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/ *
* StatusNet - a distributed open - source microblogging tool
* Copyright ( C ) 2008 , StatusNet , Inc .
*
* Add a notice encoded as JSON into the current timeline
*
* This program is free software : you can redistribute it and / or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation , either version 3 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU Affero General Public License for more details .
*
* You should have received a copy of the GNU Affero General Public License
* along with this program . If not , see < http : //www.gnu.org/licenses/>.
*
* @ category Plugin
* @ package StatusNet
* @ author Evan Prodromou < evan @ status . net >
* @ author Sarven Capadisli < csarven @ status . net >
* @ copyright 2009 StatusNet , Inc .
* @ license http : //www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0
* @ link http : //status.net/
* /
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/ * *
* This is the UI portion of the Realtime plugin base class , handling
* queueing up and displaying of notices that have been received through
* other code in one of the subclassed plugin implementations such as
* Meteor or Orbited .
*
* Notices are passed in as JSON objects formatted per the Twitter - compatible
* API .
*
* @ todo Currently we duplicate a lot of formatting and layout code from
* the PHP side of StatusNet , which makes it very difficult to maintain
* this package . Internationalization as well as newer features such
* as location data , customized source links for OStatus profiles ,
* and image thumbnails are not yet supported in Realtime yet because
* they have not been implemented here .
* /
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RealtimeUpdate = {
_userid : 0 ,
_replyurl : '' ,
_favorurl : '' ,
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_repeaturl : '' ,
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_deleteurl : '' ,
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_updatecounter : 0 ,
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_maxnotices : 50 ,
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_windowhasfocus : true ,
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_documenttitle : '' ,
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_paused : false ,
_queuedNotices : [ ] ,
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/ * *
* Initialize the Realtime plugin UI on a page with a timeline view .
*
* This function is called from a JS fragment inserted by the PHP side
* of the Realtime plugin , and provides us with base information
* needed to build a near - replica of StatusNet ' s NoticeListItem output .
*
* Once the UI is initialized , a plugin subclass will need to actually
* feed data into the RealtimeUpdate object !
*
* @ param { int } userid : local profile ID of the currently logged - in user
* @ param { String } replyurl : URL for newnotice action , used when generating reply buttons
* @ param { String } favorurl : URL for favor action , used when generating fave buttons
* @ param { String } repeaturl : URL for repeat action , used when generating repeat buttons
* @ param { String } deleteurl : URL template for deletenotice action , used when generating delete buttons .
* This URL contains a stub value of 0000000000 which will be replaced with the notice ID .
*
* @ access public
* /
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init : function ( userid , replyurl , favorurl , repeaturl , deleteurl )
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{
RealtimeUpdate . _userid = userid ;
RealtimeUpdate . _replyurl = replyurl ;
RealtimeUpdate . _favorurl = favorurl ;
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RealtimeUpdate . _repeaturl = repeaturl ;
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RealtimeUpdate . _deleteurl = deleteurl ;
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RealtimeUpdate . _documenttitle = document . title ;
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$ ( window ) . bind ( 'focus' , function ( ) {
RealtimeUpdate . _windowhasfocus = true ;
// Clear the counter on the window title when we focus in.
RealtimeUpdate . _updatecounter = 0 ;
RealtimeUpdate . removeWindowCounter ( ) ;
} ) ;
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$ ( window ) . bind ( 'blur' , function ( ) {
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$ ( '#notices_primary .notice' ) . removeClass ( 'mark-top' ) ;
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$ ( '#notices_primary .notice:first' ) . addClass ( 'mark-top' ) ;
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// While we're in the background, received messages will increment
// a counter that we put on the window title. This will cause some
// browsers to also flash or mark the tab or window title bar until
// you seek attention (eg Firefox 4 pinned app tabs).
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RealtimeUpdate . _windowhasfocus = false ;
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return false ;
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} ) ;
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} ,
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/ * *
* Accept a notice in a Twitter - API JSON style and either show it
* or queue it up , depending on whether the realtime display is
* active .
*
* The meat of a Realtime plugin subclass is to provide a substrate
* transport to receive data and shove it into this function . : )
*
* Note that the JSON data is extended from the standard API return
* with additional fields added by RealtimePlugin ' s PHP code .
