198 lines
9.5 KiB
C++
Executable File
198 lines
9.5 KiB
C++
Executable File
/************************************************************************************[SimpSolver.h]
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Copyright (c) 2006, Niklas Een, Niklas Sorensson
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Copyright (c) 2007-2010, Niklas Sorensson
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************************************/
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#ifndef Minisat_SimpSolver_h
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#define Minisat_SimpSolver_h
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#include "mtl/Queue.h"
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#include "core/Solver.h"
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namespace Minisat {
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//=================================================================================================
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class SimpSolver : public Solver {
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public:
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// Constructor/Destructor:
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//
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SimpSolver();
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~SimpSolver();
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// Problem specification:
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//
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Var newVar (bool polarity = true, bool dvar = true);
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bool addClause (const vec<Lit>& ps);
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bool addEmptyClause(); // Add the empty clause to the solver.
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bool addClause (Lit p); // Add a unit clause to the solver.
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bool addClause (Lit p, Lit q); // Add a binary clause to the solver.
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bool addClause (Lit p, Lit q, Lit r); // Add a ternary clause to the solver.
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bool addClause_( vec<Lit>& ps);
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bool substitute(Var v, Lit x); // Replace all occurences of v with x (may cause a contradiction).
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// Variable mode:
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//
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void setFrozen (Var v, bool b); // If a variable is frozen it will not be eliminated.
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bool isEliminated(Var v) const;
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// Solving:
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//
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bool solve (const vec<Lit>& assumps, bool do_simp = true, bool turn_off_simp = false);
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lbool solveLimited(const vec<Lit>& assumps, bool do_simp = true, bool turn_off_simp = false);
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bool solve ( bool do_simp = true, bool turn_off_simp = false);
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bool solve (Lit p , bool do_simp = true, bool turn_off_simp = false);
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bool solve (Lit p, Lit q, bool do_simp = true, bool turn_off_simp = false);
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bool solve (Lit p, Lit q, Lit r, bool do_simp = true, bool turn_off_simp = false);
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bool eliminate (bool turn_off_elim = false); // Perform variable elimination based simplification.
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// Memory managment:
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//
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virtual void garbageCollect();
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// Generate a (possibly simplified) DIMACS file:
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//
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#if 0
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void toDimacs (const char* file, const vec<Lit>& assumps);
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void toDimacs (const char* file);
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void toDimacs (const char* file, Lit p);
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void toDimacs (const char* file, Lit p, Lit q);
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void toDimacs (const char* file, Lit p, Lit q, Lit r);
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#endif
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// Mode of operation:
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//
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int grow; // Allow a variable elimination step to grow by a number of clauses (default to zero).
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int clause_lim; // Variables are not eliminated if it produces a resolvent with a length above this limit.
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// -1 means no limit.
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int subsumption_lim; // Do not check if subsumption against a clause larger than this. -1 means no limit.
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double simp_garbage_frac; // A different limit for when to issue a GC during simplification (Also see 'garbage_frac').
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bool use_asymm; // Shrink clauses by asymmetric branching.
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bool use_rcheck; // Check if a clause is already implied. Prett costly, and subsumes subsumptions :)
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bool use_elim; // Perform variable elimination.
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// Statistics:
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//
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int merges;
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int asymm_lits;
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int eliminated_vars;
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protected:
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// Helper structures:
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//
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struct ElimLt {
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const vec<int>& n_occ;
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explicit ElimLt(const vec<int>& no) : n_occ(no) {}
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// TODO: are 64-bit operations here noticably bad on 32-bit platforms? Could use a saturating
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// 32-bit implementation instead then, but this will have to do for now.
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uint64_t cost (Var x) const { return (uint64_t)n_occ[toInt(mkLit(x))] * (uint64_t)n_occ[toInt(~mkLit(x))]; }
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bool operator()(Var x, Var y) const { return cost(x) < cost(y); }
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// TODO: investigate this order alternative more.
