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yap-6.3/H/dlmalloc.h
2004-12-07 06:01:55 +00:00

1483 lines
51 KiB
C++
Executable File

#if USE_DL_MALLOC
/* YAP only stuff */
void STD_PROTO(Yap_initdlmalloc,(void));
/* Synopsis of compile-time options:
People have reported using previous versions of this malloc on all
versions of Unix, sometimes by tweaking some of the defines
below. It has been tested most extensively on Solaris and
Linux. It is also reported to work on WIN32 platforms.
People also report using it in stand-alone embedded systems.
The implementation is in straight, hand-tuned ANSI C. It is not
at all modular. (Sorry!) It uses a lot of macros. To be at all
usable, this code should be compiled using an optimizing compiler
(for example gcc -O3) that can simplify expressions and control
paths. (FAQ: some macros import variables as arguments rather than
declare locals because people reported that some debuggers
otherwise get confused.)
OPTION DEFAULT VALUE
Compilation Environment options:
__STD_C derived from C compiler defines
WIN32 NOT defined
HAVE_MEMCPY defined
USE_MEMCPY 1 if HAVE_MEMCPY is defined
HAVE_MMAP defined as 1
MMAP_CLEARS 1
HAVE_MREMAP 0 unless linux defined
malloc_getpagesize derived from system #includes, or 4096 if not
HAVE_USR_INCLUDE_MALLOC_H NOT defined
LACKS_UNISTD_H NOT defined unless WIN32
LACKS_SYS_PARAM_H NOT defined unless WIN32
LACKS_SYS_MMAN_H NOT defined unless WIN32
LACKS_FCNTL_H NOT defined
Changing default word sizes:
INTERNAL_SIZE_T size_t
MALLOC_ALIGNMENT 2 * sizeof(INTERNAL_SIZE_T)
PTR_UINT unsigned long
CHUNK_SIZE_T unsigned long
Configuration and functionality options:
USE_DL_PREFIX NOT defined
USE_PUBLIC_MALLOC_WRAPPERS NOT defined
USE_MALLOC_LOCK NOT defined
DEBUG NOT defined
REALLOC_ZERO_BYTES_FREES NOT defined
MALLOC_FAILURE_ACTION errno = ENOMEM, if __STD_C defined, else no-op
TRIM_FASTBINS 0
FIRST_SORTED_BIN_SIZE 512
Options for customizing MORECORE:
MORECORE sbrk
MORECORE_CONTIGUOUS 1
MORECORE_CANNOT_TRIM NOT defined
MMAP_AS_MORECORE_SIZE (1024 * 1024)
Tuning options that are also dynamically changeable via mallopt:
DEFAULT_MXFAST 64
DEFAULT_TRIM_THRESHOLD 256 * 1024
DEFAULT_TOP_PAD 0
DEFAULT_MMAP_THRESHOLD 256 * 1024
DEFAULT_MMAP_MAX 65536
There are several other #defined constants and macros that you
probably don't want to touch unless you are extending or adapting malloc.
*/
#define MORECORE yapsbrk
#define MORECORE_CONTIGUOUS 0
#define USE_DL_PREFIX 1
/*
WIN32 sets up defaults for MS environment and compilers.
Otherwise defaults are for unix.
*/
/* #define WIN32 */
/*
__STD_C should be nonzero if using ANSI-standard C compiler, a C++
compiler, or a C compiler sufficiently close to ANSI to get away
with it.
*/
#ifndef __STD_C
#if defined(__STDC__) || defined(_cplusplus)
#define __STD_C 1
#else
#define __STD_C 0
#endif
#endif /*__STD_C*/
/*
Void_t* is the pointer type that malloc should say it returns
*/
#ifndef Void_t
#if (__STD_C || defined(WIN32))
#define Void_t void
#else
#define Void_t char
#endif
#endif /*Void_t*/
#if __STD_C
#include <stddef.h> /* for size_t */
#else
#include <sys/types.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* define LACKS_UNISTD_H if your system does not have a <unistd.h>. */
/* #define LACKS_UNISTD_H */
#ifndef LACKS_UNISTD_H
#include <unistd.h>
#endif
/* define LACKS_SYS_PARAM_H if your system does not have a <sys/param.h>. */
/* #define LACKS_SYS_PARAM_H */
#include <stdio.h> /* needed for malloc_stats */
#include <errno.h> /* needed for optional MALLOC_FAILURE_ACTION */
/*
Debugging:
Because freed chunks may be overwritten with bookkeeping fields, this
malloc will often die when freed memory is overwritten by user
programs. This can be very effective (albeit in an annoying way)
in helping track down dangling pointers.
If you compile with -DDEBUG, a number of assertion checks are
enabled that will catch more memory errors. You probably won't be
able to make much sense of the actual assertion errors, but they
should help you locate incorrectly overwritten memory. The
checking is fairly extensive, and will slow down execution
noticeably. Calling malloc_stats or mallinfo with DEBUG set will
attempt to check every non-mmapped allocated and free chunk in the
course of computing the summmaries. (By nature, mmapped regions
cannot be checked very much automatically.)
Setting DEBUG may also be helpful if you are trying to modify
this code. The assertions in the check routines spell out in more
detail the assumptions and invariants underlying the algorithms.
Setting DEBUG does NOT provide an automated mechanism for checking
that all accesses to malloced memory stay within their
bounds. However, there are several add-ons and adaptations of this
or other mallocs available that do this.
*/
#if DEBUG_DLMALLOC
#include <assert.h>
#else
#define assert(x) ((void)0)
#endif
/*
The unsigned integer type used for comparing any two chunk sizes.
This should be at least as wide as size_t, but should not be signed.
*/
#ifndef CHUNK_SIZE_T
#define CHUNK_SIZE_T unsigned long
#endif
/*
The unsigned integer type used to hold addresses when they are are
manipulated as integers. Except that it is not defined on all
systems, intptr_t would suffice.
