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			1877 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			1877 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								# Redis configuration file example.
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								#
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								# Note that in order to read the configuration file, Redis must be
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								# started with the file path as first argument:
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								#
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								# ./redis-server /path/to/redis.conf
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								# Note on units: when memory size is needed, it is possible to specify
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								# it in the usual form of 1k 5GB 4M and so forth:
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								#
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								# 1k => 1000 bytes
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								# 1kb => 1024 bytes
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								# 1m => 1000000 bytes
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								# 1mb => 1024*1024 bytes
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								# 1g => 1000000000 bytes
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								# 1gb => 1024*1024*1024 bytes
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								#
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								# units are case insensitive so 1GB 1Gb 1gB are all the same.
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								################################## INCLUDES ###################################
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								# Include one or more other config files here.  This is useful if you
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								# have a standard template that goes to all Redis servers but also need
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								# to customize a few per-server settings.  Include files can include
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								# other files, so use this wisely.
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								#
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								# Note that option "include" won't be rewritten by command "CONFIG REWRITE"
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								# from admin or Redis Sentinel. Since Redis always uses the last processed
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								# line as value of a configuration directive, you'd better put includes
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								# at the beginning of this file to avoid overwriting config change at runtime.
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								#
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								# If instead you are interested in using includes to override configuration
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								# options, it is better to use include as the last line.
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								#
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								# include /path/to/local.conf
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								# include /path/to/other.conf
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								################################## MODULES #####################################
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								# Load modules at startup. If the server is not able to load modules
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								# it will abort. It is possible to use multiple loadmodule directives.
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								#
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								# loadmodule /path/to/my_module.so
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								# loadmodule /path/to/other_module.so
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								################################## NETWORK #####################################
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								# By default, if no "bind" configuration directive is specified, Redis listens
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								# for connections from all available network interfaces on the host machine.
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								# It is possible to listen to just one or multiple selected interfaces using
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								# the "bind" configuration directive, followed by one or more IP addresses.
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								#
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								# Examples:
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								#
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								# bind 192.168.1.100 10.0.0.1
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								# bind 127.0.0.1 ::1
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								#
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								# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
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								# internet, binding to all the interfaces is dangerous and will expose the
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								# instance to everybody on the internet. So by default we uncomment the
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								# following bind directive, that will force Redis to listen only on the
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								# IPv4 loopback interface address (this means Redis will only be able to
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								# accept client connections from the same host that it is running on).
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								#
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								# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
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								# JUST COMMENT OUT THE FOLLOWING LINE.
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								# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								bind redis 127.0.0.1
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								# Protected mode is a layer of security protection, in order to avoid that
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								# Redis instances left open on the internet are accessed and exploited.
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								#
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								# When protected mode is on and if:
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								#
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								# 1) The server is not binding explicitly to a set of addresses using the
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								#    "bind" directive.
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								# 2) No password is configured.
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								#
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								# The server only accepts connections from clients connecting from the
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								# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
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								# sockets.
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								#
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								# By default protected mode is enabled. You should disable it only if
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								# you are sure you want clients from other hosts to connect to Redis
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								# even if no authentication is configured, nor a specific set of interfaces
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								# are explicitly listed using the "bind" directive.
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								protected-mode yes
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								# Accept connections on the specified port, default is 6379 (IANA #815344).
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								# If port 0 is specified Redis will not listen on a TCP socket.
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								port 6379
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								# TCP listen() backlog.
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								#
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								# In high requests-per-second environments you need a high backlog in order
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								# to avoid slow clients connection issues. Note that the Linux kernel
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								# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
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								# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
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								# in order to get the desired effect.
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								tcp-backlog 511
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								# Unix socket.
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								#
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								# Specify the path for the Unix socket that will be used to listen for
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								# incoming connections. There is no default, so Redis will not listen
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								# on a unix socket when not specified.
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								#
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								# unixsocket /tmp/redis.sock
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								# unixsocketperm 700
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								# Close the connection after a client is idle for N seconds (0 to disable)
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								timeout 0
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								# TCP keepalive.
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								#
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								# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
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								# of communication. This is useful for two reasons:
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								#
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								# 1) Detect dead peers.
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								# 2) Force network equipment in the middle to consider the connection to be
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								#    alive.
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								#
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								# On Linux, the specified value (in seconds) is the period used to send ACKs.
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								# Note that to close the connection the double of the time is needed.
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								# On other kernels the period depends on the kernel configuration.
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								#
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								# A reasonable value for this option is 300 seconds, which is the new
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								# Redis default starting with Redis 3.2.1.
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								tcp-keepalive 300
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								################################# TLS/SSL #####################################
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								# By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration
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								# directive can be used to define TLS-listening ports. To enable TLS on the
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								# default port, use:
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								#
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								# port 0
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								# tls-port 6379
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								# Configure a X.509 certificate and private key to use for authenticating the
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								# server to connected clients, masters or cluster peers.  These files should be
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								# PEM formatted.
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								#
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								# tls-cert-file redis.crt 
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								# tls-key-file redis.key
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								# Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange:
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								#
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								# tls-dh-params-file redis.dh
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								# Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL
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								# clients and peers.  Redis requires an explicit configuration of at least one
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								# of these, and will not implicitly use the system wide configuration.
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								#
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								# tls-ca-cert-file ca.crt
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								# tls-ca-cert-dir /etc/ssl/certs
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								# By default, clients (including replica servers) on a TLS port are required
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								# to authenticate using valid client side certificates.
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								#
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								# If "no" is specified, client certificates are not required and not accepted.
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								# If "optional" is specified, client certificates are accepted and must be
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								# valid if provided, but are not required.
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								#
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								# tls-auth-clients no
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								# tls-auth-clients optional
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								# By default, a Redis replica does not attempt to establish a TLS connection
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								# with its master.
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								#
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								# Use the following directive to enable TLS on replication links.
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								#
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								# tls-replication yes
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								# By default, the Redis Cluster bus uses a plain TCP connection. To enable
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								# TLS for the bus protocol, use the following directive:
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								#
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								# tls-cluster yes
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								# Explicitly specify TLS versions to support. Allowed values are case insensitive
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								# and include "TLSv1", "TLSv1.1", "TLSv1.2", "TLSv1.3" (OpenSSL >= 1.1.1) or
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								# any combination. To enable only TLSv1.2 and TLSv1.3, use:
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								#
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								# tls-protocols "TLSv1.2 TLSv1.3"
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								# Configure allowed ciphers.  See the ciphers(1ssl) manpage for more information
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								# about the syntax of this string.
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								#
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								# Note: this configuration applies only to <= TLSv1.2.
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								#
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								# tls-ciphers DEFAULT:!MEDIUM
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								# Configure allowed TLSv1.3 ciphersuites.  See the ciphers(1ssl) manpage for more
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								# information about the syntax of this string, and specifically for TLSv1.3
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								# ciphersuites.
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								#
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								# tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256
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								# When choosing a cipher, use the server's preference instead of the client
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								# preference. By default, the server follows the client's preference.
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								#
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								# tls-prefer-server-ciphers yes
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								# By default, TLS session caching is enabled to allow faster and less expensive
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								# reconnections by clients that support it. Use the following directive to disable
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								# caching.
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								#
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								# tls-session-caching no
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								# Change the default number of TLS sessions cached. A zero value sets the cache
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								# to unlimited size. The default size is 20480.
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								#
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								# tls-session-cache-size 5000
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								# Change the default timeout of cached TLS sessions. The default timeout is 300
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								# seconds.
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								#
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								# tls-session-cache-timeout 60
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								################################# GENERAL #####################################
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								# By default Redis does not run as a daemon. Use 'yes' if you need it.
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								# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
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								daemonize no
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								# If you run Redis from upstart or systemd, Redis can interact with your
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								# supervision tree. Options:
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								#   supervised no      - no supervision interaction
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								#   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
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								#                        requires "expect stop" in your upstart job config
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								#   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
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								#   supervised auto    - detect upstart or systemd method based on
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								#                        UPSTART_JOB or NOTIFY_SOCKET environment variables
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								# Note: these supervision methods only signal "process is ready."
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								#       They do not enable continuous pings back to your supervisor.
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								supervised no
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								# If a pid file is specified, Redis writes it where specified at startup
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								# and removes it at exit.
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								#
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						||
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								 | 
							
								# When the server runs non daemonized, no pid file is created if none is
							 | 
						||
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								# specified in the configuration. When the server is daemonized, the pid file
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								# is used even if not specified, defaulting to "/var/run/redis.pid".
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						||
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								 | 
							
								#
							 | 
						||
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								 | 
							
								# Creating a pid file is best effort: if Redis is not able to create it
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						||
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								 | 
							
								# nothing bad happens, the server will start and run normally.
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						||
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								 | 
							
								pidfile /var/run/redis_6379.pid
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						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Specify the server verbosity level.
							 | 
						||
| 
								 | 
							
								# This can be one of:
							 | 
						||
| 
								 | 
							
								# debug (a lot of information, useful for development/testing)
							 | 
						||
| 
								 | 
							
								# verbose (many rarely useful info, but not a mess like the debug level)
							 | 
						||
| 
								 | 
							
								# notice (moderately verbose, what you want in production probably)
							 | 
						||
| 
								 | 
							
								# warning (only very important / critical messages are logged)
							 | 
						||
| 
								 | 
							
								loglevel notice
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Specify the log file name. Also the empty string can be used to force
							 | 
						||
| 
								 | 
							
								# Redis to log on the standard output. Note that if you use standard
							 | 
						||
| 
								 | 
							
								# output for logging but daemonize, logs will be sent to /dev/null
							 | 
						||
| 
								 | 
							
								logfile ""
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# To enable logging to the system logger, just set 'syslog-enabled' to yes,
							 | 
						||
| 
								 | 
							
								# and optionally update the other syslog parameters to suit your needs.
							 | 
						||
| 
								 | 
							
								# syslog-enabled no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Specify the syslog identity.
							 | 
						||
| 
								 | 
							
								# syslog-ident redis
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
							 | 
						||
| 
								 | 
							
								# syslog-facility local0
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Set the number of databases. The default database is DB 0, you can select
							 | 
						||
| 
								 | 
							
								# a different one on a per-connection basis using SELECT <dbid> where
							 | 
						||
| 
								 | 
							
								# dbid is a number between 0 and 'databases'-1
							 | 
						||
| 
								 | 
							
								databases 1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# By default Redis shows an ASCII art logo only when started to log to the
							 | 
						||
| 
								 | 
							
								# standard output and if the standard output is a TTY. Basically this means
							 | 
						||
| 
								 | 
							
								# that normally a logo is displayed only in interactive sessions.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However it is possible to force the pre-4.0 behavior and always show a
							 | 
						||
| 
								 | 
							
								# ASCII art logo in startup logs by setting the following option to yes.
							 | 
						||
| 
								 | 
							
								always-show-logo yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################ SNAPSHOTTING  ################################
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Save the DB on disk:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   save <seconds> <changes>
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   Will save the DB if both the given number of seconds and the given
							 | 
						||
| 
								 | 
							
								#   number of write operations against the DB occurred.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   In the example below the behavior will be to save:
							 | 
						||
| 
								 | 
							
								#   after 900 sec (15 min) if at least 1 key changed
							 | 
						||
| 
								 | 
							
								#   after 300 sec (5 min) if at least 10 keys changed
							 | 
						||
| 
								 | 
							
								#   after 60 sec if at least 10000 keys changed
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   Note: you can disable saving completely by commenting out all "save" lines.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   It is also possible to remove all the previously configured save
							 | 
						||
| 
								 | 
							
								#   points by adding a save directive with a single empty string argument
							 | 
						||
| 
								 | 
							
								#   like in the following example:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   save ""
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								save 900 1
							 | 
						||
| 
								 | 
							
								save 300 10
							 | 
						||
| 
								 | 
							
								save 60 10000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# By default Redis will stop accepting writes if RDB snapshots are enabled
							 | 
						||
| 
								 | 
							
								# (at least one save point) and the latest background save failed.
							 | 
						||
| 
								 | 
							
								# This will make the user aware (in a hard way) that data is not persisting
							 | 
						||
| 
								 | 
							
								# on disk properly, otherwise chances are that no one will notice and some
							 | 
						||
| 
								 | 
							
								# disaster will happen.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If the background saving process will start working again Redis will
							 | 
						||
| 
								 | 
							
								# automatically allow writes again.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However if you have setup your proper monitoring of the Redis server
							 | 
						||
| 
								 | 
							
								# and persistence, you may want to disable this feature so that Redis will
							 | 
						||
| 
								 | 
							
								# continue to work as usual even if there are problems with disk,
							 | 
						||
| 
								 | 
							
								# permissions, and so forth.
							 | 
						||
| 
								 | 
							
								stop-writes-on-bgsave-error yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Compress string objects using LZF when dump .rdb databases?
							 | 
						||
| 
								 | 
							
								# By default compression is enabled as it's almost always a win.
							 | 
						||
| 
								 | 
							
								# If you want to save some CPU in the saving child set it to 'no' but
							 | 
						||
| 
								 | 
							
								# the dataset will likely be bigger if you have compressible values or keys.
							 | 
						||
| 
								 | 
							
								rdbcompression yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
							 | 
						||
| 
								 | 
							
