $pl['body'], 'chat', null, $this->ofrom($pl['from'])); } /** * Build an block with an ofrom entry for forwarded messages * * @param string $from Jabber ID of original sender * @return string XML fragment */ protected function ofrom($from) { $address = "\n"; $address .= "
\n"; $address .= "\n"; return $address; } /** * Build the complete JID of the XmppDaemon process which * handles primary XMPP input for this site. * * @return string Jabber ID */ protected function listener() { if (common_config('xmpp', 'listener')) { return common_config('xmpp', 'listener'); } else { return jabber_daemon_address() . '/' . common_config('xmpp','resource') . 'daemon'; } } protected function resource() { return 'queue' . posix_getpid(); // @fixme PIDs won't be host-unique } /** * Make sure we're on the right site configuration */ protected function switchSite() { if ($this->site != common_config('site', 'server')) { common_log(LOG_DEBUG, __METHOD__ . ": switching to site $this->site"); $this->stats('switch'); StatusNet::init($this->site); } } }