*/
#ifndef PTR_UINT
#define PTR_UINT unsigned long
#endif
/*
INTERNAL_SIZE_T is the word-size used for internal bookkeeping
of chunk sizes.
The default version is the same as size_t.
While not strictly necessary, it is best to define this as an
unsigned type, even if size_t is a signed type. This may avoid some
artificial size limitations on some systems.
On a 64-bit machine, you may be able to reduce malloc overhead by
defining INTERNAL_SIZE_T to be a 32 bit `unsigned int' at the
expense of not being able to handle more than 2^32 of malloced
space. If this limitation is acceptable, you are encouraged to set
this unless you are on a platform requiring 16byte alignments. In
this case the alignment requirements turn out to negate any
potential advantages of decreasing size_t word size.
Implementors: Beware of the possible combinations of:
- INTERNAL_SIZE_T might be signed or unsigned, might be 32 or 64 bits,
and might be the same width as int or as long
- size_t might have different width and signedness as INTERNAL_SIZE_T
- int and long might be 32 or 64 bits, and might be the same width
To deal with this, most comparisons and difference computations
among INTERNAL_SIZE_Ts should cast them to CHUNK_SIZE_T, being
aware of the fact that casting an unsigned int to a wider long does
not sign-extend. (This also makes checking for negative numbers
awkward.) Some of these casts result in harmless compiler warnings
on some systems.
*/
#ifndef INTERNAL_SIZE_T
#define INTERNAL_SIZE_T size_t
#endif
/* The corresponding word size */
#define SIZE_SZ (sizeof(INTERNAL_SIZE_T))
/*
MALLOC_ALIGNMENT is the minimum alignment for malloc'ed chunks.
It must be a power of two at least 2 * SIZE_SZ, even on machines
for which smaller alignments would suffice. It may be defined as
larger than this though. Note however that code and data structures
are optimized for the case of 8-byte alignment.
*/
#ifndef MALLOC_ALIGNMENT
#define MALLOC_ALIGNMENT (2 * SIZE_SZ)
#endif
/* The corresponding bit mask value */
#define MALLOC_ALIGN_MASK (MALLOC_ALIGNMENT - 1)
/*
REALLOC_ZERO_BYTES_FREES should be set if a call to
realloc with zero bytes should be the same as a call to free.
Some people think it should. Otherwise, since this malloc
returns a unique pointer for malloc(0), so does realloc(p, 0).
*/
/* #define REALLOC_ZERO_BYTES_FREES */
/*
TRIM_FASTBINS controls whether free() of a very small chunk can
immediately lead to trimming. Setting to true (1) can reduce memory
footprint, but will almost always slow down programs that use a lot
of small chunks.
Define this only if you are willing to give up some speed to more
aggressively reduce system-level memory footprint when releasing
memory in programs that use many small chunks. You can get
essentially the same effect by setting MXFAST to 0, but this can
lead to even greater slowdowns in programs using many small chunks.
TRIM_FASTBINS is an in-between compile-time option, that disables
only those chunks bordering topmost memory from being placed in
fastbins.
*/
#ifndef TRIM_FASTBINS
#define TRIM_FASTBINS 0
#endif
/*
USE_DL_PREFIX will prefix all public routines with the string 'dl'.
This is necessary when you only want to use this malloc in one part
of a program, using your regular system malloc elsewhere.
*/
/* #define USE_DL_PREFIX */
/*
Two-phase name translation.
All of the actual routines are given mangled names.
When wrappers are used, they become the public callable versions.
When DL_PREFIX is used, the callable names are prefixed.
*/
#define cALLOc Yap_dlcalloc
#define fREe Yap_dlfree
#define cFREe Yap_dlcfree
#define mALLOc Yap_dlmalloc
#define mEMALIGn Yap_dlmemalign
#define rEALLOc Yap_dlrealloc
#define vALLOc Yap_dlvalloc
#define pVALLOc Yap_dlpvalloc
#define mALLINFo Yap_dlmallinfo
#define mALLOPt Yap_dlmallopt
#define mTRIm Yap_dlmalloc_trim
#define mSTATs Yap_dlmalloc_stats
#define mUSABLe Yap_dlmalloc_usable_size
#define iCALLOc Yap_dlindependent_calloc
#define iCOMALLOc Yap_dlindependent_comalloc
/*
MALLOC_FAILURE_ACTION is the action to take before "return 0" when
malloc fails to be able to return memory, either because memory is
exhausted or because of illegal arguments.
By default, sets errno if running on STD_C platform, else does nothing.
*/
#ifndef MALLOC_FAILURE_ACTION
#if __STD_C
#define MALLOC_FAILURE_ACTION \
errno = ENOMEM;
#else
#define MALLOC_FAILURE_ACTION
#endif
#endif
/*
MORECORE-related declarations. By default, rely on sbrk
*/
#ifdef LACKS_UNISTD_H
#if !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__)
#if __STD_C
extern Void_t* sbrk(ptrdiff_t);
#else
extern Void_t* sbrk();
#endif
#endif
#endif
/*
MORECORE is the name of the routine to call to obtain more memory
from the system. See below for general guidance on writing
alternative MORECORE functions, as well as a version for WIN32 and a
sample version for pre-OSX macos.
*/
#ifndef MORECORE
#define MORECORE sbrk
#endif
/*
MORECORE_FAILURE is the value returned upon failure of MORECORE
as well as mmap. Since it cannot be an otherwise valid memory address,
and must reflect values of standard sys calls, you probably ought not
try to redefine it.
