/******************************************************************************************[Heap.h] MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef BasicHeap_h #define BasicHeap_h #ifdef _MSC_VER #include #else #include #endif //_MSC_VERs #include "Vec.h" //================================================================================================= // A heap implementation with support for decrease/increase key. template class BasicHeap { Comp lt; vec heap; // heap of ints // Index "traversal" functions static inline int left (int i) { return i*2+1; } static inline int right (int i) { return (i+1)*2; } static inline int parent(int i) { return (i-1) >> 1; } inline void percolateUp(int i) { int x = heap[i]; while (i != 0 && lt(x, heap[parent(i)])){ heap[i] = heap[parent(i)]; i = parent(i); } heap [i] = x; } inline void percolateDown(int i) { int x = heap[i]; while (left(i) < heap.size()){ int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i); if (!lt(heap[child], x)) break; heap[i] = heap[child]; i = child; } heap[i] = x; } bool heapProperty(int i) { return i >= heap.size() || ((i == 0 || !lt(heap[i], heap[parent(i)])) && heapProperty(left(i)) && heapProperty(right(i))); } public: BasicHeap(const C& c) : comp(c) { } int size () const { return heap.size(); } bool empty () const { return heap.size() == 0; } int operator[](int index) const { return heap[index+1]; } void clear (bool dealloc = false) { heap.clear(dealloc); } void insert (int n) { heap.push(n); percolateUp(heap.size()-1); } int removeMin() { int r = heap[0]; heap[0] = heap.last(); heap.pop(); if (heap.size() > 1) percolateDown(0); return r; } // DEBUG: consistency checking bool heapProperty() { return heapProperty(1); } // COMPAT: should be removed int getmin () { return removeMin(); } }; //================================================================================================= #endif