83 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			83 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*****************************************************************************************[Queue.h]
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								MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
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								Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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								associated documentation files (the "Software"), to deal in the Software without restriction,
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								including without limitation the rights to use, copy, modify, merge, publish, distribute,
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								sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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								furnished to do so, subject to the following conditions:
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								The above copyright notice and this permission notice shall be included in all copies or
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								substantial portions of the Software.
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								THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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								NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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								NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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								DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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								OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								**************************************************************************************************/
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								#ifndef Queue_h
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								#define Queue_h
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								#include "Vec.h"
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								//=================================================================================================
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								template <class T>
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								class Queue {
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								    vec<T>  elems;
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								    int     first;
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								public:
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								    Queue(void) : first(0) { }
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								    void insert(T x)   { elems.push(x); }
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								    T    peek  () const { return elems[first]; }
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								    void pop   () { first++; }
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								    void clear(bool dealloc = false)   { elems.clear(dealloc); first = 0; }
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								    int  size(void)    { return elems.size() - first; }
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								    //bool has(T x) { for (int i = first; i < elems.size(); i++) if (elems[i] == x) return true; return false; }
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								    const T& operator [] (int index) const  { return elems[first + index]; }
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								};
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								//template<class T>
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								//class Queue {
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								//    vec<T>  buf;
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								//    int     first;
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								//    int     end;
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								//
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								//public:
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								//    typedef T Key;
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								//
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								//    Queue() : buf(1), first(0), end(0) {}
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								//
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								//    void clear () { buf.shrinkTo(1); first = end = 0; }
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								//    int  size  () { return (end >= first) ? end - first : end - first + buf.size(); }
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								//
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								//    T    peek  () { assert(first != end); return buf[first]; }
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								//    void pop   () { assert(first != end); first++; if (first == buf.size()) first = 0; }
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								//    void insert(T elem) {   // INVARIANT: buf[end] is always unused
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								//        buf[end++] = elem;
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								//        if (end == buf.size()) end = 0;
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								//        if (first == end){  // Resize:
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								//            vec<T>  tmp((buf.size()*3 + 1) >> 1);
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								//            //**/printf("queue alloc: %d elems (%.1f MB)\n", tmp.size(), tmp.size() * sizeof(T) / 1000000.0);
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								//            int     i = 0;
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								//            for (int j = first; j < buf.size(); j++) tmp[i++] = buf[j];
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								//            for (int j = 0    ; j < end       ; j++) tmp[i++] = buf[j];
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								//            first = 0;
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								//            end   = buf.size();
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								//            tmp.moveTo(buf);
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								//        }
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								//    }
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								//};
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								//=================================================================================================
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								#endif
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