.
*/
if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
/**
* XMPP background connection manager for XMPP-using queue handlers,
* allowing them to send outgoing messages on the right connection.
*
* Input is handled during socket select loop, keepalive pings during idle.
* Any incoming messages will be handled.
*
* In a multi-site queuedaemon.php run, one connection will be instantiated
* for each site being handled by the current process that has XMPP enabled.
*/
class XmppManager extends ImManager
{
protected $lastping = null;
protected $pingid = null;
public $conn = null;
const PING_INTERVAL = 120;
/**
* Initialize connection to server.
* @return boolean true on success
*/
public function start($master)
{
if(parent::start($master))
{
$this->connect();
return true;
}else{
return false;
}
}
function send_raw_message($data)
{
$this->connect();
if (!$this->conn || $this->conn->isDisconnected()) {
return false;
}
$this->conn->send($data);
return true;
}
/**
* Message pump is triggered on socket input, so we only need an idle()
* call often enough to trigger our outgoing pings.
*/
function timeout()
{
return self::PING_INTERVAL;
}
/**
* Process XMPP events that have come in over the wire.
* @fixme may kill process on XMPP error
* @param resource $socket
*/
public function handleInput($socket)
{
# Process the queue for as long as needed
try {
common_log(LOG_DEBUG, "Servicing the XMPP queue.");
$this->stats('xmpp_process');
$this->conn->processTime(0);
} catch (XMPPHP_Exception $e) {
common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage());
die($e->getMessage());
}
}
/**
* Lists the IM connection socket to allow i/o master to wake
* when input comes in here as well as from the queue source.
*
* @return array of resources
*/
public function getSockets()
{
$this->connect();
if($this->conn){
return array($this->conn->getSocket());
}else{
return array();
}
}
/**
* Idle processing for io manager's execution loop.
* Send keepalive pings to server.
*
* Side effect: kills process on exception from XMPP library.
*
* @fixme non-dying error handling
*/
public function idle($timeout=0)
{
$now = time();
if (empty($this->lastping) || $now - $this->lastping > self::PING_INTERVAL) {
try {
$this->send_ping();
} catch (XMPPHP_Exception $e) {
common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage());
die($e->getMessage());
}
}
}
function connect()
{
if (!$this->conn || $this->conn->isDisconnected()) {
$resource = 'queue' . posix_getpid();
$this->conn = new Sharing_XMPP($this->plugin->host ?
$this->plugin->host :
$this->plugin->server,
$this->plugin->port,
$this->plugin->user,
$this->plugin->password,
$this->plugin->resource,
$this->plugin->server,
$this->plugin->debug ?
true : false,
$this->plugin->debug ?
XMPPHP_Log::LEVEL_VERBOSE : null
);
if (!$this->conn) {
return false;
}
$this->conn->addEventHandler('message', 'handle_xmpp_message', $this);
$this->conn->addEventHandler('reconnect', 'handle_xmpp_reconnect', $this);
$this->conn->setReconnectTimeout(600);
$this->conn->autoSubscribe();
$this->conn->useEncryption($this->plugin->encryption);
try {
$this->conn->connect(true); // true = persistent connection
} catch (XMPPHP_Exception $e) {
common_log(LOG_ERR, $e->getMessage());
return false;
}
$this->conn->processUntil('session_start');
$this->send_presence(_m('Send me a message to post a notice'), 'available', null, 'available', 100);
}
return $this->conn;
}
function send_ping()
{
$this->connect();
if (!$this->conn || $this->conn->isDisconnected()) {
return false;
}
$now = time();
if (!isset($this->pingid)) {
$this->pingid = 0;
} else {
$this->pingid++;
}
common_log(LOG_DEBUG, "Sending ping #{$this->pingid}");
$this->conn->send("");
$this->lastping = $now;
return true;
}
function handle_xmpp_message(&$pl)
{
$this->plugin->enqueueIncomingRaw($pl);
return true;
}
/**
* Callback for Jabber reconnect event
* @param $pl
*/
function handle_xmpp_reconnect(&$pl)
{
common_log(LOG_NOTICE, 'XMPP reconnected');
$this->conn->processUntil('session_start');
$this->send_presence(_m('Send me a message to post a notice'), 'available', null, 'available', 100);
}
/**
* sends a presence stanza on the XMPP network
*
* @param string $status current status, free-form string
* @param string $show structured status value
* @param string $to recipient of presence, null for general
* @param string $type type of status message, related to $show
* @param int $priority priority of the presence
*
* @return boolean success value
*/
function send_presence($status, $show='available', $to=null,
$type = 'available', $priority=null)
{
$this->connect();
if (!$this->conn || $this->conn->isDisconnected()) {
return false;
}
$this->conn->presence($status, $show, $to, $type, $priority);
return true;
}
/**
* sends a "special" presence stanza on the XMPP network
*
* @param string $type Type of presence
* @param string $to JID to send presence to
* @param string $show show value for presence
* @param string $status status value for presence
*
* @return boolean success flag
*
* @see send_presence()
*/
function special_presence($type, $to=null, $show=null, $status=null)
{
// FIXME: why use this instead of send_presence()?
$this->connect();
if (!$this->conn || $this->conn->isDisconnected()) {
return false;
}
$to = htmlspecialchars($to);
$status = htmlspecialchars($status);
$out = "conn->send($out);
return true;
}
}