avoid self-locking in garbage collector.
git-svn-id: https://yap.svn.sf.net/svnroot/yap/trunk@2060 b08c6af1-5177-4d33-ba66-4b1c6b8b522a
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C/heapgc.c
30
C/heapgc.c
@ -2405,7 +2405,15 @@ sweep_trail(choiceptr gc_B, tr_fr_ptr old_TR)
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if (flags & IndexMask) {
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LogUpdIndex *indx = ClauseFlagsToLogUpdIndex(pt0);
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int erase;
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LOCK(indx->ClPred->PELock);
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#if defined(YAPOR) || defined(THREADS)
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/*
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gc may be called when executing a dynamic goal,
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check PP to avoid deadlock
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*/
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PredEntry *ap = cl->ClPred;
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if (ap != PP)
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LOCK(ap->PELock);
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#endif
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DEC_CLREF_COUNT(indx);
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indx->ClFlags &= ~InUseMask;
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erase = (indx->ClFlags & ErasedMask
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@ -2415,12 +2423,21 @@ sweep_trail(choiceptr gc_B, tr_fr_ptr old_TR)
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no one is accessing the clause */
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Yap_ErLogUpdIndex(indx);
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}
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UNLOCK(indx->ClPred->PELock);
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#if defined(YAPOR) || defined(THREADS)
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if (ap != PP)
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UNLOCK(ap->PELock);
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#endif
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} else {
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LogUpdClause *cl = ClauseFlagsToLogUpdClause(pt0);
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#if defined(YAPOR) || defined(THREADS)
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PredEntry *ap = cl->ClPred;
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#endif
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int erase;
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LOCK(cl->ClPred->PELock);
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#if defined(YAPOR) || defined(THREADS)
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if (ap != PP)
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LOCK(ap->PELock);
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#endif
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DEC_CLREF_COUNT(cl);
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cl->ClFlags &= ~InUseMask;
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erase = ((cl->ClFlags & ErasedMask) && !cl->ClRefCount);
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@ -2429,7 +2446,10 @@ sweep_trail(choiceptr gc_B, tr_fr_ptr old_TR)
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no one is accessing the clause */
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Yap_ErLogUpdCl(cl);
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}
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UNLOCK(cl->ClPred->PELock);
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#if defined(YAPOR) || defined(THREADS)
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if (ap != PP)
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UNLOCK(ap->PELock);
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#endif
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}
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} else {
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DynamicClause *cl = ClauseFlagsToDynamicClause(pt0);
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@ -3867,8 +3887,6 @@ call_gc(UInt gc_lim, Int predarity, CELL *current_env, yamop *nextop)
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/* expand the stack if effectiveness is less than 20 % */
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if (ASP - H < gc_margin/sizeof(CELL) ||
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effectiveness < 20) {
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UInt sz;
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LeaveGCMode();
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return Yap_growstack(gc_margin);
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}
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@ -17,6 +17,7 @@
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<h2>Yap-5.1.3:</h2>
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<ul>
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<li> FIXED: do not access erased code (obs from Paulo Moura).</li>
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<li> FIXED: clause/3 should not follow fail.</li>
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<li> FIXED: make sure we don't ask for 0-sized blocks, minimal 64K.</li>
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<li> FIXED: Aux reallocation should always increase aux size.</li>
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