/****************************************************************************************[Solver.h] MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson CryptoMiniSat -- Copyright (c) 2009 Mate Soos glucose -- Gilles Audemard, Laurent Simon (2008) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef SOLVER_H #define SOLVER_H #include #include #include #ifdef _MSC_VER #include #else #include #endif //_MSC_VER #include "Vec.h" #include "Heap.h" #include "Alg.h" #include "MersenneTwister.h" #include "SolverTypes.h" #include "Clause.h" #include "constants.h" #include "BoundedQueue.h" #ifdef STATS_NEEDED #include "Logger.h" #endif //STATS_NEEDED #ifdef USE_GAUSS #include "GaussianConfig.h" #endif //USE_GAUSS #ifdef USE_GAUSS class Gaussian; class MatrixFinder; #endif //USE_GAUSS class Conglomerate; class VarReplacer; class XorFinder; class FindUndef; class ClauseCleaner; class FailedVarSearcher; class Subsumer; class XorSubsumer; class PartHandler; class RestartTypeChooser; class StateSaver; #ifdef VERBOSE_DEBUG #define DEBUG_UNCHECKEDENQUEUE_LEVEL0 using std::cout; using std::endl; #endif //================================================================================================= // Solver -- the main class: struct reduceDB_ltMiniSat { bool operator () (const Clause* x, const Clause* y); }; struct reduceDB_ltGlucose { bool operator () (const Clause* x, const Clause* y); }; class Solver { public: // Constructor/Destructor: // Solver(); ~Solver(); // Problem specification: // Var newVar (bool dvar = true); // Add a new variable with parameters specifying variable mode. template bool addClause (T& ps, const uint group = 0, char* group_name = NULL); // Add a clause to the solver. NOTE! 'ps' may be shrunk by this method! template bool addXorClause (T& ps, bool xor_clause_inverted, const uint group = 0, char* group_name = NULL); // Add a xor-clause to the solver. NOTE! 'ps' may be shrunk by this method! // Solving: // lbool solve (const vec& assumps); // Search for a model that respects a given set of assumptions. lbool solve (); // Search without assumptions. bool okay () const; // FALSE means solver is in a conflicting state // Variable mode: // void setPolarity (Var v, bool b); // Declare which polarity the decision heuristic should use for a variable. Requires mode 'polarity_user'. void setDecisionVar (Var v, bool b); // Declare if a variable should be eligible for selection in the decision heuristic. void setSeed (const uint32_t seed); // Sets the seed to be the given number void setMaxRestarts(const uint num); //sets the maximum number of restarts to given value // Read state: // lbool value (const Var& x) const; // The current value of a variable. lbool value (const Lit& p) const; // The current value of a literal. lbool modelValue (const Lit& p) const; // The value of a literal in the last model. The last call to solve must have been satisfiable. uint32_t nAssigns () const; // The current number of assigned literals. uint32_t nClauses () const; // The current number of original clauses. uint32_t nLiterals () const; // The current number of total literals. uint32_t nLearnts () const; // The current number of learnt clauses. uint32_t nVars () const; // The current number of variables. // Extra results: (read-only member variable) // vec model; // If problem is satisfiable, this vector contains the model (if any). vec conflict; // If problem is unsatisfiable (possibly under assumptions), // this vector represent the final conflict clause expressed in the assumptions. // Mode of operation: // double random_var_freq; // The frequency with which the decision heuristic tries to choose a random variable. (default 0.02) double clause_decay; // Inverse of the clause activity decay factor. (1 / 0.999) int restart_first; // The initial restart limit. (default 100) double restart_inc; // The factor with which the restart limit is multiplied in each restart. (default 1.5) double learntsize_factor; // The intitial limit for learnt clauses is a factor of the original clauses. (default 1 / 3) double learntsize_inc; // The limit for learnt clauses is multiplied with this factor each restart. (default 1.1) bool expensive_ccmin; // Controls conflict clause minimization. (default TRUE) int polarity_mode; // Controls which polarity the decision heuristic chooses. See enum below for allowed modes. (default polarity_false) int verbosity; // Verbosity level. 