163 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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// This file is part of GNU social - https://www.gnu.org/software/social
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//
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// GNU social is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// GNU social is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with GNU social.  If not, see <http://www.gnu.org/licenses/>.
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/**
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 * Simple-minded queue manager for storing items in the database
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 *
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 * @category  QueueManager
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 * @package   GNUsocial
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 * @author    Evan Prodromou <evan@status.net>
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 * @author    Brion Vibber <brion@status.net>
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 * @copyright 2009-2010 StatusNet, Inc.
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 * @license   https://www.gnu.org/licenses/agpl.html GNU AGPL v3 or later
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 */
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defined('GNUSOCIAL') || die();
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class DBQueueManager extends QueueManager
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{
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    /**
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     * Saves an object reference into the queue item table.
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     * @return boolean true on success
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     * @throws ServerException on failure
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     */
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    public function enqueue($object, $queue)
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    {
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        $qi = new Queue_item();
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        $qi->frame     = DB_DataObject_Cast::blob($this->encode($object));
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        $qi->transport = $queue;
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        $qi->created   = common_sql_now();
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        $result        = $qi->insert();
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        if ($result === false) {
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            common_log_db_error($qi, 'INSERT', __FILE__);
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            throw new ServerException('DB error inserting queue item');
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        }
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        $this->stats('enqueued', $queue);
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        return true;
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    }
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    /**
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     * Poll every 10 seconds for new events during idle periods.
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     * We'll look in more often when there's data available.
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     * Must be greater than 0 for the poll method to be called
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     *
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     * @return int seconds
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     */
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    public function pollInterval()
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    {
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        return 10;
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    }
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    /**
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     * Run a polling cycle during idle processing in the input loop.
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     * @return boolean true if we should poll again for more data immediately
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     */
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    public function poll(): bool
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    {
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        $this->_log(LOG_DEBUG, 'Checking for notices...');
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        $qi = Queue_item::top($this->activeQueues(), $this->getIgnoredTransports());
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        if (!$qi instanceof Queue_item) {
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            //$this->_log(LOG_DEBUG, 'No notices waiting; idling.');
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            return false;
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        }
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        try {
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            $item = $this->decode($qi->frame);
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        } catch (Exception $e) {
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            $this->_log(LOG_INFO, "[{$qi->transport}] Discarding: "._ve($e->getMessage()));
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            $this->_done($qi);
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            return true;
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        }
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        $rep = $this->logrep($item);
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        $this->_log(LOG_DEBUG, 'Got '._ve($rep).' for transport '._ve($qi->transport));
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        try {
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            $handler = $this->getHandler($qi->transport);
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            $result = $handler->handle($item);
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        } catch (NoQueueHandlerException $e) {
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            $this->noHandlerFound($qi, $rep);
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            return true;
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        } catch (NoResultException $e) {
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            $this->_log(LOG_ERR, "[{$qi->transport}:$rep] ".get_class($e).' thrown ('.
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                        _ve($e->getMessage()).'), ignoring queue_item '._ve($qi->getID()));
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            $result = true;
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        } catch (AlreadyFulfilledException $e) {
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            $this->_log(LOG_ERR, "[{$qi->transport}:$rep] ".get_class($e).' thrown ('.
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                        _ve($e->getMessage()).'), ignoring queue_item '._ve($qi->getID()));
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            $result = true;
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        } catch (Exception $e) {
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            $this->_log(LOG_ERR, "[{$qi->transport}:$rep] Exception (".
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                        get_class($e).') thrown: '._ve($e->getMessage()));
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            $result = false;
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        }
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        if ($result) {
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            $this->_log(LOG_INFO, "[{$qi->transport}:$rep] Successfully handled item");
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            $this->_done($qi);
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        } else {
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            $this->_log(LOG_INFO, "[{$qi->transport}:$rep] Failed to handle item");
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            $this->_fail($qi);
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        }
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        return true;
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    }
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    // What to do if no handler was found. For example, the OpportunisticQM
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    // should avoid deleting items just because it can't reach XMPP queues etc.
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    protected function noHandlerFound(Queue_item $qi, $rep = null)
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    {
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        $this->_log(LOG_INFO, "[{$qi->transport}:{$rep}] No handler for queue {$qi->transport}; discarding.");
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        $this->_done($qi);
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    }
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    /**
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     * Delete our claimed item from the queue after successful processing.
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     *
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     * @param QueueItem $qi
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     */
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    protected function _done(Queue_item $qi)
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    {
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        if (empty($qi->claimed)) {
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            $this->_log(LOG_WARNING, "Reluctantly releasing unclaimed queue item {$qi->id} from {$qi->transport}");
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        }
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        $qi->delete();
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        $this->stats('handled', $qi->transport);
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    }
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    /**
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     * Free our claimed queue item for later reprocessing in case of
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     * temporary failure.
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     *
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     * @param QueueItem $qi
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     */
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    protected function _fail(Queue_item $qi, $releaseOnly=false)
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    {
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        if (empty($qi->claimed)) {
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            $this->_log(LOG_WARNING, "[{$qi->transport}:item {$qi->id}] Ignoring failure for unclaimed queue item");
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        } else {
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            $qi->releaseClaim();
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        }
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        if (!$releaseOnly) {
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            $this->stats('error', $qi->transport);
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        }
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    }
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}
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