/*******************************************************************************************[Vec.h] MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef Vec_h #define Vec_h #include #include #include #ifdef _MSC_VER #include #else #include #endif //_MSC_VER //================================================================================================= // Automatically resizable arrays // // NOTE! Don't use this vector on datatypes that cannot be re-located in memory (with realloc) template class vec { T* data; uint32_t sz; uint32_t cap; void init(uint32_t size, const T& pad); void grow(uint32_t min_cap); // Don't allow copying (error prone): vec& operator = (vec& other) { assert(0); return *this; } //vec (vec& other) { assert(0); } static inline uint32_t imax(int x, int y) { int mask = (y-x) >> (sizeof(int)*8-1); return (x&mask) + (y&(~mask)); } void myCopy (const vec& other); public: // Types: typedef uint32_t Key; typedef T Datum; // Constructors: vec(void) : data(NULL) , sz(0) , cap(0) { } vec(uint32_t size) : data(NULL) , sz(0) , cap(0) { growTo(size); } vec(uint32_t size, const T& pad) : data(NULL) , sz(0) , cap(0) { growTo(size, pad); } vec(T* array, uint32_t size) : data(array), sz(size), cap(size) { } // (takes ownership of array -- will be deallocated with 'free()') vec(const vec& other) : data(NULL) , sz(0) , cap(0) { myCopy(other); } ~vec(void) { clear(true); } // Ownership of underlying array: T* release (void) { T* ret = data; data = NULL; sz = 0; cap = 0; return ret; } const T* getData() const {return data; } const T* getDataEnd() const {return data + size(); } T* getData() {return data; } T* getDataEnd() {return data + size(); } // Size operations: uint32_t size (void) const { return sz; } void shrink (uint32_t nelems) { assert(nelems <= sz); for (uint32_t i = 0; i != nelems; i++) sz--, data[sz].~T(); } void shrink_(uint32_t nelems) { assert(nelems <= sz); sz -= nelems; } void pop (void) { sz--, data[sz].~T(); } void growTo (uint32_t size); void growTo (uint32_t size, const T& pad); void clear (bool dealloc = false); void capacity (uint32_t size) { grow(size); } // Stack interface: void reserve(uint32_t res) { if (cap < res) {cap = res; data = (T*)realloc(data, cap * sizeof(T));}} void push (void) { if (sz == cap) { cap = imax(2, (cap*3+1)>>1); data = (T*)realloc(data, cap * sizeof(T)); } new (&data[sz]) T(); sz++; } void push (const T& elem) { if (sz == cap) { cap = imax(2, (cap*3+1)>>1); data = (T*)realloc(data, cap * sizeof(T)); } data[sz++] = elem; } void push_ (const T& elem) { assert(sz < cap); data[sz++] = elem; } const T& last (void) const { return data[sz-1]; } T& last (void) { return data[sz-1]; } // Vector interface: const T& operator [] (uint32_t index) const { return data[index]; } T& operator [] (uint32_t index) { return data[index]; } // Duplicatation (preferred instead): void copyTo(vec& copy) const { copy.clear(); copy.growTo(sz); for (uint32_t i = 0; i != sz; i++) new (©[i]) T(data[i]); } void moveTo(vec& dest) { dest.clear(true); dest.data = data; dest.sz = sz; dest.cap = cap; data = NULL; sz = 0; cap = 0; } }; template void vec::grow(uint32_t min_cap) { if (min_cap <= cap) return; if (cap == 0) cap = (min_cap >= 2) ? min_cap : 2; else do cap = (cap*3+1) >> 1; while (cap < min_cap); data = (T*)realloc(data, cap * sizeof(T)); } template void vec::growTo(uint32_t size, const T& pad) { if (sz >= size) return; grow(size); for (uint32_t i = sz; i != size; i++) new (&data[i]) T(pad); sz = size; } template void vec::growTo(uint32_t size) { if (sz >= size) return; grow(size); for (uint32_t i = sz; i != size; i++) new (&data[i]) T(); sz = size; } template void vec::myCopy(const vec& other) { assert(sz == 0); grow(other.size()); for (uint32_t i = sz; i != other.size(); i++) new (&data[i]) T(other[i]); sz = other.size(); } template void vec::clear(bool dealloc) { if (data != NULL){ for (uint32_t i = 0; i != sz; i++) data[i].~T(); sz = 0; if (dealloc) free(data), data = NULL, cap = 0; } } #endif