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yap-6.3/packages/CLPBN/horus/BayesBallGraph.cpp
Tiago Gomes 902624f557 f(void) vs f()
"In fact, the f(void) style has been called an "abomination" by Bjarne Stroustrup, the creator of C++, Dennis Ritchie, the co-creator of C, and Doug McIlroy, head of the research department where Unix was born."
2013-02-28 19:45:37 +00:00

111 lines
2.1 KiB
C++

#include <cassert>
#include <iostream>
#include <fstream>
#include <sstream>
#include "BayesBallGraph.h"
#include "Util.h"
namespace Horus {
void
BayesBallGraph::addNode (BBNode* n)
{
assert (Util::contains (varMap_, n->varId()) == false);
nodes_.push_back (n);
varMap_[n->varId()] = n;
}
void
BayesBallGraph::addEdge (VarId vid1, VarId vid2)
{
std::unordered_map<VarId, BBNode*>::iterator it1;
std::unordered_map<VarId, BBNode*>::iterator it2;
it1 = varMap_.find (vid1);
it2 = varMap_.find (vid2);
assert (it1 != varMap_.end());
assert (it2 != varMap_.end());
it1->second->addChild (it2->second);
it2->second->addParent (it1->second);
}
const BBNode*
BayesBallGraph::getNode (VarId vid) const
{
std::unordered_map<VarId, BBNode*>::const_iterator it;
it = varMap_.find (vid);
return it != varMap_.end() ? it->second : 0;
}
BBNode*
BayesBallGraph::getNode (VarId vid)
{
std::unordered_map<VarId, BBNode*>::const_iterator it;
it = varMap_.find (vid);
return it != varMap_.end() ? it->second : 0;
}
void
BayesBallGraph::setIndexes()
{
for (size_t i = 0; i < nodes_.size(); i++) {
nodes_[i]->setIndex (i);
}
}
void
BayesBallGraph::clear()
{
for (size_t i = 0; i < nodes_.size(); i++) {
nodes_[i]->clear();
}
}
void
BayesBallGraph::exportToGraphViz (const char* fileName)
{
std::ofstream out (fileName);
if (!out.is_open()) {
std::cerr << "Error: couldn't open file '" << fileName << "'." ;
std::cerr << std::endl;
return;
}
out << "digraph {" << std::endl;
out << "ranksep=1" << std::endl;
for (size_t i = 0; i < nodes_.size(); i++) {
out << nodes_[i]->varId() ;
out << " [" ;
out << "label=\"" << nodes_[i]->label() << "\"" ;
if (nodes_[i]->hasEvidence()) {
out << ",style=filled, fillcolor=yellow" ;
}
out << "]" << std::endl;
}
for (size_t i = 0; i < nodes_.size(); i++) {
const std::vector<BBNode*>& childs = nodes_[i]->childs();
for (size_t j = 0; j < childs.size(); j++) {
out << nodes_[i]->varId() << " -> " << childs[j]->varId();
out << " [style=bold]" << std::endl;
}
}
out << "}" << std::endl;
out.close();
}
} // namespace Horus