*/
#ifndef MORECORE_FAILURE
#define MORECORE_FAILURE (-1)
#endif
/*
If MORECORE_CONTIGUOUS is true, take advantage of fact that
consecutive calls to MORECORE with positive arguments always return
contiguous increasing addresses. This is true of unix sbrk. Even
if not defined, when regions happen to be contiguous, malloc will
permit allocations spanning regions obtained from different
calls. But defining this when applicable enables some stronger
consistency checks and space efficiencies.
*/
#ifndef MORECORE_CONTIGUOUS
#define MORECORE_CONTIGUOUS 1
#endif
/*
Define MORECORE_CANNOT_TRIM if your version of MORECORE
cannot release space back to the system when given negative
arguments. This is generally necessary only if you are using
a hand-crafted MORECORE function that cannot handle negative arguments.
*/
/* #define MORECORE_CANNOT_TRIM */
/*
The system page size. To the extent possible, this malloc manages
memory from the system in page-size units. Note that this value is
cached during initialization into a field of malloc_state. So even
if malloc_getpagesize is a function, it is only called once.
The following mechanics for getpagesize were adapted from bsd/gnu
getpagesize.h. If none of the system-probes here apply, a value of
4096 is used, which should be OK: If they don't apply, then using
the actual value probably doesn't impact performance.
*/
#define malloc_getpagesize Yap_page_size
#ifndef malloc_getpagesize
#ifndef LACKS_UNISTD_H
# include <unistd.h>
#endif
# ifdef _SC_PAGESIZE /* some SVR4 systems omit an underscore */
# ifndef _SC_PAGE_SIZE
# define _SC_PAGE_SIZE _SC_PAGESIZE
# endif
# endif
# ifdef _SC_PAGE_SIZE
# define malloc_getpagesize sysconf(_SC_PAGE_SIZE)
# else
# if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE)
extern size_t getpagesize();
# define malloc_getpagesize getpagesize()
# else
# ifdef WIN32 /* use supplied emulation of getpagesize */
# define malloc_getpagesize getpagesize()
# else
# ifndef LACKS_SYS_PARAM_H
# include <sys/param.h>
# endif
# ifdef EXEC_PAGESIZE
# define malloc_getpagesize EXEC_PAGESIZE
# else
# ifdef NBPG
# ifndef CLSIZE
# define malloc_getpagesize NBPG
# else
# define malloc_getpagesize (NBPG * CLSIZE)
# endif
# else
# ifdef NBPC
# define malloc_getpagesize NBPC
# else
# ifdef PAGESIZE
# define malloc_getpagesize PAGESIZE
# else /* just guess */
# define malloc_getpagesize (4096)
# endif
# endif
# endif
# endif
# endif
# endif
# endif
#endif
/*
This version of malloc supports the standard SVID/XPG mallinfo
routine that returns a struct containing usage properties and
statistics. It should work on any SVID/XPG compliant system that has
a /usr/include/malloc.h defining struct mallinfo. (If you'd like to
install such a thing yourself, cut out the preliminary declarations
as described above and below and save them in a malloc.h file. But
there's no compelling reason to bother to do this.)
The main declaration needed is the mallinfo struct that is returned
(by-copy) by mallinfo(). The SVID/XPG malloinfo struct contains a
bunch of fields that are not even meaningful in this version of
malloc. These fields are are instead filled by mallinfo() with
other numbers that might be of interest.
HAVE_USR_INCLUDE_MALLOC_H should be set if you have a
/usr/include/malloc.h file that includes a declaration of struct
mallinfo. If so, it is included; else an SVID2/XPG2 compliant
version is declared below. These must be precisely the same for
mallinfo() to work. The original SVID version of this struct,
defined on most systems with mallinfo, declares all fields as
ints. But some others define as unsigned long. If your system
defines the fields using a type of different width than listed here,
you must #include your system version and #define
HAVE_USR_INCLUDE_MALLOC_H.
*/
#if HAVE_MALLOC_H && !defined(_WIN32)
#define HAVE_USR_INCLUDE_MALLOC_H 1
#endif
#ifdef HAVE_USR_INCLUDE_MALLOC_H
#include <malloc.h>
#else
/* SVID2/XPG mallinfo structure */
struct mallinfo {
int arena; /* non-mmapped space allocated from system */
int ordblks; /* number of free chunks */
int smblks; /* number of fastbin blocks */
int hblks; /* number of mmapped regions */
int hblkhd; /* space in mmapped regions */
int usmblks; /* maximum total allocated space */
int fsmblks; /* space available in freed fastbin blocks */
int uordblks; /* total allocated space */
int fordblks; /* total free space */
int keepcost; /* top-most, releasable (via malloc_trim) space */
};
/*
SVID/XPG defines four standard parameter numbers for mallopt,
normally defined in malloc.h. Only one of these (M_MXFAST) is used
in this malloc. The others (M_NLBLKS, M_GRAIN, M_KEEP) don't apply,
so setting them has no effect. But this malloc also supports other
options in mallopt described below.
*/
#endif
/* ---------- description of public routines ------------ */
/*
malloc(size_t n)
Returns a pointer to a newly allocated chunk of at least n bytes, or null
if no space is available. Additionally, on failure, errno is
set to ENOMEM on ANSI C systems.
If n is zero, malloc returns a minumum-sized chunk. (The minimum
size is 16 bytes on most 32bit systems, and 24 or 32 bytes on 64bit
systems.) On most systems, size_t is an unsigned type, so calls
with negative arguments are interpreted as requests for huge amounts
of space, which will often fail. The maximum supported value of n
differs across systems, but is in all cases less than the maximum
representable value of a size_t.
*/
#if __STD_C
Void_t* mALLOc(size_t);
#else
Void_t* mALLOc();
#endif
/*
free(Void_t* p)
Releases the chunk of memory pointed to by p, that had been previously
allocated using malloc or a related routine such as realloc.
It has no effect if p is null. It can have arbitrary (i.e., bad!)
effects if p has already been freed.
