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yap-6.3/CXX/yapq.hh

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#ifndef YAPQ_HH
#define YAPQ_HH 1
/**
Queries and engines
*/
/**
* @brief Queries
*
* interface to a YAP Query;
* uses an SWI-like status info internally.
*/
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class YAPQuery: public YAPPredicate, open_query_struct {
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Term vnames;
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YAPTerm goal;
Term t;
void initOpenQ();
void initQuery( Term t );
void initQuery( YAPTerm ts[], arity_t arity );
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public:
/// main constructor, uses a predicate and an array of terms
///
/// It is given a YAPPredicate _p_ , and an array of terms that must have at least
/// the same arity as the functor.
YAPQuery(YAPPredicate p, YAPTerm t[]);
/// full constructor,
///
/// It is given a functor, module, and an array of terms that must have at least
/// the same arity as the functor.
YAPQuery(YAPFunctor f, YAPTerm mod, YAPTerm t[]);
/// functor/term constructor,
///
/// It is given a functor, and an array of terms that must have at least
/// the same arity as the functor. Works within the current module.
YAPQuery(YAPFunctor f, YAPTerm t[]);
/// string constructor without varnames
///
/// It is given a string, calls the parser and obtains a Prolog term that should be a callable
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/// goal.
inline YAPQuery(const char *s): YAPPredicate(s, t, vnames)
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{
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initQuery( t );
};
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/// set flags for query execution, currently only for exception handling
void setFlag(int flag) {q_flags |= flag; }
/// reset flags for query execution, currently only for exception handling
void resetFlag(int flag) {q_flags &= ~flag; }
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///`b first query
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///
/// actually implemented by calling the next();
inline bool first() { return next(); }
/// ask for the next solution of the current query
/// same call for every solution
bool next();
/// represent the top-goal
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const char *text();
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/// remove alternatives in the current search space, and finish the current query
void cut();
/// finish the current query: undo all bindings.
void close();
/// query variables.
YAPListTerm namedVars();
};
// Java support
/// This class implements a callback Prolog-side. It will be inherited by the Java or Python
/// class that actually implements the callback.
class YAPCallback {
public:
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virtual ~YAPCallback() { }
virtual void run() { LOG("callback"); }
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virtual void run(char *s) { }
};
/**
* @brief YAP Engine: takes care of the execution environment
where we can go executing goals.
*
*
*/
class YAPEngine {
private:
YAPCallback *_callback;
YAP_init_args init_args;
YAPError yerror;
public:
YAPEngine(char *savedState = (char *)NULL,
size_t stackSize = 0,
size_t trailSize = 0,
size_t maxStackSize = 0,
size_t maxTrailSize = 0,
char *libDir = (char *)NULL,
char *bootFile = (char *)NULL,
char *goal = (char *)NULL,
char *topLevel = (char *)NULL,
bool script = FALSE,
bool fastBoot = FALSE,
YAPCallback *callback=(YAPCallback *)NULL); /// construct a new engine, including aaccess to callbacks
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/// kill engine
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~YAPEngine() { delYAPCallback(); }
/// remove current callback
void delYAPCallback() { _callback = 0; }
/// set a new callback
void setYAPCallback(YAPCallback *cb) { delYAPCallback(); _callback = cb; }
/// execute the callback.
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////void run() { if (_callback) _callback->run(); }
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/// execute the callback with a text argument.
void run( char *s) { if (_callback) _callback->run(s); }
/// execute the callback with a text argument.
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YAPError hasError( ) { return yerror.get(); }
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/// build a query on the engine
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YAPQuery *query( const char *s ) {
return new YAPQuery( s );
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};
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/// current module for the engine
YAPModule currentModule( ) { return YAPModule( ) ; }
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/// current directory for the engine
const char *currentDir( ) {
char dir[1024];
std::string s = Yap_getcwd(dir, 1024-1);
return s.c_str();
}
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};
#endif /* YAPQ_HH */