582 lines
29 KiB
C
582 lines
29 KiB
C
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/***************************************************************************************[Solver.h]
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Glucose -- Copyright (c) 2009-2014, Gilles Audemard, Laurent Simon
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CRIL - Univ. Artois, France
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LRI - Univ. Paris Sud, France (2009-2013)
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Labri - Univ. Bordeaux, France
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Syrup (Glucose Parallel) -- Copyright (c) 2013-2014, Gilles Audemard, Laurent Simon
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CRIL - Univ. Artois, France
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Labri - Univ. Bordeaux, France
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Glucose sources are based on MiniSat (see below MiniSat copyrights). Permissions and copyrights of
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Glucose (sources until 2013, Glucose 3.0, single core) are exactly the same as Minisat on which it
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is based on. (see below).
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Glucose-Syrup sources are based on another copyright. Permissions and copyrights for the parallel
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version of Glucose-Syrup (the "Software") are granted, free of charge, to deal with the Software
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without restriction, including the rights to use, copy, modify, merge, publish, distribute,
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sublicence, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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- The above and below copyrights notices and this permission notice shall be included in all
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copies or substantial portions of the Software;
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- The parallel version of Glucose (all files modified since Glucose 3.0 releases, 2013) cannot
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be used in any competitive event (sat competitions/evaluations) without the express permission of
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the authors (Gilles Audemard / Laurent Simon). This is also the case for any competitive event
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using Glucose Parallel as an embedded SAT engine (single core or not).
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--------------- Original Minisat Copyrights
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Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
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Copyright (c) 2007-2010, Niklas Sorensson
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************************************/
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#ifndef Glucose_Solver_h
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#define Glucose_Solver_h
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#include "mtl/Heap.h"
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#include "mtl/Alg.h"
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#include "utils/Options.h"
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#include "core/SolverTypes.h"
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#include "core/BoundedQueue.h"
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#include "core/Constants.h"
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#include "mtl/Clone.h"
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namespace Glucose {
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//=================================================================================================
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// Solver -- the main class:
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class Solver : public Clone {
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friend class SolverConfiguration;
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public:
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// Constructor/Destructor:
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//
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Solver();
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Solver(const Solver &s);
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virtual ~Solver();
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/**
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* Clone function
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*/
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virtual Clone* clone() const {
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return new Solver(*this);
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}
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// Problem specification:
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//
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virtual Var newVar (bool polarity = true, bool dvar = true); // Add a new variable with parameters specifying variable mode.
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bool addClause (const vec<Lit>& ps); // Add a clause to the solver.
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bool addEmptyClause(); // Add the empty clause, making the solver contradictory.
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bool addClause (Lit p); // Add a unit clause to the solver.
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bool addClause (Lit p, Lit q); // Add a binary clause to the solver.
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bool addClause (Lit p, Lit q, Lit r); // Add a ternary clause to the solver.
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virtual bool addClause_( vec<Lit>& ps); // Add a clause to the solver without making superflous internal copy. Will
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// change the passed vector 'ps'.
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// Solving:
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//
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bool simplify (); // Removes already satisfied clauses.
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bool solve (const vec<Lit>& assumps); // Search for a model that respects a given set of assumptions.
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lbool solveLimited (const vec<Lit>& assumps); // Search for a model that respects a given set of assumptions (With resource constraints).
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bool solve (); // Search without assumptions.
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bool solve (Lit p); // Search for a model that respects a single assumption.
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bool solve (Lit p, Lit q); // Search for a model that respects two assumptions.
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bool solve (Lit p, Lit q, Lit r); // Search for a model that respects three assumptions.
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bool okay () const; // FALSE means solver is in a conflicting state
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// Convenience versions of 'toDimacs()':
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void toDimacs (FILE* f, const vec<Lit>& assumps); // Write CNF to file in DIMACS-format.
