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yap-6.3/CXX/yapq.hh

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/**
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* @file yapq.hh
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*
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* @defgroup yap-cplus-query-handling Query Handling in the YAP interface.
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* @brief Engine and Query Management
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*
* @ingroup yap-cplus-interface
*
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* @{
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*
* These classes wrap engine and query. An engine is an environment where we can rum
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* Prolog, that is, where we can run queries.
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*
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* Also, supports callbacks and engine configuration.
*
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*/
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#ifndef YAPQ_HH
#define YAPQ_HH 1
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class YAPPredicate;
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/**
Queries and engines
*/
/**
* @brief Queries
*
* interface to a YAP Query;
* uses an SWI-like status info internally.
*/
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class YAPQuery : public YAPPredicate
{
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bool q_open;
int q_state;
yhandle_t q_g, q_handles;
struct yami *q_p, *q_cp;
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sigjmp_buf q_env;
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int q_flags;
YAP_dogoalinfo q_h;
YAPQuery *oq;
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YAPPairTerm names;
YAPTerm goal;
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// temporaries
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Term tnames, tgoal ;
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inline void setNext() { // oq = LOCAL_execution;
// LOCAL_execution = this;
q_open = true;
q_state = 0;
q_flags = true; // PL_Q_PASS_EXCEPTION;
q_p = P;
q_cp = CP;
// make sure this is safe
q_handles = LOCAL_CurSlot;
}
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void openQuery(Term t);
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public:
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YAPQuery() {
};
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/// main constructor, uses a predicate and an array of terms
///
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/// It is given a YAPPredicate _p_ , and an array of terms that must have at
/// least
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/// the same arity as the functor.
YAPQuery(YAPPredicate p, YAPTerm t[]);
/// full constructor,
///
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///
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/// It is given a functor, module, and an array of terms that must have at
/// least
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/// the same arity as the functor.
YAPQuery(YAPFunctor f, YAPTerm mod, YAPTerm t[]);
/// functor/term constructor,
///
/// It is given a functor, and an array of terms that must have at least
/// the same arity as the functor. Works within the current module.
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//YAPQuery(YAPFunctor f, YAPTerm t[]);
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/// string constructor without varnames
///
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/// It is given a string, calls the parser and obtains a Prolog term that
/// should be a callable
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/// goal.
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inline YAPQuery(const char *s) : YAPPredicate(s, tgoal, tnames)
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{
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__android_log_print(ANDROID_LOG_INFO, "YAPDroid", "got game %ld",
LOCAL_CurSlot);
if (!ap)
return;
__android_log_print(ANDROID_LOG_INFO, "YAPDroid", "%s", vnames.text());
goal = YAPTerm(tgoal);
names = YAPPairTerm(tnames);
openQuery(tgoal);
};
// inline YAPQuery() : YAPPredicate(s, tgoal, tnames)
// {
// __android_log_print(ANDROID_LOG_INFO, "YAPDroid", "got game %ld",
// LOCAL_CurSlot);
// if (!ap)
// return;
// __android_log_print(ANDROID_LOG_INFO, "YAPDroid", "%s", vnames.text());
// goal = YAPTerm(tgoal);
// names = YAPPairTerm(tnames);
// openQuery(tgoal);
// };
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/// string constructor with just an atom
///
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/// It i;
///};
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/// set flags for query execution, currently only for exception handling
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void setFlag(int flag) { q_flags |= flag; }
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/// reset flags for query execution, currently only for exception handling
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void resetFlag(int flag) { q_flags &= ~flag; }
/// first query
///
/// actually implemented by calling the next();
inline bool first() { return next(); }
/// ask for the next solution of the current query
/// same call for every solution
bool next();
/// does this query have open choice-points?
/// or is it deterministic?
bool deterministic();
/// represent the top-goal
const char *text();
/// remove alternatives in the current search space, and finish the current
/// query
/// finish the current query: undo all bindings.
void close();
/// query variables.
void cut();
Term namedVars() {return names.term(); };
/// query variables, but copied out
std::vector<Term> namedVarsVector() {
return names.listToArray(); };
/// convert a ref to a binding.
YAPTerm getTerm(yhandle_t t);
/// simple YAP Query;
/// just calls YAP and reports success or failure, Useful when we just
/// want things done, eg YAPCommand("load_files(library(lists), )")
inline bool command()
{
bool rc = next();
close();
return rc;
};
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};
// Java support
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/// This class implements a callback Prolog-side. It will be inherited by the
/// Java or Python
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/// class that actually implements the callback.
