TABLE OF CONTENTS ================= * Installation - Getting the offline mode up and running - Getting the online mode up and running * Settings - Number of Leds - Show labels - Easter Egg - Change leds image and theme Installation ============ Getting the offline mode up and running --------------------------------------- Installing the basic Fun with Binary in offline mode is relatively easy. 1. Unpack the tarball you downloaded on your Web server. Usually a command like this will work: tar zxf funwithbinary-*.tar.gz ...which will make a funwithbinary-x.y.z subdirectory in your current directory. (If you don't have shell access on your Web server, you may have to unpack the tarball on your local computer and FTP the files to the server.) 2. Move the tarball to a directory of your choosing in your Web root directory. Usually something like this will work: mv funwithbinary-x.y.z /var/www/funwithbinary This will often make your Fun with Binary copy available in the funwithbinary path of your server, like "http://example.net/funwithbinary". If you know how to configure virtual hosts on your web server, you can try setting up "http://funwithbinary.example.net/" or the like. 3. You should now be able to navigate to your funwithbinary site's main directory and play :) Getting the online mode up and running -------------------------------------- Installing the basic Fun with Binary in offline mode is relatively easy. 1. Unpack the tarball you downloaded on your computer. Usually a command like this will work: tar zxf funwithbinary-*.tar.gz ...which will make a funwithbinary-x.y.z subdirectory in your current directory. 2. Minify the style.css with https://css.github.io/csso/csso.html and replace the line after in the index.html with the result inside the tags 3. In the script.js file enable the online mode in the Game Settings section, by changing "ONLINE_MODE = false; " to "ONLINE_MODE = true;" 4. Minify the script.js with http://lisperator.net/uglifyjs/ and replace the line after in the index.html with the result inside the tags 5. Make the resulting HTM usable with the following tool: https://github.com/CytronTechnologies/ESP8266-WiFi-Module/raw/master/convertHtml/convertHtml.jar 6. Upload the resulting code to the arduino board 7. You should now be able to play :) Settings ======== Number of Leds -------------- You can change the number of leds by editing the N_LEDS constant in the Game Settings section of the script.js file. If you are using the Online Mode you should also change the constant of the same name in the section of same name in the server.ino file as well as adjust the LED GPIO array. Show labels ----------- You can change the default value of this option by editing the "show_labels" variable in the Game Settings section of the script.js file. You can also completely disable this feature by changing the value of HAVE_LABELS constant. Easter Egg ---------- You can disable the easter egg by editing the EASTER_EGG constant in the Game Settings section of the script.js file. Change leds image and theme --------------------------- You can change the LED_OFF and LED_ON paths in the Game Settings section of the script.js file.