Unless disabled (using mallopt), freeing very large spaces will
when possible, automatically trigger operations that give
back unused memory to the system, thus reducing program footprint.
*/
#if __STD_C
void fREe(Void_t*);
#else
void fREe();
#endif
/*
calloc(size_t n_elements, size_t element_size);
Returns a pointer to n_elements * element_size bytes, with all locations
set to zero.
*/
#if __STD_C
Void_t* cALLOc(size_t, size_t);
#else
Void_t* cALLOc();
#endif
/*
realloc(Void_t* p, size_t n)
Returns a pointer to a chunk of size n that contains the same data
as does chunk p up to the minimum of (n, p's size) bytes, or null
if no space is available.
The returned pointer may or may not be the same as p. The algorithm
prefers extending p when possible, otherwise it employs the
equivalent of a malloc-copy-free sequence.
If p is null, realloc is equivalent to malloc.
If space is not available, realloc returns null, errno is set (if on
ANSI) and p is NOT freed.
if n is for fewer bytes than already held by p, the newly unused
space is lopped off and freed if possible. Unless the #define
REALLOC_ZERO_BYTES_FREES is set, realloc with a size argument of
zero (re)allocates a minimum-sized chunk.
Large chunks that were internally obtained via mmap will always
be reallocated using malloc-copy-free sequences unless
the system supports MREMAP (currently only linux).
The old unix realloc convention of allowing the last-free'd chunk
to be used as an argument to realloc is not supported.
*/
#if __STD_C
Void_t* rEALLOc(Void_t*, size_t);
#else
Void_t* rEALLOc();
#endif
/*
memalign(size_t alignment, size_t n);
Returns a pointer to a newly allocated chunk of n bytes, aligned
in accord with the alignment argument.
The alignment argument should be a power of two. If the argument is
not a power of two, the nearest greater power is used.
8-byte alignment is guaranteed by normal malloc calls, so don't
bother calling memalign with an argument of 8 or less.
Overreliance on memalign is a sure way to fragment space.
*/
#if __STD_C
Void_t* mEMALIGn(size_t, size_t);
#else
Void_t* mEMALIGn();
#endif
/*
valloc(size_t n);
Equivalent to memalign(pagesize, n), where pagesize is the page
size of the system. If the pagesize is unknown, 4096 is used.
*/
#if __STD_C
Void_t* vALLOc(size_t);
#else
Void_t* vALLOc();
#endif
/*
mallopt(int parameter_number, int parameter_value)
Sets tunable parameters The format is to provide a
(parameter-number, parameter-value) pair. mallopt then sets the
corresponding parameter to the argument value if it can (i.e., so
long as the value is meaningful), and returns 1 if successful else
0. SVID/XPG/ANSI defines four standard param numbers for mallopt,
normally defined in malloc.h. Only one of these (M_MXFAST) is used
in this malloc. The others (M_NLBLKS, M_GRAIN, M_KEEP) don't apply,
so setting them has no effect. But this malloc also supports four
other options in mallopt. See below for details. Briefly, supported
parameters are as follows (listed defaults are for "typical"
configurations).
Symbol param # default allowed param values
M_MXFAST 1 64 0-80 (0 disables fastbins)
M_TRIM_THRESHOLD -1 256*1024 any (-1U disables trimming)
M_TOP_PAD -2 0 any
M_MMAP_THRESHOLD -3 256*1024 any (or 0 if no MMAP support)
M_MMAP_MAX -4 65536 any (0 disables use of mmap)
*/
#if __STD_C
int mALLOPt(int, int);
#else
int mALLOPt();
#endif
/*
mallinfo()
Returns (by copy) a struct containing various summary statistics:
arena: current total non-mmapped bytes allocated from system
ordblks: the number of free chunks
smblks: the number of fastbin blocks (i.e., small chunks that
have been freed but not use resused or consolidated)
hblks: current number of mmapped regions
hblkhd: total bytes held in mmapped regions
usmblks: the maximum total allocated space. This will be greater
than current total if trimming has occurred.
fsmblks: total bytes held in fastbin blocks
uordblks: current total allocated space (normal or mmapped)
fordblks: total free space
keepcost: the maximum number of bytes that could ideally be released
back to system via malloc_trim. ("ideally" means that
it ignores page restrictions etc.)
Because these fields are ints, but internal bookkeeping may
be kept as longs, the reported values may wrap around zero and
thus be inaccurate.
*/
#if __STD_C
struct mallinfo mALLINFo(void);
#else
struct mallinfo mALLINFo();
#endif
/*
independent_calloc(size_t n_elements, size_t element_size, Void_t* chunks[]);
independent_calloc is similar to calloc, but instead of returning a
single cleared space, it returns an array of pointers to n_elements
independent elements that can hold contents of size elem_size, each
of which starts out cleared, and can be independently freed,
realloc'ed etc. The elements are guaranteed to be adjacently
allocated (this is not guaranteed to occur with multiple callocs or
mallocs), which may also improve cache locality in some
applications.
The "chunks" argument is optional (i.e., may be null, which is
probably the most typical usage). If it is null, the returned array
is itself dynamically allocated and should also be freed when it is
no longer needed. Otherwise, the chunks array must be of at least
n_elements in length. It is filled in with the pointers to the
chunks.
In either case, independent_calloc returns this pointer array, or
null if the allocation failed. If n_elements is zero and "chunks"
is null, it returns a chunk representing an array with zero elements
(which should be freed if not wanted).
