719 lines
11 KiB
C
719 lines
11 KiB
C
/******************************************************************
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**
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** QUEUE.C:
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**
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** ADT Queue Implementation
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**
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** This file is part of Apt Abstrct Data Types (ADT)
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** Copyright (c) 1991 -- Apt Technologies
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** All rights reserved
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**
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******************************************************************/
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/* ---------- C Headers */
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//#include "cheaders.h"
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/* ---------- Headers */
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#include "apt.h"
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#include "allocate.h"
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#include "pqueue.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/* ---------- Private Function Prototypes */
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#ifdef __ANSI_C__
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PRIVATE void QueueDisposeItem(QueueItem, DisposeFunction);
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PRIVATE QueueItem QueueGetItem(Queue);
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PRIVATE QueueItem QueueNewItem(void*, int);
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PRIVATE void QueuePutItem(Queue, QueueItem);
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PRIVATE QueueItem QueueRemoveItem(Queue, QueueItem);
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//PRIVATE int QueueCompareEqual(void *, void *);
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#else
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PRIVATE void QueueDisposeItem();
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PRIVATE QueueItem QueueGetItem();
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PRIVATE QueueItem QueueNewItem();
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PRIVATE void QueuePutItem();
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PRIVATE QueueItem QueueRemoveItem();
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//PRIVATE int QueueCompareEqual();
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#endif
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/* ---------- Functions */
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/*
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**
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** QueueApply
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueueApply(Queue q, ApplyFunction f)
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#else
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void QueueApply(q,f)
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Queue q;
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ApplyFunction f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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(*f)(item->element);
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}
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}
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/*
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**
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** QueueApply1
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueueApply1(Queue q, void *p1, ApplyFunction1 f)
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#else
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void QueueApply1(q,p1,f)
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Queue q;
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void *p1;
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ApplyFunction1 f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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(*f)(item->element,p1);
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}
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}
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/*
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**
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** QueueApply2
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueueApply2(Queue q, void *p1, void *p2, ApplyFunction2 f)
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#else
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void QueueApply2(q,p1,p2,f)
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Queue q;
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void *p1;
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void *p2;
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ApplyFunction2 f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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(*f)(item->element,p1,p2);
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}
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}
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/*
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**
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** QueueApply3
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueueApply3(Queue q, void *p1, void* p2, void *p3, ApplyFunction3 f)
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#else
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void QueueApply3(q,p1,p2,p3,f)
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Queue q;
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void *p1;
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void *p2;
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void *p3;
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ApplyFunction3 f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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(*f)(item->element,p1,p2,p3);
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}
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}
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/*
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**
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** QueueCAR
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueCAR(Queue q)
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#else
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void *QueueCAR(q)
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Queue q;
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#endif
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{
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if (q != NULL && q->head != NULL)
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return QueueItemElement(q->head);
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return NULL;
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}
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/*
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**
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** QueueCDR
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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Queue QueueCDR(Queue q)
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#else
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Queue QueueCDR(q)
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Queue q;
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#endif
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{
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if (q != NULL && q->head != NULL) {
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Queue new = QueueNew();
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new->head = q->head->next;
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new->tail = new->head != NULL ? q->tail : NULL;
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new->size = q->size-1;
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return new;
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} else
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return NULL;
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}
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/*
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**
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** QueueDispose
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueueDispose(Queue q, DisposeFunction f)
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#else
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void QueueDispose(q,f)
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Queue q;
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DisposeFunction f;
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#endif
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{
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QueueItem item;
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QueueItem next = NULL;
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for (item = q->head; item != NULL; item = next) {
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next = item->next;
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QueueDisposeItem(item,f);
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}
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free(q);
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}
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/*
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**
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** QueueDisposeItem
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**
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*/
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PRIVATE
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#ifdef __ANSI_C__
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void QueueDisposeItem(QueueItem item, DisposeFunction f)
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#else
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void QueueDisposeItem(item,f)
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QueueItem item;
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DisposeFunction f;
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#endif
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{
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if (f) (*f)(item->element);
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free(item);
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}
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/*
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**
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** QueueFind
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueFind(Queue q, void *element, ComparisonFunction f)
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#else
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void *QueueFind(q,element,f)
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Queue q;