0=silent, 1=some progress report (default 0) Var restrictedPickBranch; // Pick variables to branch on preferentally from the highest [0, restrictedPickBranch]. If set to 0, preferentiality is turned off (i.e. picked randomly between [0, all]) bool findNormalXors; // Automatically find non-binary xor-clauses and convert them bool findBinaryXors; // Automatically find binary xor-clauses and convert them bool regularlyFindBinaryXors; // Regularly find binary xor-clauses and convert them bool performReplace; // Should var-replacing be performed? bool conglomerateXors; // Conglomerate XORs bool heuleProcess; // Process XORs according to Heule bool schedSimplification;// Schedule simplification bool doSubsumption; // Should try to subsume clauses bool doXorSubsumption; // Should try to subsume xor clauses bool doPartHandler; // Should try to subsume clauses bool doHyperBinRes; // Should try carry out hyper-binary resolution bool doBlockedClause; // Should try to remove blocked clauses bool doVarElim; // Perform variable elimination bool doSubsume1; // Perform clause contraction through resolution bool failedVarSearch; // Should search for failed vars and doulbly propagated vars bool readdOldLearnts; // Should re-add old learnts for failed variable searching bool addExtraBins; // Should add extra binaries in failed literal probing bool removeUselessBins; // Should try to remove useless binary clauses bool regularRemoveUselessBins; // Should try to remove useless binary clauses regularly bool subsumeWithNonExistBinaries; bool regularSubsumeWithNonExistBinaries; bool libraryUsage; // Set true if not used as a library friend class FindUndef; bool greedyUnbound; //If set, then variables will be greedily unbounded (set to l_Undef) RestartType fixRestartType; // If set, the solver will always choose the given restart strategy #ifdef USE_GAUSS GaussianConfig gaussconfig; #endif //USE_GAUSS enum { polarity_true = 0, polarity_false = 1, polarity_rnd = 3, polarity_auto = 4}; // Statistics: (read-only member variable) // uint64_t starts, dynStarts, staticStarts, fullStarts, decisions, rnd_decisions, propagations, conflicts; uint64_t clauses_literals, learnts_literals, max_literals, tot_literals; uint64_t nbDL2, nbBin, lastNbBin, becameBinary, lastSearchForBinaryXor, nbReduceDB; uint64_t improvedClauseNo, improvedClauseSize; //Logging void needStats(); // Prepares the solver to output statistics void needProofGraph(); // Prepares the solver to output proof graphs during solving void setVariableName(Var var, char* name); // Sets the name of the variable 'var' to 'name'. Useful for statistics and proof logs (i.e. used by 'logger') const vec& get_sorted_learnts(); //return the set of learned clauses, sorted according to the logic used in MiniSat to distinguish between 'good' and 'bad' clauses const vec& get_learnts() const; //Get all learnt clauses that are >1 long const vector get_unitary_learnts() const; //return the set of unitary learnt clauses const uint get_unitary_learnts_num() const; //return the number of unitary learnt clauses void dumpSortedLearnts(const char* file, const uint32_t maxSize); // Dumps all learnt clauses (including unitary ones) into the file void needLibraryCNFFile(const char* fileName); //creates file in current directory with the filename indicated, and puts all calls from the library into the file. #ifdef USE_GAUSS const uint32_t get_sum_gauss_called() const; const uint32_t get_sum_gauss_confl() const; const uint32_t get_sum_gauss_prop() const; const uint32_t get_sum_gauss_unit_truths() const; #endif //USE_GAUSS //Printing statistics const uint32_t getNumElimSubsume() const; // Get variable elimination stats from Subsumer const uint32_t getNumElimXorSubsume() const; // Get variable elimination stats from XorSubsumer const uint32_t getNumXorTrees() const; // Get the number of trees built from 2-long XOR-s. This is effectively the number of variables that replace other variables const uint32_t getNumXorTreesCrownSize() const; // Get the number of variables being replaced by other