Each element must be individually freed when it is no longer
needed. If you'd like to instead be able to free all at once, you
should instead use regular calloc and assign pointers into this
space to represent elements. (In this case though, you cannot
independently free elements.)
independent_calloc simplifies and speeds up implementations of many
kinds of pools. It may also be useful when constructing large data
structures that initially have a fixed number of fixed-sized nodes,
but the number is not known at compile time, and some of the nodes
may later need to be freed. For example:
struct Node { int item; struct Node* next; };
struct Node* build_list() {
struct Node** pool;
int n = read_number_of_nodes_needed();
if (n <= 0) return 0;
pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0);
if (pool == 0) die();
// organize into a linked list...
struct Node* first = pool[0];
for (i = 0; i < n-1; ++i)
pool[i]->next = pool[i+1];
free(pool); // Can now free the array (or not, if it is needed later)
return first;
}
*/
#if __STD_C
Void_t** iCALLOc(size_t, size_t, Void_t**);
#else
Void_t** iCALLOc();
#endif
/*
independent_comalloc(size_t n_elements, size_t sizes[], Void_t* chunks[]);
independent_comalloc allocates, all at once, a set of n_elements
chunks with sizes indicated in the "sizes" array. It returns
an array of pointers to these elements, each of which can be
independently freed, realloc'ed etc. The elements are guaranteed to
be adjacently allocated (this is not guaranteed to occur with
multiple callocs or mallocs), which may also improve cache locality
in some applications.
The "chunks" argument is optional (i.e., may be null). If it is null
the returned array is itself dynamically allocated and should also
be freed when it is no longer needed. Otherwise, the chunks array
must be of at least n_elements in length. It is filled in with the
pointers to the chunks.
In either case, independent_comalloc returns this pointer array, or
null if the allocation failed. If n_elements is zero and chunks is
null, it returns a chunk representing an array with zero elements
(which should be freed if not wanted).
Each element must be individually freed when it is no longer
needed. If you'd like to instead be able to free all at once, you
should instead use a single regular malloc, and assign pointers at
particular offsets in the aggregate space. (In this case though, you
cannot independently free elements.)
independent_comallac differs from independent_calloc in that each
element may have a different size, and also that it does not
automatically clear elements.
independent_comalloc can be used to speed up allocation in cases
where several structs or objects must always be allocated at the
same time. For example:
struct Head { ... }
struct Foot { ... }
void send_message(char* msg) {
int msglen = strlen(msg);
size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
void* chunks[3];
if (independent_comalloc(3, sizes, chunks) == 0)
die();
struct Head* head = (struct Head*)(chunks[0]);
char* body = (char*)(chunks[1]);
struct Foot* foot = (struct Foot*)(chunks[2]);
// ...
}
In general though, independent_comalloc is worth using only for
larger values of n_elements. For small values, you probably won't
detect enough difference from series of malloc calls to bother.
Overuse of independent_comalloc can increase overall memory usage,
since it cannot reuse existing noncontiguous small chunks that
might be available for some of the elements.
*/
#if __STD_C
Void_t** iCOMALLOc(size_t, size_t*, Void_t**);
#else
Void_t** iCOMALLOc();
#endif
/*
pvalloc(size_t n);
Equivalent to valloc(minimum-page-that-holds(n)), that is,
round up n to nearest pagesize.
*/
#if __STD_C
Void_t* pVALLOc(size_t);
#else
Void_t* pVALLOc();
#endif
/*
cfree(Void_t* p);
Equivalent to free(p).
cfree is needed/defined on some systems that pair it with calloc,
for odd historical reasons (such as: cfree is used in example
code in the first edition of K&R).
*/
#if __STD_C
void cFREe(Void_t*);
#else
void cFREe();
#endif
/*
malloc_trim(size_t pad);
If possible, gives memory back to the system (via negative
arguments to sbrk) if there is unused memory at the `high' end of
the malloc pool. You can call this after freeing large blocks of
memory to potentially reduce the system-level memory requirements
of a program. However, it cannot guarantee to reduce memory. Under
some allocation patterns, some large free blocks of memory will be
locked between two used chunks, so they cannot be given back to
the system.
The `pad' argument to malloc_trim represents the amount of free
trailing space to leave untrimmed. If this argument is zero,
only the minimum amount of memory to maintain internal data
structures will be left (one page or less). Non-zero arguments
can be supplied to maintain enough trailing space to service
future expected allocations without having to re-obtain memory
from the system.
Malloc_trim returns 1 if it actually released any memory, else 0.
On systems that do not support "negative sbrks", it will always
rreturn 0.
*/
#if __STD_C
int mTRIm(size_t);
#else
int mTRIm();
#endif
/*
malloc_usable_size(Void_t* p);
Returns the number of bytes you can actually use in
an allocated chunk, which may be more than you requested (although
often not) due to alignment and minimum size constraints.
You can use this many bytes without worrying about
overwriting other allocated objects. This is not a particularly great
programming practice. malloc_usable_size can be more useful in
debugging and assertions, for example:
p = malloc(n);
assert(malloc_usable_size(p) >= 256);
*/
#if __STD_C
size_t mUSABLe(Void_t*);
#else
size_t mUSABLe();
#endif
/*
malloc_stats();
Prints on stderr the amount of space obtained from the system (both
via sbrk and mmap), the maximum amount (which may be more than
current if malloc_trim and/or munmap got called), and the current
number of bytes allocated via malloc (or realloc, etc) but not yet
freed. Note that this is the number of bytes allocated, not the
number requested. It will be larger than the number requested
because of alignment and bookkeeping overhead. Because it includes
alignment wastage as being in use, this figure may be greater than
zero even when no user-level chunks are allocated.
The reported current and maximum system memory can be inaccurate if
a program makes other calls to system memory allocation functions
(normally sbrk) outside of malloc.
malloc_stats prints only the most commonly interesting statistics.
More information can be obtained by calling mallinfo.