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void toDimacs (const char *file, const vec<Lit>& assumps);
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void toDimacs (FILE* f, Clause& c, vec<Var>& map, Var& max);
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void toDimacs (const char* file);
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void toDimacs (const char* file, Lit p);
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void toDimacs (const char* file, Lit p, Lit q);
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void toDimacs (const char* file, Lit p, Lit q, Lit r);
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// Display clauses and literals
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void printLit(Lit l);
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void printClause(CRef c);
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void printInitialClause(CRef c);
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// Variable mode:
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//
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void setPolarity (Var v, bool b); // Declare which polarity the decision heuristic should use for a variable. Requires mode 'polarity_user'.
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void setDecisionVar (Var v, bool b); // Declare if a variable should be eligible for selection in the decision heuristic.
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// Read state:
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//
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lbool value (Var x) const; // The current value of a variable.
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lbool value (Lit p) const; // The current value of a literal.
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lbool modelValue (Var x) const; // The value of a variable in the last model. The last call to solve must have been satisfiable.
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lbool modelValue (Lit p) const; // The value of a literal in the last model. The last call to solve must have been satisfiable.
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int nAssigns () const; // The current number of assigned literals.
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int nClauses () const; // The current number of original clauses.
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int nLearnts () const; // The current number of learnt clauses.
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int nVars () const; // The current number of variables.
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int nFreeVars () const;
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inline char valuePhase(Var v) {return polarity[v];}
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// Incremental mode
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void setIncrementalMode();
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void initNbInitialVars(int nb);
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void printIncrementalStats();
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bool isIncremental();
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// Resource contraints:
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//
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void setConfBudget(int64_t x);
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void setPropBudget(int64_t x);
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void budgetOff();
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void interrupt(); // Trigger a (potentially asynchronous) interruption of the solver.
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void clearInterrupt(); // Clear interrupt indicator flag.
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// Memory managment:
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//
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virtual void garbageCollect();
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void checkGarbage(double gf);
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void checkGarbage();
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// Extra results: (read-only member variable)
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//
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vec<lbool> model; // If problem is satisfiable, this vector contains the model (if any).
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vec<Lit> conflict; // If problem is unsatisfiable (possibly under assumptions),
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// this vector represent the final conflict clause expressed in the assumptions.
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// Mode of operation:
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//
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int verbosity;
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int verbEveryConflicts;
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int showModel;
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// Constants For restarts
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double K;
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double R;
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double sizeLBDQueue;
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double sizeTrailQueue;
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// Constants for reduce DB
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int firstReduceDB;
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int incReduceDB;
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int specialIncReduceDB;
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unsigned int lbLBDFrozenClause;
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// Constant for reducing clause
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int lbSizeMinimizingClause;
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unsigned int lbLBDMinimizingClause;
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// Constant for heuristic
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double var_decay;
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double max_var_decay;
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double clause_decay;
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double random_var_freq;
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double random_seed;
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int ccmin_mode; // Controls conflict clause minimization (0=none, 1=basic, 2=deep).
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int phase_saving; // Controls the level of phase saving (0=none, 1=limited, 2=full).
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bool rnd_pol; // Use random polarities for branching heuristics.
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bool rnd_init_act; // Initialize variable activities with a small random value.
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// Constant for Memory managment
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double garbage_frac; // The fraction of wasted memory allowed before a garbage collection is triggered.
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// Certified UNSAT ( Thanks to Marijn Heule)
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FILE* certifiedOutput;
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bool certifiedUNSAT;
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// Panic mode.