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// bool operator()(Var x, Var y) const {
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// int c_x = cost(x);
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// int c_y = cost(y);
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// return c_x < c_y || c_x == c_y && x < y; }
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};
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struct ClauseDeleted {
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const ClauseAllocator& ca;
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explicit ClauseDeleted(const ClauseAllocator& _ca) : ca(_ca) {}
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bool operator()(const CRef& cr) const { return ca[cr].mark() == 1; } };
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// Solver state:
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//
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int elimorder;
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bool use_simplification;
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vec<uint32_t> elimclauses;
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vec<char> touched;
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OccLists<Var, vec<CRef>, ClauseDeleted>
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occurs;
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vec<int> n_occ;
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Heap<ElimLt> elim_heap;
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Queue<CRef> subsumption_queue;
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vec<char> frozen;
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vec<char> eliminated;
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int bwdsub_assigns;
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int n_touched;
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// Temporaries:
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//
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CRef bwdsub_tmpunit;
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// Main internal methods:
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//
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lbool solve_ (bool do_simp = true, bool turn_off_simp = false);
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bool asymm (Var v, CRef cr);
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bool asymmVar (Var v);
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void updateElimHeap (Var v);
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void gatherTouchedClauses ();
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bool merge (const Clause& _ps, const Clause& _qs, Var v, vec<Lit>& out_clause);
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bool merge (const Clause& _ps, const Clause& _qs, Var v, int& size);
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bool backwardSubsumptionCheck (bool verbose = false);
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bool eliminateVar (Var v);
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void extendModel ();
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void removeClause (CRef cr);
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bool strengthenClause (CRef cr, Lit l);
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void cleanUpClauses ();
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bool implied (const vec<Lit>& c);
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void relocAll (ClauseAllocator& to);
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};
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//=================================================================================================
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// Implementation of inline methods:
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inline bool SimpSolver::isEliminated (Var v) const { return eliminated[v]; }
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inline void SimpSolver::updateElimHeap(Var v) {
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assert(use_simplification);
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// if (!frozen[v] && !isEliminated(v) && value(v) == l_Undef)
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if (elim_heap.inHeap(v) || (!frozen[v] && !isEliminated(v) && value(v) == l_Undef))
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elim_heap.update(v); }
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inline bool SimpSolver::addClause (const vec<Lit>& ps) { ps.copyTo(add_tmp); return addClause_(add_tmp); }
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inline bool SimpSolver::addEmptyClause() { add_tmp.clear(); return addClause_(add_tmp); }
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inline bool SimpSolver::addClause (Lit p) { add_tmp.clear(); add_tmp.push(p); return addClause_(add_tmp); }
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inline bool SimpSolver::addClause (Lit p, Lit q) { add_tmp.clear(); add_tmp.push(p); add_tmp.push(q); return addClause_(add_tmp); }
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inline bool SimpSolver::addClause (Lit p, Lit q, Lit r) { add_tmp.clear(); add_tmp.push(p); add_tmp.push(q); add_tmp.push(r); return addClause_(add_tmp); }
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inline void SimpSolver::setFrozen (Var v, bool b) { frozen[v] = (char)b; if (use_simplification && !b) { updateElimHeap(v); } }
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inline bool SimpSolver::solve ( bool do_simp, bool turn_off_simp) { budgetOff(); assumptions.clear(); return solve_(do_simp, turn_off_simp) == l_True; }
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inline bool SimpSolver::solve (Lit p , bool do_simp, bool turn_off_simp) { budgetOff(); assumptions.clear(); assumptions.push(p); return solve_(do_simp, turn_off_simp) == l_True; }
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inline bool SimpSolver::solve (Lit p, Lit q, bool do_simp, bool turn_off_simp) { budgetOff(); assumptions.clear(); assumptions.push(p); assumptions.push(q); return solve_(do_simp, turn_off_simp) == l_True; }
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inline bool SimpSolver::solve (Lit p, Lit q, Lit r, bool do_simp, bool turn_off_simp) { budgetOff(); assumptions.clear(); assumptions.push(p); assumptions.push(q); assumptions.push(r); return solve_(do_simp, turn_off_simp) == l_True; }
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inline bool SimpSolver::solve (const vec<Lit>& assumps, bool do_simp, bool turn_off_simp){
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budgetOff(); assumps.copyTo(assumptions); return solve_(do_simp, turn_off_simp) == l_True; }
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inline lbool SimpSolver::solveLimited (const vec<Lit>& assumps, bool do_simp, bool turn_off_simp){
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assumps.copyTo(assumptions); return solve_(do_simp, turn_off_simp); }
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//=================================================================================================
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}
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#endif
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