like leprous boils in our code. So, I've replaced all of them with // comments instead. It's a massive, meaningless, and potentially buggy change -- great one for the middle of a release cycle, eh?
		
			
				
	
	
		
			280 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			280 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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/*
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 * StatusNet - the distributed open-source microblogging tool
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 * Copyright (C) 2008, 2009, StatusNet, Inc.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Affero General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Affero General Public License for more details.
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 *
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 * You should have received a copy of the GNU Affero General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
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/**
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 * XMPP background connection manager for XMPP-using queue handlers,
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 * allowing them to send outgoing messages on the right connection.
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 *
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 * Input is handled during socket select loop, keepalive pings during idle.
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 * Any incoming messages will be handled.
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 *
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 * In a multi-site queuedaemon.php run, one connection will be instantiated
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 * for each site being handled by the current process that has XMPP enabled.
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 */
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class XmppManager extends ImManager
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{
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    protected $lastping = null;
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    protected $pingid = null;
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    public $conn = null;
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    const PING_INTERVAL = 120;
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    /**
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     * Initialize connection to server.
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     * @return boolean true on success
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     */
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    public function start($master)
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    {
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        if(parent::start($master))
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        {
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            $this->connect();
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            return true;
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        }else{
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            return false;
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        }
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    }
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    function send_raw_message($data)
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    {
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        $this->connect();
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        if (!$this->conn || $this->conn->isDisconnected()) {
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            return false;
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        }
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        $this->conn->send($data);
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        return true;
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    }
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    /**
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     * Message pump is triggered on socket input, so we only need an idle()
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     * call often enough to trigger our outgoing pings.
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     */
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    function timeout()
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    {
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        return self::PING_INTERVAL;
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    }
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    /**
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     * Process XMPP events that have come in over the wire.
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     * @fixme may kill process on XMPP error
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     * @param resource $socket
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     */
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    public function handleInput($socket)
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    {
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        // Process the queue for as long as needed
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        try {
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            common_log(LOG_DEBUG, "Servicing the XMPP queue.");
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            $this->stats('xmpp_process');
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            $this->conn->processTime(0);
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        } catch (XMPPHP_Exception $e) {
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            common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage());
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            die($e->getMessage());
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        }
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    }
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    /**
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     * Lists the IM connection socket to allow i/o master to wake
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     * when input comes in here as well as from the queue source.
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     *
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     * @return array of resources
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     */
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    public function getSockets()
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    {
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        $this->connect();
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        if($this->conn){
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            return array($this->conn->getSocket());
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        }else{
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            return array();
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        }
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    }
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    /**
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     * Idle processing for io manager's execution loop.
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     * Send keepalive pings to server.
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     *
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     * Side effect: kills process on exception from XMPP library.
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     *
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     * @fixme non-dying error handling
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     */
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    public function idle($timeout=0)
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    {
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        $now = time();
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        if (empty($this->lastping) || $now - $this->lastping > self::PING_INTERVAL) {
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            try {
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                $this->send_ping();
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            } catch (XMPPHP_Exception $e) {
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                common_log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage());
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                die($e->getMessage());
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            }
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        }
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    }
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    function connect()
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    {
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        if (!$this->conn || $this->conn->isDisconnected()) {
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            $resource = 'queue' . posix_getpid();
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            $this->conn = new Sharing_XMPP($this->plugin->host ?
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                                    $this->plugin->host :
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                                    $this->plugin->server,
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                                    $this->plugin->port,
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                                    $this->plugin->user,
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                                    $this->plugin->password,
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                                    $this->plugin->resource,
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                                    $this->plugin->server,
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                                    $this->plugin->debug ?
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                                    true : false,
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                                    $this->plugin->debug ?
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                                    XMPPHP_Log::LEVEL_VERBOSE :  null
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                                    );
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            if (!$this->conn) {
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                return false;
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            }
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            $this->conn->addEventHandler('message', 'handle_xmpp_message', $this);
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            $this->conn->addEventHandler('reconnect', 'handle_xmpp_reconnect', $this);
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            $this->conn->setReconnectTimeout(600);
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            $this->conn->autoSubscribe();
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            $this->conn->useEncryption($this->plugin->encryption);
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            try {
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                $this->conn->connect(true); // true = persistent connection
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            } catch (XMPPHP_Exception $e) {
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                common_log(LOG_ERR, $e->getMessage());
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                return false;
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            }
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            $this->conn->processUntil('session_start');
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            $this->send_presence(_m('Send me a message to post a notice'), 'available', null, 'available', 100);
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        }
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        return $this->conn;
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    }
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    function send_ping()
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    {
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        $this->connect();
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        if (!$this->conn || $this->conn->isDisconnected()) {
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            return false;
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        }
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        $now = time();
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        if (!isset($this->pingid)) {
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            $this->pingid = 0;
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        } else {
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            $this->pingid++;
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        }
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        common_log(LOG_DEBUG, "Sending ping #{$this->pingid}");
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		$this->conn->send("<iq from='{" . $this->plugin->daemonScreenname() . "}' to='{$this->plugin->server}' id='ping_{$this->pingid}' type='get'><ping xmlns='urn:xmpp:ping'/></iq>");
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        $this->lastping = $now;
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        return true;
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    }
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    function handle_xmpp_message(&$pl)
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    {
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        $this->plugin->enqueueIncomingRaw($pl);
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        return true;
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    }
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    /**
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     * Callback for Jabber reconnect event
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     * @param $pl
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     */
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    function handle_xmpp_reconnect(&$pl)
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    {
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        common_log(LOG_NOTICE, 'XMPP reconnected');
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        $this->conn->processUntil('session_start');
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        $this->send_presence(_m('Send me a message to post a notice'), 'available', null, 'available', 100);
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    }
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    /**
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     * sends a presence stanza on the XMPP network
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     *
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     * @param string $status   current status, free-form string
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     * @param string $show     structured status value
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     * @param string $to       recipient of presence, null for general
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     * @param string $type     type of status message, related to $show
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     * @param int    $priority priority of the presence
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     *
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     * @return boolean success value
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     */
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    function send_presence($status, $show='available', $to=null,
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                                  $type = 'available', $priority=null)
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    {
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        $this->connect();
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        if (!$this->conn || $this->conn->isDisconnected()) {
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            return false;
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        }
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        $this->conn->presence($status, $show, $to, $type, $priority);
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        return true;
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    }
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    /**
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     * sends a "special" presence stanza on the XMPP network
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     *
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     * @param string $type   Type of presence
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     * @param string $to     JID to send presence to
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     * @param string $show   show value for presence
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     * @param string $status status value for presence
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     *
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     * @return boolean success flag
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     *
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     * @see send_presence()
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     */
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    function special_presence($type, $to=null, $show=null, $status=null)
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    {
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        // FIXME: why use this instead of send_presence()?
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        $this->connect();
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        if (!$this->conn || $this->conn->isDisconnected()) {
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            return false;
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        }
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        $to     = htmlspecialchars($to);
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        $status = htmlspecialchars($status);
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        $out = "<presence";
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        if ($to) {
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            $out .= " to='$to'";
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        }
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        if ($type) {
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            $out .= " type='$type'";
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        }
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        if ($show == 'available' and !$status) {
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            $out .= "/>";
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        } else {
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            $out .= ">";
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            if ($show && ($show != 'available')) {
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                $out .= "<show>$show</show>";
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            }
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            if ($status) {
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                $out .= "<status>$status</status>";
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            }
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            $out .= "</presence>";
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        }
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        $this->conn->send($out);
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        return true;
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    }
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}
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