forked from GNUsocial/gnu-social
		
	
		
			
	
	
		
			58 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			58 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|   | /* | ||
|  |  * jQuery UI Effects Shake 1.8.10 | ||
|  |  * | ||
|  |  * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
 | ||
|  |  * Dual licensed under the MIT or GPL Version 2 licenses. | ||
|  |  * http://jquery.org/license
 | ||
|  |  * | ||
|  |  * http://docs.jquery.com/UI/Effects/Shake
 | ||
|  |  * | ||
|  |  * Depends: | ||
|  |  *	jquery.effects.core.js | ||
|  |  */ | ||
|  | (function( $, undefined ) { | ||
|  | 
 | ||
|  | $.effects.shake = function(o) { | ||
|  | 
 | ||
|  | 	return this.queue(function() { | ||
|  | 
 | ||
|  | 		// Create element
 | ||
|  | 		var el = $(this), props = ['position','top','bottom','left','right']; | ||
|  | 
 | ||
|  | 		// Set options
 | ||
|  | 		var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
 | ||
|  | 		var direction = o.options.direction || 'left'; // Default direction
 | ||
|  | 		var distance = o.options.distance || 20; // Default distance
 | ||
|  | 		var times = o.options.times || 3; // Default # of times
 | ||
|  | 		var speed = o.duration || o.options.duration || 140; // Default speed per shake
 | ||
|  | 
 | ||
|  | 		// Adjust
 | ||
|  | 		$.effects.save(el, props); el.show(); // Save & Show
 | ||
|  | 		$.effects.createWrapper(el); // Create Wrapper
 | ||
|  | 		var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left'; | ||
|  | 		var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg'; | ||
|  | 
 | ||
|  | 		// Animation
 | ||
|  | 		var animation = {}, animation1 = {}, animation2 = {}; | ||
|  | 		animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance; | ||
|  | 		animation1[ref] = (motion == 'pos' ? '+=' : '-=')  + distance * 2; | ||
|  | 		animation2[ref] = (motion == 'pos' ? '-=' : '+=')  + distance * 2; | ||
|  | 
 | ||
|  | 		// Animate
 | ||
|  | 		el.animate(animation, speed, o.options.easing); | ||
|  | 		for (var i = 1; i < times; i++) { // Shakes
 | ||
|  | 			el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing); | ||
|  | 		}; | ||
|  | 		el.animate(animation1, speed, o.options.easing). | ||
|  | 		animate(animation, speed / 2, o.options.easing, function(){ // Last shake
 | ||
|  | 			$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
 | ||
|  | 			if(o.callback) o.callback.apply(this, arguments); // Callback
 | ||
|  | 		}); | ||
|  | 		el.queue('fx', function() { el.dequeue(); }); | ||
|  | 		el.dequeue(); | ||
|  | 	}); | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | })(jQuery); |