variables const double getTotalTimeSubsumer() const; const double getTotalTimeXorSubsumer() const; protected: #ifdef USE_GAUSS void print_gauss_sum_stats(); void clearGaussMatrixes(); vector gauss_matrixes; //stats uint32_t sum_gauss_called; uint32_t sum_gauss_confl; uint32_t sum_gauss_prop; uint32_t sum_gauss_unit_truths; friend class Gaussian; #endif //USE_GAUSS template Clause* addClauseInt(T& ps, uint group); template XorClause* addXorClauseInt(T& ps, bool xor_clause_inverted, const uint32_t group); template bool addLearntClause(T& ps, const uint group, const uint32_t activity); template void removeWatchedCl(vec &ws, const Clause *c); template bool findWatchedCl(const vec& ws, const Clause *c) const; template void removeWatchedBinCl(vec &ws, const Clause *c); template bool findWatchedBinCl(const vec& ws, const Clause *c) const; // Helper structures: // struct VarOrderLt { const vec& activity; bool operator () (Var x, Var y) const { return activity[x] > activity[y]; } VarOrderLt(const vec& act) : activity(act) { } }; friend class VarFilter; struct VarFilter { const Solver& s; VarFilter(const Solver& _s) : s(_s) {} bool operator()(Var v) const { return s.assigns[v].isUndef() && s.decision_var[v]; } }; // Solver state: // bool ok; // If FALSE, the constraints are already unsatisfiable. No part of the solver state may be used! vec clauses; // List of problem clauses. vec binaryClauses; // Binary clauses are regularly moved here vec xorclauses; // List of problem xor-clauses. Will be freed vec learnts; // List of learnt clauses. vec removedLearnts; // Clauses that have been learnt, then removed vec freeLater; // xor clauses that need to be freed later due to Gauss vec activity; // A heuristic measurement of the activity of a variable. uint32_t var_inc; // Amount to bump next variable with. double cla_inc; // Amount to bump learnt clause oldActivity with vec > watches; // 'watches[lit]' is a list of constraints watching 'lit' (will go there if literal becomes true). vec > xorwatches; // 'xorwatches[var]' is a list of constraints watching var in XOR clauses. vec > binwatches; vec assigns; // The current assignments vector polarity; // The preferred polarity of each variable. #ifdef USE_OLD_POLARITIES vector oldPolarity; // The polarity before the last setting. Good for unsetting polairties that have been changed since the last conflict #endif //USE_OLD_POLARITIES vector decision_var; // Declares if a variable is eligible for selection in the decision heuristic. vec trail; // Assignment stack; stores all assigments made in the order they were made. vec trail_lim; // Separator indices for different decision levels in 'trail'. vec reason; // 'reason[var]' is the clause that implied the variables current value, or 'NULL' if none. vec level; // 'level[var]' contains the level at which the assignment was made. uint64_t curRestart; uint32_t nbclausesbeforereduce; uint32_t nbCompensateSubsumer; // Number of learnt clauses that subsumed normal clauses last time subs. was executed uint32_t qhead; // Head of queue (as index into the trail -- no more explicit propagation queue in MiniSat). uint32_t simpDB_assigns; // Number of top-level assignments since last execution of 'simplify()'. int64_t simpDB_props; // Remaining number of propagations that must be made before next execution of 'simplify()'. vec assumptions; // Current set of assumptions provided to solve by the user. Heap order_heap; // A priority queue of variables ordered with respect to the variable activity. double progress_estimate;// Set by 'search()'. bool remove_satisfied; // Indicates whether possibly inefficient linear scan for satisfied clauses should be performed in 'simplify'. bqueue nbDecisionLevelHistory; // Set of last decision level in conflict clauses double totalSumOfDecisionLevel; uint64_t conflictsAtLastSolve; #ifdef RANDOM_LOOKAROUND_SEARCHSPACE bqueue avgBranchDepth; // Avg branch depth #endif //RANDOM_LOOKAROUND_SEARCHSPACE MTRand mtrand; // random number generaton RestartType restartType; // Used internally to determine which restart strategy to choose RestartType lastSelectedRestartType; //the last selected restart type friend class Logger; #ifdef STATS_NEEDED Logger logger; // dynamic logging, statistics