								# This makes the format more resistant to corruption but there is a performance
							 | 
						||
| 
								 | 
							
								# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
							 | 
						||
| 
								 | 
							
								# for maximum performances.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# RDB files created with checksum disabled have a checksum of zero that will
							 | 
						||
| 
								 | 
							
								# tell the loading code to skip the check.
							 | 
						||
| 
								 | 
							
								rdbchecksum yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The filename where to dump the DB
							 | 
						||
| 
								 | 
							
								dbfilename dump.rdb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Remove RDB files used by replication in instances without persistence
							 | 
						||
| 
								 | 
							
								# enabled. By default this option is disabled, however there are environments
							 | 
						||
| 
								 | 
							
								# where for regulations or other security concerns, RDB files persisted on
							 | 
						||
| 
								 | 
							
								# disk by masters in order to feed replicas, or stored on disk by replicas
							 | 
						||
| 
								 | 
							
								# in order to load them for the initial synchronization, should be deleted
							 | 
						||
| 
								 | 
							
								# ASAP. Note that this option ONLY WORKS in instances that have both AOF
							 | 
						||
| 
								 | 
							
								# and RDB persistence disabled, otherwise is completely ignored.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# An alternative (and sometimes better) way to obtain the same effect is
							 | 
						||
| 
								 | 
							
								# to use diskless replication on both master and replicas instances. However
							 | 
						||
| 
								 | 
							
								# in the case of replicas, diskless is not always an option.
							 | 
						||
| 
								 | 
							
								rdb-del-sync-files no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The working directory.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The DB will be written inside this directory, with the filename specified
							 | 
						||
| 
								 | 
							
								# above using the 'dbfilename' configuration directive.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The Append Only File will also be created inside this directory.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that you must specify a directory here, not a file name.
							 | 
						||
| 
								 | 
							
								dir ./
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################# REPLICATION #################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Master-Replica replication. Use replicaof to make a Redis instance a copy of
							 | 
						||
| 
								 | 
							
								# another Redis server. A few things to understand ASAP about Redis replication.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   +------------------+      +---------------+
							 | 
						||
| 
								 | 
							
								#   |      Master      | ---> |    Replica    |
							 | 
						||
| 
								 | 
							
								#   | (receive writes) |      |  (exact copy) |
							 | 
						||
| 
								 | 
							
								#   +------------------+      +---------------+
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) Redis replication is asynchronous, but you can configure a master to
							 | 
						||
| 
								 | 
							
								#    stop accepting writes if it appears to be not connected with at least
							 | 
						||
| 
								 | 
							
								#    a given number of replicas.
							 | 
						||
| 
								 | 
							
								# 2) Redis replicas are able to perform a partial resynchronization with the
							 | 
						||
| 
								 | 
							
								#    master if the replication link is lost for a relatively small amount of
							 | 
						||
| 
								 | 
							
								#    time. You may want to configure the replication backlog size (see the next
							 | 
						||
| 
								 | 
							
								#    sections of this file) with a sensible value depending on your needs.
							 | 
						||
| 
								 | 
							
								# 3) Replication is automatic and does not need user intervention. After a
							 | 
						||
| 
								 | 
							
								#    network partition replicas automatically try to reconnect to masters
							 | 
						||
| 
								 | 
							
								#    and resynchronize with them.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# replicaof <masterip> <masterport>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# If the master is password protected (using the "requirepass" configuration
							 | 
						||
| 
								 | 
							
								# directive below) it is possible to tell the replica to authenticate before
							 | 
						||
| 
								 | 
							
								# starting the replication synchronization process, otherwise the master will
							 | 
						||
| 
								 | 
							
								# refuse the replica request.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# masterauth <master-password>
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However this is not enough if you are using Redis ACLs (for Redis version
							 | 
						||
| 
								 | 
							
								# 6 or greater), and the default user is not capable of running the PSYNC
							 | 
						||
| 
								 | 
							
								# command and/or other commands needed for replication. In this case it's
							 | 
						||
| 
								 | 
							
								# better to configure a special user to use with replication, and specify the
							 | 
						||
| 
								 | 
							
								# masteruser configuration as such:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# masteruser <username>
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When masteruser is specified, the replica will authenticate against its
							 | 
						||
| 
								 | 
							
								# master using the new AUTH form: AUTH <username> <password>.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When a replica loses its connection with the master, or when the replication
							 | 
						||
| 
								 | 
							
								# is still in progress, the replica can act in two different ways:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
							 | 
						||
| 
								 | 
							
								#    still reply to client requests, possibly with out of date data, or the
							 | 
						||
| 
								 | 
							
								#    data set may just be empty if this is the first synchronization.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 2) If replica-serve-stale-data is set to 'no' the replica will reply with
							 | 
						||
| 
								 | 
							
								#    an error "SYNC with master in progress" to all commands except:
							 | 
						||
| 
								 | 
							
								#    INFO, REPLICAOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE,
							 | 
						||
| 
								 | 
							
								#    UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST,
							 | 
						||
| 
								 | 
							
								#    HOST and LATENCY.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								replica-serve-stale-data yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# You can configure a replica instance to accept writes or not. Writing against
							 | 
						||
| 
								 | 
							
								# a replica instance may be useful to store some ephemeral data (because data
							 | 
						||
| 
								 | 
							
								# written on a replica will be easily deleted after resync with the master) but
							 | 
						||
| 
								 | 
							
								# may also cause problems if clients are writing to it because of a
							 | 
						||
| 
								 | 
							
								# misconfiguration.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Since Redis 2.6 by default replicas are read-only.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note: read only replicas are not designed to be exposed to untrusted clients
							 | 
						||
| 
								 | 
							
								# on the internet. It's just a protection layer against misuse of the instance.
							 | 
						||
| 
								 | 
							
								# Still a read only replica exports by default all the administrative commands
							 | 
						||
| 
								 | 
							
								# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
							 | 
						||
| 
								 | 
							
								# security of read only replicas using 'rename-command' to shadow all the
							 | 
						||
| 
								 | 
							
								# administrative / dangerous commands.
							 | 
						||
| 
								 | 
							
								replica-read-only yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Replication SYNC strategy: disk or socket.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# New replicas and reconnecting replicas that are not able to continue the
							 | 
						||
| 
								 | 
							
								# replication process just receiving differences, need to do what is called a
							 | 
						||
| 
								 | 
							
								# "full synchronization". An RDB file is transmitted from the master to the
							 | 
						||
| 
								 | 
							
								# replicas.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The transmission can happen in two different ways:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) Disk-backed: The Redis master creates a new process that writes the RDB
							 | 
						||
| 
								 | 
							
								#                 file on disk. Later the file is transferred by the parent
							 | 
						||
| 
								 | 
							
								#                 process to the replicas incrementally.
							 | 
						||
| 
								 | 
							
								# 2) Diskless: The Redis master creates a new process that directly writes the
							 | 
						||
| 
								 | 
							
								#              RDB file to replica sockets, without touching the disk at all.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# With disk-backed replication, while the RDB file is generated, more replicas
							 | 
						||
| 
								 | 
							
								# can be queued and served with the RDB file as soon as the current child
							 | 
						||
| 
								 | 
							
								# producing the RDB file finishes its work. With diskless replication instead
							 | 
						||
| 
								 | 
							
								# once the transfer starts, new replicas arriving will be queued and a new
							 | 
						||
| 
								 | 
							
								# transfer will start when the current one terminates.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When diskless replication is used, the master waits a configurable amount of
							 | 
						||
| 
								 | 
							
								# time (in seconds) before starting the transfer in the hope that multiple
							 | 
						||
| 
								 | 
							
								# replicas will arrive and the transfer can be parallelized.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# With slow disks and fast (large bandwidth) networks, diskless replication
							 | 
						||
| 
								 | 
							
								# works better.
							 | 
						||
| 
								 | 
							
								repl-diskless-sync no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When diskless replication is enabled, it is possible to configure the delay
							 | 
						||
| 
								 | 
							
								# the server waits in order to spawn the child that transfers the RDB via socket
							 | 
						||
| 
								 | 
							
								# to the replicas.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This is important since once the transfer starts, it is not possible to serve
							 | 
						||
| 
								 | 
							
								# new replicas arriving, that will be queued for the next RDB transfer, so the
							 | 
						||
| 
								 | 
							
								# server waits a delay in order to let more replicas arrive.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The delay is specified in seconds, and by default is 5 seconds. To disable
							 | 
						||
| 
								 | 
							
								# it entirely just set it to 0 seconds and the transfer will start ASAP.
							 | 
						||
| 
								 | 
							
								repl-diskless-sync-delay 5
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# -----------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								# WARNING: RDB diskless load is experimental. Since in this setup the replica
							 | 
						||
| 
								 | 
							
								# does not immediately store an RDB on disk, it may cause data loss during
							 | 
						||
| 
								 | 
							
								# failovers. RDB diskless load + Redis modules not handling I/O reads may also
							 | 
						||
| 
								 | 
							
								# cause Redis to abort in case of I/O errors during the initial synchronization
							 | 
						||
| 
								 | 
							
								# stage with the master. Use only if your do what you are doing.
							 | 
						||
| 
								 | 
							
								# -----------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Replica can load the RDB it reads from the replication link directly from the
							 | 
						||
| 
								 | 
							
								# socket, or store the RDB to a file and read that file after it was completely
							 | 
						||
| 
								 | 
							
								# received from the master.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In many cases the disk is slower than the network, and storing and loading
							 | 
						||
| 
								 | 
							
								# the RDB file may increase replication time (and even increase the master's
							 | 
						||
| 
								 | 
							
								# Copy on Write memory and salve buffers).
							 | 
						||
| 
								 | 
							
								# However, parsing the RDB file directly from the socket may mean that we have
							 | 
						||
| 
								 | 
							
								# to flush the contents of the current database before the full rdb was
							 | 
						||
| 
								 | 
							
								# received. For this reason we have the following options:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# "disabled"    - Don't use diskless load (store the rdb file to the disk first)
							 | 
						||
| 
								 | 
							
								# "on-empty-db" - Use diskless load only when it is completely safe.
							 | 
						||
| 
								 | 
							
								# "swapdb"      - Keep a copy of the current db contents in RAM while parsing
							 | 
						||
| 
								 | 
							
								#                 the data directly from the socket. note that this requires
							 | 
						||
| 
								 | 
							
								#                 sufficient memory, if you don't have it, you risk an OOM kill.
							 | 
						||
| 
								 | 
							
								repl-diskless-load disabled
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Replicas send PINGs to server in a predefined interval. It's possible to
							 | 
						||
| 
								 | 
							
								# change this interval with the repl_ping_replica_period option. The default
							 | 
						||
| 
								 | 
							
								# value is 10 seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# repl-ping-replica-period 10
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The following option sets the replication timeout for:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) Bulk transfer I/O during SYNC, from the point of view of replica.
							 | 
						||
| 
								 | 
							
								# 2) Master timeout from the point of view of replicas (data, pings).
							 | 
						||
| 
								 | 
							
								# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# It is important to make sure that this value is greater than the value
							 | 
						||
| 
								 | 
							
								# specified for repl-ping-replica-period otherwise a timeout will be detected
							 | 
						||
| 
								 | 
							
								# every time there is low traffic between the master and the replica. The default
							 | 
						||
| 
								 | 
							
								# value is 60 seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# repl-timeout 60
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Disable TCP_NODELAY on the replica socket after SYNC?
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you select "yes" Redis will use a smaller number of TCP packets and
							 | 
						||
| 
								 | 
							
								# less bandwidth to send data to replicas. But this can add a delay for
							 | 
						||
| 
								 | 
							
								# the data to appear on the replica side, up to 40 milliseconds with
							 | 
						||
| 
								 | 
							
								# Linux kernels using a default configuration.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you select "no" the delay for data to appear on the replica side will
							 | 
						||
| 
								 | 
							
								# be reduced but more bandwidth will be used for replication.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default we optimize for low latency, but in very high traffic conditions
							 | 
						||
| 
								 | 
							
								# or when the master and replicas are many hops away, turning this to "yes" may
							 | 
						||
| 
								 | 
							
								# be a good idea.
							 | 
						||
| 
								 | 
							
								repl-disable-tcp-nodelay no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Set the replication backlog size. The backlog is a buffer that accumulates
							 | 
						||
| 
								 | 
							
								# replica data when replicas are disconnected for some time, so that when a
							 | 
						||
| 
								 | 
							
								# replica wants to reconnect again, often a full resync is not needed, but a
							 | 
						||
| 
								 | 
							
								# partial resync is enough, just passing the portion of data the replica
							 | 
						||
| 
								 | 
							
								# missed while disconnected.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The bigger the replication backlog, the longer the replica can endure the
							 | 
						||
| 
								 | 
							
								# disconnect and later be able to perform a partial resynchronization.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The backlog is only allocated if there is at least one replica connected.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# repl-backlog-size 1mb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# After a master has no connected replicas for some time, the backlog will be
							 | 
						||
| 
								 | 
							
