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fun-with-binary/arduino/output/output.ino

169 lines
4.1 KiB
C++

/**
* Fun with Binary - a fun way of introducing binary
* Copyright (C) 2018, Diogo Cordeiro.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* output.ino
*
* Fun with Binary
* Arduino Controller
*
* Diogo Peralta Cordeiro
* up201705417@fc.up.pt
*
* Receives input via the searial port and turn the leds accordingly.
*/
// int bits[6] = {12, 10, 8, 6, 4, 2};
int bits[6] = { 2, 4, 6, 8, 10, 12 };
// Memorizes bits state
int bits_state[6] = { 0 };
// for incoming serial data
int incomingByte = 0;
// the setup routine runs once when you press reset:
void
setup()
{
// initialize the digital pins as an output.
for (int i = 0; i < 6; i++)
{
pinMode(bits[i], OUTPUT);
}
// initialize serial communication at 9600 bits per second:
Serial.begin(9600);
}
// the loop routine runs over and over again forever:
void
loop()
{
if (Serial.available() > 0)
{
// read the incoming byte:
incomingByte = Serial.read() - '0';
// handle it
if (incomingByte == 7)
{
won_game();
}
else if (incomingByte == 8)
{
lost_game();
}
else if (incomingByte == 9)
{
reset_game();
}
else if (bits_state[incomingByte] == 1)
{ // Turn LED off
digitalWrite(bits[incomingByte], LOW);
bits_state[incomingByte] = 0;
}
else
{ // Turn LED on
digitalWrite(bits[incomingByte], HIGH);
bits_state[incomingByte] = 1;
}
}
}
/**
* Blinks every LED while waits for reset signal
*/
void
won_game()
{
while (true)
{
// read the incoming byte:
incomingByte = Serial.read() - '0';
if (incomingByte == 9)
{
reset_game();
break;
}
for (int i = 0; i < 6; i++)
{
digitalWrite(bits[i], LOW);
}
delay(1000);
for (int i = 0; i < 6; i++)
{
digitalWrite(bits[i], HIGH);
}
delay(1000);
}
}
/**
* Blinks red LEDs while waits for reset signal
*/
void
lost_game()
{
for (int i = 0; i < 6; i++)
{
digitalWrite(bits[i], LOW);
}
while (true)
{
// read the incoming byte:
incomingByte = Serial.read() - '0';
if (incomingByte == 9)
{
reset_game();
break;
}
digitalWrite(bits[0], LOW);
digitalWrite(bits[2], LOW);
digitalWrite(bits[4], LOW);
delay(1000);
digitalWrite(bits[0], HIGH);
digitalWrite(bits[2], HIGH);
digitalWrite(bits[4], HIGH);
delay(1000);
}
}
/**
* Resets for a potential new game
*/
void
reset_game()
{
for (int i = 0; i < 6; i++)
{
digitalWrite(bits[i], LOW);
bits_state[i] = 0;
}
}