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void *element;
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ComparisonFunction f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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if ((*f)(element,item->element) == 0) break;
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}
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return (item != NULL ? item->element : NULL);
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}
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/*
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**
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** QueueFindAndRemove
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueFindAndRemove(Queue q, void *element,
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ComparisonFunction f)
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#else
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void *QueueFindAndRemove(q, element, f)
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Queue q;
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void *element;
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ComparisonFunction f;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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if ((*f)(element,item->element) == 0) break;
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}
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item = QueueRemoveItem(q,item);
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return (item != NULL ? item->element : NULL);
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}
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/*
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**
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** QueueFindAndRemoveType
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueFindAndRemoveType(Queue q, void *element,
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ComparisonFunction f, int type)
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#else
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void *QueueFindAndRemoveType(q, element, f, type)
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Queue q;
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void *element;
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ComparisonFunction f;
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int type;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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if ((*f)(element,item->element) == 0 && item->type == type) break;
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}
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item = QueueRemoveItem(q,item);
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return (item != NULL ? item->element : NULL);
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}
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/*
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**
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** QueueFindType
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueFindType(Queue q, int type)
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#else
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void *QueueFindType(q,type)
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Queue q;
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int type;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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if (item->type == type) break;
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}
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return (item != NULL ? item->element : NULL);
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}
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/*
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**
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** QueueFindTypeAndRemove
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueFindTypeAndRemove(Queue q, int type)
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#else
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void *QueueFindTypeAndRemove(q,type)
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Queue q;
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int type;
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#endif
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{
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QueueItem item;
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for (item = q->head; item != NULL; item = item->next) {
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if (item->type == type) break;
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}
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return (QueueRemoveItem(q,item));
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}
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/*
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**
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** QueueGet
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueGet(Queue q)
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#else
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void *QueueGet(q)
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Queue q;
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#endif
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{
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void *element;
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QueueItem item;
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item = QueueGetItem(q);
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if (item) {
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element = item->element;
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QueueDisposeItem(item,NULL);
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}
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else element = NULL;
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return (element);
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}
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/*
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**
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** QueueGetItem
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**
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*/
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PRIVATE
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#ifdef __ANSI_C__
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QueueItem QueueGetItem(Queue q)
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#else
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QueueItem QueueGetItem(q)
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Queue q;
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#endif
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{
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QueueItem item;
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if (q->head) {
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item = q->head;
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q->head = q->head->next;
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q->size--;
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}
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else item = NULL;
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return (item);
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}
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/*
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**
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** QueueHead
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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QueueItem QueueHead(Queue q)
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#else
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QueueItem QueueHead(q)
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Queue q;
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#endif
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{
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return q != NULL ? q->head : NULL;
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}
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/*
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**
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** QueueItemElement
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueItemElement(QueueItem item)
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#else
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void *QueueItemElement(item)
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QueueItem item;
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#endif
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{
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return (item->element);
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}
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/*
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**
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** QueueItemType
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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int QueueItemType(QueueItem item)
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#else
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int QueueItemType(item)
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QueueItem item;
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#endif
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{
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return (item->type);
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}
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/*
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**
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** QueueLook
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void *QueueLook(Queue q)
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#else
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void *QueueLook(q)
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Queue q;
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#endif
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{
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QueueItem item;
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item = q->head;
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return (item != NULL ? item->element : NULL);
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}
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/*
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**
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** QueueNew
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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Queue QueueNew(void)
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#else
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Queue QueueNew()
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#endif
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{
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Queue q;