								# freed. The following option configures the amount of seconds that need to
							 | 
						||
| 
								 | 
							
								# elapse, starting from the time the last replica disconnected, for the backlog
							 | 
						||
| 
								 | 
							
								# buffer to be freed.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that replicas never free the backlog for timeout, since they may be
							 | 
						||
| 
								 | 
							
								# promoted to masters later, and should be able to correctly "partially
							 | 
						||
| 
								 | 
							
								# resynchronize" with other replicas: hence they should always accumulate backlog.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# A value of 0 means to never release the backlog.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# repl-backlog-ttl 3600
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The replica priority is an integer number published by Redis in the INFO
							 | 
						||
| 
								 | 
							
								# output. It is used by Redis Sentinel in order to select a replica to promote
							 | 
						||
| 
								 | 
							
								# into a master if the master is no longer working correctly.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# A replica with a low priority number is considered better for promotion, so
							 | 
						||
| 
								 | 
							
								# for instance if there are three replicas with priority 10, 100, 25 Sentinel
							 | 
						||
| 
								 | 
							
								# will pick the one with priority 10, that is the lowest.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However a special priority of 0 marks the replica as not able to perform the
							 | 
						||
| 
								 | 
							
								# role of master, so a replica with priority of 0 will never be selected by
							 | 
						||
| 
								 | 
							
								# Redis Sentinel for promotion.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default the priority is 100.
							 | 
						||
| 
								 | 
							
								replica-priority 100
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# It is possible for a master to stop accepting writes if there are less than
							 | 
						||
| 
								 | 
							
								# N replicas connected, having a lag less or equal than M seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The N replicas need to be in "online" state.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The lag in seconds, that must be <= the specified value, is calculated from
							 | 
						||
| 
								 | 
							
								# the last ping received from the replica, that is usually sent every second.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This option does not GUARANTEE that N replicas will accept the write, but
							 | 
						||
| 
								 | 
							
								# will limit the window of exposure for lost writes in case not enough replicas
							 | 
						||
| 
								 | 
							
								# are available, to the specified number of seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For example to require at least 3 replicas with a lag <= 10 seconds use:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# min-replicas-to-write 3
							 | 
						||
| 
								 | 
							
								# min-replicas-max-lag 10
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Setting one or the other to 0 disables the feature.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default min-replicas-to-write is set to 0 (feature disabled) and
							 | 
						||
| 
								 | 
							
								# min-replicas-max-lag is set to 10.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# A Redis master is able to list the address and port of the attached
							 | 
						||
| 
								 | 
							
								# replicas in different ways. For example the "INFO replication" section
							 | 
						||
| 
								 | 
							
								# offers this information, which is used, among other tools, by
							 | 
						||
| 
								 | 
							
								# Redis Sentinel in order to discover replica instances.
							 | 
						||
| 
								 | 
							
								# Another place where this info is available is in the output of the
							 | 
						||
| 
								 | 
							
								# "ROLE" command of a master.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The listed IP address and port normally reported by a replica is
							 | 
						||
| 
								 | 
							
								# obtained in the following way:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   IP: The address is auto detected by checking the peer address
							 | 
						||
| 
								 | 
							
								#   of the socket used by the replica to connect with the master.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   Port: The port is communicated by the replica during the replication
							 | 
						||
| 
								 | 
							
								#   handshake, and is normally the port that the replica is using to
							 | 
						||
| 
								 | 
							
								#   listen for connections.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However when port forwarding or Network Address Translation (NAT) is
							 | 
						||
| 
								 | 
							
								# used, the replica may actually be reachable via different IP and port
							 | 
						||
| 
								 | 
							
								# pairs. The following two options can be used by a replica in order to
							 | 
						||
| 
								 | 
							
								# report to its master a specific set of IP and port, so that both INFO
							 | 
						||
| 
								 | 
							
								# and ROLE will report those values.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# There is no need to use both the options if you need to override just
							 | 
						||
| 
								 | 
							
								# the port or the IP address.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# replica-announce-ip 5.5.5.5
							 | 
						||
| 
								 | 
							
								# replica-announce-port 1234
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################### KEYS TRACKING #################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis implements server assisted support for client side caching of values.
							 | 
						||
| 
								 | 
							
								# This is implemented using an invalidation table that remembers, using
							 | 
						||
| 
								 | 
							
								# 16 millions of slots, what clients may have certain subsets of keys. In turn
							 | 
						||
| 
								 | 
							
								# this is used in order to send invalidation messages to clients. Please
							 | 
						||
| 
								 | 
							
								# check this page to understand more about the feature:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   https://redis.io/topics/client-side-caching
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When tracking is enabled for a client, all the read only queries are assumed
							 | 
						||
| 
								 | 
							
								# to be cached: this will force Redis to store information in the invalidation
							 | 
						||
| 
								 | 
							
								# table. When keys are modified, such information is flushed away, and
							 | 
						||
| 
								 | 
							
								# invalidation messages are sent to the clients. However if the workload is
							 | 
						||
| 
								 | 
							
								# heavily dominated by reads, Redis could use more and more memory in order
							 | 
						||
| 
								 | 
							
								# to track the keys fetched by many clients.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For this reason it is possible to configure a maximum fill value for the
							 | 
						||
| 
								 | 
							
								# invalidation table. By default it is set to 1M of keys, and once this limit
							 | 
						||
| 
								 | 
							
								# is reached, Redis will start to evict keys in the invalidation table
							 | 
						||
| 
								 | 
							
								# even if they were not modified, just to reclaim memory: this will in turn
							 | 
						||
| 
								 | 
							
								# force the clients to invalidate the cached values. Basically the table
							 | 
						||
| 
								 | 
							
								# maximum size is a trade off between the memory you want to spend server
							 | 
						||
| 
								 | 
							
								# side to track information about who cached what, and the ability of clients
							 | 
						||
| 
								 | 
							
								# to retain cached objects in memory.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you set the value to 0, it means there are no limits, and Redis will
							 | 
						||
| 
								 | 
							
								# retain as many keys as needed in the invalidation table.
							 | 
						||
| 
								 | 
							
								# In the "stats" INFO section, you can find information about the number of
							 | 
						||
| 
								 | 
							
								# keys in the invalidation table at every given moment.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note: when key tracking is used in broadcasting mode, no memory is used
							 | 
						||
| 
								 | 
							
								# in the server side so this setting is useless.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# tracking-table-max-keys 1000000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################## SECURITY ###################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Warning: since Redis is pretty fast, an outside user can try up to
							 | 
						||
| 
								 | 
							
								# 1 million passwords per second against a modern box. This means that you
							 | 
						||
| 
								 | 
							
								# should use very strong passwords, otherwise they will be very easy to break.
							 | 
						||
| 
								 | 
							
								# Note that because the password is really a shared secret between the client
							 | 
						||
| 
								 | 
							
								# and the server, and should not be memorized by any human, the password
							 | 
						||
| 
								 | 
							
								# can be easily a long string from /dev/urandom or whatever, so by using a
							 | 
						||
| 
								 | 
							
								# long and unguessable password no brute force attack will be possible.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis ACL users are defined in the following format:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   user <username> ... acl rules ...
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For example:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   user worker +@list +@connection ~jobs:* on >ffa9203c493aa99
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The special username "default" is used for new connections. If this user
							 | 
						||
| 
								 | 
							
								# has the "nopass" rule, then new connections will be immediately authenticated
							 | 
						||
| 
								 | 
							
								# as the "default" user without the need of any password provided via the
							 | 
						||
| 
								 | 
							
								# AUTH command. Otherwise if the "default" user is not flagged with "nopass"
							 | 
						||
| 
								 | 
							
								# the connections will start in not authenticated state, and will require
							 | 
						||
| 
								 | 
							
								# AUTH (or the HELLO command AUTH option) in order to be authenticated and
							 | 
						||
| 
								 | 
							
								# start to work.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The ACL rules that describe what a user can do are the following:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  on           Enable the user: it is possible to authenticate as this user.
							 | 
						||
| 
								 | 
							
								#  off          Disable the user: it's no longer possible to authenticate
							 | 
						||
| 
								 | 
							
								#               with this user, however the already authenticated connections
							 | 
						||
| 
								 | 
							
								#               will still work.
							 | 
						||
| 
								 | 
							
								#  +<command>   Allow the execution of that command
							 | 
						||
| 
								 | 
							
								#  -<command>   Disallow the execution of that command
							 | 
						||
| 
								 | 
							
								#  +@<category> Allow the execution of all the commands in such category
							 | 
						||
| 
								 | 
							
								#               with valid categories are like @admin, @set, @sortedset, ...
							 | 
						||
| 
								 | 
							
								#               and so forth, see the full list in the server.c file where
							 | 
						||
| 
								 | 
							
								#               the Redis command table is described and defined.
							 | 
						||
| 
								 | 
							
								#               The special category @all means all the commands, but currently
							 | 
						||
| 
								 | 
							
								#               present in the server, and that will be loaded in the future
							 | 
						||
| 
								 | 
							
								#               via modules.
							 | 
						||
| 
								 | 
							
								#  +<command>|subcommand    Allow a specific subcommand of an otherwise
							 | 
						||
| 
								 | 
							
								#                           disabled command. Note that this form is not
							 | 
						||
| 
								 | 
							
								#                           allowed as negative like -DEBUG|SEGFAULT, but
							 | 
						||
| 
								 | 
							
								#                           only additive starting with "+".
							 | 
						||
| 
								 | 
							
								#  allcommands  Alias for +@all. Note that it implies the ability to execute
							 | 
						||
| 
								 | 
							
								#               all the future commands loaded via the modules system.
							 | 
						||
| 
								 | 
							
								#  nocommands   Alias for -@all.
							 | 
						||
| 
								 | 
							
								#  ~<pattern>   Add a pattern of keys that can be mentioned as part of
							 | 
						||
| 
								 | 
							
								#               commands. For instance ~* allows all the keys. The pattern
							 | 
						||
| 
								 | 
							
								#               is a glob-style pattern like the one of KEYS.
							 | 
						||
| 
								 | 
							
								#               It is possible to specify multiple patterns.
							 | 
						||
| 
								 | 
							
								#  allkeys      Alias for ~*
							 | 
						||
| 
								 | 
							
								#  resetkeys    Flush the list of allowed keys patterns.
							 | 
						||
| 
								 | 
							
								#  ><password>  Add this password to the list of valid password for the user.
							 | 
						||
| 
								 | 
							
								#               For example >mypass will add "mypass" to the list.
							 | 
						||
| 
								 | 
							
								#               This directive clears the "nopass" flag (see later).
							 | 
						||
| 
								 | 
							
								#  <<password>  Remove this password from the list of valid passwords.
							 | 
						||
| 
								 | 
							
								#  nopass       All the set passwords of the user are removed, and the user
							 | 
						||
| 
								 | 
							
								#               is flagged as requiring no password: it means that every
							 | 
						||
| 
								 | 
							
								#               password will work against this user. If this directive is
							 | 
						||
| 
								 | 
							
								#               used for the default user, every new connection will be
							 | 
						||
| 
								 | 
							
								#               immediately authenticated with the default user without
							 | 
						||
| 
								 | 
							
								#               any explicit AUTH command required. Note that the "resetpass"
							 | 
						||
| 
								 | 
							
								#               directive will clear this condition.
							 | 
						||
| 
								 | 
							
								#  resetpass    Flush the list of allowed passwords. Moreover removes the
							 | 
						||
| 
								 | 
							
								#               "nopass" status. After "resetpass" the user has no associated
							 | 
						||
| 
								 | 
							
								#               passwords and there is no way to authenticate without adding
							 | 
						||
| 
								 | 
							
								#               some password (or setting it as "nopass" later).
							 | 
						||
| 
								 | 
							
								#  reset        Performs the following actions: resetpass, resetkeys, off,
							 | 
						||
| 
								 | 
							
								#               -@all. The user returns to the same state it has immediately
							 | 
						||
| 
								 | 
							
								#               after its creation.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# ACL rules can be specified in any order: for instance you can start with
							 | 
						||
| 
								 | 
							
								# passwords, then flags, or key patterns. However note that the additive
							 | 
						||
| 
								 | 
							
								# and subtractive rules will CHANGE MEANING depending on the ordering.
							 | 
						||
| 
								 | 
							
								# For instance see the following example:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   user alice on +@all -DEBUG ~* >somepassword
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This will allow "alice" to use all the commands with the exception of the
							 | 
						||
| 
								 | 
							
								# DEBUG command, since +@all added all the commands to the set of the commands
							 | 
						||
| 
								 | 
							
								# alice can use, and later DEBUG was removed. However if we invert the order
							 | 
						||
| 
								 | 
							
								# of two ACL rules the result will be different:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   user alice on -DEBUG +@all ~* >somepassword
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Now DEBUG was removed when alice had yet no commands in the set of allowed
							 | 
						||
| 
								 | 
							
								# commands, later all the commands are added, so the user will be able to
							 | 
						||
| 
								 | 
							
								# execute everything.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Basically ACL rules are processed left-to-right.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For more information about ACL configuration please refer to
							 | 
						||
| 
								 | 
							
								# the Redis web site at https://redis.io/topics/acl
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# ACL LOG
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The ACL Log tracks failed commands and authentication events associated
							 | 
						||
| 
								 | 
							
