set( LIBRANDOM_SOURCES yap_random.c) add_lib(yap_random ${LIBRANDOM_SOURCES}) if (ANDROID) else() target_link_libraries(yap_random libYap) set_target_properties (yap_random PROPERTIES PREFIX "") endif() MY_install(TARGETS yap_random LIBRARY DESTINATION ${YAP_INSTALL_DLLDIR} ARCHIVE DESTINATION ${YAP_INSTALL_DLLDIR} )