fixes for threads to compile and boot.
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10
H/threads.h
10
H/threads.h
@@ -1,3 +1,10 @@
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#ifndef THREADS_H
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#define THREADS_H 1
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#ifdef THREADS
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typedef struct{
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UInt ssize;
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UInt tsize;
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@@ -14,3 +21,6 @@ Int STD_PROTO(Yap_thread_attach_engine,(int));
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Int STD_PROTO(Yap_thread_detach_engine,(int));
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Int STD_PROTO(Yap_thread_destroy_engine,(int));
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#endif
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#endif
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