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spark-art-dashboard/equation-plotter.js

154 lines
4.6 KiB
JavaScript

// Source: https://www.html5canvastutorials.com/labs/html5-canvas-graphing-an-equation/
function Graph(config) {
// user defined properties
this.canvas = document.getElementById(config.canvasId);
this.minX = config.minX;
this.minY = config.minY;
this.maxX = config.maxX;
this.maxY = config.maxY;
this.unitsPerTick = config.unitsPerTick;
// constants
this.axisColor = '#aaa';
this.font = '8pt Calibri';
this.tickSize = 20;
// relationships
this.context = this.canvas.getContext('2d');
this.rangeX = this.maxX - this.minX;
this.rangeY = this.maxY - this.minY;
this.unitX = this.canvas.width / this.rangeX;
this.unitY = this.canvas.height / this.rangeY;
this.centerY = Math.round(Math.abs(this.minY / this.rangeY) * this.canvas.height);
this.centerX = Math.round(Math.abs(this.minX / this.rangeX) * this.canvas.width);
this.iteration = (this.maxX - this.minX) / 1000;
this.scaleX = this.canvas.width / this.rangeX;
this.scaleY = this.canvas.height / this.rangeY;
/*/ draw x and y axis
this.drawXAxis();
this.drawYAxis();*/
}
Graph.prototype.drawXAxis = function() {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(0, this.centerY);
context.lineTo(this.canvas.width, this.centerY);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var xPosIncrement = this.unitsPerTick * this.unitX;
var xPos, unit;
context.font = this.font;
context.textAlign = 'center';
context.textBaseline = 'top';
// draw left tick marks
xPos = this.centerX - xPosIncrement;
unit = -1 * this.unitsPerTick;
while (xPos > 0) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit -= this.unitsPerTick;
xPos = Math.round(xPos - xPosIncrement);
}
// draw right tick marks
xPos = this.centerX + xPosIncrement;
unit = this.unitsPerTick;
while (xPos < this.canvas.width) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit += this.unitsPerTick;
xPos = Math.round(xPos + xPosIncrement);
}
context.restore();
};
Graph.prototype.drawYAxis = function() {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(this.centerX, 0);
context.lineTo(this.centerX, this.canvas.height);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var yPosIncrement = this.unitsPerTick * this.unitY;
var yPos, unit;
context.font = this.font;
context.textAlign = 'right';
context.textBaseline = 'middle';
// draw top tick marks
yPos = this.centerY - yPosIncrement;
unit = this.unitsPerTick;
while (yPos > 0) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit += this.unitsPerTick;
yPos = Math.round(yPos - yPosIncrement);
}
// draw bottom tick marks
yPos = this.centerY + yPosIncrement;
unit = -1 * this.unitsPerTick;
while (yPos < this.canvas.height) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit -= this.unitsPerTick;
yPos = Math.round(yPos + yPosIncrement);
}
context.restore();
};
Graph.prototype.drawEquation = function(equation, color, thickness) {
var context = this.context;
context.save();
context.save();
this.transformContext();
context.beginPath();
context.moveTo(this.minX, equation(this.minX));
for (var x = this.minX + this.iteration; x <= this.maxX; x += this.iteration) {
context.lineTo(x, equation(x));
}
context.restore();
context.lineJoin = 'round';
context.lineWidth = thickness;
context.strokeStyle = color;
context.stroke();
context.restore();
};
Graph.prototype.transformContext = function() {
var context = this.context;
// move context to center of canvas
this.context.translate(this.centerX, this.centerY);
/*
* stretch grid to fit the canvas window, and
* invert the y scale so that that increments
* as you move upwards
*/
context.scale(this.scaleX, -this.scaleY);
};