								# with ACLs. The ACL Log is useful to troubleshoot failed commands blocked 
							 | 
						||
| 
								 | 
							
								# by ACLs. The ACL Log is stored in memory. You can reclaim memory with 
							 | 
						||
| 
								 | 
							
								# ACL LOG RESET. Define the maximum entry length of the ACL Log below.
							 | 
						||
| 
								 | 
							
								acllog-max-len 128
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Using an external ACL file
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Instead of configuring users here in this file, it is possible to use
							 | 
						||
| 
								 | 
							
								# a stand-alone file just listing users. The two methods cannot be mixed:
							 | 
						||
| 
								 | 
							
								# if you configure users here and at the same time you activate the external
							 | 
						||
| 
								 | 
							
								# ACL file, the server will refuse to start.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The format of the external ACL user file is exactly the same as the
							 | 
						||
| 
								 | 
							
								# format that is used inside redis.conf to describe users.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# aclfile /etc/redis/users.acl
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility
							 | 
						||
| 
								 | 
							
								# layer on top of the new ACL system. The option effect will be just setting
							 | 
						||
| 
								 | 
							
								# the password for the default user. Clients will still authenticate using
							 | 
						||
| 
								 | 
							
								# AUTH <password> as usually, or more explicitly with AUTH default <password>
							 | 
						||
| 
								 | 
							
								# if they follow the new protocol: both will work.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# requirepass foobared
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Command renaming (DEPRECATED).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# ------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								# WARNING: avoid using this option if possible. Instead use ACLs to remove
							 | 
						||
| 
								 | 
							
								# commands from the default user, and put them only in some admin user you
							 | 
						||
| 
								 | 
							
								# create for administrative purposes.
							 | 
						||
| 
								 | 
							
								# ------------------------------------------------------------------------
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# It is possible to change the name of dangerous commands in a shared
							 | 
						||
| 
								 | 
							
								# environment. For instance the CONFIG command may be renamed into something
							 | 
						||
| 
								 | 
							
								# hard to guess so that it will still be available for internal-use tools
							 | 
						||
| 
								 | 
							
								# but not available for general clients.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Example:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# It is also possible to completely kill a command by renaming it into
							 | 
						||
| 
								 | 
							
								# an empty string:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# rename-command CONFIG ""
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Please note that changing the name of commands that are logged into the
							 | 
						||
| 
								 | 
							
								# AOF file or transmitted to replicas may cause problems.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################### CLIENTS ####################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Set the max number of connected clients at the same time. By default
							 | 
						||
| 
								 | 
							
								# this limit is set to 10000 clients, however if the Redis server is not
							 | 
						||
| 
								 | 
							
								# able to configure the process file limit to allow for the specified limit
							 | 
						||
| 
								 | 
							
								# the max number of allowed clients is set to the current file limit
							 | 
						||
| 
								 | 
							
								# minus 32 (as Redis reserves a few file descriptors for internal uses).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Once the limit is reached Redis will close all the new connections sending
							 | 
						||
| 
								 | 
							
								# an error 'max number of clients reached'.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# IMPORTANT: When Redis Cluster is used, the max number of connections is also
							 | 
						||
| 
								 | 
							
								# shared with the cluster bus: every node in the cluster will use two
							 | 
						||
| 
								 | 
							
								# connections, one incoming and another outgoing. It is important to size the
							 | 
						||
| 
								 | 
							
								# limit accordingly in case of very large clusters.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# maxclients 10000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################## MEMORY MANAGEMENT ################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Set a memory usage limit to the specified amount of bytes.
							 | 
						||
| 
								 | 
							
								# When the memory limit is reached Redis will try to remove keys
							 | 
						||
| 
								 | 
							
								# according to the eviction policy selected (see maxmemory-policy).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If Redis can't remove keys according to the policy, or if the policy is
							 | 
						||
| 
								 | 
							
								# set to 'noeviction', Redis will start to reply with errors to commands
							 | 
						||
| 
								 | 
							
								# that would use more memory, like SET, LPUSH, and so on, and will continue
							 | 
						||
| 
								 | 
							
								# to reply to read-only commands like GET.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This option is usually useful when using Redis as an LRU or LFU cache, or to
							 | 
						||
| 
								 | 
							
								# set a hard memory limit for an instance (using the 'noeviction' policy).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# WARNING: If you have replicas attached to an instance with maxmemory on,
							 | 
						||
| 
								 | 
							
								# the size of the output buffers needed to feed the replicas are subtracted
							 | 
						||
| 
								 | 
							
								# from the used memory count, so that network problems / resyncs will
							 | 
						||
| 
								 | 
							
								# not trigger a loop where keys are evicted, and in turn the output
							 | 
						||
| 
								 | 
							
								# buffer of replicas is full with DELs of keys evicted triggering the deletion
							 | 
						||
| 
								 | 
							
								# of more keys, and so forth until the database is completely emptied.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In short... if you have replicas attached it is suggested that you set a lower
							 | 
						||
| 
								 | 
							
								# limit for maxmemory so that there is some free RAM on the system for replica
							 | 
						||
| 
								 | 
							
								# output buffers (but this is not needed if the policy is 'noeviction').
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# maxmemory <bytes>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
							 | 
						||
| 
								 | 
							
								# is reached. You can select one from the following behaviors:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# volatile-lru -> Evict using approximated LRU, only keys with an expire set.
							 | 
						||
| 
								 | 
							
								# allkeys-lru -> Evict any key using approximated LRU.
							 | 
						||
| 
								 | 
							
								# volatile-lfu -> Evict using approximated LFU, only keys with an expire set.
							 | 
						||
| 
								 | 
							
								# allkeys-lfu -> Evict any key using approximated LFU.
							 | 
						||
| 
								 | 
							
								# volatile-random -> Remove a random key having an expire set.
							 | 
						||
| 
								 | 
							
								# allkeys-random -> Remove a random key, any key.
							 | 
						||
| 
								 | 
							
								# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
							 | 
						||
| 
								 | 
							
								# noeviction -> Don't evict anything, just return an error on write operations.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# LRU means Least Recently Used
							 | 
						||
| 
								 | 
							
								# LFU means Least Frequently Used
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Both LRU, LFU and volatile-ttl are implemented using approximated
							 | 
						||
| 
								 | 
							
								# randomized algorithms.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note: with any of the above policies, Redis will return an error on write
							 | 
						||
| 
								 | 
							
								#       operations, when there are no suitable keys for eviction.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#       At the date of writing these commands are: set setnx setex append
							 | 
						||
| 
								 | 
							
								#       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
							 | 
						||
| 
								 | 
							
								#       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
							 | 
						||
| 
								 | 
							
								#       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
							 | 
						||
| 
								 | 
							
								#       getset mset msetnx exec sort
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default is:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# maxmemory-policy noeviction
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
							 | 
						||
| 
								 | 
							
								# algorithms (in order to save memory), so you can tune it for speed or
							 | 
						||
| 
								 | 
							
								# accuracy. By default Redis will check five keys and pick the one that was
							 | 
						||
| 
								 | 
							
								# used least recently, you can change the sample size using the following
							 | 
						||
| 
								 | 
							
								# configuration directive.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default of 5 produces good enough results. 10 Approximates very closely
							 | 
						||
| 
								 | 
							
								# true LRU but costs more CPU. 3 is faster but not very accurate.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# maxmemory-samples 5
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Starting from Redis 5, by default a replica will ignore its maxmemory setting
							 | 
						||
| 
								 | 
							
								# (unless it is promoted to master after a failover or manually). It means
							 | 
						||
| 
								 | 
							
								# that the eviction of keys will be just handled by the master, sending the
							 | 
						||
| 
								 | 
							
								# DEL commands to the replica as keys evict in the master side.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This behavior ensures that masters and replicas stay consistent, and is usually
							 | 
						||
| 
								 | 
							
								# what you want, however if your replica is writable, or you want the replica
							 | 
						||
| 
								 | 
							
								# to have a different memory setting, and you are sure all the writes performed
							 | 
						||
| 
								 | 
							
								# to the replica are idempotent, then you may change this default (but be sure
							 | 
						||
| 
								 | 
							
								# to understand what you are doing).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that since the replica by default does not evict, it may end using more
							 | 
						||
| 
								 | 
							
								# memory than the one set via maxmemory (there are certain buffers that may
							 | 
						||
| 
								 | 
							
								# be larger on the replica, or data structures may sometimes take more memory
							 | 
						||
| 
								 | 
							
								# and so forth). So make sure you monitor your replicas and make sure they
							 | 
						||
| 
								 | 
							
								# have enough memory to never hit a real out-of-memory condition before the
							 | 
						||
| 
								 | 
							
								# master hits the configured maxmemory setting.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# replica-ignore-maxmemory yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis reclaims expired keys in two ways: upon access when those keys are
							 | 
						||
| 
								 | 
							
								# found to be expired, and also in background, in what is called the
							 | 
						||
| 
								 | 
							
								# "active expire key". The key space is slowly and interactively scanned
							 | 
						||
| 
								 | 
							
								# looking for expired keys to reclaim, so that it is possible to free memory
							 | 
						||
| 
								 | 
							
								# of keys that are expired and will never be accessed again in a short time.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default effort of the expire cycle will try to avoid having more than
							 | 
						||
| 
								 | 
							
								# ten percent of expired keys still in memory, and will try to avoid consuming
							 | 
						||
| 
								 | 
							
								# more than 25% of total memory and to add latency to the system. However
							 | 
						||
| 
								 | 
							
								# it is possible to increase the expire "effort" that is normally set to
							 | 
						||
| 
								 | 
							
								# "1", to a greater value, up to the value "10". At its maximum value the
							 | 
						||
| 
								 | 
							
								# system will use more CPU, longer cycles (and technically may introduce
							 | 
						||
| 
								 | 
							
								# more latency), and will tolerate less already expired keys still present
							 | 
						||
| 
								 | 
							
								# in the system. It's a tradeoff between memory, CPU and latency.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# active-expire-effort 1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################# LAZY FREEING ####################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis has two primitives to delete keys. One is called DEL and is a blocking
							 | 
						||
| 
								 | 
							
								# deletion of the object. It means that the server stops processing new commands
							 | 
						||
| 
								 | 
							
								# in order to reclaim all the memory associated with an object in a synchronous
							 | 
						||
| 
								 | 
							
								# way. If the key deleted is associated with a small object, the time needed
							 | 
						||
| 
								 | 
							
								# in order to execute the DEL command is very small and comparable to most other
							 | 
						||
| 
								 | 
							
								# O(1) or O(log_N) commands in Redis. However if the key is associated with an
							 | 
						||
| 
								 | 
							
								# aggregated value containing millions of elements, the server can block for
							 | 
						||
| 
								 | 
							
								# a long time (even seconds) in order to complete the operation.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For the above reasons Redis also offers non blocking deletion primitives
							 | 
						||
| 
								 | 
							
								# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
							 | 
						||
| 
								 | 
							
								# FLUSHDB commands, in order to reclaim memory in background. Those commands
							 | 
						||
| 
								 | 
							
								# are executed in constant time. Another thread will incrementally free the
							 | 
						||
| 
								 | 
							
								# object in the background as fast as possible.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
							 | 
						||
| 
								 | 
							
								# It's up to the design of the application to understand when it is a good
							 | 
						||
| 
								 | 
							
								# idea to use one or the other. However the Redis server sometimes has to
							 | 
						||
| 
								 | 
							
								# delete keys or flush the whole database as a side effect of other operations.
							 | 
						||
| 
								 | 
							
								# Specifically Redis deletes objects independently of a user call in the
							 | 
						||
| 
								 | 
							
								# following scenarios:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
							 | 
						||
| 
								 | 
							
								#    in order to make room for new data, without going over the specified
							 | 
						||
| 
								 | 
							
								#    memory limit.
							 | 
						||
| 
								 | 
							
								# 2) Because of expire: when a key with an associated time to live (see the
							 | 
						||
| 
								 | 
							
								#    EXPIRE command) must be deleted from memory.
							 | 
						||
| 
								 | 
							
								# 3) Because of a side effect of a command that stores data on a key that may
							 | 
						||
| 
								 | 
							
								#    already exist. For example the RENAME command may delete the old key
							 | 
						||
| 
								 | 
							
								#    content when it is replaced with another one. Similarly SUNIONSTORE
							 | 
						||
| 
								 | 
							
								#    or SORT with STORE option may delete existing keys. The SET command
							 | 
						||
| 
								 | 
							
								#    itself removes any old content of the specified key in order to replace
							 | 
						||
| 
								 | 
							
								#    it with the specified string.
							 | 
						||
| 
								 | 
							
								# 4) During replication, when a replica performs a full resynchronization with
							 | 
						||
| 
								 | 
							
								#    its master, the content of the whole database is removed in order to
							 | 
						||
| 
								 | 
							
								#    load the RDB file just transferred.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In all the above cases the default is to delete objects in a blocking way,
							 | 
						||
| 
								 | 
							
