#ifndef HORUS_BAYESBALL_H #define HORUS_BAYESBALL_H #include #include #include #include #include "FactorGraph.h" #include "BayesBallGraph.h" #include "Horus.h" using namespace std; struct ScheduleInfo { ScheduleInfo (BBNode* n, bool vfp, bool vfc) : node(n), visitedFromParent(vfp), visitedFromChild(vfc) { } BBNode* node; bool visitedFromParent; bool visitedFromChild; }; typedef queue> Scheduling; class BayesBall { public: BayesBall (FactorGraph& fg) : fg_(fg) , dag_(fg.getStructure()) { dag_.clear(); } FactorGraph* getMinimalFactorGraph (const VarIds&); static FactorGraph* getMinimalFactorGraph (FactorGraph& fg, VarIds vids) { BayesBall bb (fg); return bb.getMinimalFactorGraph (vids); } private: void constructGraph (FactorGraph* fg) const; void scheduleParents (const BBNode* n, Scheduling& sch) const; void scheduleChilds (const BBNode* n, Scheduling& sch) const; FactorGraph& fg_; BayesBallGraph& dag_; }; inline void BayesBall::scheduleParents (const BBNode* n, Scheduling& sch) const { const vector& ps = n->parents(); for (vector::const_iterator it = ps.begin(); it != ps.end(); ++it) { sch.push (ScheduleInfo (*it, false, true)); } } inline void BayesBall::scheduleChilds (const BBNode* n, Scheduling& sch) const { const vector& cs = n->childs(); for (vector::const_iterator it = cs.begin(); it != cs.end(); ++it) { sch.push (ScheduleInfo (*it, true, false)); } } #endif // HORUS_BAYESBALL_H