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class YAPCallback
{
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public:
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virtual ~YAPCallback() {}
virtual void run() { LOG("callback"); }
virtual void run(char *s) {}
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};
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/// @brief Setup all arguments to a new engine
class YAPEngineArgs {
public:
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YAP_init_args init_args;
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inline void setEmbedded( bool fl )
{
init_args.Embedded = fl;
};
inline bool getEmbedded( )
{
return init_args.Embedded;
};
inline void setStackSize( bool fl )
{
init_args.StackSize = fl;
};
inline bool getStackSize( )
{
return init_args.StackSize;
};
inline void setTrailSize( bool fl )
{
init_args.TrailSize = fl;
};
inline bool getTrailSize( )
{
return init_args.TrailSize;
};
inline bool getMStackSize( )
{
return init_args.StackSize;
};
inline void setMaxTrailSize( bool fl )
{
init_args.MaxTrailSize = fl;
};
inline bool getMaxTrailSize( )
{
return init_args.MaxTrailSize;
};
inline void setYapLibDir( const char * fl )
{
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init_args.YapLibDir = (const char *)malloc(strlen(fl)+1);
strcpy((char *)init_args.YapLibDir, fl);
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};
inline const char * getYapLibDir( )
{
return init_args.YapLibDir;
};
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inline void setYapShareDir( const char * fl )
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{
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init_args.YapShareDir = (const char *)malloc(strlen(fl)+1);
strcpy((char *)init_args.YapShareDir, fl);
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};
inline const char * getYapShareDir( )
{
return init_args.YapShareDir;
};
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inline void setSavedState( const char * fl )
{
init_args.SavedState = (const char *)malloc(strlen(fl)+1);
strcpy((char *)init_args.SavedState, fl);
};
inline const char * getSavedState( )
{
return init_args.SavedState;
};
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inline void setYapPrologBootFile( const char * fl )
{
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init_args.YapPrologBootFile = (const char *)malloc(strlen(fl)+1);
strcpy((char *)init_args.YapPrologBootFile, fl);
};
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inline const char * getYapPrologBootFile( )
{
return init_args.YapPrologBootFile;
};
inline void setYapPrologGoal( const char * fl )
{
init_args.YapPrologGoal = fl;
};
inline const char * getYapPrologGoal( )
{
return init_args.YapPrologGoal;
};
inline void setYapPrologTopLevelGoal( const char * fl )
{
init_args.YapPrologTopLevelGoal = fl;
};
inline const char * getYapPrologTopLevelGoal( )
{
return init_args.YapPrologTopLevelGoal;
};
inline void setHaltAfterConsult( bool fl )
{
init_args.HaltAfterConsult = fl;
};
inline bool getHaltAfterConsult( )
{
return init_args.HaltAfterConsult;
};
inline void setFastBoot( bool fl )
{
init_args.FastBoot = fl;
};
inline bool getFastBoot( )
{
return init_args.FastBoot;
};
inline void setArgc( int fl )
{
init_args.Argc = fl;
};
inline int getArgc( )
{
return init_args.Argc;
};
inline void setArgv( char ** fl )
{
init_args.Argv = fl;
};
inline char ** getArgv( )
{
return init_args.Argv;
};
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YAPEngineArgs() {
Yap_InitDefaults(&init_args, NULL, 0, NULL);
#if YAP_PYTHON
init_args.Embedded = true;
python_in_python = Py_IsInitialized();
#endif
};
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};
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/**
* @brief YAP Engine: takes care of the execution environment
where we can go executing goals.
*
*
*/
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class YAPEngine
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{
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private:
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YAPEngineArgs *engine_args;
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YAPCallback *_callback;
YAPError yerror;
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void doInit(YAP_file_type_t BootMode);
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YAP_dogoalinfo q;
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public:
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/// construct a new engine; may use a variable number of arguments
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YAPEngine(YAPEngineArgs *cargs) {
engine_args = cargs;
//doInit(cargs->init_args.boot_file_type);
doInit(YAP_QLY);
}; /// construct a new engine, including aaccess to callbacks
/// construct a new engine using argc/argv list of arguments
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YAPEngine(int argc, char *argv[],
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YAPCallback *callback = (YAPCallback *)NULL);
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/// kill engine
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~YAPEngine() { delYAPCallback(); };
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/// remove current callback
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void delYAPCallback() { _callback = 0; };
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/// set a new callback
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void setYAPCallback(YAPCallback *cb)
{
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delYAPCallback();
_callback = cb;
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};
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/// execute the callback.
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////void run() { if (_callback) _callback.run(); }
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/// execute the callback with a text argument.
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void run(char *s)
{
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if (_callback)
_callback->run(s);
}
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/// stop yap
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void close() { Yap_exit(0); }
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/// execute the callback with a text argument.
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bool hasError() { return LOCAL_Error_TYPE != YAP_NO_ERROR; }
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/// build a query on the engine
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YAPQuery *query(const char *s) { return new YAPQuery(s); };
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/// current module for the engine
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YAPModule currentModule() { return YAPModule(); }
/// given a handle, fetch a term from the engine
inline YAPTerm getTerm(yhandle_t h) { return YAPTerm(h); }
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/// current directory for the engine
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bool call(YAPPredicate ap, YAPTerm ts[]);
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/// current directory for the engine
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bool goalt(YAPTerm Yt) { return Yt.term(); };
/// current directory for the engine
bool mgoal(Term t, Term tmod);
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/// current directory for the engine
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bool goal(Term t)
{
return mgoal(t, CurrentModule);
}
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/// reset Prolog state
void reSet();
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/// assune that there are no stack pointers, just release memory
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// for last execution
void release();
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const char *currentDir()
{
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char dir[1024];
std::string s = Yap_getcwd(dir, 1024 - 1);
return s.c_str();
};
/// report YAP version as a string
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const char *version()
{
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std::string s = Yap_version();
return s.c_str();
};
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//> call a deterninistic predicate: the user will construct aterm of
//> arity N-1. YAP adds an extra variable which will have the
//> output.
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YAPTerm fun(YAPTerm t) { return YAPTerm(fun(t.term())); };
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Term fun(Term t);
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//> set a StringFlag, usually a path
//>
bool setStringFlag(std::string arg, std::string path)
{
return setYapFlag(MkAtomTerm(Yap_LookupAtom(arg.data())), MkAtomTerm(Yap_LookupAtom(path.data())));
};
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Term top_level( std::string s);
Term next_answer(YAPQuery * &Q);
};
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#endif /* YAPQ_HH */
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/// @}