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// Save memory
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uint32_t panicModeLastRemoved, panicModeLastRemovedShared;
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bool useUnaryWatched; // Enable unary watched literals
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bool promoteOneWatchedClause; // One watched clauses are promotted to two watched clauses if found empty
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// Functions useful for multithread solving
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// Useless in the sequential case
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// Overide in ParallelSolver
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virtual void parallelImportClauseDuringConflictAnalysis(Clause &c,CRef confl);
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virtual bool parallelImportClauses(); // true if the empty clause was received
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virtual void parallelImportUnaryClauses();
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virtual void parallelExportUnaryClause(Lit p);
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virtual void parallelExportClauseDuringSearch(Clause &c);
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virtual bool parallelJobIsFinished();
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virtual bool panicModeIsEnabled();
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// Statistics: (read-only member variable)
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uint64_t nbPromoted; // Number of clauses from unary to binary watch scheme
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uint64_t originalClausesSeen; // Number of original clauses seen
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uint64_t sumDecisionLevels;
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//
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uint64_t nbRemovedClauses,nbRemovedUnaryWatchedClauses, nbReducedClauses,nbDL2,nbBin,nbUn,nbReduceDB,solves, starts, decisions, rnd_decisions, propagations, conflicts,conflictsRestarts,nbstopsrestarts,nbstopsrestartssame,lastblockatrestart;
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uint64_t dec_vars, clauses_literals, learnts_literals, max_literals, tot_literals;
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protected:
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long curRestart;
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// Helper structures:
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//
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struct VarData { CRef reason; int level; };
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static inline VarData mkVarData(CRef cr, int l){ VarData d = {cr, l}; return d; }
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struct Watcher {
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CRef cref;
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Lit blocker;
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Watcher(CRef cr, Lit p) : cref(cr), blocker(p) {}
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bool operator==(const Watcher& w) const { return cref == w.cref; }
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bool operator!=(const Watcher& w) const { return cref != w.cref; }
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/* Watcher &operator=(Watcher w) {
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this->cref = w.cref;
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this->blocker = w.blocker;
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return *this;
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}
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*/
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};
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struct WatcherDeleted
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{
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const ClauseAllocator& ca;
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WatcherDeleted(const ClauseAllocator& _ca) : ca(_ca) {}
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bool operator()(const Watcher& w) const { return ca[w.cref].mark() == 1; }
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};
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struct VarOrderLt {
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const vec<double>& activity;
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bool operator () (Var x, Var y) const { return activity[x] > activity[y]; }
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VarOrderLt(const vec<double>& act) : activity(act) { }
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};
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// Solver state:
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//
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int lastIndexRed;
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bool ok; // If FALSE, the constraints are already unsatisfiable. No part of the solver state may be used!
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double cla_inc; // Amount to bump next clause with.
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vec<double> activity; // A heuristic measurement of the activity of a variable.
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double var_inc; // Amount to bump next variable with.
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OccLists<Lit, vec<Watcher>, WatcherDeleted>
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watches; // 'watches[lit]' is a list of constraints watching 'lit' (will go there if literal becomes true).
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OccLists<Lit, vec<Watcher>, WatcherDeleted>
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watchesBin; // 'watches[lit]' is a list of constraints watching 'lit' (will go there if literal becomes true).
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OccLists<Lit, vec<Watcher>, WatcherDeleted>
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unaryWatches; // Unary watch scheme (clauses are seen when they become empty
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vec<CRef> clauses; // List of problem clauses.
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vec<CRef> learnts; // List of learnt clauses.
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vec<CRef> unaryWatchedClauses; // List of imported clauses (after the purgatory) // TODO put inside ParallelSolver
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vec<lbool> assigns; // The current assignments.
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vec<char> polarity; // The preferred polarity of each variable.
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vec<char> decision; // Declares if a variable is eligible for selection in the decision heuristic.
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vec<Lit> trail; // Assignment stack; stores all assigments made in the order they were made.
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vec<int> nbpos;
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vec<int> trail_lim; // Separator indices for different decision levels in 'trail'.
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vec<VarData> vardata; // Stores reason and level for each variable.
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int qhead; // Head of queue (as index into the trail -- no more explicit propagation queue in MiniSat).
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int simpDB_assigns; // Number of top-level assignments since last execution of 'simplify()'.
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int64_t simpDB_props; // Remaining number of propagations that must be made before next execution of 'simplify()'.
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vec<Lit> assumptions; // Current set of assumptions provided to solve by the user.
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Heap<VarOrderLt> order_heap; // A priority queue of variables ordered with respect to the variable activity.
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double progress_estimate;// Set by 'search()'.
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bool remove_satisfied; // Indicates whether possibly inefficient linear scan for satisfied clauses should be performed in 'simplify'.
