/* * StatusNet - a distributed open-source microblogging tool * Copyright (C) 2008, StatusNet, Inc. * * Add a notice encoded as JSON into the current timeline * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * * @category Plugin * @package StatusNet * @author Evan Prodromou * @author Sarven Capadisli * @copyright 2009 StatusNet, Inc. * @license http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0 * @link http://status.net/ */ /** * This is the UI portion of the Realtime plugin base class, handling * queueing up and displaying of notices that have been received through * other code in one of the subclassed plugin implementations such as * Meteor or Orbited. * * Notices are passed in as JSON objects formatted per the Twitter-compatible * API. * * @todo Currently we duplicate a lot of formatting and layout code from * the PHP side of StatusNet, which makes it very difficult to maintain * this package. Internationalization as well as newer features such * as location data, customized source links for OStatus profiles, * and image thumbnails are not yet supported in Realtime yet because * they have not been implemented here. */ RealtimeUpdate = { _userid: 0, _replyurl: '', _favorurl: '', _repeaturl: '', _deleteurl: '', _updatecounter: 0, _maxnotices: 50, _windowhasfocus: true, _documenttitle: '', _paused:false, _queuedNotices:[], /** * Initialize the Realtime plugin UI on a page with a timeline view. * * This function is called from a JS fragment inserted by the PHP side * of the Realtime plugin, and provides us with base information * needed to build a near-replica of StatusNet's NoticeListItem output. * * Once the UI is initialized, a plugin subclass will need to actually * feed data into the RealtimeUpdate object! * * @param {int} userid: local profile ID of the currently logged-in user * @param {String} replyurl: URL for newnotice action, used when generating reply buttons * @param {String} favorurl: URL for favor action, used when generating fave buttons * @param {String} repeaturl: URL for repeat action, used when generating repeat buttons * @param {String} deleteurl: URL template for deletenotice action, used when generating delete buttons. * This URL contains a stub value of 0000000000 which will be replaced with the notice ID. * * @access public */ init: function(userid, replyurl, favorurl, repeaturl, deleteurl) { RealtimeUpdate._userid = userid; RealtimeUpdate._replyurl = replyurl; RealtimeUpdate._favorurl = favorurl; RealtimeUpdate._repeaturl = repeaturl; RealtimeUpdate._deleteurl = deleteurl; RealtimeUpdate._documenttitle = document.title; $(window).bind('focus', function() { RealtimeUpdate._windowhasfocus = true; // Clear the counter on the window title when we focus in. RealtimeUpdate._updatecounter = 0; RealtimeUpdate.removeWindowCounter(); }); $(window).bind('blur', function() { $('#notices_primary .notice').removeClass('mark-top'); $('#notices_primary .notice:first').addClass('mark-top'); // While we're in the background, received messages will increment // a counter that we put on the window title. This will cause some // browsers to also flash or mark the tab or window title bar until // you seek attention (eg Firefox 4 pinned app tabs). RealtimeUpdate._windowhasfocus = false; return false; }); }, /** * Accept a notice in a Twitter-API JSON style and either show it * or queue it up, depending on whether the realtime display is * active. * * The meat of a Realtime plugin subclass is to provide a substrate * transport to receive data and shove it into this function. :) * * Note that the JSON data is extended from the standard API return * with additional fields added by RealtimePlugin's PHP code. * * @param {Object} data: extended JSON API-formatted notice * * @access public */ receive: function(data) { if (RealtimeUpdate.isNoticeVisible(data.id)) { // Probably posted by the user in this window, and so already // shown by the AJAX form handler. Ignore it. return; } if (RealtimeUpdate._paused === false) { RealtimeUpdate.purgeLastNoticeItem(); RealtimeUpdate.insertNoticeItem(data); } else { RealtimeUpdate._queuedNotices.push(data); RealtimeUpdate.updateQueuedCounter(); } RealtimeUpdate.updateWindowCounter(); }, /** * Add a visible representation of the given notice at the top of * the current timeline. * * If the notice is already in the timeline, nothing will be added. * * @param {Object} data: extended JSON API-formatted notice * * @fixme while core UI JS code is used to activate the AJAX UI controls, * the actual production of HTML (in makeNoticeItem and its subs) * duplicates core code without plugin hook points or i18n support. * * @access private */ insertNoticeItem: function(data) { // Don't add it if it already exists if (RealtimeUpdate.isNoticeVisible(data.id)) { return; } var noticeItem = RealtimeUpdate.makeNoticeItem(data); var noticeItemID = $(noticeItem).attr('id'); $("#notices_primary .notices").prepend(noticeItem); $("#notices_primary .notice:first").css({display:"none"}); $("#notices_primary .notice:first").fadeIn(1000); SN.U.NoticeReplyTo($('#'+noticeItemID)); SN.U.NoticeWithAttachment($('#'+noticeItemID)); }, /** * Check if the given notice is visible in the timeline currently. * Used to avoid duplicate processing of notices that have been * displayed by other means. * * @param {number} id: notice ID to check * * @return boolean * * @access private */ isNoticeVisible: function(id) { return ($("#notice-"+id).length > 0); }, /** * Trims a notice off the end of the timeline if we have more than the * maximum number of notices visible. * * @access private */ purgeLastNoticeItem: function() { if ($('#notices_primary .notice').length > RealtimeUpdate._maxnotices) { $("#notices_primary .notice:last").remove(); } }, /** * If the window/tab is in background, increment the counter of newly * received notices and append it onto the window title. * * Has no effect if the window is in foreground. * * @access private */ updateWindowCounter: function() { if (RealtimeUpdate._windowhasfocus === false) { RealtimeUpdate._updatecounter += 1; document.title = '('+RealtimeUpdate._updatecounter+') ' + RealtimeUpdate._documenttitle; } }, /** * Clear the background update counter from the window title. * * @access private * * @fixme could interfere with anything else trying similar tricks */ removeWindowCounter: function() { document.title = RealtimeUpdate._documenttitle; }, /** * Builds a notice HTML block from JSON API-style data. * * @param {Object} data: extended JSON API-formatted notice * @return {String} HTML fragment * * @fixme this replicates core StatusNet code, making maintenance harder * @fixme sloppy HTML building (raw concat without escaping) * @fixme no i18n support * @fixme local variables pollute global namespace * * @access private */ makeNoticeItem: function(data) { if (data.hasOwnProperty('retweeted_status')) { original = data['retweeted_status']; repeat = data; data = original; unique = repeat['id']; responsible = repeat['user']; } else { original = null; repeat = null; unique = data['id']; responsible = data['user']; } user = data['user']; html = data['html'].replace(/</g,'<').replace(/>/g,'>').replace(/"/g,'"').replace(/&/g,'&'); source = data['source'].replace(/</g,'<').replace(/>/g,'>').replace(/"/g,'"').replace(/&/g,'&'); ni = "
  • "+ "
    "+ ""+ ""+ "\""+user['screen_name']+"\"/"+ ""+user['screen_name']+""+ ""+ ""+ "

    "+html+"

    "+ "
    "+ "
    "+ ""+ "a few seconds ago"+ " "+ ""+ "from "+ ""+source+""+ // may have a link ""; if (data['conversation_url']) { ni = ni+" in context"; } if (repeat) { ru = repeat['user']; ni = ni + "Repeated by " + "" + ""+ ru['screen_name'] + ""; } ni = ni+"
    "; ni = ni + "
    "; if (RealtimeUpdate._userid != 0) { var input = $("form#form_notice fieldset input#token"); var session_key = input.val(); ni = ni+RealtimeUpdate.makeFavoriteForm(data['id'], session_key); ni = ni+RealtimeUpdate.makeReplyLink(data['id'], data['user']['screen_name']); if (RealtimeUpdate._userid == responsible['id']) { ni = ni+RealtimeUpdate.makeDeleteLink(data['id']); } else if (RealtimeUpdate._userid != user['id']) { ni = ni+RealtimeUpdate.makeRepeatForm(data['id'], session_key); } } ni = ni+"
