230 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			230 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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/*
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 * StatusNet - the distributed open-source microblogging tool
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 * Copyright (C) 2010, StatusNet, Inc.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Affero General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Affero General Public License for more details.
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 *
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 * You should have received a copy of the GNU Affero General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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/**
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 * Base class for daemon that can launch one or more processing threads,
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 * respawning them if they exit.
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 *
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 * This is mainly intended for indefinite workloads such as monitoring
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 * a queue or maintaining an IM channel.
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 *
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 * Child classes should implement the 
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 *
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 * We can then pass individual items through the QueueHandler subclasses
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 * they belong to. We additionally can handle queues for multiple sites.
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 *
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 * @package QueueHandler
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 * @author Brion Vibber <brion@status.net>
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 */
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abstract class SpawningDaemon extends Daemon
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{
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    protected $threads=1;
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    const EXIT_OK = 0;
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    const EXIT_ERR = 1;
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    const EXIT_SHUTDOWN = 100;
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    const EXIT_RESTART = 101;
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    function __construct($id=null, $daemonize=true, $threads=1)
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    {
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        parent::__construct($daemonize);
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        if ($id) {
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            $this->set_id($id);
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        }
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        $this->threads = $threads;
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    }
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    /**
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     * Perform some actual work!
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     *
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     * @return int exit code; use self::EXIT_SHUTDOWN to request not to respawn.
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     */
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    public abstract function runThread();
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    /**
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     * Spawn one or more background processes and let them start running.
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     * Each individual process will execute whatever's in the runThread()
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     * method, which should be overridden.
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     *
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     * Child processes will be automatically respawned when they exit.
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     *
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     * @todo possibly allow for not respawning on "normal" exits...
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     *       though ParallelizingDaemon is probably better for workloads
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     *       that have forseeable endpoints.
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     */
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    function run()
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    {
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        $this->initPipes();
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        $children = array();
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        for ($i = 1; $i <= $this->threads; $i++) {
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            $pid = pcntl_fork();
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            if ($pid < 0) {
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                $this->log(LOG_ERROR, "Couldn't fork for thread $i; aborting\n");
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                exit(1);
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            } else if ($pid == 0) {
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                $this->initAndRunChild($i);
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            } else {
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                $this->log(LOG_INFO, "Spawned thread $i as pid $pid");
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                $children[$i] = $pid;
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            }
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            sleep(common_config('queue', 'spawndelay'));
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        }
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        $this->log(LOG_INFO, "Waiting for children to complete.");
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        while (count($children) > 0) {
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            $status = null;
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            $pid = pcntl_wait($status);
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            if ($pid > 0) {
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                $i = array_search($pid, $children);
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                if ($i === false) {
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                    $this->log(LOG_ERR, "Ignoring exit of unrecognized child pid $pid");
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                    continue;
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                }
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                if (pcntl_wifexited($status)) {
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                    $exitCode = pcntl_wexitstatus($status);
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                    $info = "status $exitCode";
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                } else if (pcntl_wifsignaled($status)) {
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                    $exitCode = self::EXIT_ERR;
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                    $signal = pcntl_wtermsig($status);
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                    $info = "signal $signal";
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                }
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                unset($children[$i]);
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                if ($this->shouldRespawn($exitCode)) {
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                    $this->log(LOG_INFO, "Thread $i pid $pid exited with $info; respawing.");
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                    $pid = pcntl_fork();
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                    if ($pid < 0) {
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                        $this->log(LOG_ERROR, "Couldn't fork to respawn thread $i; aborting thread.\n");
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                    } else if ($pid == 0) {
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                        $this->initAndRunChild($i);
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                    } else {
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                        $this->log(LOG_INFO, "Respawned thread $i as pid $pid");
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                        $children[$i] = $pid;
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                    }
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                    sleep(common_config('queue', 'spawndelay'));
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                } else {
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                    $this->log(LOG_INFO, "Thread $i pid $pid exited with status $exitCode; closing out thread.");
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                }
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            }
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        }
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        $this->log(LOG_INFO, "All child processes complete.");
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        return true;
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    }
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    /**
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     * Create an IPC socket pair which child processes can use to detect
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     * if the parent process has been killed.
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     */
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    function initPipes()
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    {
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        $sockets = stream_socket_pair(STREAM_PF_UNIX, STREAM_SOCK_STREAM, 0);
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        if ($sockets) {
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            $this->parentWriter = $sockets[0];
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            $this->parentReader = $sockets[1];
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        } else {
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            $this->log(LOG_ERROR, "Couldn't create inter-process sockets");
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            exit(1);
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        }
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    }
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    /**
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     * Build an IOManager that simply ensures that we have a connection
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     * to the parent process open. If it breaks, the child process will
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     * die.
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     *
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     * @return ProcessManager
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     */
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    public function processManager()
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    {
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        return new ProcessManager($this->parentReader);
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    }
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    /**
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     * Determine whether to respawn an exited subprocess based on its exit code.
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     * Otherwise we'll respawn all exits by default.
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     *
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     * @param int $exitCode
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     * @return boolean true to respawn
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     */
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    protected function shouldRespawn($exitCode)
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    {
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        if ($exitCode == self::EXIT_SHUTDOWN) {
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            // Thread requested a clean shutdown.
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            return false;
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        } else {
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            // Otherwise we should always respawn!
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            return true;
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        }
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    }
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    /**
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     * Initialize things for a fresh thread, call runThread(), and
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     * exit at completion with appropriate return value.
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     */
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    protected function initAndRunChild($thread)
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    {
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        // Close the writer end of our parent<->children pipe.
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        fclose($this->parentWriter);
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        $this->set_id($this->get_id() . "." . $thread);
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        $this->resetDb();
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        $exitCode = $this->runThread();
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        exit($exitCode);
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    }
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    /**
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     * Reconnect to the database for each child process,
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     * or they'll get very confused trying to use the
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     * same socket.
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     */
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    protected function resetDb()
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    {
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        // @fixme do we need to explicitly open the db too
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        // or is this implied?
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        global $_DB_DATAOBJECT;
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        unset($_DB_DATAOBJECT['CONNECTIONS']);
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        // Reconnect main memcached, or threads will stomp on
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        // each other and corrupt their requests.
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        $cache = Cache::instance();
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        if ($cache) {
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            $cache->reconnect();
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        }
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        // Also reconnect memcached for status_network table.
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        if (!empty(Status_network::$cache)) {
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            Status_network::$cache->close();
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            Status_network::$cache = null;
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        }
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    }
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    function log($level, $msg)
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    {
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        common_log($level, get_class($this) . ' ('. $this->get_id() .'): '.$msg);
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    }
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    function name()
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    {
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        return strtolower(get_class($this).'.'.$this->get_id());
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    }
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}
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