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yap-6.3/packages/cuda/old/CC_CSSTree.h

147 lines
3.1 KiB
C++
Executable File

#ifndef CSSTREE_H
#define CSSTREE_H
#include <iostream>
#include <math.h>
using namespace std;
#define divRoundUp(n,s) (((n) / (s)) + ((((n) % (s)) > 0) ? 1 : 0))
#define CSS_TREE_FANOUT 33
//we use implicit pointer to perform the addressing.
typedef int Record;
class CC_GenericTree
{
public:
int numRecord;
Record *data;
//we use the BFS layout as the default layout.
int numNode;
int level;
int gResult;
CC_GenericTree(){}
//we assume that numR=2^i. Otherwise, we pad the array with -1 from the beginning.
//we also assume that the record are sorted by the key.
CC_GenericTree(Record *d, int numR)
{
data=d;
numRecord=numR;
}
virtual ~CC_GenericTree()
{
}
virtual int search(int key)=0;
};
class CC_CSSTree:public CC_GenericTree
{
public:
int *ntree;
int fanout;
int blockSize;
int *vStart;
int *vG;//vG[0] is used in computing the position for level 1.
int numKey;
CC_CSSTree(Record *d, int numR, int f):CC_GenericTree(d,numR)
{
fanout=f;
blockSize=fanout-1;
int numLeaf=divRoundUp(numR,blockSize);
level=1;
int temp=numLeaf;
while(temp>1)
{
temp=divRoundUp(temp, fanout);
level++;
}
numNode=(int)((pow((double)fanout,(double)level)-1)/(fanout-1));
numKey=numNode*blockSize;
ntree=new int[numKey];
vStart=new int[level];
vG=new int[level];
#ifdef DEBUG
cout<<numLeaf<<","<<level<<", "<<numNode<<endl;
#endif
//layout the tree from bottom up.
int i=0,j=0,k=0;
int startNode=0;
int endNode=0;
int startKey, endKey;
int curIndex;
for(i=0;i<numNode;i++)
ntree[i]=-1;
//for <level-1>, i.e., the leaf level. [start,end]
for(i=0;i<level;i++)//level
{
startNode=(int)((pow((double)fanout,(double)i)-1)/(fanout-1));
endNode=(int)((pow((double)fanout,(double)(i+1))-1)/(fanout-1));
for(j= startNode;j< endNode;j++)//which node
{
startKey=j*blockSize;
endKey=startKey+blockSize;
for(k=startKey;k<endKey;k++)
{
curIndex=(int)(blockSize*pow((double)fanout,(double)(level-i-1))*(k+1-startNode*blockSize+(j-startNode))-1);
if(curIndex<numRecord+blockSize)
{
if(curIndex>=numRecord)
curIndex=numRecord-1;
ntree[k]=data[curIndex];
}
else
break;
}
}
}
}
~CC_CSSTree()
{
delete [] ntree;
delete [] vStart;
delete [] vG;
}
virtual int search(int key);
void print()
{
int i=0, j=0;
int k=0;
int startNode=0;
int endNode=0;
int startKey, endKey;
for(i=0;i<level;i++)//level
{
cout<<"Level, "<<i<<endl;
startNode=(int)((pow((double)fanout,(double)i)-1)/(fanout-1));
endNode=(int)((pow((double)fanout,(double)(i+1))-1)/(fanout-1));
for(j= startNode;j< endNode;j++)//which node
{
cout<<"Level, "<<i<<", Node, "<<j<<": ";
startKey=j*blockSize;
endKey=startKey+blockSize;
for(k=startKey;k<endKey;k++)
{
cout<<ntree[k]<<", ";
}
cout<<endl;
}
}
for(i=0;i<numRecord;i++)
{
cout<<data[i]<<", ";
if(i%(fanout-1)==(fanout-2))
cout<<"*"<<endl;
}
}
};
#endif