gnu-social/plugins/Sample/SamplePlugin.php

247 lines
8.6 KiB
PHP

<?php
// This file is part of GNU social - https://www.gnu.org/software/social
//
// GNU social is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// GNU social is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with GNU social. If not, see <http://www.gnu.org/licenses/>.
/**
* A sample plugin to show best practices for GNU social plugins
*
* @package GNU social
* @author Brion Vibber <brionv@status.net>
* @author Evan Prodromou <evan@status.net>
* @copyright 2019 Free Software Foundation, Inc http://www.fsf.org
* @license https://www.gnu.org/licenses/agpl.html GNU AGPL v3 or later
*/
// This check helps protect against security problems;
// your code file can't be executed directly from the web.
defined('GNUSOCIAL') || die();
/**
* Sample plugin main class
*
* Each plugin requires a main class to interact with the StatusNet system.
*
* The main class usually extends the Plugin class that comes with StatusNet.
*
* The class has standard-named methods that will be called when certain events
* happen in the code base. These methods have names like 'onX' where X is an
* event name (see EVENTS.txt for the list of available events). Event handlers
* have pre-defined arguments, based on which event they're handling. A typical
* event handler:
*
* function onSomeEvent($paramA, &$paramB)
* {
* if ($paramA == 'jed') {
* throw new Exception(sprintf(_m("Invalid parameter %s"), $paramA));
* }
* $paramB = 'spock';
* return true;
* }
*
* Event handlers must return a boolean value. If they return false, all other
* event handlers for this event (in other plugins) will be skipped, and in some
* cases the default processing for that event would be skipped. This is great for
* replacing the default action of an event.
*
* If the handler returns true, processing of other event handlers and the default
* processing will continue. This is great for extending existing functionality.
*
* If the handler throws an exception, processing will stop, and the exception's
* error will be shown to the user.
*
* To install a plugin (like this one), site admins add the following code to
* their config.php file:
*
* addPlugin('Sample');
*
* Plugins must be installed in one of the following directories:
*
* local/plugins/{$pluginclass}.php
* local/plugins/{$name}/{$pluginclass}.php
* local/{$pluginclass}.php
* local/{$name}/{$pluginclass}.php
* plugins/{$pluginclass}.php
* plugins/{$name}/{$pluginclass}.php
*
* Here, {$name} is the name of the plugin, like 'Sample', and {$pluginclass} is
* the name of the main class, like 'SamplePlugin'. Plugins that are part of the
* main StatusNet distribution go in 'plugins' and third-party or local ones go
* in 'local'.
*
* Simple plugins can be implemented as a single plugin. Others are more complex
* and require additional plugins; these should use their own directory, like
* 'local/plugins/{$name}/'. All files related to the plugin, including images,
* JavaScript, CSS, external libraries or PHP plugins should go in the plugin
* directory.
*
* @category Sample
* @package GNU social
* @author Brion Vibber <brionv@status.net>
* @author Evan Prodromou <evan@status.net>
* @copyright 2019 Free Software Foundation, Inc http://www.fsf.org
* @license https://www.gnu.org/licenses/agpl.html GNU AGPL v3 or later
*/
class SamplePlugin extends Plugin
{
// Versions start at 0.1.0 in Semver
const PLUGIN_VERSION = '0.1.0';
/**
* Plugins are configured using public instance attributes. To set
* their values, site administrators use this syntax:
*
* addPlugin('Sample', ['attr1' => 'foo', 'attr2' => 'bar']);
*
* The same plugin class can be initialized multiple times with different
* arguments:
*
* addPlugin('EmailNotify', ['sendTo' => 'evan@status.net']);
* addPlugin('EmailNotify', ['sendTo' => 'brionv@status.net']);
*
*/
public $attr1 = null;
public $attr2 = null;
/**
* Initializer for this plugin
*
* Plugins overload this method to do any initialization they need,
* like connecting to remote servers or creating paths or so on.
*
* @return bool hook value; true means continue processing, false means stop.
*/
public function initialize(): bool
{
return true;
}
/**
* Cleanup for this plugin
*
* Plugins overload this method to do any cleanup they need,
* like disconnecting from remote servers or deleting temp files or so on.
*
* @return bool hook value; true means continue processing, false means stop.
*/
public function cleanup(): bool
{
return true;
}
/**
* Database schema setup
*
* Plugins can add their own tables to the StatusNet database. Plugins
* should use StatusNet's schema interface to add or delete tables. The
* ensureTable() method provides an easy way to ensure a table's structure
* and availability.
*
* By default, the schema is checked every time StatusNet is run (say, when
* a Web page is hit). Admins can configure their systems to only check the
* schema when the checkschema.php script is run, greatly improving performance.
* However, they need to remember to run that script after installing or
* upgrading a plugin!
*
* @return bool hook value; true means continue processing, false means stop.
* @see Schema
* @see ColumnDef
*/
public function onCheckSchema(): bool
{
$schema = Schema::get();
// For storing user-submitted flags on profiles
$schema->ensureTable('user_greeting_count', User_greeting_count::schemaDef());
return true;
}
/**
* Map URLs to actions
*
* This event handler lets the plugin map URLs on the site to actions (and
* thus an action handler class). Note that the action handler class for an
* action will be named 'FoobarAction', where action = 'foobar'. The class
* must be loaded in the onAutoload() method.
*
* @param URLMapper $m path-to-action mapper
*
* @return bool hook value; true means continue processing, false means stop.
* @throws Exception If it can't connect our required routes
*/
public function onRouterInitialized(URLMapper $m): bool
{
$m->connect(
'main/hello',
['action' => 'hello']
);
return true;
}
/**
* Modify the default menu to link to our custom action
*
* Using event handlers, it's possible to modify the default UI for pages
* almost without limit. In this method, we add a menu item to the default
* primary menu for the interface to link to our action.
*
* The Action class provides a rich set of events to hook, as well as output
* methods.
*
* @param Action $action The current action handler. Use this to
* do any output.
*
* @return bool hook value; true means continue processing, false means stop.
*
* @throws Exception
* @see Action
*/
public function onEndPrimaryNav(Action $action): bool
{
// common_local_url() gets the correct URL for the action name
// we provide
$action->menuItem(
common_local_url('hello'),
// TRANS: Menu item in sample plugin.
_m('Hello'),
// TRANS: Menu item title in sample plugin.
_m('A warm greeting'),
false,
'nav_hello'
);
return true;
}
/**
* Plugin version information/meta-data
*
* @param array $versions
* @return bool hook true
* @throws Exception
*/
public function onPluginVersion(array &$versions): bool
{
$versions[] = [
'name' => 'Sample',
'version' => self::PLUGIN_VERSION,
'author' => 'Brion Vibber, Evan Prodromou',
'homepage' => 'https://git.gnu.io/gnu/gnu-social/tree/master/plugins/Sample',
'rawdescription' =>
// TRANS: Plugin description.
_m('A sample plugin to show basics of development for new hackers.')
];
return true;
}
}