    "; ni = ni+"
  • "; return ni; }, /** * Creates a favorite button. * * @param {number} id: notice ID to work with * @param {String} session_key: session token for form CSRF protection * @return {String} HTML fragment * * @fixme this replicates core StatusNet code, making maintenance harder * @fixme sloppy HTML building (raw concat without escaping) * @fixme no i18n support * * @access private */ makeFavoriteForm: function(id, session_key) { var ff; ff = "
    "+ "
    "+ "Favor this notice"+ ""+ ""+ ""+ "
    "+ "
    "; return ff; }, /** * Creates a reply button. * * @param {number} id: notice ID to work with * @param {String} nickname: nick of the user to whom we are replying * @return {String} HTML fragment * * @fixme this replicates core StatusNet code, making maintenance harder * @fixme sloppy HTML building (raw concat without escaping) * @fixme no i18n support * * @access private */ makeReplyLink: function(id, nickname) { var rl; rl = "Reply "+id+""; return rl; }, /** * Creates a repeat button. * * @param {number} id: notice ID to work with * @param {String} session_key: session token for form CSRF protection * @return {String} HTML fragment * * @fixme this replicates core StatusNet code, making maintenance harder * @fixme sloppy HTML building (raw concat without escaping) * @fixme no i18n support * * @access private */ makeRepeatForm: function(id, session_key) { var rf; rf = "
    "+ "
    "+ "Repeat this notice?"+ ""+ ""+ ""+ "
    "+ "
    "; return rf; }, /** * Creates a delete button. * * @param {number} id: notice ID to create a delete link for * @return {String} HTML fragment * * @fixme this replicates core StatusNet code, making maintenance harder * @fixme sloppy HTML building (raw concat without escaping) * @fixme no i18n support * * @access private */ makeDeleteLink: function(id) { var dl, delurl; delurl = RealtimeUpdate._deleteurl.replace("0000000000", id); dl = "Delete"; return dl; }, /** * Adds a control widget at the top of the timeline view, containing * pause/play and popup buttons. * * @param {String} url: full URL to the popup window variant of this timeline page * @param {String} timeline: string key for the timeline (eg 'public' or 'evan-all') * @param {String} path: URL to the base directory containing the Realtime plugin, * used to fetch resources if needed. * * @todo timeline and path parameters are unused and probably should be removed. * * @access private */ initActions: function(url, timeline, path) { $('#notices_primary').prepend('
    '); RealtimeUpdate._pluginPath = path; RealtimeUpdate.initPlayPause(); RealtimeUpdate.initAddPopup(url, timeline, RealtimeUpdate._pluginPath); }, /** * Initialize the state of the play/pause controls. * * If the browser supports the localStorage interface, we'll attempt * to retrieve a pause state from there; otherwise we default to paused. * * @access private */ initPlayPause: function() { if (typeof(localStorage) == 'undefined') { RealtimeUpdate.showPause(); } else { if (localStorage.getItem('RealtimeUpdate_paused') === 'true') { RealtimeUpdate.showPlay(); } else { RealtimeUpdate.showPause(); } } }, /** * Switch the realtime UI into paused state. * Uses SN.msg i18n system for the button label and tooltip. * * State will be saved and re-used next time if the browser supports * the localStorage interface (via setPause). * * @access private */ showPause: function() { RealtimeUpdate.setPause(false); RealtimeUpdate.showQueuedNotices(); RealtimeUpdate.addNoticesHover(); $('#realtime_playpause').remove(); $('#realtime_actions').prepend('
  • '); $('#realtime_pause').text(SN.msg('realtime_pause')) .attr('title', SN.msg('realtime_pause_tooltip')) .bind('click', function() { RealtimeUpdate.removeNoticesHover(); RealtimeUpdate.showPlay(); return false; }); }, /** * Switch the realtime UI into play state. * Uses SN.msg i18n system for the button label and tooltip. * * State will be saved and re-used next time if the browser supports * the localStorage interface (via setPause). * * @access private */ showPlay: function() { RealtimeUpdate.setPause(true); $('#realtime_playpause').remove(); $('#realtime_actions').prepend('