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q = ((Queue)Allocate(sizeof(_Queue)));
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if (q) {
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q->head = q->tail = NULL;
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q->size = 0;
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}
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return (q);
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}
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/*
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**
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** QueueNewItem
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**
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*/
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PRIVATE
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#ifdef __ANSI_C__
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QueueItem QueueNewItem(void *element, int type)
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#else
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QueueItem QueueNewItem(element,type)
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void *element;
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int type;
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#endif
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{
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QueueItem item;
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item = ((QueueItem)Allocate(sizeof(_QueueItem)));
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if (item) {
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item->element = element;
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item->type = type;
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item->next = NULL;
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}
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return (item);
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}
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/*
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**
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** QueueNext
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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QueueItem QueueNext(QueueItem item)
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#else
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QueueItem QueueNext(item)
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QueueItem item;
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#endif
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{
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return item != NULL ? item->next : NULL;
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}
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|
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/*
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**
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** QueuePut
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**
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*/
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PUBLIC
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#ifdef __ANSI_C__
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void QueuePut(Queue q, void *element, int type)
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#else
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void QueuePut(q,element,type)
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Queue q;
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void *element;
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int type;
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#endif
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{
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QueueItem item;
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item = QueueNewItem(element,type);
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QueuePutItem(q,item);
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}
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|
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/*
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**
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** QueuePutItem
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**
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*/
|
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PRIVATE
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#ifdef __ANSI_C__
|
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void QueuePutItem(Queue q, QueueItem item)
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#else
|
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void QueuePutItem(q,item)
|
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Queue q;
|
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QueueItem item;
|
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#endif
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{
|
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if (q->head == NULL) {
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q->head = q->tail = item;
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} else {
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q->tail->next = item;
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q->tail = q->tail->next;
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}
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q->size++;
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}
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|
|
/*
|
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**
|
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** QueuePutOnPriority
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**
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*/
|
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PUBLIC
|
|
#ifdef __ANSI_C__
|
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void QueuePutOnPriority(Queue q, void *element, int type,
|
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ComparisonFunction f)
|
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#else
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void QueuePutOnPriority(q,element,type,f)
|
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Queue q;
|
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void *element;
|
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int type;
|
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ComparisonFunction f;
|
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#endif
|
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{
|
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QueueItem item;
|
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item = QueueNewItem(element,type);
|
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//fprintf(stderr,"searching for location using %p.\n",f);
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if (f == NULL){
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//fprintf(stderr,"comparing function is null %f \n",f);
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exit(1);
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QueuePutItem(q,item);
|
|
|
|
}else {
|
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if (q->head == NULL) QueuePutItem(q,item);
|
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else {
|
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QueueItem p, lastp = NULL;
|
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for (p = q->head; p != NULL; p = p->next) {
|
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int cval =(*f)(element,p->element);
|
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if (cval<0){
|
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// fprintf(stderr,"%i <=> %i == %i\n",*((int *) element),*((int *)(p->element)),
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// cval);
|
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break;
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}
|
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lastp = p;
|
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}
|
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if (p == q->head) {
|
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item->next = q->head;
|
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q->head = item;
|
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} else if (p == NULL) {
|
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q->tail->next = item;
|
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q->tail = q->tail->next;
|
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} else {
|
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item->next = p;
|
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lastp->next = item;
|
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}
|
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q->size++;
|
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}
|
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}
|
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}
|
|
|
|
/*
|
|
**
|
|
** QueueRemoveItem
|
|
**
|
|
*/
|
|
PRIVATE
|
|
#ifdef __ANSI_C__
|
|
QueueItem QueueRemoveItem(Queue q, QueueItem item)
|
|
#else
|
|
QueueItem QueueRemoveItem(q,item)
|
|
Queue q;
|
|
QueueItem item;
|
|
#endif
|
|
{
|
|
QueueItem this, prev = NULL;
|
|
|
|
if (q == NULL) return (NULL);
|
|
if (item == NULL) return (NULL);
|
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this = q->head;
|
|
while (this && this != item) {
|
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prev = this; this = this->next;
|
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}
|
|
if (this == NULL) return (NULL);
|
|
if (this == q->head) q->head = item->next;
|
|
if (this == q->tail) q->tail = prev;
|
|
if (prev) prev->next = this->next;
|
|
q->size--;
|
|
return (item);
|
|
}
|
|
|
|
/*
|
|
**
|
|
** QueueSeek
|
|
**
|
|
*/
|
|
PUBLIC
|
|
#ifdef __ANSI_C__
|
|
QueueItem QueueSeek(Queue q, int position)
|
|
#else
|
|
QueueItem QueueSeek(q,position)
|
|
Queue q;
|
|
int position;
|
|
#endif
|
|
{
|
|
QueueItem item;
|
|
#if 0
|
|
/* Allow single-level negative addressing of queue items */
|
|
if (position <= 0)
|
|
position += QueueSize(q);
|
|
#endif
|
|
/* Seeks which fail will result in NULL, not error conditions */
|
|
if (position <= 0 || position > QueueSize(q))
|
|
return NULL;
|
|
item = QueueHead(q);
|
|
while (--position > 0)
|
|
item = QueueNext(item);
|
|
return item;
|
|
}
|
|
|
|
/*
|
|
**
|
|
** QueueSize
|
|
**
|
|
*/
|
|
PUBLIC
|
|
#ifdef __ANSI_C__
|
|
int QueueSize(Queue q)
|
|
#else
|
|
int QueueSize(q)
|
|
Queue q;
|
|
#endif
|
|
{
|
|
return q != NULL ? q->size : 0;
|
|
}
|
|
|
|
/*
|
|
**
|
|
** QueueTail
|
|
**
|
|
*/
|
|
PUBLIC
|
|
#ifdef __ANSI_C__
|
|
QueueItem QueueTail(Queue q)
|
|
#else
|
|
QueueItem QueueTail(q)
|
|
Queue q;
|
|
#endif
|
|
{
|
|
return q != NULL ? q->tail : NULL;
|
|
}
|
|
|
|
#ifdef UNUSED
|
|
|
|
PRIVATE
|
|
#ifdef __ANSI_C__
|
|
int QueueCompareEqual(void *x, void *y)
|
|
#else
|
|
int QueueCompareEqual(x,y)
|
|
void *x, *y;
|
|
#endif
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
|