bool dynamic_behaviour_analysis; // Is logger running? #endif uint maxRestarts; // More than this number of restarts will not be performed // Temporaries (to reduce allocation overhead). Each variable is prefixed by the method in which it is // used, exept 'seen' wich is used in several places. // vector seen; vec analyze_stack; vec analyze_toclear; vec add_tmp; uint64_t MYFLAG; template const uint32_t calcNBLevels(const T& ps); vec permDiff; // LS: permDiff[var] contains the current conflict number... Used to count the number of different decision level variables in learnt clause #ifdef UPDATEVARACTIVITY vec lastDecisionLevel; #endif //Logging uint learnt_clause_group; //the group number of learnt clauses. Incremented at each added learnt clause FILE *libraryCNFFile; //The file that all calls from the library are logged // Main internal methods: // const bool simplify (); // Removes already satisfied clauses. //int nbPropagated (int level); void insertVarOrder (Var x); // Insert a variable in the decision order priority queue. Lit pickBranchLit (); // Return the next decision variable. void newDecisionLevel (); // Begins a new decision level. void uncheckedEnqueue (Lit p, ClausePtr from = (Clause*)NULL); // Enqueue a literal. Assumes value of literal is undefined. void uncheckedEnqueueLight (const Lit p); bool enqueue (Lit p, Clause* from = NULL); // Test if fact 'p' contradicts current state, enqueue otherwise. Clause* propagate (const bool update = true); // Perform unit propagation. Returns possibly conflicting clause. Clause* propagateLight(); Clause* propagateBin(); Clause* propagateBinNoLearnts(); template Clause* propagateBinExcept(const Lit& exceptLit); template Clause* propagateBinOneLevel(); Clause* propagate_xors (const Lit& p); void cancelUntil (int level); // Backtrack until a certain level. Clause* analyze (Clause* confl, vec& out_learnt, int& out_btlevel, uint32_t &nblevels, const bool update); // (bt = backtrack) void analyzeFinal (Lit p, vec& out_conflict); // COULD THIS BE IMPLEMENTED BY THE ORDINARIY "analyze" BY SOME REASONABLE GENERALIZATION? bool litRedundant (Lit p, uint32_t abstract_levels); // (helper method for 'analyze()') lbool search (int nof_conflicts, int nof_conflicts_fullrestart, const bool update = true); // Search for a given number of conflicts. void reduceDB (); // Reduce the set of learnt clauses. llbool handle_conflict (vec& learnt_clause, Clause* confl, int& conflictC, const bool update);// Handles the conflict clause llbool new_decision (const int& nof_conflicts, const int& nof_conflicts_fullrestart, int& conflictC); // Handles the case when all propagations have been made, and now a decision must be made // Maintaining Variable/Clause activity: // void claBumpActivity (Clause& c); void varDecayActivity (); // Decay all variables with the specified factor. Implemented by increasing the 'bump' value instead. void varBumpActivity (Var v); // Increase a variable with the current 'bump' value. void claDecayActivity (); // Decay all clauses with the specified factor. Implemented by increasing the 'bump' value instead. // Operations on clauses: // void attachClause (XorClause& c); void attachClause (Clause& c); // Attach a clause to watcher lists. void detachClause (const XorClause& c); void detachClause (const Clause& c); // Detach a clause to watcher lists. void detachModifiedClause(const Lit lit1, const Lit lit2, const uint size, const Clause* address); void detachModifiedClause(const Var var1, const Var var2, const uint origSize, const XorClause* address); template void removeClause(T& c); // Detach and free a clause. bool locked (const Clause& c) const; // Returns TRUE if a clause is a reason for some implication in the current state. void reverse_binary_clause(Clause& c) const; // Binary clauses --- the first Lit has to be true void testAllClauseAttach() const; void findAllAttach() const; const bool findClause(XorClause* c) const; const bool findClause(Clause* c) const; // Misc: // uint32_t decisionLevel () const; // Gives the current decisionlevel. uint32_t abstractLevel (const Var& x) const; // Used to represent an abstraction of sets of decision levels. //Xor-finding related stuff friend class XorFinder; friend class