forked from GNUsocial/gnu-social
		
	
		
			
	
	
		
			58 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			58 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								/*
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								 * jQuery UI Effects Shake 1.8.10
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								 *
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								 * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
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								 * Dual licensed under the MIT or GPL Version 2 licenses.
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								 * http://jquery.org/license
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								 *
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								 * http://docs.jquery.com/UI/Effects/Shake
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								 *
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								 * Depends:
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								 *	jquery.effects.core.js
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								 */
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								(function( $, undefined ) {
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								$.effects.shake = function(o) {
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									return this.queue(function() {
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										// Create element
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										var el = $(this), props = ['position','top','bottom','left','right'];
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										// Set options
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										var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
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										var direction = o.options.direction || 'left'; // Default direction
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										var distance = o.options.distance || 20; // Default distance
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										var times = o.options.times || 3; // Default # of times
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										var speed = o.duration || o.options.duration || 140; // Default speed per shake
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										// Adjust
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										$.effects.save(el, props); el.show(); // Save & Show
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										$.effects.createWrapper(el); // Create Wrapper
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										var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
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										var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
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										// Animation
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										var animation = {}, animation1 = {}, animation2 = {};
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										animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance;
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										animation1[ref] = (motion == 'pos' ? '+=' : '-=')  + distance * 2;
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										animation2[ref] = (motion == 'pos' ? '-=' : '+=')  + distance * 2;
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										// Animate
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										el.animate(animation, speed, o.options.easing);
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										for (var i = 1; i < times; i++) { // Shakes
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											el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing);
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										};
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										el.animate(animation1, speed, o.options.easing).
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										animate(animation, speed / 2, o.options.easing, function(){ // Last shake
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											$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
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											if(o.callback) o.callback.apply(this, arguments); // Callback
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										});
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										el.queue('fx', function() { el.dequeue(); });
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										el.dequeue();
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									});
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								};
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								})(jQuery);
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