								# like if DEL was called. However you can configure each case specifically
							 | 
						||
| 
								 | 
							
								# in order to instead release memory in a non-blocking way like if UNLINK
							 | 
						||
| 
								 | 
							
								# was called, using the following configuration directives.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								lazyfree-lazy-eviction no
							 | 
						||
| 
								 | 
							
								lazyfree-lazy-expire no
							 | 
						||
| 
								 | 
							
								lazyfree-lazy-server-del no
							 | 
						||
| 
								 | 
							
								replica-lazy-flush no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# It is also possible, for the case when to replace the user code DEL calls
							 | 
						||
| 
								 | 
							
								# with UNLINK calls is not easy, to modify the default behavior of the DEL
							 | 
						||
| 
								 | 
							
								# command to act exactly like UNLINK, using the following configuration
							 | 
						||
| 
								 | 
							
								# directive:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								lazyfree-lazy-user-del no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################ THREADED I/O #################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis is mostly single threaded, however there are certain threaded
							 | 
						||
| 
								 | 
							
								# operations such as UNLINK, slow I/O accesses and other things that are
							 | 
						||
| 
								 | 
							
								# performed on side threads.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Now it is also possible to handle Redis clients socket reads and writes
							 | 
						||
| 
								 | 
							
								# in different I/O threads. Since especially writing is so slow, normally
							 | 
						||
| 
								 | 
							
								# Redis users use pipelining in order to speed up the Redis performances per
							 | 
						||
| 
								 | 
							
								# core, and spawn multiple instances in order to scale more. Using I/O
							 | 
						||
| 
								 | 
							
								# threads it is possible to easily speedup two times Redis without resorting
							 | 
						||
| 
								 | 
							
								# to pipelining nor sharding of the instance.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default threading is disabled, we suggest enabling it only in machines
							 | 
						||
| 
								 | 
							
								# that have at least 4 or more cores, leaving at least one spare core.
							 | 
						||
| 
								 | 
							
								# Using more than 8 threads is unlikely to help much. We also recommend using
							 | 
						||
| 
								 | 
							
								# threaded I/O only if you actually have performance problems, with Redis
							 | 
						||
| 
								 | 
							
								# instances being able to use a quite big percentage of CPU time, otherwise
							 | 
						||
| 
								 | 
							
								# there is no point in using this feature.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# So for instance if you have a four cores boxes, try to use 2 or 3 I/O
							 | 
						||
| 
								 | 
							
								# threads, if you have a 8 cores, try to use 6 threads. In order to
							 | 
						||
| 
								 | 
							
								# enable I/O threads use the following configuration directive:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# io-threads 4
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Setting io-threads to 1 will just use the main thread as usual.
							 | 
						||
| 
								 | 
							
								# When I/O threads are enabled, we only use threads for writes, that is
							 | 
						||
| 
								 | 
							
								# to thread the write(2) syscall and transfer the client buffers to the
							 | 
						||
| 
								 | 
							
								# socket. However it is also possible to enable threading of reads and
							 | 
						||
| 
								 | 
							
								# protocol parsing using the following configuration directive, by setting
							 | 
						||
| 
								 | 
							
								# it to yes:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# io-threads-do-reads no
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Usually threading reads doesn't help much.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# NOTE 1: This configuration directive cannot be changed at runtime via
							 | 
						||
| 
								 | 
							
								# CONFIG SET. Aso this feature currently does not work when SSL is
							 | 
						||
| 
								 | 
							
								# enabled.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# NOTE 2: If you want to test the Redis speedup using redis-benchmark, make
							 | 
						||
| 
								 | 
							
								# sure you also run the benchmark itself in threaded mode, using the
							 | 
						||
| 
								 | 
							
								# --threads option to match the number of Redis threads, otherwise you'll not
							 | 
						||
| 
								 | 
							
								# be able to notice the improvements.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################ KERNEL OOM CONTROL ##############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# On Linux, it is possible to hint the kernel OOM killer on what processes
							 | 
						||
| 
								 | 
							
								# should be killed first when out of memory.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Enabling this feature makes Redis actively control the oom_score_adj value
							 | 
						||
| 
								 | 
							
								# for all its processes, depending on their role. The default scores will
							 | 
						||
| 
								 | 
							
								# attempt to have background child processes killed before all others, and
							 | 
						||
| 
								 | 
							
								# replicas killed before masters.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Redis supports three options:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# no:       Don't make changes to oom-score-adj (default).
							 | 
						||
| 
								 | 
							
								# yes:      Alias to "relative" see below.
							 | 
						||
| 
								 | 
							
								# absolute: Values in oom-score-adj-values are written as is to the kernel.
							 | 
						||
| 
								 | 
							
								# relative: Values are used relative to the initial value of oom_score_adj when
							 | 
						||
| 
								 | 
							
								#           the server starts and are then clamped to a range of -1000 to 1000.
							 | 
						||
| 
								 | 
							
								#           Because typically the initial value is 0, they will often match the
							 | 
						||
| 
								 | 
							
								#           absolute values.
							 | 
						||
| 
								 | 
							
								oom-score-adj no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When oom-score-adj is used, this directive controls the specific values used
							 | 
						||
| 
								 | 
							
								# for master, replica and background child processes. Values range -2000 to
							 | 
						||
| 
								 | 
							
								# 2000 (higher means more likely to be killed).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities)
							 | 
						||
| 
								 | 
							
								# can freely increase their value, but not decrease it below its initial
							 | 
						||
| 
								 | 
							
								# settings. This means that setting oom-score-adj to "relative" and setting the
							 | 
						||
| 
								 | 
							
								# oom-score-adj-values to positive values will always succeed.
							 | 
						||
| 
								 | 
							
								oom-score-adj-values 0 200 800
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################## APPEND ONLY MODE ###############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# By default Redis asynchronously dumps the dataset on disk. This mode is
							 | 
						||
| 
								 | 
							
								# good enough in many applications, but an issue with the Redis process or
							 | 
						||
| 
								 | 
							
								# a power outage may result into a few minutes of writes lost (depending on
							 | 
						||
| 
								 | 
							
								# the configured save points).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The Append Only File is an alternative persistence mode that provides
							 | 
						||
| 
								 | 
							
								# much better durability. For instance using the default data fsync policy
							 | 
						||
| 
								 | 
							
								# (see later in the config file) Redis can lose just one second of writes in a
							 | 
						||
| 
								 | 
							
								# dramatic event like a server power outage, or a single write if something
							 | 
						||
| 
								 | 
							
								# wrong with the Redis process itself happens, but the operating system is
							 | 
						||
| 
								 | 
							
								# still running correctly.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# AOF and RDB persistence can be enabled at the same time without problems.
							 | 
						||
| 
								 | 
							
								# If the AOF is enabled on startup Redis will load the AOF, that is the file
							 | 
						||
| 
								 | 
							
								# with the better durability guarantees.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Please check http://redis.io/topics/persistence for more information.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								appendonly no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The name of the append only file (default: "appendonly.aof")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								appendfilename "appendonly.aof"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The fsync() call tells the Operating System to actually write data on disk
							 | 
						||
| 
								 | 
							
								# instead of waiting for more data in the output buffer. Some OS will really flush
							 | 
						||
| 
								 | 
							
								# data on disk, some other OS will just try to do it ASAP.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Redis supports three different modes:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# no: don't fsync, just let the OS flush the data when it wants. Faster.
							 | 
						||
| 
								 | 
							
								# always: fsync after every write to the append only log. Slow, Safest.
							 | 
						||
| 
								 | 
							
								# everysec: fsync only one time every second. Compromise.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default is "everysec", as that's usually the right compromise between
							 | 
						||
| 
								 | 
							
								# speed and data safety. It's up to you to understand if you can relax this to
							 | 
						||
| 
								 | 
							
								# "no" that will let the operating system flush the output buffer when
							 | 
						||
| 
								 | 
							
								# it wants, for better performances (but if you can live with the idea of
							 | 
						||
| 
								 | 
							
								# some data loss consider the default persistence mode that's snapshotting),
							 | 
						||
| 
								 | 
							
								# or on the contrary, use "always" that's very slow but a bit safer than
							 | 
						||
| 
								 | 
							
								# everysec.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# More details please check the following article:
							 | 
						||
| 
								 | 
							
								# http://antirez.com/post/redis-persistence-demystified.html
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If unsure, use "everysec".
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# appendfsync always
							 | 
						||
| 
								 | 
							
								appendfsync everysec
							 | 
						||
| 
								 | 
							
								# appendfsync no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When the AOF fsync policy is set to always or everysec, and a background
							 | 
						||
| 
								 | 
							
								# saving process (a background save or AOF log background rewriting) is
							 | 
						||
| 
								 | 
							
								# performing a lot of I/O against the disk, in some Linux configurations
							 | 
						||
| 
								 | 
							
								# Redis may block too long on the fsync() call. Note that there is no fix for
							 | 
						||
| 
								 | 
							
								# this currently, as even performing fsync in a different thread will block
							 | 
						||
| 
								 | 
							
								# our synchronous write(2) call.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In order to mitigate this problem it's possible to use the following option
							 | 
						||
| 
								 | 
							
								# that will prevent fsync() from being called in the main process while a
							 | 
						||
| 
								 | 
							
								# BGSAVE or BGREWRITEAOF is in progress.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This means that while another child is saving, the durability of Redis is
							 | 
						||
| 
								 | 
							
								# the same as "appendfsync none". In practical terms, this means that it is
							 | 
						||
| 
								 | 
							
								# possible to lose up to 30 seconds of log in the worst scenario (with the
							 | 
						||
| 
								 | 
							
								# default Linux settings).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you have latency problems turn this to "yes". Otherwise leave it as
							 | 
						||
| 
								 | 
							
								# "no" that is the safest pick from the point of view of durability.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								no-appendfsync-on-rewrite no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Automatic rewrite of the append only file.
							 | 
						||
| 
								 | 
							
								# Redis is able to automatically rewrite the log file implicitly calling
							 | 
						||
| 
								 | 
							
								# BGREWRITEAOF when the AOF log size grows by the specified percentage.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This is how it works: Redis remembers the size of the AOF file after the
							 | 
						||
| 
								 | 
							
								# latest rewrite (if no rewrite has happened since the restart, the size of
							 | 
						||
| 
								 | 
							
								# the AOF at startup is used).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This base size is compared to the current size. If the current size is
							 | 
						||
| 
								 | 
							
								# bigger than the specified percentage, the rewrite is triggered. Also
							 | 
						||
| 
								 | 
							
								# you need to specify a minimal size for the AOF file to be rewritten, this
							 | 
						||
| 
								 | 
							
								# is useful to avoid rewriting the AOF file even if the percentage increase
							 | 
						||
| 
								 | 
							
								# is reached but it is still pretty small.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Specify a percentage of zero in order to disable the automatic AOF
							 | 
						||
| 
								 | 
							
								# rewrite feature.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								auto-aof-rewrite-percentage 100
							 | 
						||
| 
								 | 
							
								auto-aof-rewrite-min-size 64mb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# An AOF file may be found to be truncated at the end during the Redis
							 | 
						||
| 
								 | 
							
								# startup process, when the AOF data gets loaded back into memory.
							 | 
						||
| 
								 | 
							
								# This may happen when the system where Redis is running
							 | 
						||
| 
								 | 
							
								# crashes, especially when an ext4 filesystem is mounted without the
							 | 
						||
| 
								 | 
							
								# data=ordered option (however this can't happen when Redis itself
							 | 
						||
| 
								 | 
							
								# crashes or aborts but the operating system still works correctly).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Redis can either exit with an error when this happens, or load as much
							 | 
						||
| 
								 | 
							
								# data as possible (the default now) and start if the AOF file is found
							 | 
						||
| 
								 | 
							
								# to be truncated at the end. The following option controls this behavior.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
							 | 
						||
| 
								 | 
							
								# the Redis server starts emitting a log to inform the user of the event.
							 | 
						||
| 
								 | 
							
								# Otherwise if the option is set to no, the server aborts with an error
							 | 
						||
| 
								 | 
							
								# and refuses to start. When the option is set to no, the user requires
							 | 
						||
| 
								 | 
							
								# to fix the AOF file using the "redis-check-aof" utility before to restart
							 | 
						||
| 
								 | 
							
								# the server.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that if the AOF file will be found to be corrupted in the middle
							 | 
						||
| 
								 | 
							
								# the server will still exit with an error. This option only applies when
							 | 
						||
| 
								 | 
							
								# Redis will try to read more data from the AOF file but not enough bytes
							 | 
						||
| 
								 | 
							
								# will be found.
							 | 
						||
| 
								 | 
							
								aof-load-truncated yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When rewriting the AOF file, Redis is able to use an RDB preamble in the
							 | 
						||
| 
								 | 
							
								# AOF file for faster rewrites and recoveries. When this option is turned
							 | 
						||
| 
								 | 
							
								# on the rewritten AOF file is composed of two different stanzas:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   [RDB file][AOF tail]
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When loading, Redis recognizes that the AOF file starts with the "REDIS"
							 | 
						||
| 
								 | 
							
								# string and loads the prefixed RDB file, then continues loading the AOF
							 | 
						||
| 
								 | 
							
								# tail.
							 | 
						||
| 
								 | 
							
								aof-use-rdb-preamble yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################ LUA SCRIPTING  ###############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Max execution time of a Lua script in milliseconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If the maximum execution time is reached Redis will log that a script is
							 | 
						||
| 
								 | 
							
