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yap-6.3/os/libtai/tai_pack.c

18 lines
377 B
C

#include "tai.h"
void tai_pack(char *s, struct tai *t)
{
uint64_t x;
x = t->x;
/* JW: Cast to int need to get MSVC6 silent */
s[7] = (int)x & 255; x >>= 8;
s[6] = (int)x & 255; x >>= 8;
s[5] = (int)x & 255; x >>= 8;
s[4] = (int)x & 255; x >>= 8;
s[3] = (int)x & 255; x >>= 8;
s[2] = (int)x & 255; x >>= 8;
s[1] = (int)x & 255; x >>= 8;
s[0] = (int)x;
}