119 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*******************************************************************************************[Map.h]
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MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************************************/
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#ifndef Map_h
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#define Map_h
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#include <stdint.h>
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#include "Vec.h"
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//=================================================================================================
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// Default hash/equals functions
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//
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template<class K> struct Hash  { uint32_t operator()(const K& k)               const { return hash(k);  } };
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template<class K> struct Equal { bool     operator()(const K& k1, const K& k2) const { return k1 == k2; } };
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template<class K> struct DeepHash  { uint32_t operator()(const K* k)               const { return hash(*k);  } };
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template<class K> struct DeepEqual { bool     operator()(const K* k1, const K* k2) const { return *k1 == *k2; } };
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//=================================================================================================
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// Some primes
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//
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static const int nprimes          = 25;
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static const int primes [nprimes] = { 31, 73, 151, 313, 643, 1291, 2593, 5233, 10501, 21013, 42073, 84181, 168451, 337219, 674701, 1349473, 2699299, 5398891, 10798093, 21596719, 43193641, 86387383, 172775299, 345550609, 691101253 };
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//=================================================================================================
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// Hash table implementation of Maps
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//
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template<class K, class D, class H = Hash<K>, class E = Equal<K> >
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class Map {
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    struct Pair { K key; D data; };
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    H          hash;
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    E          equals;
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    vec<Pair>* table;
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    int        cap;
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    int        size;
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    // Don't allow copying (error prone):
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    Map<K,D,H,E>&  operator = (Map<K,D,H,E>& other) { assert(0); }
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                   Map        (Map<K,D,H,E>& other) { assert(0); }
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    int32_t index  (const K& k) const { return hash(k) % cap; }
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    void   _insert (const K& k, const D& d) { table[index(k)].push(); table[index(k)].last().key = k; table[index(k)].last().data = d; }
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    void    rehash () {
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        const vec<Pair>* old = table;
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        int newsize = primes[0];
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        for (int i = 1; newsize <= cap && i < nprimes; i++)
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           newsize = primes[i];
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        table = new vec<Pair>[newsize];
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        for (int i = 0; i < cap; i++){
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            for (int j = 0; j < old[i].size(); j++){
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                _insert(old[i][j].key, old[i][j].data); }}
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        delete [] old;
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        cap = newsize;
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    }
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    public:
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     Map () : table(NULL), cap(0), size(0) {}
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     Map (const H& h, const E& e) : Map(), hash(h), equals(e) {}
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    ~Map () { delete [] table; }
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    void insert (const K& k, const D& d) { if (size+1 > cap / 2) rehash(); _insert(k, d); size++; }
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    bool peek   (const K& k, D& d) {
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        if (size == 0) return false;
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        const vec<Pair>& ps = table[index(k)];
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        for (int i = 0; i < ps.size(); i++)
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            if (equals(ps[i].key, k)){
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                d = ps[i].data;
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                return true; } 
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        return false;
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    }
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    void remove (const K& k) {
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        assert(table != NULL);
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        vec<Pair>& ps = table[index(k)];
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        int j = 0;
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        for (; j < ps.size() && !equals(ps[j].key, k); j++);
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        assert(j < ps.size());
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        ps[j] = ps.last();
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        ps.pop();
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    }
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    void clear  () {
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        cap = size = 0;
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        delete [] table;
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        table = NULL;
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    }
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};
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#endif
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