								# still in execution after the maximum allowed time and will start to
							 | 
						||
| 
								 | 
							
								# reply to queries with an error.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When a long running script exceeds the maximum execution time only the
							 | 
						||
| 
								 | 
							
								# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
							 | 
						||
| 
								 | 
							
								# used to stop a script that did not yet call any write commands. The second
							 | 
						||
| 
								 | 
							
								# is the only way to shut down the server in the case a write command was
							 | 
						||
| 
								 | 
							
								# already issued by the script but the user doesn't want to wait for the natural
							 | 
						||
| 
								 | 
							
								# termination of the script.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Set it to 0 or a negative value for unlimited execution without warnings.
							 | 
						||
| 
								 | 
							
								lua-time-limit 5000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################ REDIS CLUSTER  ###############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
							 | 
						||
| 
								 | 
							
								# started as cluster nodes can. In order to start a Redis instance as a
							 | 
						||
| 
								 | 
							
								# cluster node enable the cluster support uncommenting the following:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-enabled yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Every cluster node has a cluster configuration file. This file is not
							 | 
						||
| 
								 | 
							
								# intended to be edited by hand. It is created and updated by Redis nodes.
							 | 
						||
| 
								 | 
							
								# Every Redis Cluster node requires a different cluster configuration file.
							 | 
						||
| 
								 | 
							
								# Make sure that instances running in the same system do not have
							 | 
						||
| 
								 | 
							
								# overlapping cluster configuration file names.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-config-file nodes-6379.conf
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Cluster node timeout is the amount of milliseconds a node must be unreachable
							 | 
						||
| 
								 | 
							
								# for it to be considered in failure state.
							 | 
						||
| 
								 | 
							
								# Most other internal time limits are a multiple of the node timeout.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-node-timeout 15000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# A replica of a failing master will avoid to start a failover if its data
							 | 
						||
| 
								 | 
							
								# looks too old.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# There is no simple way for a replica to actually have an exact measure of
							 | 
						||
| 
								 | 
							
								# its "data age", so the following two checks are performed:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1) If there are multiple replicas able to failover, they exchange messages
							 | 
						||
| 
								 | 
							
								#    in order to try to give an advantage to the replica with the best
							 | 
						||
| 
								 | 
							
								#    replication offset (more data from the master processed).
							 | 
						||
| 
								 | 
							
								#    Replicas will try to get their rank by offset, and apply to the start
							 | 
						||
| 
								 | 
							
								#    of the failover a delay proportional to their rank.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 2) Every single replica computes the time of the last interaction with
							 | 
						||
| 
								 | 
							
								#    its master. This can be the last ping or command received (if the master
							 | 
						||
| 
								 | 
							
								#    is still in the "connected" state), or the time that elapsed since the
							 | 
						||
| 
								 | 
							
								#    disconnection with the master (if the replication link is currently down).
							 | 
						||
| 
								 | 
							
								#    If the last interaction is too old, the replica will not try to failover
							 | 
						||
| 
								 | 
							
								#    at all.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The point "2" can be tuned by user. Specifically a replica will not perform
							 | 
						||
| 
								 | 
							
								# the failover if, since the last interaction with the master, the time
							 | 
						||
| 
								 | 
							
								# elapsed is greater than:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor
							 | 
						||
| 
								 | 
							
								# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
							 | 
						||
| 
								 | 
							
								# replica will not try to failover if it was not able to talk with the master
							 | 
						||
| 
								 | 
							
								# for longer than 310 seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# A large cluster-replica-validity-factor may allow replicas with too old data to failover
							 | 
						||
| 
								 | 
							
								# a master, while a too small value may prevent the cluster from being able to
							 | 
						||
| 
								 | 
							
								# elect a replica at all.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For maximum availability, it is possible to set the cluster-replica-validity-factor
							 | 
						||
| 
								 | 
							
								# to a value of 0, which means, that replicas will always try to failover the
							 | 
						||
| 
								 | 
							
								# master regardless of the last time they interacted with the master.
							 | 
						||
| 
								 | 
							
								# (However they'll always try to apply a delay proportional to their
							 | 
						||
| 
								 | 
							
								# offset rank).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Zero is the only value able to guarantee that when all the partitions heal
							 | 
						||
| 
								 | 
							
								# the cluster will always be able to continue.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-replica-validity-factor 10
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Cluster replicas are able to migrate to orphaned masters, that are masters
							 | 
						||
| 
								 | 
							
								# that are left without working replicas. This improves the cluster ability
							 | 
						||
| 
								 | 
							
								# to resist to failures as otherwise an orphaned master can't be failed over
							 | 
						||
| 
								 | 
							
								# in case of failure if it has no working replicas.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Replicas migrate to orphaned masters only if there are still at least a
							 | 
						||
| 
								 | 
							
								# given number of other working replicas for their old master. This number
							 | 
						||
| 
								 | 
							
								# is the "migration barrier". A migration barrier of 1 means that a replica
							 | 
						||
| 
								 | 
							
								# will migrate only if there is at least 1 other working replica for its master
							 | 
						||
| 
								 | 
							
								# and so forth. It usually reflects the number of replicas you want for every
							 | 
						||
| 
								 | 
							
								# master in your cluster.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Default is 1 (replicas migrate only if their masters remain with at least
							 | 
						||
| 
								 | 
							
								# one replica). To disable migration just set it to a very large value.
							 | 
						||
| 
								 | 
							
								# A value of 0 can be set but is useful only for debugging and dangerous
							 | 
						||
| 
								 | 
							
								# in production.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-migration-barrier 1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# By default Redis Cluster nodes stop accepting queries if they detect there
							 | 
						||
| 
								 | 
							
								# is at least a hash slot uncovered (no available node is serving it).
							 | 
						||
| 
								 | 
							
								# This way if the cluster is partially down (for example a range of hash slots
							 | 
						||
| 
								 | 
							
								# are no longer covered) all the cluster becomes, eventually, unavailable.
							 | 
						||
| 
								 | 
							
								# It automatically returns available as soon as all the slots are covered again.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# However sometimes you want the subset of the cluster which is working,
							 | 
						||
| 
								 | 
							
								# to continue to accept queries for the part of the key space that is still
							 | 
						||
| 
								 | 
							
								# covered. In order to do so, just set the cluster-require-full-coverage
							 | 
						||
| 
								 | 
							
								# option to no.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-require-full-coverage yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# This option, when set to yes, prevents replicas from trying to failover its
							 | 
						||
| 
								 | 
							
								# master during master failures. However the master can still perform a
							 | 
						||
| 
								 | 
							
								# manual failover, if forced to do so.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This is useful in different scenarios, especially in the case of multiple
							 | 
						||
| 
								 | 
							
								# data center operations, where we want one side to never be promoted if not
							 | 
						||
| 
								 | 
							
								# in the case of a total DC failure.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-replica-no-failover no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# This option, when set to yes, allows nodes to serve read traffic while the
							 | 
						||
| 
								 | 
							
								# the cluster is in a down state, as long as it believes it owns the slots. 
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# This is useful for two cases.  The first case is for when an application 
							 | 
						||
| 
								 | 
							
								# doesn't require consistency of data during node failures or network partitions.
							 | 
						||
| 
								 | 
							
								# One example of this is a cache, where as long as the node has the data it
							 | 
						||
| 
								 | 
							
								# should be able to serve it. 
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The second use case is for configurations that don't meet the recommended  
							 | 
						||
| 
								 | 
							
								# three shards but want to enable cluster mode and scale later. A 
							 | 
						||
| 
								 | 
							
								# master outage in a 1 or 2 shard configuration causes a read/write outage to the
							 | 
						||
| 
								 | 
							
								# entire cluster without this option set, with it set there is only a write outage.
							 | 
						||
| 
								 | 
							
								# Without a quorum of masters, slot ownership will not change automatically. 
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-allow-reads-when-down no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# In order to setup your cluster make sure to read the documentation
							 | 
						||
| 
								 | 
							
								# available at http://redis.io web site.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								########################## CLUSTER DOCKER/NAT support  ########################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# In certain deployments, Redis Cluster nodes address discovery fails, because
							 | 
						||
| 
								 | 
							
								# addresses are NAT-ted or because ports are forwarded (the typical case is
							 | 
						||
| 
								 | 
							
								# Docker and other containers).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In order to make Redis Cluster working in such environments, a static
							 | 
						||
| 
								 | 
							
								# configuration where each node knows its public address is needed. The
							 | 
						||
| 
								 | 
							
								# following two options are used for this scope, and are:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# * cluster-announce-ip
							 | 
						||
| 
								 | 
							
								# * cluster-announce-port
							 | 
						||
| 
								 | 
							
								# * cluster-announce-bus-port
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Each instructs the node about its address, client port, and cluster message
							 | 
						||
| 
								 | 
							
								# bus port. The information is then published in the header of the bus packets
							 | 
						||
| 
								 | 
							
								# so that other nodes will be able to correctly map the address of the node
							 | 
						||
| 
								 | 
							
								# publishing the information.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If the above options are not used, the normal Redis Cluster auto-detection
							 | 
						||
| 
								 | 
							
								# will be used instead.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that when remapped, the bus port may not be at the fixed offset of
							 | 
						||
| 
								 | 
							
								# clients port + 10000, so you can specify any port and bus-port depending
							 | 
						||
| 
								 | 
							
								# on how they get remapped. If the bus-port is not set, a fixed offset of
							 | 
						||
| 
								 | 
							
								# 10000 will be used as usual.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Example:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# cluster-announce-ip 10.1.1.5
							 | 
						||
| 
								 | 
							
								# cluster-announce-port 6379
							 | 
						||
| 
								 | 
							
								# cluster-announce-bus-port 6380
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################## SLOW LOG ###################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The Redis Slow Log is a system to log queries that exceeded a specified
							 | 
						||
| 
								 | 
							
								# execution time. The execution time does not include the I/O operations
							 | 
						||
| 
								 | 
							
								# like talking with the client, sending the reply and so forth,
							 | 
						||
| 
								 | 
							
								# but just the time needed to actually execute the command (this is the only
							 | 
						||
| 
								 | 
							
								# stage of command execution where the thread is blocked and can not serve
							 | 
						||
| 
								 | 
							
								# other requests in the meantime).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# You can configure the slow log with two parameters: one tells Redis
							 | 
						||
| 
								 | 
							
								# what is the execution time, in microseconds, to exceed in order for the
							 | 
						||
| 
								 | 
							
								# command to get logged, and the other parameter is the length of the
							 | 
						||
| 
								 | 
							
								# slow log. When a new command is logged the oldest one is removed from the
							 | 
						||
| 
								 | 
							
								# queue of logged commands.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The following time is expressed in microseconds, so 1000000 is equivalent
							 | 
						||
| 
								 | 
							
								# to one second. Note that a negative number disables the slow log, while
							 | 
						||
| 
								 | 
							
								# a value of zero forces the logging of every command.
							 | 
						||
| 
								 | 
							
								slowlog-log-slower-than 10000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# There is no limit to this length. Just be aware that it will consume memory.
							 | 
						||
| 
								 | 
							
								# You can reclaim memory used by the slow log with SLOWLOG RESET.
							 | 
						||
| 
								 | 
							
								slowlog-max-len 128
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								################################ LATENCY MONITOR ##############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The Redis latency monitoring subsystem samples different operations
							 | 
						||
| 
								 | 
							
								# at runtime in order to collect data related to possible sources of
							 | 
						||
| 
								 | 
							
								# latency of a Redis instance.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Via the LATENCY command this information is available to the user that can
							 | 
						||
| 
								 | 
							
								# print graphs and obtain reports.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The system only logs operations that were performed in a time equal or
							 | 
						||
| 
								 | 
							
								# greater than the amount of milliseconds specified via the
							 | 
						||
| 
								 | 
							
								# latency-monitor-threshold configuration directive. When its value is set
							 | 
						||
| 
								 | 
							
								# to zero, the latency monitor is turned off.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default latency monitoring is disabled since it is mostly not needed
							 | 
						||
| 
								 | 
							
								# if you don't have latency issues, and collecting data has a performance
							 | 
						||
| 
								 | 
							
								# impact, that while very small, can be measured under big load. Latency
							 | 
						||
| 
								 | 
							
								# monitoring can easily be enabled at runtime using the command
							 | 
						||
| 
								 | 
							
								# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
							 | 
						||
| 
								 | 
							
								latency-monitor-threshold 0
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################# EVENT NOTIFICATION ##############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis can notify Pub/Sub clients about events happening in the key space.
							 | 
						||
| 
								 | 
							
								# This feature is documented at http://redis.io/topics/notifications
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# For instance if keyspace events notification is enabled, and a client
							 | 
						||
| 
								 | 
							
								# performs a DEL operation on key "foo" stored in the Database 0, two
							 | 
						||
| 
								 | 
							
								# messages will be published via Pub/Sub:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# PUBLISH __keyspace@0__:foo del
							 | 
						||
| 
								 | 
							
								# PUBLISH __keyevent@0__:del foo
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# It is possible to select the events that Redis will notify among a set
							 | 
						||
| 
								 | 
							
								# of classes. Every class is identified by a single character:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  K     Keyspace events, published with __keyspace@<db>__ prefix.
							 | 
						||
| 
								 | 
							