  • '); $('#realtime_play').text(SN.msg('realtime_play')) .attr('title', SN.msg('realtime_play_tooltip')) .bind('click', function() { RealtimeUpdate.showPause(); return false; }); }, /** * Update the internal pause/play state. * Do not call directly; use showPause() and showPlay(). * * State will be saved and re-used next time if the browser supports * the localStorage interface. * * @param {boolean} state: true = paused, false = not paused * * @access private */ setPause: function(state) { RealtimeUpdate._paused = state; if (typeof(localStorage) != 'undefined') { localStorage.setItem('RealtimeUpdate_paused', RealtimeUpdate._paused); } }, /** * Go through notices we have previously received while paused, * dumping them into the timeline view. * * @fixme long timelines are not trimmed here as they are for things received while not paused * * @access private */ showQueuedNotices: function() { $.each(RealtimeUpdate._queuedNotices, function(i, n) { RealtimeUpdate.insertNoticeItem(n); }); RealtimeUpdate._queuedNotices = []; RealtimeUpdate.removeQueuedCounter(); }, /** * Update the Realtime widget control's counter of queued notices to show * the current count. This will be called after receiving and queueing * a notice while paused. * * @access private */ updateQueuedCounter: function() { $('#realtime_playpause #queued_counter').html('('+RealtimeUpdate._queuedNotices.length+')'); }, /** * Clear the Realtime widget control's counter of queued notices. * * @access private */ removeQueuedCounter: function() { $('#realtime_playpause #queued_counter').empty(); }, /** * Set up event handlers on the timeline view to automatically pause * when the mouse is over the timeline, as this indicates the user's * desire to interact with the UI. (Which is hard to do when it's moving!) * * @access private */ addNoticesHover: function() { $('#notices_primary .notices').hover( function() { if (RealtimeUpdate._paused === false) { RealtimeUpdate.showPlay(); } }, function() { if (RealtimeUpdate._paused === true) { RealtimeUpdate.showPause(); } } ); }, /** * Tear down event handlers on the timeline view to automatically pause * when the mouse is over the timeline. * * @fixme this appears to remove *ALL* event handlers from the timeline, * which assumes that nobody else is adding any event handlers. * Sloppy -- we should only remove the ones we add. * * @access private */ removeNoticesHover: function() { $('#notices_primary .notices').unbind(); }, /** * UI initialization, to be called from Realtime plugin code on regular * timeline pages. * * Adds a button to the control widget at the top of the timeline view, * allowing creation of a popup window with a more compact real-time * view of the current timeline. * * @param {String} url: full URL to the popup window variant of this timeline page * @param {String} timeline: string key for the timeline (eg 'public' or 'evan-all') * @param {String} path: URL to the base directory containing the Realtime plugin, * used to fetch resources if needed. * * @todo timeline and path parameters are unused and probably should be removed. * * @access public */ initAddPopup: function(url, timeline, path) { $('#realtime_timeline').append(''); $('#realtime_popup').text(SN.msg('realtime_popup')) .attr('title', SN.msg('realtime_popup_tooltip')) .bind('click', function() { window.open(url, '', 'toolbar=no,resizable=yes,scrollbars=yes,status=no,menubar=no,personalbar=no,location=no,width=500,height=550'); return false; }); }, /** * UI initialization, to be called from Realtime plugin code on popup * compact timeline pages. * * Sets up links in notices to open in a new window. * * @fixme fails to do the same for UI links like context view which will * look bad in the tiny chromeless window. * * @access public */ initPopupWindow: function() { $('.notices .entry-title a, .notices .entry-content a').bind('click', function() { window.open(this.href, ''); return false; }); $('#showstream .entity_profile').css({'width':'69%'}); } }