*/
#if __STD_C
void mSTATs(void);
#else
void mSTATs();
#endif
/* mallopt tuning options */
/*
M_MXFAST is the maximum request size used for "fastbins", special bins
that hold returned chunks without consolidating their spaces. This
enables future requests for chunks of the same size to be handled
very quickly, but can increase fragmentation, and thus increase the
overall memory footprint of a program.
This malloc manages fastbins very conservatively yet still
efficiently, so fragmentation is rarely a problem for values less
than or equal to the default. The maximum supported value of MXFAST
is 80. You wouldn't want it any higher than this anyway. Fastbins
are designed especially for use with many small structs, objects or
strings -- the default handles structs/objects/arrays with sizes up
to 16 4byte fields, or small strings representing words, tokens,
etc. Using fastbins for larger objects normally worsens
fragmentation without improving speed.
M_MXFAST is set in REQUEST size units. It is internally used in
chunksize units, which adds padding and alignment. You can reduce
M_MXFAST to 0 to disable all use of fastbins. This causes the malloc
algorithm to be a closer approximation of fifo-best-fit in all cases,
not just for larger requests, but will generally cause it to be
slower.
*/
/* M_MXFAST is a standard SVID/XPG tuning option, usually listed in malloc.h */
#ifndef M_MXFAST
#define M_MXFAST 1
#endif
#ifndef DEFAULT_MXFAST
#define DEFAULT_MXFAST 64
#endif
/*
M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
to keep before releasing via malloc_trim in free().
Automatic trimming is mainly useful in long-lived programs.
Because trimming via sbrk can be slow on some systems, and can
sometimes be wasteful (in cases where programs immediately
afterward allocate more large chunks) the value should be high
enough so that your overall system performance would improve by
releasing this much memory.
The trim threshold and the mmap control parameters (see below)
can be traded off with one another. Trimming and mmapping are
two different ways of releasing unused memory back to the
system. Between these two, it is often possible to keep
system-level demands of a long-lived program down to a bare
minimum. For example, in one test suite of sessions measuring
the XF86 X server on Linux, using a trim threshold of 128K and a
mmap threshold of 192K led to near-minimal long term resource
consumption.
If you are using this malloc in a long-lived program, it should
pay to experiment with these values. As a rough guide, you
might set to a value close to the average size of a process
(program) running on your system. Releasing this much memory
would allow such a process to run in memory. Generally, it's
worth it to tune for trimming rather tham memory mapping when a
program undergoes phases where several large chunks are
allocated and released in ways that can reuse each other's
storage, perhaps mixed with phases where there are no such
chunks at all. And in well-behaved long-lived programs,
controlling release of large blocks via trimming versus mapping
is usually faster.
However, in most programs, these parameters serve mainly as
protection against the system-level effects of carrying around
massive amounts of unneeded memory. Since frequent calls to
sbrk, mmap, and munmap otherwise degrade performance, the default
parameters are set to relatively high values that serve only as
safeguards.
The trim value must be greater than page size to have any useful
effect. To disable trimming completely, you can set to
(unsigned long)(-1)
Trim settings interact with fastbin (MXFAST) settings: Unless
TRIM_FASTBINS is defined, automatic trimming never takes place upon
freeing a chunk with size less than or equal to MXFAST. Trimming is
instead delayed until subsequent freeing of larger chunks. However,
you can still force an attempted trim by calling malloc_trim.
Also, trimming is not generally possible in cases where
the main arena is obtained via mmap.
Note that the trick some people use of mallocing a huge space and
then freeing it at program startup, in an attempt to reserve system
memory, doesn't have the intended effect under automatic trimming,
since that memory will immediately be returned to the system.
*/
#define M_TRIM_THRESHOLD -1
#ifndef DEFAULT_TRIM_THRESHOLD
#define DEFAULT_TRIM_THRESHOLD (256 * 1024)
#endif
/*
M_TOP_PAD is the amount of extra `padding' space to allocate or
retain whenever sbrk is called. It is used in two ways internally:
* When sbrk is called to extend the top of the arena to satisfy
a new malloc request, this much padding is added to the sbrk
request.
* When malloc_trim is called automatically from free(),
it is used as the `pad' argument.
In both cases, the actual amount of padding is rounded
so that the end of the arena is always a system page boundary.
The main reason for using padding is to avoid calling sbrk so
often. Having even a small pad greatly reduces the likelihood
that nearly every malloc request during program start-up (or
after trimming) will invoke sbrk, which needlessly wastes
time.
Automatic rounding-up to page-size units is normally sufficient
to avoid measurable overhead, so the default is 0. However, in
systems where sbrk is relatively slow, it can pay to increase
this value, at the expense of carrying around more memory than
the program needs.
*/
#define M_TOP_PAD -2
#ifndef DEFAULT_TOP_PAD
#define DEFAULT_TOP_PAD (0)
#endif
#ifdef __cplusplus
}; /* end of extern "C" */
#endif
/*
----------------------- Chunk representations -----------------------
*/
/*
This struct declaration is misleading (but accurate and necessary).
It declares a "view" into memory allowing access to necessary
fields at known offsets from a given base. See explanation below.
*/
struct malloc_chunk {
INTERNAL_SIZE_T prev_size; /* Size of previous chunk (if free). */
INTERNAL_SIZE_T size; /* Size in bytes, including overhead. */
struct malloc_chunk* fd; /* double links -- used only if free. */
struct malloc_chunk* bk;
};
typedef struct malloc_chunk* mchunkptr;
/*
malloc_chunk details:
(The following includes lightly edited explanations by Colin Plumb.)
Chunks of memory are maintained using a `boundary tag' method as
described in e.g., Knuth or Standish. (See the paper by Paul
Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a
survey of such techniques.) Sizes of free chunks are stored both
in the front of each chunk and at the end. This makes
consolidating fragmented chunks into bigger chunks very fast. The
size fields also hold bits representing whether chunks are free or
in use.