								#  E     Keyevent events, published with __keyevent@<db>__ prefix.
							 | 
						||
| 
								 | 
							
								#  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
							 | 
						||
| 
								 | 
							
								#  $     String commands
							 | 
						||
| 
								 | 
							
								#  l     List commands
							 | 
						||
| 
								 | 
							
								#  s     Set commands
							 | 
						||
| 
								 | 
							
								#  h     Hash commands
							 | 
						||
| 
								 | 
							
								#  z     Sorted set commands
							 | 
						||
| 
								 | 
							
								#  x     Expired events (events generated every time a key expires)
							 | 
						||
| 
								 | 
							
								#  e     Evicted events (events generated when a key is evicted for maxmemory)
							 | 
						||
| 
								 | 
							
								#  t     Stream commands
							 | 
						||
| 
								 | 
							
								#  m     Key-miss events (Note: It is not included in the 'A' class)
							 | 
						||
| 
								 | 
							
								#  A     Alias for g$lshzxet, so that the "AKE" string means all the events
							 | 
						||
| 
								 | 
							
								#        (Except key-miss events which are excluded from 'A' due to their
							 | 
						||
| 
								 | 
							
								#         unique nature).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  The "notify-keyspace-events" takes as argument a string that is composed
							 | 
						||
| 
								 | 
							
								#  of zero or multiple characters. The empty string means that notifications
							 | 
						||
| 
								 | 
							
								#  are disabled.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  Example: to enable list and generic events, from the point of view of the
							 | 
						||
| 
								 | 
							
								#           event name, use:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  notify-keyspace-events Elg
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  Example 2: to get the stream of the expired keys subscribing to channel
							 | 
						||
| 
								 | 
							
								#             name __keyevent@0__:expired use:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  notify-keyspace-events Ex
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#  By default all notifications are disabled because most users don't need
							 | 
						||
| 
								 | 
							
								#  this feature and the feature has some overhead. Note that if you don't
							 | 
						||
| 
								 | 
							
								#  specify at least one of K or E, no events will be delivered.
							 | 
						||
| 
								 | 
							
								notify-keyspace-events ""
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################### GOPHER SERVER #################################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis contains an implementation of the Gopher protocol, as specified in
							 | 
						||
| 
								 | 
							
								# the RFC 1436 (https://www.ietf.org/rfc/rfc1436.txt).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The Gopher protocol was very popular in the late '90s. It is an alternative
							 | 
						||
| 
								 | 
							
								# to the web, and the implementation both server and client side is so simple
							 | 
						||
| 
								 | 
							
								# that the Redis server has just 100 lines of code in order to implement this
							 | 
						||
| 
								 | 
							
								# support.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# What do you do with Gopher nowadays? Well Gopher never *really* died, and
							 | 
						||
| 
								 | 
							
								# lately there is a movement in order for the Gopher more hierarchical content
							 | 
						||
| 
								 | 
							
								# composed of just plain text documents to be resurrected. Some want a simpler
							 | 
						||
| 
								 | 
							
								# internet, others believe that the mainstream internet became too much
							 | 
						||
| 
								 | 
							
								# controlled, and it's cool to create an alternative space for people that
							 | 
						||
| 
								 | 
							
								# want a bit of fresh air.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Anyway for the 10nth birthday of the Redis, we gave it the Gopher protocol
							 | 
						||
| 
								 | 
							
								# as a gift.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# --- HOW IT WORKS? ---
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The Redis Gopher support uses the inline protocol of Redis, and specifically
							 | 
						||
| 
								 | 
							
								# two kind of inline requests that were anyway illegal: an empty request
							 | 
						||
| 
								 | 
							
								# or any request that starts with "/" (there are no Redis commands starting
							 | 
						||
| 
								 | 
							
								# with such a slash). Normal RESP2/RESP3 requests are completely out of the
							 | 
						||
| 
								 | 
							
								# path of the Gopher protocol implementation and are served as usual as well.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you open a connection to Redis when Gopher is enabled and send it
							 | 
						||
| 
								 | 
							
								# a string like "/foo", if there is a key named "/foo" it is served via the
							 | 
						||
| 
								 | 
							
								# Gopher protocol.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# In order to create a real Gopher "hole" (the name of a Gopher site in Gopher
							 | 
						||
| 
								 | 
							
								# talking), you likely need a script like the following:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   https://github.com/antirez/gopher2redis
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# --- SECURITY WARNING ---
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If you plan to put Redis on the internet in a publicly accessible address
							 | 
						||
| 
								 | 
							
								# to server Gopher pages MAKE SURE TO SET A PASSWORD to the instance.
							 | 
						||
| 
								 | 
							
								# Once a password is set:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   1. The Gopher server (when enabled, not by default) will still serve
							 | 
						||
| 
								 | 
							
								#      content via Gopher.
							 | 
						||
| 
								 | 
							
								#   2. However other commands cannot be called before the client will
							 | 
						||
| 
								 | 
							
								#      authenticate.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# So use the 'requirepass' option to protect your instance.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Note that Gopher is not currently supported when 'io-threads-do-reads'
							 | 
						||
| 
								 | 
							
								# is enabled.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# To enable Gopher support, uncomment the following line and set the option
							 | 
						||
| 
								 | 
							
								# from no (the default) to yes.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# gopher-enabled no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								############################### ADVANCED CONFIG ###############################
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Hashes are encoded using a memory efficient data structure when they have a
							 | 
						||
| 
								 | 
							
								# small number of entries, and the biggest entry does not exceed a given
							 | 
						||
| 
								 | 
							
								# threshold. These thresholds can be configured using the following directives.
							 | 
						||
| 
								 | 
							
								hash-max-ziplist-entries 512
							 | 
						||
| 
								 | 
							
								hash-max-ziplist-value 64
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Lists are also encoded in a special way to save a lot of space.
							 | 
						||
| 
								 | 
							
								# The number of entries allowed per internal list node can be specified
							 | 
						||
| 
								 | 
							
								# as a fixed maximum size or a maximum number of elements.
							 | 
						||
| 
								 | 
							
								# For a fixed maximum size, use -5 through -1, meaning:
							 | 
						||
| 
								 | 
							
								# -5: max size: 64 Kb  <-- not recommended for normal workloads
							 | 
						||
| 
								 | 
							
								# -4: max size: 32 Kb  <-- not recommended
							 | 
						||
| 
								 | 
							
								# -3: max size: 16 Kb  <-- probably not recommended
							 | 
						||
| 
								 | 
							
								# -2: max size: 8 Kb   <-- good
							 | 
						||
| 
								 | 
							
								# -1: max size: 4 Kb   <-- good
							 | 
						||
| 
								 | 
							
								# Positive numbers mean store up to _exactly_ that number of elements
							 | 
						||
| 
								 | 
							
								# per list node.
							 | 
						||
| 
								 | 
							
								# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
							 | 
						||
| 
								 | 
							
								# but if your use case is unique, adjust the settings as necessary.
							 | 
						||
| 
								 | 
							
								list-max-ziplist-size -2
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Lists may also be compressed.
							 | 
						||
| 
								 | 
							
								# Compress depth is the number of quicklist ziplist nodes from *each* side of
							 | 
						||
| 
								 | 
							
								# the list to *exclude* from compression.  The head and tail of the list
							 | 
						||
| 
								 | 
							
								# are always uncompressed for fast push/pop operations.  Settings are:
							 | 
						||
| 
								 | 
							
								# 0: disable all list compression
							 | 
						||
| 
								 | 
							
								# 1: depth 1 means "don't start compressing until after 1 node into the list,
							 | 
						||
| 
								 | 
							
								#    going from either the head or tail"
							 | 
						||
| 
								 | 
							
								#    So: [head]->node->node->...->node->[tail]
							 | 
						||
| 
								 | 
							
								#    [head], [tail] will always be uncompressed; inner nodes will compress.
							 | 
						||
| 
								 | 
							
								# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
							 | 
						||
| 
								 | 
							
								#    2 here means: don't compress head or head->next or tail->prev or tail,
							 | 
						||
| 
								 | 
							
								#    but compress all nodes between them.
							 | 
						||
| 
								 | 
							
								# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
							 | 
						||
| 
								 | 
							
								# etc.
							 | 
						||
| 
								 | 
							
								list-compress-depth 0
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Sets have a special encoding in just one case: when a set is composed
							 | 
						||
| 
								 | 
							
								# of just strings that happen to be integers in radix 10 in the range
							 | 
						||
| 
								 | 
							
								# of 64 bit signed integers.
							 | 
						||
| 
								 | 
							
								# The following configuration setting sets the limit in the size of the
							 | 
						||
| 
								 | 
							
								# set in order to use this special memory saving encoding.
							 | 
						||
| 
								 | 
							
								set-max-intset-entries 512
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Similarly to hashes and lists, sorted sets are also specially encoded in
							 | 
						||
| 
								 | 
							
								# order to save a lot of space. This encoding is only used when the length and
							 | 
						||
| 
								 | 
							
								# elements of a sorted set are below the following limits:
							 | 
						||
| 
								 | 
							
								zset-max-ziplist-entries 128
							 | 
						||
| 
								 | 
							
								zset-max-ziplist-value 64
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# HyperLogLog sparse representation bytes limit. The limit includes the
							 | 
						||
| 
								 | 
							
								# 16 bytes header. When an HyperLogLog using the sparse representation crosses
							 | 
						||
| 
								 | 
							
								# this limit, it is converted into the dense representation.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# A value greater than 16000 is totally useless, since at that point the
							 | 
						||
| 
								 | 
							
								# dense representation is more memory efficient.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The suggested value is ~ 3000 in order to have the benefits of
							 | 
						||
| 
								 | 
							
								# the space efficient encoding without slowing down too much PFADD,
							 | 
						||
| 
								 | 
							
								# which is O(N) with the sparse encoding. The value can be raised to
							 | 
						||
| 
								 | 
							
								# ~ 10000 when CPU is not a concern, but space is, and the data set is
							 | 
						||
| 
								 | 
							
								# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
							 | 
						||
| 
								 | 
							
								hll-sparse-max-bytes 3000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Streams macro node max size / items. The stream data structure is a radix
							 | 
						||
| 
								 | 
							
								# tree of big nodes that encode multiple items inside. Using this configuration
							 | 
						||
| 
								 | 
							
								# it is possible to configure how big a single node can be in bytes, and the
							 | 
						||
| 
								 | 
							
								# maximum number of items it may contain before switching to a new node when
							 | 
						||
| 
								 | 
							
								# appending new stream entries. If any of the following settings are set to
							 | 
						||
| 
								 | 
							
								# zero, the limit is ignored, so for instance it is possible to set just a
							 | 
						||
| 
								 | 
							
								# max entires limit by setting max-bytes to 0 and max-entries to the desired
							 | 
						||
| 
								 | 
							
								# value.
							 | 
						||
| 
								 | 
							
								stream-node-max-bytes 4096
							 | 
						||
| 
								 | 
							
								stream-node-max-entries 100
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
							 | 
						||
| 
								 | 
							
								# order to help rehashing the main Redis hash table (the one mapping top-level
							 | 
						||
| 
								 | 
							
								# keys to values). The hash table implementation Redis uses (see dict.c)
							 | 
						||
| 
								 | 
							
								# performs a lazy rehashing: the more operation you run into a hash table
							 | 
						||
| 
								 | 
							
								# that is rehashing, the more rehashing "steps" are performed, so if the
							 | 
						||
| 
								 | 
							
								# server is idle the rehashing is never complete and some more memory is used
							 | 
						||
| 
								 | 
							
								# by the hash table.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default is to use this millisecond 10 times every second in order to
							 | 
						||
| 
								 | 
							
								# actively rehash the main dictionaries, freeing memory when possible.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# If unsure:
							 | 
						||
| 
								 | 
							
								# use "activerehashing no" if you have hard latency requirements and it is
							 | 
						||
| 
								 | 
							
								# not a good thing in your environment that Redis can reply from time to time
							 | 
						||
| 
								 | 
							
								# to queries with 2 milliseconds delay.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# use "activerehashing yes" if you don't have such hard requirements but
							 | 
						||
| 
								 | 
							
								# want to free memory asap when possible.
							 | 
						||
| 
								 | 
							
								activerehashing yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The client output buffer limits can be used to force disconnection of clients
							 | 
						||
| 
								 | 
							
								# that are not reading data from the server fast enough for some reason (a
							 | 
						||
| 
								 | 
							
								# common reason is that a Pub/Sub client can't consume messages as fast as the
							 | 
						||
| 
								 | 
							
								# publisher can produce them).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The limit can be set differently for the three different classes of clients:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# normal -> normal clients including MONITOR clients
							 | 
						||
| 
								 | 
							
								# replica  -> replica clients
							 | 
						||
| 
								 | 
							
								# pubsub -> clients subscribed to at least one pubsub channel or pattern
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The syntax of every client-output-buffer-limit directive is the following:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# A client is immediately disconnected once the hard limit is reached, or if
							 | 
						||
| 
								 | 
							
