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yap-6.3/packages/CLPBN/horus/BayesBall.h

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#ifndef HORUS_BAYESBALL_H
#define HORUS_BAYESBALL_H
#include <vector>
#include <queue>
#include <list>
#include <map>
#include "FactorGraph.h"
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#include "BayesBallGraph.h"
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#include "Horus.h"
using namespace std;
struct ScheduleInfo
{
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ScheduleInfo (BBNode* n, bool vfp, bool vfc) :
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node(n), visitedFromParent(vfp), visitedFromChild(vfc) { }
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BBNode* node;
bool visitedFromParent;
bool visitedFromChild;
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};
typedef queue<ScheduleInfo, list<ScheduleInfo>> Scheduling;
class BayesBall
{
public:
BayesBall (FactorGraph& fg)
: fg_(fg) , dag_(fg.getStructure())
{
dag_.clear();
}
FactorGraph* getMinimalFactorGraph (const VarIds&);
static FactorGraph* getMinimalFactorGraph (FactorGraph& fg, VarIds vids)
{
BayesBall bb (fg);
return bb.getMinimalFactorGraph (vids);
}
private:
void constructGraph (FactorGraph* fg) const;
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void scheduleParents (const BBNode* n, Scheduling& sch) const;
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void scheduleChilds (const BBNode* n, Scheduling& sch) const;
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FactorGraph& fg_;
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BayesBallGraph& dag_;
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};
inline void
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BayesBall::scheduleParents (const BBNode* n, Scheduling& sch) const
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{
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const vector<BBNode*>& ps = n->parents();
for (vector<BBNode*>::const_iterator it = ps.begin();
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it != ps.end(); ++it) {
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sch.push (ScheduleInfo (*it, false, true));
}
}
inline void
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BayesBall::scheduleChilds (const BBNode* n, Scheduling& sch) const
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{
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const vector<BBNode*>& cs = n->childs();
for (vector<BBNode*>::const_iterator it = cs.begin();
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it != cs.end(); ++it) {
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sch.push (ScheduleInfo (*it, true, false));
}
}
#endif // HORUS_BAYESBALL_H