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bool reduceOnSize;
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int reduceOnSizeSize; // See XMinisat paper
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vec<unsigned int> permDiff; // permDiff[var] contains the current conflict number... Used to count the number of LBD
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// UPDATEVARACTIVITY trick (see competition'09 companion paper)
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vec<Lit> lastDecisionLevel;
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ClauseAllocator ca;
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int nbclausesbeforereduce; // To know when it is time to reduce clause database
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// Used for restart strategies
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bqueue<unsigned int> trailQueue,lbdQueue; // Bounded queues for restarts.
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float sumLBD; // used to compute the global average of LBD. Restarts...
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int sumAssumptions;
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CRef lastLearntClause;
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// Temporaries (to reduce allocation overhead). Each variable is prefixed by the method in which it is
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// used, exept 'seen' wich is used in several places.
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//
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vec<char> seen;
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vec<Lit> analyze_stack;
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vec<Lit> analyze_toclear;
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vec<Lit> add_tmp;
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unsigned int MYFLAG;
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// Initial reduceDB strategy
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double max_learnts;
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double learntsize_adjust_confl;
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int learntsize_adjust_cnt;
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// Resource contraints:
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//
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int64_t conflict_budget; // -1 means no budget.
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int64_t propagation_budget; // -1 means no budget.
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bool asynch_interrupt;
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// Variables added for incremental mode
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int incremental; // Use incremental SAT Solver
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int nbVarsInitialFormula; // nb VAR in formula without assumptions (incremental SAT)
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double totalTime4Sat,totalTime4Unsat;
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int nbSatCalls,nbUnsatCalls;
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vec<int> assumptionPositions,initialPositions;
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// Main internal methods:
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//
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void insertVarOrder (Var x); // Insert a variable in the decision order priority queue.
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Lit pickBranchLit (); // Return the next decision variable.
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void newDecisionLevel (); // Begins a new decision level.
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void uncheckedEnqueue (Lit p, CRef from = CRef_Undef); // Enqueue a literal. Assumes value of literal is undefined.
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bool enqueue (Lit p, CRef from = CRef_Undef); // Test if fact 'p' contradicts current state, enqueue otherwise.
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CRef propagate (); // Perform unit propagation. Returns possibly conflicting clause.
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CRef propagateUnaryWatches(Lit p); // Perform propagation on unary watches of p, can find only conflicts
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void cancelUntil (int level); // Backtrack until a certain level.
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void analyze (CRef confl, vec<Lit>& out_learnt, vec<Lit> & selectors, int& out_btlevel,unsigned int &nblevels,unsigned int &szWithoutSelectors); // (bt = backtrack)
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void analyzeFinal (Lit p, vec<Lit>& out_conflict); // COULD THIS BE IMPLEMENTED BY THE ORDINARIY "analyze" BY SOME REASONABLE GENERALIZATION?
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bool litRedundant (Lit p, uint32_t abstract_levels); // (helper method for 'analyze()')
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lbool search (int nof_conflicts); // Search for a given number of conflicts.
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virtual lbool solve_ (bool do_simp = true, bool turn_off_simp = false); // Main solve method (assumptions given in 'assumptions').
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virtual void reduceDB (); // Reduce the set of learnt clauses.
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void removeSatisfied (vec<CRef>& cs); // Shrink 'cs' to contain only non-satisfied clauses.
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void rebuildOrderHeap ();
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// Maintaining Variable/Clause activity:
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//
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void varDecayActivity (); // Decay all variables with the specified factor. Implemented by increasing the 'bump' value instead.
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void varBumpActivity (Var v, double inc); // Increase a variable with the current 'bump' value.
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void varBumpActivity (Var v); // Increase a variable with the current 'bump' value.
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void claDecayActivity (); // Decay all clauses with the specified factor. Implemented by increasing the 'bump' value instead.
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void claBumpActivity (Clause& c); // Increase a clause with the current 'bump' value.
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// Operations on clauses:
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//
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void attachClause (CRef cr); // Attach a clause to watcher lists.