An allocated chunk looks like this:
chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of previous chunk, if allocated | |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of chunk, in bytes |P|
mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| User data starts here... .
. .
. (malloc_usable_space() bytes) .
. |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of chunk |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Where "chunk" is the front of the chunk for the purpose of most of
the malloc code, but "mem" is the pointer that is returned to the
user. "Nextchunk" is the beginning of the next contiguous chunk.
Chunks always begin on even word boundries, so the mem portion
(which is returned to the user) is also on an even word boundary, and
thus at least double-word aligned.
Free chunks are stored in circular doubly-linked lists, and look like this:
chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of previous chunk |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
`head:' | Size of chunk, in bytes |P|
mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Forward pointer to next chunk in list |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Back pointer to previous chunk in list |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Unused space (may be 0 bytes long) .
. .
. |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
`foot:' | Size of chunk, in bytes |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The P (PREV_INUSE) bit, stored in the unused low-order bit of the
chunk size (which is always a multiple of two words), is an in-use
bit for the *previous* chunk. If that bit is *clear*, then the
word before the current chunk size contains the previous chunk
size, and can be used to find the front of the previous chunk.
The very first chunk allocated always has this bit set,
preventing access to non-existent (or non-owned) memory. If
prev_inuse is set for any given chunk, then you CANNOT determine
the size of the previous chunk, and might even get a memory
addressing fault when trying to do so.
Note that the `foot' of the current chunk is actually represented
as the prev_size of the NEXT chunk. This makes it easier to
deal with alignments etc but can be very confusing when trying
to extend or adapt this code.
The two exceptions to all this are
1. The special chunk `top' doesn't bother using the
trailing size field since there is no next contiguous chunk
that would have to index off it. After initialization, `top'
is forced to always exist. If it would become less than
MINSIZE bytes long, it is replenished.
2. Chunks allocated via mmap, which have the second-lowest-order
bit (IS_MMAPPED) set in their size fields. Because they are
allocated one-by-one, each must contain its own trailing size field.
*/
/*
---------- Size and alignment checks and conversions ----------
*/
/* conversion from malloc headers to user pointers, and back */
#define chunk2mem(p) ((Void_t*)((char*)(p) + 2*SIZE_SZ))
#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*SIZE_SZ))
/* The smallest possible chunk */
#define MIN_CHUNK_SIZE (sizeof(struct malloc_chunk))
/* The smallest size we can malloc is an aligned minimal chunk */
#define MINSIZE \
(CHUNK_SIZE_T)(((MIN_CHUNK_SIZE+MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK))
/* Check if m has acceptable alignment */
#define aligned_OK(m) (((PTR_UINT)((m)) & (MALLOC_ALIGN_MASK)) == 0)
/*
Check if a request is so large that it would wrap around zero when
padded and aligned. To simplify some other code, the bound is made
low enough so that adding MINSIZE will also not wrap around sero.
*/
#define REQUEST_OUT_OF_RANGE(req) \
((CHUNK_SIZE_T)(req) >= \
(CHUNK_SIZE_T)(INTERNAL_SIZE_T)(-2 * MINSIZE))
/* pad request bytes into a usable size -- internal version */
#define request2size(req) \
(((req) + SIZE_SZ + MALLOC_ALIGN_MASK < MINSIZE) ? \
MINSIZE : \
((req) + SIZE_SZ + MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK)
/* Same, except also perform argument check */
#define checked_request2size(req, sz) \
if (REQUEST_OUT_OF_RANGE(req)) { \
MALLOC_FAILURE_ACTION; \
return 0; \
} \
(sz) = request2size(req);
/*
--------------- Physical chunk operations ---------------
*/
/* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */
#define PREV_INUSE 0x1
/* extract inuse bit of previous chunk */
#define prev_inuse(p) ((p)->size & PREV_INUSE)
/* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */
#define IS_MMAPPED 0x2
/* check for mmap()'ed chunk */
#define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED)
/*
Bits to mask off when extracting size
Note: IS_MMAPPED is intentionally not masked off from size field in
macros for which mmapped chunks should never be seen. This should
cause helpful core dumps to occur if it is tried by accident by
people extending or adapting this malloc.
*/
#define SIZE_BITS (PREV_INUSE|IS_MMAPPED)
/* Get size, ignoring use bits */
#define chunksize(p) ((p)->size & ~(SIZE_BITS))
/* Ptr to next physical malloc_chunk. */
#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~PREV_INUSE) ))
/* Ptr to previous physical malloc_chunk */
#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))
/* Treat space at ptr + offset as a chunk */
#define chunk_at_offset(p, s) ((mchunkptr)(((char*)(p)) + (s)))
/* extract p's inuse bit */
#define inuse(p)\
((((mchunkptr)(((char*)(p))+((p)->size & ~PREV_INUSE)))->size) & PREV_INUSE)
/* set/clear chunk as being inuse without otherwise disturbing */
#define set_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size |= PREV_INUSE
#define clear_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size &= ~(PREV_INUSE)
/* check/set/clear inuse bits in known places */
#define inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)
#define set_inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)
#define clear_inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))
/* Set size at head, without disturbing its use bit */
#define set_head_size(p, s) ((p)->size = (((p)->size & PREV_INUSE) | (s)))
/* Set size/use field */
#define set_head(p, s) ((p)->size = (s))
/* Set size at footer (only when chunk is not in use) */
#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))
/*
-------------------- Internal data structures --------------------
All internal state is held in an instance of malloc_state defined
below. There are no other static variables, except in two optional
cases:
* If USE_MALLOC_LOCK is defined, the mALLOC_MUTEx declared above.
* If HAVE_MMAP is true, but mmap doesn't support
MAP_ANONYMOUS, a dummy file descriptor for mmap.
Beware of lots of tricks that minimize the total bookkeeping space
requirements. The result is a little over 1K bytes (for 4byte
pointers and size_t.)
