This repository has been archived on 2023-08-20. You can view files and clone it, but cannot push or open issues or pull requests.
yap-6.3/packages/CLPBN/horus/BayesBallGraph.h

83 lines
1.7 KiB
C++

#ifndef YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_
#define YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_
#include <vector>
#include <unordered_map>
#include "Var.h"
#include "Horus.h"
namespace Horus {
class BBNode : public Var {
public:
BBNode (Var* v) : Var (v), visited_(false),
markedAbove_(false), markedBelow_(false) { }
const std::vector<BBNode*>& childs() const { return childs_; }
std::vector<BBNode*>& childs() { return childs_; }
const std::vector<BBNode*>& parents() const { return parents_; }
std::vector<BBNode*>& parents() { return parents_; }
void addParent (BBNode* p) { parents_.push_back (p); }
void addChild (BBNode* c) { childs_.push_back (c); }
bool isVisited() const { return visited_; }
void setAsVisited() { visited_ = true; }
bool isMarkedAbove() const { return markedAbove_; }
void markAbove() { markedAbove_ = true; }
bool isMarkedBelow() const { return markedBelow_; }
void markBelow() { markedBelow_ = true; }
void clear() { visited_ = markedAbove_ = markedBelow_ = false; }
private:
bool visited_;
bool markedAbove_;
bool markedBelow_;
std::vector<BBNode*> childs_;
std::vector<BBNode*> parents_;
};
class BayesBallGraph {
public:
BayesBallGraph() { }
bool empty() const { return nodes_.empty(); }
void addNode (BBNode* n);
void addEdge (VarId vid1, VarId vid2);
const BBNode* getNode (VarId vid) const;
BBNode* getNode (VarId vid);
void setIndexes();
void clear();
void exportToGraphViz (const char*);
private:
std::vector<BBNode*> nodes_;
std::unordered_map<VarId, BBNode*> varMap_;
};
} // namespace Horus
#endif // YAP_PACKAGES_CLPBN_HORUS_BAYESBALLGRAPH_H_