2016-01-31 10:39:15 +00:00
										 
									 
								 
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								#include "Yap.h"
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								#include "Yatom.h"
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								#include "YapHeap.h"
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								#include "yapio.h"
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								#include <stdlib.h>
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								#if HAVE_UNISTD_H
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								#include <unistd.h>
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								#endif
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								#if HAVE_STDARG_H
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								#include <stdarg.h>
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								#endif
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								#ifdef _WIN32
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								#if HAVE_IO_H
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								/* Windows */
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								#include <io.h>
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								#endif 
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								#if HAVE_SOCKET
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								#include <winsock2.h>
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								#endif
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								#include <windows.h>
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								#ifndef S_ISDIR
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								#define S_ISDIR(x) (((x)&_S_IFDIR)==_S_IFDIR)
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								#endif
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								#endif
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								#if HAVE_ERRNO_H
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								#include <errno.h>
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								#endif
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								#if HAVE_FCNTL_H
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								#include <fcntl.h>
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								#endif
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								#include "iopreds.h"
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											2015-11-05 15:47:36 +00:00
										 
									 
								 
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								#if HAVE_TIME_H
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								#include <time.h>
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								#endif
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								unsigned int current_seed;
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								extern int rand(void);
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								double
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								Yap_random (void)
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								{
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								#if HAVE_DRAND48
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								  return drand48();
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								#elif HAVE_RANDOM
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								  /*  extern long random (); */
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								  return (((double) random ()) / 0x7fffffffL /* 2**31-1 */);
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								#elif HAVE_RAND
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								  return (((double) (rand ()) / RAND_MAX));
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								#else
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								  Yap_Error(SYSTEM_ERROR_INTERNAL, TermNil,
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								            "random not available in this configuration");
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								  return (0.0);
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								#endif
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								}
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								#if HAVE_RANDOM
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								static Int
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								p_init_random_state ( USES_REGS1 )
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								{
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								  register Term t0 = Deref (ARG1);
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								  char *old, *new;
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								  if (IsVarTerm (t0)) {
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								    return(Yap_unify(ARG1,MkIntegerTerm((Int)current_seed)));
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								  }
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								  if(!IsNumTerm (t0))
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								    return (FALSE);
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								  if (IsIntTerm (t0))
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								    current_seed = (unsigned int) IntOfTerm (t0);
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								  else if (IsFloatTerm (t0))
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								    current_seed  = (unsigned int) FloatOfTerm (t0);
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								  else
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								    current_seed  = (unsigned int) LongIntOfTerm (t0);
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								  new = (char *) malloc(256);
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								  old = initstate(random(), new, 256);
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								  return Yap_unify(ARG2, MkIntegerTerm((Int)old)) &&
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								    Yap_unify(ARG3, MkIntegerTerm((Int)new));
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								}
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								static Int
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								p_set_random_state ( USES_REGS1 )
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								{
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								  register Term t0 = Deref (ARG1);
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								  char *old, * new;
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								  if (IsVarTerm (t0)) {
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								    return FALSE;
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								  }
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								  if (IsIntegerTerm (t0))
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								    new = (char *) IntegerOfTerm (t0);
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								  else
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								    return FALSE;
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								  old = setstate( new );
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								  return Yap_unify(ARG2, MkIntegerTerm((Int)old));
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								}
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								static Int
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								p_release_random_state ( USES_REGS1 )
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								{
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								  register Term t0 = Deref (ARG1);
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								  char *old;
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								  if (IsVarTerm (t0)) {
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								    return FALSE;
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								  }
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								  if (IsIntegerTerm (t0))
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								    old = (char *) IntegerOfTerm (t0);
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								  else
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								    return FALSE;
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								  free( old );
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								  return TRUE;
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								}
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								#endif
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								static Int
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								Srandom ( USES_REGS1 )
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								{
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								  register Term t0 = Deref (ARG1);
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								  if (IsVarTerm (t0)) {
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								    return(Yap_unify(ARG1,MkIntegerTerm((Int)current_seed)));
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								  }
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								  if(!IsNumTerm (t0))
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								    return (FALSE);
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								  if (IsIntTerm (t0))
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								    current_seed = (unsigned int) IntOfTerm (t0);
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								  else if (IsFloatTerm (t0))
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								    current_seed  = (unsigned int) FloatOfTerm (t0);
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								  else
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								    current_seed  = (unsigned int) LongIntOfTerm (t0);
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								#if HAVE_SRAND48
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								  srand48(current_seed);
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								#elif HAVE_SRANDOM
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								  srandom(current_seed);
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								#elif HAVE_SRAND
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								  srand(current_seed);
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								#endif
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								  return (TRUE);
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								}
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								/** 
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								 * Initialize the defaulr tandom number generator.
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								 *
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								 * uses the process's tome call.
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								 * 
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								 */
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								void
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								Yap_InitRandom (void)
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								{
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								  current_seed = (unsigned int) time (NULL);
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								#if HAVE_SRAND48
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								  srand48 (current_seed);
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								#elif HAVE_SRANDOM
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								  srandom (current_seed);
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								#elif HAVE_SRAND
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								  srand (current_seed);
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								#endif
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								}
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								void
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								Yap_InitRandomPreds (void)
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								{
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								  Yap_InitCPred ("srandom", 1, Srandom, SafePredFlag);
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								#if HAVE_RANDOM
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								  Yap_InitCPred ("init_random_state", 3, p_init_random_state, SafePredFlag);
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								  Yap_InitCPred ("set_random_state", 2, p_set_random_state, SafePredFlag);
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								  Yap_InitCPred ("release_random_state", 1, p_release_random_state, SafePredFlag);
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								#endif
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								}
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