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										 |  |  | <?php | 
					
						
							|  |  |  | /** | 
					
						
							|  |  |  |  * Laconica, the distributed open-source microblogging tool | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Abstract class for queue managers | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * PHP version 5 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * LICENCE: This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU Affero General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU Affero General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU Affero General Public License | 
					
						
							|  |  |  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * @category  QueueManager | 
					
						
							|  |  |  |  * @package   Laconica | 
					
						
							|  |  |  |  * @author    Evan Prodromou <evan@controlyourself.ca> | 
					
						
							|  |  |  |  * @author    Sarven Capadisli <csarven@controlyourself.ca> | 
					
						
							|  |  |  |  * @copyright 2009 Control Yourself, Inc. | 
					
						
							|  |  |  |  * @license   http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0 | 
					
						
							|  |  |  |  * @link      http://laconi.ca/ | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | require_once 'Stomp.php'; | 
					
						
							|  |  |  | 
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										 |  |  | class StompQueueManager | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     var $server = null; | 
					
						
							|  |  |  |     var $username = null; | 
					
						
							|  |  |  |     var $password = null; | 
					
						
							|  |  |  |     var $base = null; | 
					
						
							|  |  |  |     var $con = null; | 
					
						
							|  |  |  |     var $frames = array(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     function __construct() | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $this->server   = common_config('queue', 'stomp_server'); | 
					
						
							|  |  |  |         $this->username = common_config('queue', 'stomp_username'); | 
					
						
							|  |  |  |         $this->password = common_config('queue', 'stomp_password'); | 
					
						
							|  |  |  |         $this->base     = common_config('queue', 'queue_basename'); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     function _connect() | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         if (empty($this->con)) { | 
					
						
							|  |  |  |             $this->con = new Stomp($this->server); | 
					
						
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							|  |  |  |             if (!$this->con->connect($this->username, $this->password)) { | 
					
						
							|  |  |  |                 $this->_log(LOG_ERR, 'Failed to connect to queue server'); | 
					
						
							|  |  |  |                 throw new ServerException('Failed to connect to queue server'); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function enqueue($object, $queue) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         $notice = $object; | 
					
						
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										 |  |  | 
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							|  |  |  |         $this->_connect(); | 
					
						
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										 |  |  |         // XXX: serialize and send entire notice
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										 |  |  |         $result = $this->con->send($this->_queueName($queue), | 
					
						
							|  |  |  |                                    $notice->id, 		// BODY of the message
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							|  |  |  |                                    array ('created' => $notice->created)); | 
					
						
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							|  |  |  |         if (!$result) { | 
					
						
							|  |  |  |             common_log(LOG_ERR, 'Error sending to '.$transport.' queue'); | 
					
						
							|  |  |  |             return false; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         common_log(LOG_DEBUG, 'complete remote queueing notice ID = ' | 
					
						
							|  |  |  |                    . $notice->id . ' for ' . $transport); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function nextItem($queue, $timeout=null) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $result = null; | 
					
						
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							|  |  |  |         $this->_connect(); | 
					
						
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							|  |  |  |         $frame = $this->con->readFrame(); | 
					
						
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							|  |  |  |         if ($frame) { | 
					
						
							|  |  |  |             $this->log(LOG_INFO, 'Got item enqueued '.common_exact_date($frame->headers['created'])); | 
					
						
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							|  |  |  |             // XXX: Now the queue handler receives only the ID of the
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							|  |  |  |             // notice, and it has to get it from the DB
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							|  |  |  |             // A massive improvement would be avoid DB query by transmitting
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							|  |  |  |             // all the notice details via queue server...
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										 |  |  |             $notice = Notice::staticGet($frame->body); | 
					
						
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							|  |  |  |             if ($notice) { | 
					
						
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										 |  |  |                 $this->_saveFrame($notice, $queue, $frame); | 
					
						
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										 |  |  |             } else { | 
					
						
							|  |  |  |                 $this->log(LOG_WARNING, 'queue item for notice that does not exist'); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function done($object, $queue) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         $notice = $object; | 
					
						
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							|  |  |  |         $this->_connect(); | 
					
						
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							|  |  |  |         $frame = $this->_getFrame($notice, $queue); | 
					
						
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							|  |  |  |         if (empty($frame)) { | 
					
						
							|  |  |  |             $this->log(LOG_ERR, 'Cannot find frame for notice '.$notice->id.' in queue '.$queue); | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             // if the msg has been handled positively, ack it
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							|  |  |  |             // and the queue server will remove it from the queue
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							|  |  |  |             $this->con->ack($frame); | 
					
						
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										 |  |  |             $this->_clearFrame($notice, $queue); | 
					
						
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										 |  |  |             $this->log(LOG_INFO, 'finished broadcasting notice ID = ' . $notice->id); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | 
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										 |  |  |     function fail($object, $queue) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $notice = $object; | 
					
						
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							|  |  |  |         // STOMP server will requeue it after a while anyways,
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							|  |  |  |         // so no need to notify. Just get it out of our little
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							|  |  |  |         // array
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							|  |  |  |         $this->_clearFrame($notice, $queue); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     function _frameKey($notice, $queue) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         return ((string)$notice->id) . '-' . $queue; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function _saveFrame($notice, $queue, $frame) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $k = $this->_frameKey($notice, $queue); | 
					
						
							|  |  |  |         $this->_frames[$k] = $frame; | 
					
						
							|  |  |  |         return true; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function _getFrame($notice, $queue) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $k = $this->_frameKey($notice, $queue); | 
					
						
							|  |  |  |         return $this->_frames[$k]; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     function _clearFrame($notice, $queue) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         $k = $this->_frameKey($notice, $queue); | 
					
						
							|  |  |  |         unset($this->_frames[$k]); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | } |