119 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			119 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*******************************************************************************************[Map.h]
 | ||
|  | MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson | ||
|  | 
 | ||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and | ||
|  | associated documentation files (the "Software"), to deal in the Software without restriction, | ||
|  | including without limitation the rights to use, copy, modify, merge, publish, distribute, | ||
|  | sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is | ||
|  | furnished to do so, subject to the following conditions: | ||
|  | 
 | ||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||
|  | substantial portions of the Software. | ||
|  | 
 | ||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT | ||
|  | NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
|  | NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | ||
|  | DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT | ||
|  | OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
|  | **************************************************************************************************/ | ||
|  | 
 | ||
|  | #ifndef Map_h
 | ||
|  | #define Map_h
 | ||
|  | 
 | ||
|  | #include <stdint.h>
 | ||
|  | 
 | ||
|  | #include "Vec.h"
 | ||
|  | 
 | ||
|  | //=================================================================================================
 | ||
|  | // Default hash/equals functions
 | ||
|  | //
 | ||
|  | 
 | ||
|  | template<class K> struct Hash  { uint32_t operator()(const K& k)               const { return hash(k);  } }; | ||
|  | template<class K> struct Equal { bool     operator()(const K& k1, const K& k2) const { return k1 == k2; } }; | ||
|  | 
 | ||
|  | template<class K> struct DeepHash  { uint32_t operator()(const K* k)               const { return hash(*k);  } }; | ||
|  | template<class K> struct DeepEqual { bool     operator()(const K* k1, const K* k2) const { return *k1 == *k2; } }; | ||
|  | 
 | ||
|  | //=================================================================================================
 | ||
|  | // Some primes
 | ||
|  | //
 | ||
|  | 
 | ||
|  | static const int nprimes          = 25; | ||
|  | static const int primes [nprimes] = { 31, 73, 151, 313, 643, 1291, 2593, 5233, 10501, 21013, 42073, 84181, 168451, 337219, 674701, 1349473, 2699299, 5398891, 10798093, 21596719, 43193641, 86387383, 172775299, 345550609, 691101253 }; | ||
|  | 
 | ||
|  | //=================================================================================================
 | ||
|  | // Hash table implementation of Maps
 | ||
|  | //
 | ||
|  | 
 | ||
|  | template<class K, class D, class H = Hash<K>, class E = Equal<K> > | ||
|  | class Map { | ||
|  |     struct Pair { K key; D data; }; | ||
|  | 
 | ||
|  |     H          hash; | ||
|  |     E          equals; | ||
|  | 
 | ||
|  |     vec<Pair>* table; | ||
|  |     int        cap; | ||
|  |     int        size; | ||
|  | 
 | ||
|  |     // Don't allow copying (error prone):
 | ||
|  |     Map<K,D,H,E>&  operator = (Map<K,D,H,E>& other) { assert(0); } | ||
|  |                    Map        (Map<K,D,H,E>& other) { assert(0); } | ||
|  | 
 | ||
|  |     int32_t index  (const K& k) const { return hash(k) % cap; } | ||
|  |     void   _insert (const K& k, const D& d) { table[index(k)].push(); table[index(k)].last().key = k; table[index(k)].last().data = d; } | ||
|  |     void    rehash () { | ||
|  |         const vec<Pair>* old = table; | ||
|  | 
 | ||
|  |         int newsize = primes[0]; | ||
|  |         for (int i = 1; newsize <= cap && i < nprimes; i++) | ||
|  |            newsize = primes[i]; | ||
|  | 
 | ||
|  |         table = new vec<Pair>[newsize]; | ||
|  | 
 | ||
|  |         for (int i = 0; i < cap; i++){ | ||
|  |             for (int j = 0; j < old[i].size(); j++){ | ||
|  |                 _insert(old[i][j].key, old[i][j].data); }} | ||
|  | 
 | ||
|  |         delete [] old; | ||
|  | 
 | ||
|  |         cap = newsize; | ||
|  |     } | ||
|  | 
 | ||
|  |      | ||
|  |     public: | ||
|  | 
 | ||
|  |      Map () : table(NULL), cap(0), size(0) {} | ||
|  |      Map (const H& h, const E& e) : Map(), hash(h), equals(e) {} | ||
|  |     ~Map () { delete [] table; } | ||
|  | 
 | ||
|  |     void insert (const K& k, const D& d) { if (size+1 > cap / 2) rehash(); _insert(k, d); size++; } | ||
|  |     bool peek   (const K& k, D& d) { | ||
|  |         if (size == 0) return false; | ||
|  |         const vec<Pair>& ps = table[index(k)]; | ||
|  |         for (int i = 0; i < ps.size(); i++) | ||
|  |             if (equals(ps[i].key, k)){ | ||
|  |                 d = ps[i].data; | ||
|  |                 return true; }  | ||
|  |         return false; | ||
|  |     } | ||
|  | 
 | ||
|  |     void remove (const K& k) { | ||
|  |         assert(table != NULL); | ||
|  |         vec<Pair>& ps = table[index(k)]; | ||
|  |         int j = 0; | ||
|  |         for (; j < ps.size() && !equals(ps[j].key, k); j++); | ||
|  |         assert(j < ps.size()); | ||
|  |         ps[j] = ps.last(); | ||
|  |         ps.pop(); | ||
|  |     } | ||
|  | 
 | ||
|  |     void clear  () { | ||
|  |         cap = size = 0; | ||
|  |         delete [] table; | ||
|  |         table = NULL; | ||
|  |     } | ||
|  | }; | ||
|  | 
 | ||
|  | #endif
 |