								# the soft limit is reached and remains reached for the specified number of
							 | 
						||
| 
								 | 
							
								# seconds (continuously).
							 | 
						||
| 
								 | 
							
								# So for instance if the hard limit is 32 megabytes and the soft limit is
							 | 
						||
| 
								 | 
							
								# 16 megabytes / 10 seconds, the client will get disconnected immediately
							 | 
						||
| 
								 | 
							
								# if the size of the output buffers reach 32 megabytes, but will also get
							 | 
						||
| 
								 | 
							
								# disconnected if the client reaches 16 megabytes and continuously overcomes
							 | 
						||
| 
								 | 
							
								# the limit for 10 seconds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default normal clients are not limited because they don't receive data
							 | 
						||
| 
								 | 
							
								# without asking (in a push way), but just after a request, so only
							 | 
						||
| 
								 | 
							
								# asynchronous clients may create a scenario where data is requested faster
							 | 
						||
| 
								 | 
							
								# than it can read.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Instead there is a default limit for pubsub and replica clients, since
							 | 
						||
| 
								 | 
							
								# subscribers and replicas receive data in a push fashion.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Both the hard or the soft limit can be disabled by setting them to zero.
							 | 
						||
| 
								 | 
							
								client-output-buffer-limit normal 0 0 0
							 | 
						||
| 
								 | 
							
								client-output-buffer-limit replica 256mb 64mb 60
							 | 
						||
| 
								 | 
							
								client-output-buffer-limit pubsub 32mb 8mb 60
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Client query buffers accumulate new commands. They are limited to a fixed
							 | 
						||
| 
								 | 
							
								# amount by default in order to avoid that a protocol desynchronization (for
							 | 
						||
| 
								 | 
							
								# instance due to a bug in the client) will lead to unbound memory usage in
							 | 
						||
| 
								 | 
							
								# the query buffer. However you can configure it here if you have very special
							 | 
						||
| 
								 | 
							
								# needs, such us huge multi/exec requests or alike.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# client-query-buffer-limit 1gb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# In the Redis protocol, bulk requests, that are, elements representing single
							 | 
						||
| 
								 | 
							
								# strings, are normally limited to 512 mb. However you can change this limit
							 | 
						||
| 
								 | 
							
								# here, but must be 1mb or greater
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# proto-max-bulk-len 512mb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis calls an internal function to perform many background tasks, like
							 | 
						||
| 
								 | 
							
								# closing connections of clients in timeout, purging expired keys that are
							 | 
						||
| 
								 | 
							
								# never requested, and so forth.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Not all tasks are performed with the same frequency, but Redis checks for
							 | 
						||
| 
								 | 
							
								# tasks to perform according to the specified "hz" value.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# By default "hz" is set to 10. Raising the value will use more CPU when
							 | 
						||
| 
								 | 
							
								# Redis is idle, but at the same time will make Redis more responsive when
							 | 
						||
| 
								 | 
							
								# there are many keys expiring at the same time, and timeouts may be
							 | 
						||
| 
								 | 
							
								# handled with more precision.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The range is between 1 and 500, however a value over 100 is usually not
							 | 
						||
| 
								 | 
							
								# a good idea. Most users should use the default of 10 and raise this up to
							 | 
						||
| 
								 | 
							
								# 100 only in environments where very low latency is required.
							 | 
						||
| 
								 | 
							
								hz 10
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Normally it is useful to have an HZ value which is proportional to the
							 | 
						||
| 
								 | 
							
								# number of clients connected. This is useful in order, for instance, to
							 | 
						||
| 
								 | 
							
								# avoid too many clients are processed for each background task invocation
							 | 
						||
| 
								 | 
							
								# in order to avoid latency spikes.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Since the default HZ value by default is conservatively set to 10, Redis
							 | 
						||
| 
								 | 
							
								# offers, and enables by default, the ability to use an adaptive HZ value
							 | 
						||
| 
								 | 
							
								# which will temporarily raise when there are many connected clients.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# When dynamic HZ is enabled, the actual configured HZ will be used
							 | 
						||
| 
								 | 
							
								# as a baseline, but multiples of the configured HZ value will be actually
							 | 
						||
| 
								 | 
							
								# used as needed once more clients are connected. In this way an idle
							 | 
						||
| 
								 | 
							
								# instance will use very little CPU time while a busy instance will be
							 | 
						||
| 
								 | 
							
								# more responsive.
							 | 
						||
| 
								 | 
							
								dynamic-hz yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When a child rewrites the AOF file, if the following option is enabled
							 | 
						||
| 
								 | 
							
								# the file will be fsync-ed every 32 MB of data generated. This is useful
							 | 
						||
| 
								 | 
							
								# in order to commit the file to the disk more incrementally and avoid
							 | 
						||
| 
								 | 
							
								# big latency spikes.
							 | 
						||
| 
								 | 
							
								aof-rewrite-incremental-fsync yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# When redis saves RDB file, if the following option is enabled
							 | 
						||
| 
								 | 
							
								# the file will be fsync-ed every 32 MB of data generated. This is useful
							 | 
						||
| 
								 | 
							
								# in order to commit the file to the disk more incrementally and avoid
							 | 
						||
| 
								 | 
							
								# big latency spikes.
							 | 
						||
| 
								 | 
							
								rdb-save-incremental-fsync yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
							 | 
						||
| 
								 | 
							
								# idea to start with the default settings and only change them after investigating
							 | 
						||
| 
								 | 
							
								# how to improve the performances and how the keys LFU change over time, which
							 | 
						||
| 
								 | 
							
								# is possible to inspect via the OBJECT FREQ command.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# There are two tunable parameters in the Redis LFU implementation: the
							 | 
						||
| 
								 | 
							
								# counter logarithm factor and the counter decay time. It is important to
							 | 
						||
| 
								 | 
							
								# understand what the two parameters mean before changing them.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
							 | 
						||
| 
								 | 
							
								# uses a probabilistic increment with logarithmic behavior. Given the value
							 | 
						||
| 
								 | 
							
								# of the old counter, when a key is accessed, the counter is incremented in
							 | 
						||
| 
								 | 
							
								# this way:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1. A random number R between 0 and 1 is extracted.
							 | 
						||
| 
								 | 
							
								# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
							 | 
						||
| 
								 | 
							
								# 3. The counter is incremented only if R < P.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default lfu-log-factor is 10. This is a table of how the frequency
							 | 
						||
| 
								 | 
							
								# counter changes with a different number of accesses with different
							 | 
						||
| 
								 | 
							
								# logarithmic factors:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								# | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								# | 0      | 104        | 255        | 255        | 255        | 255        |
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								# | 1      | 18         | 49         | 255        | 255        | 255        |
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								# | 10     | 10         | 18         | 142        | 255        | 255        |
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								# | 100    | 8          | 11         | 49         | 143        | 255        |
							 | 
						||
| 
								 | 
							
								# +--------+------------+------------+------------+------------+------------+
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# NOTE: The above table was obtained by running the following commands:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								#   redis-benchmark -n 1000000 incr foo
							 | 
						||
| 
								 | 
							
								#   redis-cli object freq foo
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# NOTE 2: The counter initial value is 5 in order to give new objects a chance
							 | 
						||
| 
								 | 
							
								# to accumulate hits.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The counter decay time is the time, in minutes, that must elapse in order
							 | 
						||
| 
								 | 
							
								# for the key counter to be divided by two (or decremented if it has a value
							 | 
						||
| 
								 | 
							
								# less <= 10).
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The default value for the lfu-decay-time is 1. A special value of 0 means to
							 | 
						||
| 
								 | 
							
								# decay the counter every time it happens to be scanned.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# lfu-log-factor 10
							 | 
						||
| 
								 | 
							
								# lfu-decay-time 1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								########################### ACTIVE DEFRAGMENTATION #######################
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# What is active defragmentation?
							 | 
						||
| 
								 | 
							
								# -------------------------------
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Active (online) defragmentation allows a Redis server to compact the
							 | 
						||
| 
								 | 
							
								# spaces left between small allocations and deallocations of data in memory,
							 | 
						||
| 
								 | 
							
								# thus allowing to reclaim back memory.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Fragmentation is a natural process that happens with every allocator (but
							 | 
						||
| 
								 | 
							
								# less so with Jemalloc, fortunately) and certain workloads. Normally a server
							 | 
						||
| 
								 | 
							
								# restart is needed in order to lower the fragmentation, or at least to flush
							 | 
						||
| 
								 | 
							
								# away all the data and create it again. However thanks to this feature
							 | 
						||
| 
								 | 
							
								# implemented by Oran Agra for Redis 4.0 this process can happen at runtime
							 | 
						||
| 
								 | 
							
								# in a "hot" way, while the server is running.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Basically when the fragmentation is over a certain level (see the
							 | 
						||
| 
								 | 
							
								# configuration options below) Redis will start to create new copies of the
							 | 
						||
| 
								 | 
							
								# values in contiguous memory regions by exploiting certain specific Jemalloc
							 | 
						||
| 
								 | 
							
								# features (in order to understand if an allocation is causing fragmentation
							 | 
						||
| 
								 | 
							
								# and to allocate it in a better place), and at the same time, will release the
							 | 
						||
| 
								 | 
							
								# old copies of the data. This process, repeated incrementally for all the keys
							 | 
						||
| 
								 | 
							
								# will cause the fragmentation to drop back to normal values.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Important things to understand:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 1. This feature is disabled by default, and only works if you compiled Redis
							 | 
						||
| 
								 | 
							
								#    to use the copy of Jemalloc we ship with the source code of Redis.
							 | 
						||
| 
								 | 
							
								#    This is the default with Linux builds.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 2. You never need to enable this feature if you don't have fragmentation
							 | 
						||
| 
								 | 
							
								#    issues.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# 3. Once you experience fragmentation, you can enable this feature when
							 | 
						||
| 
								 | 
							
								#    needed with the command "CONFIG SET activedefrag yes".
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# The configuration parameters are able to fine tune the behavior of the
							 | 
						||
| 
								 | 
							
								# defragmentation process. If you are not sure about what they mean it is
							 | 
						||
| 
								 | 
							
								# a good idea to leave the defaults untouched.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Enabled active defragmentation
							 | 
						||
| 
								 | 
							
								# activedefrag no
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Minimum amount of fragmentation waste to start active defrag
							 | 
						||
| 
								 | 
							
								# active-defrag-ignore-bytes 100mb
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Minimum percentage of fragmentation to start active defrag
							 | 
						||
| 
								 | 
							
								# active-defrag-threshold-lower 10
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Maximum percentage of fragmentation at which we use maximum effort
							 | 
						||
| 
								 | 
							
								# active-defrag-threshold-upper 100
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Minimal effort for defrag in CPU percentage, to be used when the lower
							 | 
						||
| 
								 | 
							
								# threshold is reached
							 | 
						||
| 
								 | 
							
								# active-defrag-cycle-min 1
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Maximal effort for defrag in CPU percentage, to be used when the upper
							 | 
						||
| 
								 | 
							
								# threshold is reached
							 | 
						||
| 
								 | 
							
								# active-defrag-cycle-max 25
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Maximum number of set/hash/zset/list fields that will be processed from
							 | 
						||
| 
								 | 
							
								# the main dictionary scan
							 | 
						||
| 
								 | 
							
								# active-defrag-max-scan-fields 1000
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Jemalloc background thread for purging will be enabled by default
							 | 
						||
| 
								 | 
							
								jemalloc-bg-thread yes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# It is possible to pin different threads and processes of Redis to specific
							 | 
						||
| 
								 | 
							
								# CPUs in your system, in order to maximize the performances of the server.
							 | 
						||
| 
								 | 
							
								# This is useful both in order to pin different Redis threads in different
							 | 
						||
| 
								 | 
							
								# CPUs, but also in order to make sure that multiple Redis instances running
							 | 
						||
| 
								 | 
							
								# in the same host will be pinned to different CPUs.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Normally you can do this using the "taskset" command, however it is also
							 | 
						||
| 
								 | 
							
								# possible to this via Redis configuration directly, both in Linux and FreeBSD.
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# You can pin the server/IO threads, bio threads, aof rewrite child process, and
							 | 
						||
| 
								 | 
							
								# the bgsave child process. The syntax to specify the cpu list is the same as
							 | 
						||
| 
								 | 
							
								# the taskset command:
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Set redis server/io threads to cpu affinity 0,2,4,6:
							 | 
						||
| 
								 | 
							
								# server_cpulist 0-7:2
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Set bio threads to cpu affinity 1,3:
							 | 
						||
| 
								 | 
							
								# bio_cpulist 1,3
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Set aof rewrite child process to cpu affinity 8,9,10,11:
							 | 
						||
| 
								 | 
							
								# aof_rewrite_cpulist 8-11
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# Set bgsave child process to cpu affinity 1,10,11
							 | 
						||
| 
								 | 
							
								# bgsave_cpulist 1,10-11
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# In some cases redis will emit warnings and even refuse to start if it detects
							 | 
						||
| 
								 | 
							
								# that the system is in bad state, it is possible to suppress these warnings
							 | 
						||
| 
								 | 
							
								# by setting the following config which takes a space delimited list of warnings
							 | 
						||
| 
								 | 
							
								# to suppress
							 | 
						||
| 
								 | 
							
								#
							 | 
						||
| 
								 | 
							
								# ignore-warnings ARM64-COW-BUG
							 |