Fixed various bugs Some important concepts to bear in mind: * Notification: Associated with activities, won't be reconstructed together with objects, can be thought of as transient * Attention: Associated with objects, will be reconstructed with them, can be thought as persistent * Notifications and Attentions have no direct implications. * Mentions are a specific form of attentions in notes, leads to the creation of Attentions. Finally, Potential PHP issue detected and reported: https://github.com/php/php-src/issues/8199 `static::method()` from a non static context (such as a class method) calls `__call`, rather than the expected `__callStatic`. Can be fixed by using `(static fn() => static::method())()`, but the usage of the magic method is strictly unnecessary in this case.
		
			
				
	
	
		
			181 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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declare(strict_types = 1);
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// {{{ License
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// This file is part of GNU social - https://www.gnu.org/software/social
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//
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// GNU social is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// GNU social is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with GNU social.  If not, see <http://www.gnu.org/licenses/>.
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// }}}
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namespace Component\Notification;
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use App\Core\DB\DB;
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use App\Core\Event;
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use function App\Core\I18n\_m;
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use App\Core\Log;
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use App\Core\Modules\Component;
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use App\Core\Queue\Queue;
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use App\Core\Router\RouteLoader;
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use App\Core\Router\Router;
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use App\Entity\Activity;
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use App\Entity\Actor;
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use App\Entity\LocalUser;
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use App\Util\Exception\ServerException;
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use Component\FreeNetwork\FreeNetwork;
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use Component\Notification\Controller\Feed;
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use Exception;
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use Throwable;
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class Notification extends Component
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{
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    public function onAddRoute(RouteLoader $m): bool
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    {
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        $m->connect('feed_notifications', '/feed/notifications', [Feed::class, 'notifications']);
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        return Event::next;
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    }
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    /**
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     * @throws ServerException
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     */
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    public function onCreateDefaultFeeds(int $actor_id, LocalUser $user, int &$ordering): bool
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    {
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        DB::persist(\App\Entity\Feed::create([
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            'actor_id' => $actor_id,
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            'url'      => Router::url($route = 'feed_notifications'),
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            'route'    => $route,
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            'title'    => _m('Notifications'),
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            'ordering' => $ordering++,
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        ]));
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        return Event::next;
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    }
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    /**
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     * Enqueues a notification for an Actor (such as person or group) which means
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     * it shows up in their home feed and such.
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     * WARNING: It's highly advisable to have flushed any relevant objects before triggering this event.
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     * OBSERVATION: $sender->getSubscribers() will always be pre-included, thus why $targets=[] is normal
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     *
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     * $targets should be of the shape:
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     * ['source' => (int|Actor)[]] // Prefer Actor whenever possible
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     * Example of $targets:
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     * [[42, $actor_alice, $actor_bob]] // Avoid repeating actors or ids
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     *
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     * @param Actor       $sender   The one responsible for this activity, take care not to include it in targets
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     * @param Activity    $activity The activity responsible for the object being given to known to targets
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     * @param array       $targets  attentions, Mentions, any other source
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     * @param null|string $reason   An optional reason explaining why this notification exists
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     */
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    public function onNewNotification(Actor $sender, Activity $activity, array $targets = [], ?string $reason = null): bool
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    {
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        // Ensure targets are all actor objects and unique
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        $effective_targets = [];
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        foreach ($targets as $target) {
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            if (\is_int($target)) {
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                $target_id     = $target;
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                $target_object = null;
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            } else {
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                $target_id     = $target->getId();
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                $target_object = $target;
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            }
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            if (!\array_key_exists(key: $target_id, array: $effective_targets)) {
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                $target_object ??= Actor::getById($target_id);
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                $effective_targets[$target_id] = $target_object;
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            }
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        }
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        unset($targets);
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        if (Event::handle('NewNotificationStart', [$sender, $activity, $effective_targets, $reason]) === Event::next) {
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            self::notify($sender, $activity, $effective_targets, $reason);
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        }
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        Event::handle('NewNotificationEnd', [$sender, $activity, $effective_targets, $reason]);
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        return Event::next;
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    }
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    public function onQueueNotificationLocal(Actor $sender, Activity $activity, Actor $target, ?string $reason, array &$retry_args): bool
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    {
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        // TODO: use https://symfony.com/doc/current/notifier.html
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        return Event::stop;
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    }
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    public function onQueueNotificationRemote(Actor $sender, Activity $activity, array $targets, ?string $reason, array &$retry_args): bool
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    {
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        if (FreeNetwork::notify($sender, $activity, $targets, $reason)) {
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            return Event::stop;
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        } else {
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            return Event::next;
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        }
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    }
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    /**
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     * Bring given Activity to Targets' knowledge.
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     * This will flush a Notification to DB.
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     *
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     * @return true if successful, false otherwise
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     */
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    public static function notify(Actor $sender, Activity $activity, array $targets, ?string $reason = null): bool
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    {
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        $remote_targets = [];
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        foreach ($targets as $target) {
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            if ($target->getIsLocal()) {
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                if ($target->hasBlocked($author = $activity->getActor())) {
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                    Log::info("Not saving notification to actor {$target->getId()} from sender {$sender->getId()} because receiver blocked author {$author->getId()}.");
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                    continue;
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                }
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                if (Event::handle('NewNotificationShould', [$activity, $target]) === Event::next) {
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                    if ($sender->getId() === $target->getId()
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                        || $activity->getActorId() === $target->getId()) {
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                        // The target already knows about this, no need to bother with a notification
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                        continue;
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                    }
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                }
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                Queue::enqueue(
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                    payload: [$sender, $activity, $target, $reason],
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                    queue: 'NotificationLocal',
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                    priority: true,
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                );
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            } else {
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                // We have no authority nor responsibility of notifying remote actors of a remote actor's doing
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                if ($sender->getIsLocal()) {
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                    $remote_targets[] = $target;
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                }
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            }
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            // XXX: Unideal as in failures the rollback will leave behind a false notification,
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            // but most notifications (all) require flushing the objects first
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            // Should be okay as long as implementations bear this in mind
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            try {
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                DB::wrapInTransaction(fn () => DB::persist(Entity\Notification::create([
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                    'activity_id' => $activity->getId(),
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                    'target_id'   => $target->getId(),
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                    'reason'      => $reason,
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                ])));
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            } catch (Exception|Throwable $e) {
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                // We do our best not to record duplicate notifications, but it's not insane that can happen
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                Log::error('It was attempted to record an invalid notification!', [$e]);
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            }
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        }
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        if ($remote_targets !== []) {
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            Queue::enqueue(
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                payload: [$sender, $activity, $remote_targets, $reason],
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                queue: 'NotificationRemote',
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                priority: false,
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            );
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        }
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        return true;
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    }
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}
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