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yap-6.3/packages/CLPBN/horus/BayesBallGraph.h

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#ifndef YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_
#define YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_
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#include <vector>
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#include <unordered_map>
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#include "Var.h"
#include "Horus.h"
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namespace Horus {
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class BBNode : public Var {
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public:
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BBNode (Var* v) : Var (v), visited_(false),
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markedAbove_(false), markedBelow_(false) { }
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const std::vector<BBNode*>& childs() const { return childs_; }
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std::vector<BBNode*>& childs() { return childs_; }
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const std::vector<BBNode*>& parents() const { return parents_; }
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std::vector<BBNode*>& parents() { return parents_; }
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void addParent (BBNode* p) { parents_.push_back (p); }
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void addChild (BBNode* c) { childs_.push_back (c); }
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bool isVisited() const { return visited_; }
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void setAsVisited() { visited_ = true; }
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bool isMarkedAbove() const { return markedAbove_; }
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void markAbove() { markedAbove_ = true; }
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bool isMarkedBelow() const { return markedBelow_; }
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void markBelow() { markedBelow_ = true; }
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void clear() { visited_ = markedAbove_ = markedBelow_ = false; }
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private:
bool visited_;
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bool markedAbove_;
bool markedBelow_;
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std::vector<BBNode*> childs_;
std::vector<BBNode*> parents_;
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};
class BayesBallGraph {
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public:
BayesBallGraph() { }
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bool empty() const { return nodes_.empty(); }
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void addNode (BBNode* n);
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void addEdge (VarId vid1, VarId vid2);
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const BBNode* getNode (VarId vid) const;
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BBNode* getNode (VarId vid);
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void setIndexes();
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void clear();
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void exportToGraphViz (const char*);
private:
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std::vector<BBNode*> nodes_;
std::unordered_map<VarId, BBNode*> varMap_;
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};
} // namespace Horus
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#endif // YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_
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