Conglomerate; friend class MatrixFinder; friend class PartFinder; friend class VarReplacer; friend class ClauseCleaner; friend class RestartTypeChooser; friend class FailedVarSearcher; friend class Subsumer; friend class XorSubsumer; friend class PartHandler; friend class StateSaver; Conglomerate* conglomerate; VarReplacer* varReplacer; ClauseCleaner* clauseCleaner; FailedVarSearcher* failedVarSearcher; PartHandler* partHandler; Subsumer* subsumer; XorSubsumer* xorSubsumer; RestartTypeChooser* restartTypeChooser; MatrixFinder* matrixFinder; const bool chooseRestartType(const uint& lastFullRestart); void setDefaultRestartType(); const bool checkFullRestart(int& nof_conflicts, int& nof_conflicts_fullrestart, uint& lastFullRestart); void performStepsBeforeSolve(); const lbool simplifyProblem(const uint32_t numConfls); bool simplifying; // Debug & etc: void printLit (const Lit l) const; void verifyModel (); bool verifyClauses (const vec& cs) const; bool verifyXorClauses (const vec& cs) const; void checkSolution(); void checkLiteralCount(); void printStatHeader () const; void printRestartStat (); void printEndSearchStat(); double progressEstimate () const; // DELETE THIS ?? IT'S NOT VERY USEFUL ... const bool noLearntBinaries() const; // Polarity chooser void calculateDefaultPolarities(); //Calculates the default polarity for each var, and fills defaultPolarities[] with it bool defaultPolarity(); //if polarity_mode is not polarity_auto, this returns the default polarity of the variable void tallyVotes(const vec& cs, vector& votes) const; void tallyVotes(const vec& cs, vector& votes) const; }; //================================================================================================= // Implementation of inline methods: inline void Solver::insertVarOrder(Var x) { if (!order_heap.inHeap(x) && decision_var[x]) order_heap.insert(x); } inline void Solver::varDecayActivity() { var_inc *= 11; var_inc /= 10; } inline void Solver::varBumpActivity(Var v) { if ( (activity[v] += var_inc) > (0x1U) << 24 ) { //printf("RESCALE!!!!!!\n"); //std::cout << "var_inc: " << var_inc << std::endl; // Rescale: for (Var var = 0; var != nVars(); var++) { activity[var] >>= 14; } var_inc >>= 14; //var_inc = 1; //std::cout << "var_inc: " << var_inc << std::endl; /*Heap copy_order_heap2(order_heap); while(!copy_order_heap2.empty()) { Var v = copy_order_heap2.getmin(); if (decision_var[v]) std::cout << "var_" << v+1 << " act: " << activity[v] << std::endl; }*/ } // Update order_heap with respect to new activity: if (order_heap.inHeap(v)) order_heap.decrease(v); } inline void Solver::claBumpActivity (Clause& c) { if ( (c.oldActivity() += cla_inc) > 1e20 ) { // Rescale: for (uint32_t i = 0; i < learnts.size(); i++) learnts[i]->oldActivity() *= 1e-17; cla_inc *= 1e-20; } } inline void Solver::claDecayActivity() { //cla_inc *= clause_decay; } inline bool Solver::enqueue (Lit p, Clause* from) { return value(p) != l_Undef ? value(p) != l_False : (uncheckedEnqueue(p, from), true); } inline bool Solver::locked (const Clause& c) const { return reason[c[0].var()] == &c && value(c[0]) == l_True; } inline void Solver::newDecisionLevel() { trail_lim.push(trail.size()); #ifdef VERBOSE_DEBUG cout << "New decision level: " << trail_lim.size() << endl; #endif } /*inline int Solver::nbPropagated(int level) { if (level == decisionLevel()) return trail.size() - trail_lim[level-1] - 1; return trail_lim[level] - trail_lim[level-1] - 1; }*/ inline uint32_t Solver::decisionLevel () const { return trail_lim.size(); } inline uint32_t Solver::abstractLevel (const Var& x) const { return 1 << (level[x] & 31); } inline lbool Solver::value (const Var& x) const { return assigns[x]; } inline lbool Solver::value (const Lit& p) const { return assigns[p.var()] ^ p.sign(); } inline lbool Solver::modelValue (const Lit& p) const { return model[p.var()] ^ p.sign(); } inline uint32_t Solver::nAssigns () const { return trail.size(); } inline uint32_t Solver::nClauses () const { return clauses.size() + xorclauses.size()+binaryClauses.size(); } inline uint32_t Solver::nLiterals () const { return clauses_literals + learnts_literals; } inline uint32_t Solver::nLearnts () const { return learnts.size(); } inline uint32_t Solver::nVars () const { return assigns.size(); } inline void Solver::setPolarity (Var v, bool b) { polarity [v] = (char)b; } inline void Solver::setDecisionVar(Var v, bool b) { decision_var[v] = b; if (b) { insertVarOrder(v); } } inline lbool Solver::solve () { vec tmp; return solve(tmp); } inline bool Solver::okay () const { return ok; } inline void Solver::setSeed (const uint32_t seed) { mtrand.seed(seed); // Set seed of the variable-selection and clause-permutation(if applicable) } #ifdef STATS_NEEDED inline void Solver::needStats() { dynamic_behaviour_analysis = true; // Sets the solver and the logger up to generate statistics logger.statistics_on = true; } inline void Solver::needProofGraph() { dynamic_behaviour_analysis = true; // Sets the solver and the logger up to generate proof graphs during solving logger.proof_graph_on = true; } inline void Solver::setVariableName(Var var, char* name) { while (var >= nVars()) newVar(); if (dynamic_behaviour_analysis) logger.set_variable_name(var, name); } // Sets the varible 'var'-s name to 'name' in the logger #else inline void Solver::setVariableName(Var var, char* name) {} #endif #ifdef USE_GAUSS inline const uint32_t Solver::get_sum_gauss_unit_truths() const { return sum_gauss_unit_truths; } inline const uint32_t Solver::get_sum_gauss_called() const { return sum_gauss_called; } inline const uint32_t Solver::get_sum_gauss_confl() const { return sum_gauss_confl; } inline const uint32_t Solver::get_sum_gauss_prop() const { return sum_gauss_prop; } #endif inline const uint Solver::get_unitary_learnts_num() const { if (decisionLevel() > 0) return trail_lim[0]; else return trail.size(); } template inline void Solver::removeWatchedCl(vec &ws, const Clause *c) { uint32_t j = 0; for (; j < ws.size() && ws[j].clause != c; j++); assert(j < ws.size()); for (; j < ws.size()-1; j++) ws[j] = ws[j+1]; ws.pop(); } template inline void Solver::removeWatchedBinCl(vec &ws, const Clause *c) { uint32_t j = 0; for (; j < ws.size() && ws[j].clause != c; j++); assert(j < ws.size()); for (; j < ws.size()-1; j++) ws[j] = ws[j+1]; ws.pop(); } template inline bool Solver::findWatchedCl(const vec& ws, const Clause *c) const { uint32_t j = 0; for (; j < ws.size() && ws[j].clause != c; j++); return j < ws.size(); } template inline bool Solver::findWatchedBinCl(const vec& ws, const Clause *c) const { uint32_t j = 0; for (; j < ws.size() && ws[j].clause != c; j++); return j < ws.size(); } inline void Solver::reverse_binary_clause(Clause& c) const { if (c.size() == 2 && value(c[0]) == l_False) { assert(value(c[1]) == l_True); std::swap(c[0], c[1]); } } /*inline void Solver::calculate_xor_clause(Clause& c2) const { if (c2.isXor() && ((XorClause*)&c2)->updateNeeded()) { XorClause& c = *((XorClause*)&c2); bool final = c.xor_clause_inverted(); for (int k = 0, size = c.size(); k != size; k++ ) { const lbool& val = assigns[c[k].var()]; assert(val != l_Undef); c[k] = c[k].unsign() ^ val.getBool(); final ^= val.getBool(); } if (final) c[0] = c[0].unsign() ^ !assigns[c[0].var()].getBool(); c.setUpdateNeeded(false); } }*/ template inline void Solver::removeClause(T& c) { detachClause(c); clauseFree(&c); } //================================================================================================= // Debug + etc: static inline void logLit(FILE* f, Lit l) { fprintf(f, "%sx%d", l.sign() ? "~" : "", l.var()+1); } static inline void logLits(FILE* f, const vec& ls) { fprintf(f, "[ "); if (ls.size() > 0) { logLit(f, ls[0]); for (uint32_t i = 1; i < ls.size(); i++) { fprintf(f, ", "); logLit(f, ls[i]); } } fprintf(f, "] "); } static inline const char* showBool(bool b) { return b ? "true" : "false"; } // Just like 'assert()' but expression will be evaluated in the release version as well. static inline void check(bool expr) { assert(expr); } #ifndef DEBUG_ATTACH inline void Solver::testAllClauseAttach() const { return; } inline void Solver::findAllAttach() const { return; } #endif //DEBUG_ATTACH inline void Solver::uncheckedEnqueueLight(const Lit p) { assigns [p.var()] = boolToLBool(!p.sign());//lbool(!sign(p)); // <<== abstract but not uttermost effecient trail.push(p); } //================================================================================================= #endif //SOLVER_H