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void detachClause (CRef cr, bool strict = false); // Detach a clause to watcher lists.
|
||
|
void detachClausePurgatory(CRef cr, bool strict = false);
|
||
|
void attachClausePurgatory(CRef cr);
|
||
|
void removeClause (CRef cr, bool inPurgatory = false); // Detach and free a clause.
|
||
|
bool locked (const Clause& c) const; // Returns TRUE if a clause is a reason for some implication in the current state.
|
||
|
bool satisfied (const Clause& c) const; // Returns TRUE if a clause is satisfied in the current state.
|
||
|
|
||
|
unsigned int computeLBD(const vec<Lit> & lits,int end=-1);
|
||
|
unsigned int computeLBD(const Clause &c);
|
||
|
void minimisationWithBinaryResolution(vec<Lit> &out_learnt);
|
||
|
|
||
|
virtual void relocAll (ClauseAllocator& to);
|
||
|
|
||
|
// Misc:
|
||
|
//
|
||
|
int decisionLevel () const; // Gives the current decisionlevel.
|
||
|
uint32_t abstractLevel (Var x) const; // Used to represent an abstraction of sets of decision levels.
|
||
|
CRef reason (Var x) const;
|
||
|
int level (Var x) const;
|
||
|
double progressEstimate () const; // DELETE THIS ?? IT'S NOT VERY USEFUL ...
|
||
|
bool withinBudget () const;
|
||
|
inline bool isSelector(Var v) {return (incremental && v>nbVarsInitialFormula);}
|
||
|
|
||
|
// Static helpers:
|
||
|
//
|
||
|
|
||
|
// Returns a random float 0 <= x < 1. Seed must never be 0.
|
||
|
static inline double drand(double& seed) {
|
||
|
seed *= 1389796;
|
||
|
int q = (int)(seed / 2147483647);
|
||
|
seed -= (double)q * 2147483647;
|
||
|
return seed / 2147483647; }
|
||
|
|
||
|
// Returns a random integer 0 <= x < size. Seed must never be 0.
|
||
|
static inline int irand(double& seed, int size) {
|
||
|
return (int)(drand(seed) * size); }
|
||
|
};
|
||
|
|
||
|
|
||
|
//=================================================================================================
|
||
|
// Implementation of inline methods:
|
||
|
|
||
|
inline CRef Solver::reason(Var x) const { return vardata[x].reason; }
|
||
|
inline int Solver::level (Var x) const { return vardata[x].level; }
|
||
|
|
||
|
inline void Solver::insertVarOrder(Var x) {
|
||
|
if (!order_heap.inHeap(x) && decision[x]) order_heap.insert(x); }
|
||
|
|
||
|
inline void Solver::varDecayActivity() { var_inc *= (1 / var_decay); }
|
||
|
inline void Solver::varBumpActivity(Var v) { varBumpActivity(v, var_inc); }
|
||
|
inline void Solver::varBumpActivity(Var v, double inc) {
|
||
|
if ( (activity[v] += inc) > 1e100 ) {
|
||
|
// Rescale:
|
||
|
for (int i = 0; i < nVars(); i++)
|
||
|
activity[i] *= 1e-100;
|
||
|
var_inc *= 1e-100; }
|
||
|
|
||
|
// Update order_heap with respect to new activity:
|
||
|
if (order_heap.inHeap(v))
|
||
|
order_heap.decrease(v); }
|
||
|
|
||
|
inline void Solver::claDecayActivity() { cla_inc *= (1 / clause_decay); }
|
||
|
inline void Solver::claBumpActivity (Clause& c) {
|
||
|
if ( (c.activity() += cla_inc) > 1e20 ) {
|
||
|
// Rescale:
|
||
|
for (int i = 0; i < learnts.size(); i++)
|
||
|
ca[learnts[i]].activity() *= 1e-20;
|
||
|
cla_inc *= 1e-20; } }
|
||
|
|
||
|
inline void Solver::checkGarbage(void){ return checkGarbage(garbage_frac); }
|
||
|
inline void Solver::checkGarbage(double gf){
|
||
|
if (ca.wasted() > ca.size() * gf)
|
||
|
garbageCollect(); }
|
||
|
|
||
|
// NOTE: enqueue does not set the ok flag! (only public methods do)