*/
/*
Bins
An array of bin headers for free chunks. Each bin is doubly
linked. The bins are approximately proportionally (log) spaced.
There are a lot of these bins (128). This may look excessive, but
works very well in practice. Most bins hold sizes that are
unusual as malloc request sizes, but are more usual for fragments
and consolidated sets of chunks, which is what these bins hold, so
they can be found quickly. All procedures maintain the invariant
that no consolidated chunk physically borders another one, so each
chunk in a list is known to be preceeded and followed by either
inuse chunks or the ends of memory.
Chunks in bins are kept in size order, with ties going to the
approximately least recently used chunk. Ordering isn't needed
for the small bins, which all contain the same-sized chunks, but
facilitates best-fit allocation for larger chunks. These lists
are just sequential. Keeping them in order almost never requires
enough traversal to warrant using fancier ordered data
structures.
Chunks of the same size are linked with the most
recently freed at the front, and allocations are taken from the
back. This results in LRU (FIFO) allocation order, which tends
to give each chunk an equal opportunity to be consolidated with
adjacent freed chunks, resulting in larger free chunks and less
fragmentation.
To simplify use in double-linked lists, each bin header acts
as a malloc_chunk. This avoids special-casing for headers.
But to conserve space and improve locality, we allocate
only the fd/bk pointers of bins, and then use repositioning tricks
to treat these as the fields of a malloc_chunk*.
*/
typedef struct malloc_chunk* mbinptr;
/* addressing -- note that bin_at(0) does not exist */
#define bin_at(m, i) ((mbinptr)((char*)&((m)->bins[(i)<<1]) - (SIZE_SZ<<1)))
/* analog of ++bin */
#define next_bin(b) ((mbinptr)((char*)(b) + (sizeof(mchunkptr)<<1)))
/* Reminders about list directionality within bins */
#define first(b) ((b)->fd)
#define last(b) ((b)->bk)
/* Take a chunk off a bin list */
#define dl_unlink(P, BK, FD) { \
FD = P->fd; \
BK = P->bk; \
FD->bk = BK; \
BK->fd = FD; \
}
/*
Indexing
Bins for sizes < 512 bytes contain chunks of all the same size, spaced
8 bytes apart. Larger bins are approximately logarithmically spaced:
64 bins of size 8
32 bins of size 64
16 bins of size 512
8 bins of size 4096
4 bins of size 32768
2 bins of size 262144
1 bin of size what's left
The bins top out around 1MB because we expect to service large
requests via mmap.
*/
#define NBINS 96
#define NSMALLBINS 32
#define SMALLBIN_WIDTH 8
#define MIN_LARGE_SIZE 256
#define in_smallbin_range(sz) \
((CHUNK_SIZE_T)(sz) < (CHUNK_SIZE_T)MIN_LARGE_SIZE)
#define smallbin_index(sz) (((unsigned)(sz)) >> 3)
/*
----------- Internal state representation and initialization -----------
*/
/*
Binmap
To help compensate for the large number of bins, a one-level index
structure is used for bin-by-bin searching. `binmap' is a
bitvector recording whether bins are definitely empty so they can
be skipped over during during traversals. The bits are NOT always
cleared as soon as bins are empty, but instead only
when they are noticed to be empty during traversal in malloc.
*/
/* Conservatively use 32 bits per map word, even if on 64bit system */
#define BINMAPSHIFT 5
#define BITSPERMAP (1U << BINMAPSHIFT)
#define BINMAPSIZE (NBINS / BITSPERMAP)
/*
Fastbins
An array of lists holding recently freed small chunks. Fastbins
are not doubly linked. It is faster to single-link them, and
since chunks are never removed from the middles of these lists,
double linking is not necessary. Also, unlike regular bins, they
are not even processed in FIFO order (they use faster LIFO) since
ordering doesn't much matter in the transient contexts in which
fastbins are normally used.
Chunks in fastbins keep their inuse bit set, so they cannot
be consolidated with other free chunks. malloc_consolidate
releases all chunks in fastbins and consolidates them with
other free chunks.
*/
typedef struct malloc_chunk* mfastbinptr;
/* The maximum fastbin request size we support */
#define MAX_FAST_SIZE 80
/* offset 2 to use otherwise unindexable first 2 bins */
#define fastbin_index(sz) ((((unsigned int)(sz)) >> 3) - 2)
#define NFASTBINS (fastbin_index(request2size(MAX_FAST_SIZE))+1)
struct malloc_state {
/* The maximum chunk size to be eligible for fastbin */
INTERNAL_SIZE_T max_fast; /* low 2 bits used as flags */
/* Fastbins */
mfastbinptr fastbins[NFASTBINS];
/* Base of the topmost chunk -- not otherwise kept in a bin */
mchunkptr top;
/* The remainder from the most recent split of a small request */
mchunkptr last_remainder;
/* Normal bins packed as described above */
mchunkptr bins[NBINS * 2];
/* Bitmap of bins. Trailing zero map handles cases of largest binned size */
unsigned int binmap[BINMAPSIZE+1];
/* Tunable parameters */
CHUNK_SIZE_T trim_threshold;
INTERNAL_SIZE_T top_pad;
INTERNAL_SIZE_T mmap_threshold;
/* Cache malloc_getpagesize */
unsigned int pagesize;
/* Track properties of MORECORE */
unsigned int morecore_properties;
/* Statistics */
INTERNAL_SIZE_T mmapped_mem;
INTERNAL_SIZE_T sbrked_mem;
INTERNAL_SIZE_T max_sbrked_mem;
INTERNAL_SIZE_T max_mmapped_mem;
INTERNAL_SIZE_T max_total_mem;
};
typedef struct malloc_state *mstate;
#endif /* USE_DL_MALLOC */