|
||
|
inline bool Solver::enqueue (Lit p, CRef from) { return value(p) != l_Undef ? value(p) != l_False : (uncheckedEnqueue(p, from), true); }
|
||
|
inline bool Solver::addClause (const vec<Lit>& ps) { ps.copyTo(add_tmp); return addClause_(add_tmp); }
|
||
|
inline bool Solver::addEmptyClause () { add_tmp.clear(); return addClause_(add_tmp); }
|
||
|
inline bool Solver::addClause (Lit p) { add_tmp.clear(); add_tmp.push(p); return addClause_(add_tmp); }
|
||
|
inline bool Solver::addClause (Lit p, Lit q) { add_tmp.clear(); add_tmp.push(p); add_tmp.push(q); return addClause_(add_tmp); }
|
||
|
inline bool Solver::addClause (Lit p, Lit q, Lit r) { add_tmp.clear(); add_tmp.push(p); add_tmp.push(q); add_tmp.push(r); return addClause_(add_tmp); }
|
||
|
inline bool Solver::locked (const Clause& c) const {
|
||
|
if(c.size()>2)
|
||
|
return value(c[0]) == l_True && reason(var(c[0])) != CRef_Undef && ca.lea(reason(var(c[0]))) == &c;
|
||
|
return
|
||
|
(value(c[0]) == l_True && reason(var(c[0])) != CRef_Undef && ca.lea(reason(var(c[0]))) == &c)
|
||
|
||
|
||
|
(value(c[1]) == l_True && reason(var(c[1])) != CRef_Undef && ca.lea(reason(var(c[1]))) == &c);
|
||
|
}
|
||
|
inline void Solver::newDecisionLevel() { trail_lim.push(trail.size()); }
|
||
|
|
||
|
inline int Solver::decisionLevel () const { return trail_lim.size(); }
|
||
|
inline uint32_t Solver::abstractLevel (Var x) const { return 1 << (level(x) & 31); }
|
||
|
inline lbool Solver::value (Var x) const { return assigns[x]; }
|
||
|
inline lbool Solver::value (Lit p) const { return assigns[var(p)] ^ sign(p); }
|
||
|
inline lbool Solver::modelValue (Var x) const { return model[x]; }
|
||
|
inline lbool Solver::modelValue (Lit p) const { return model[var(p)] ^ sign(p); }
|
||
|
inline int Solver::nAssigns () const { return trail.size(); }
|
||
|
inline int Solver::nClauses () const { return clauses.size(); }
|
||
|
inline int Solver::nLearnts () const { return learnts.size(); }
|
||
|
inline int Solver::nVars () const { return vardata.size(); }
|
||
|
inline int Solver::nFreeVars () const { return (int)dec_vars - (trail_lim.size() == 0 ? trail.size() : trail_lim[0]); }
|
||
|
inline void Solver::setPolarity (Var v, bool b) { polarity[v] = b; }
|
||
|
inline void Solver::setDecisionVar(Var v, bool b)
|
||
|
{
|
||
|
if ( b && !decision[v]) dec_vars++;
|
||
|
else if (!b && decision[v]) dec_vars--;
|
||
|
|
||
|
decision[v] = b;
|
||
|
insertVarOrder(v);
|
||
|
}
|
||
|
inline void Solver::setConfBudget(int64_t x){ conflict_budget = conflicts + x; }
|
||
|
inline void Solver::setPropBudget(int64_t x){ propagation_budget = propagations + x; }
|
||
|
inline void Solver::interrupt(){ asynch_interrupt = true; }
|
||
|
inline void Solver::clearInterrupt(){ asynch_interrupt = false; }
|
||
|
inline void Solver::budgetOff(){ conflict_budget = propagation_budget = -1; }
|
||
|
inline bool Solver::withinBudget() const {
|
||
|
return !asynch_interrupt &&
|
||
|
(conflict_budget < 0 || conflicts < (uint64_t)conflict_budget) &&
|
||
|
(propagation_budget < 0 || propagations < (uint64_t)propagation_budget); }
|
||
|
|
||
|
// FIXME: after the introduction of asynchronous interrruptions the solve-versions that return a
|
||
|
// pure bool do not give a safe interface. Either interrupts must be possible to turn off here, or
|
||
|
// all calls to solve must return an 'lbool'. I'm not yet sure which I prefer.
|
||
|
inline bool Solver::solve () { budgetOff(); assumptions.clear(); return solve_() == l_True; }
|
||
|
inline bool Solver::solve (Lit p) { budgetOff(); assumptions.clear(); assumptions.push(p); return solve_() == l_True; }
|
||
|
inline bool Solver::solve (Lit p, Lit q) { budgetOff(); assumptions.clear(); assumptions.push(p); assumptions.push(q); return solve_() == l_True; }
|
||
|
inline bool Solver::solve (Lit p, Lit q, Lit r) { budgetOff(); assumptions.clear(); assumptions.push(p); assumptions.push(q); assumptions.push(r); return solve_() == l_True; }
|
||
|
inline bool Solver::solve (const vec<Lit>& assumps){ budgetOff(); assumps.copyTo(assumptions); return solve_() == l_True; }
|
||
|
inline lbool Solver::solveLimited (const vec<Lit>& assumps){ assumps.copyTo(assumptions); return solve_(); }
|
||
|
inline bool Solver::okay () const { return ok; }
|
||
|
|
||
|
inline void Solver::toDimacs (const char* file){ vec<Lit> as; toDimacs(file, as); }
|
||
|
inline void Solver::toDimacs (const char* file, Lit p){ vec<Lit> as; as.push(p); toDimacs(file, as); }
|
||
|
inline void Solver::toDimacs (const char* file, Lit p, Lit q){ vec<Lit> as; as.push(p); as.push(q); toDimacs(file, as); }
|
||
|
inline void Solver::toDimacs (const char* file, Lit p, Lit q, Lit r){ vec<Lit> as; as.push(p); as.push(q); as.push(r); toDimacs(file, as); }
|
||
|
|
||
|
|
||
|
|
||
|
//=================================================================================================
|
||
|
// Debug etc:
|
||
|
|
||
|
|
||
|
inline void Solver::printLit(Lit l)
|
||
|
{
|
||
|
printf("%s%d:%c", sign(l) ? "-" : "", var(l)+1, value(l) == l_True ? '1' : (value(l) == l_False ? '0' : 'X'));
|
||
|
}
|
||
|
|
||
|
|
||
|
inline void Solver::printClause(CRef cr)
|
||
|
{
|
||
|
Clause &c = ca[cr];
|
||
|
for (int i = 0; i < c.size(); i++){
|
||
|
printLit(c[i]);
|
||
|
printf(" ");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
inline void Solver::printInitialClause(CRef cr)
|
||
|
{
|
||
|
Clause &c = ca[cr];
|
||
|
for (int i = 0; i < c.size(); i++){
|
||
|
if(!isSelector(var(c[i]))) {
|
||
|
printLit(c[i]);
|
||
|
printf(" ");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//=================================================================================================
|
||
|
|
||
|
struct reduceDB_lt {
|
||
|
ClauseAllocator& ca;
|
||
|
|
||
|
reduceDB_lt(ClauseAllocator& ca_) : ca(ca_) {
|
||
|
}
|
||
|
|
||
|
bool operator()(CRef x, CRef y) {
|
||
|
|
||
|
// Main criteria... Like in MiniSat we keep all binary clauses
|
||
|
if (ca[x].size() > 2 && ca[y].size() == 2) return 1;
|
||
|
|
||
|
if (ca[y].size() > 2 && ca[x].size() == 2) return 0;
|
||
|
if (ca[x].size() == 2 && ca[y].size() == 2) return 0;
|
||
|
|
||
|
// Second one based on literal block distance
|
||
|
if (ca[x].lbd() > ca[y].lbd()) return 1;
|
||
|
if (ca[x].lbd() < ca[y].lbd()) return 0;
|
||
|
|
||
|
|
||
|
// Finally we can use old activity or size, we choose the last one
|
||
|
return ca[x].activity() < ca[y].activity();
|
||
|
//return x->size() < y->size();
|
||
|
|
||
|
//return ca[x].size() > 2 && (ca[y].size() == 2 || ca[x].activity() < ca[y].activity()); }
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif
|