*
* @ param { Object } data : extended JSON API - formatted notice
*
* @ access public
* /
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receive : function ( data )
{
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if ( RealtimeUpdate . isNoticeVisible ( data . id ) ) {
// Probably posted by the user in this window, and so already
// shown by the AJAX form handler. Ignore it.
return ;
}
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if ( RealtimeUpdate . _paused === false ) {
RealtimeUpdate . purgeLastNoticeItem ( ) ;
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RealtimeUpdate . insertNoticeItem ( data ) ;
}
else {
RealtimeUpdate . _queuedNotices . push ( data ) ;
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RealtimeUpdate . updateQueuedCounter ( ) ;
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}
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RealtimeUpdate . updateWindowCounter ( ) ;
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} ,
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/ * *
* Add a visible representation of the given notice at the top of
* the current timeline .
*
* If the notice is already in the timeline , nothing will be added .
*
* @ param { Object } data : extended JSON API - formatted notice
*
* @ fixme while core UI JS code is used to activate the AJAX UI controls ,
* the actual production of HTML ( in makeNoticeItem and its subs )
* duplicates core code without plugin hook points or i18n support .
*
* @ access private
* /
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insertNoticeItem : function ( data ) {
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// Don't add it if it already exists
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if ( RealtimeUpdate . isNoticeVisible ( data . id ) ) {
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return ;
}
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var noticeItem = RealtimeUpdate . makeNoticeItem ( data ) ;
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var noticeItemID = $ ( noticeItem ) . attr ( 'id' ) ;
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$ ( "#notices_primary .notices" ) . prepend ( noticeItem ) ;
$ ( "#notices_primary .notice:first" ) . css ( { display : "none" } ) ;
$ ( "#notices_primary .notice:first" ) . fadeIn ( 1000 ) ;
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SN . U . NoticeReplyTo ( $ ( '#' + noticeItemID ) ) ;
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SN . U . NoticeWithAttachment ( $ ( '#' + noticeItemID ) ) ;
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} ,
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/ * *
* Check if the given notice is visible in the timeline currently .
* Used to avoid duplicate processing of notices that have been
* displayed by other means .
*
* @ param { number } id : notice ID to check
*
* @ return boolean
*
* @ access private
* /
isNoticeVisible : function ( id ) {
return ( $ ( "#notice-" + id ) . length > 0 ) ;
} ,
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/ * *
* Trims a notice off the end of the timeline if we have more than the
* maximum number of notices visible .
*
* @ access private
* /
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purgeLastNoticeItem : function ( ) {
if ( $ ( '#notices_primary .notice' ) . length > RealtimeUpdate . _maxnotices ) {
$ ( "#notices_primary .notice:last" ) . remove ( ) ;
}
} ,
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/ * *
* If the window / tab is in background , increment the counter of newly
* received notices and append it onto the window title .
*
* Has no effect if the window is in foreground .
*
* @ access private
* /
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updateWindowCounter : function ( ) {
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if ( RealtimeUpdate . _windowhasfocus === false ) {
RealtimeUpdate . _updatecounter += 1 ;
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document . title = '(' + RealtimeUpdate . _updatecounter + ') ' + RealtimeUpdate . _documenttitle ;
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}
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} ,
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/ * *
* Clear the background update counter from the window title .
*
* @ access private
*
* @ fixme could interfere with anything else trying similar tricks
* /
removeWindowCounter : function ( ) {
document . title = RealtimeUpdate . _documenttitle ;
} ,
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/ * *
* Builds a notice HTML block from JSON API - style data .
*
* @ param { Object } data : extended JSON API - formatted notice
* @ return { String } HTML fragment
*
* @ fixme this replicates core StatusNet code , making maintenance harder
* @ fixme sloppy HTML building ( raw concat without escaping )
* @ fixme no i18n support
* @ fixme local variables pollute global namespace
*
* @ access private
* /
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makeNoticeItem : function ( data )
{
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if ( data . hasOwnProperty ( 'retweeted_status' ) ) {
original = data [ 'retweeted_status' ] ;
repeat = data ;
data = original ;
unique = repeat [ 'id' ] ;
responsible = repeat [ 'user' ] ;
} else {
original = null ;
repeat = null ;
unique = data [ 'id' ] ;
responsible = data [ 'user' ] ;
}
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user = data [ 'user' ] ;
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html = data [ 'html' ] . replace ( /</g , '<' ) . replace ( />/g , '>' ) . replace ( /"/g , '"' ) . replace ( /&/g , '&' ) ;
source = data [ 'source' ] . replace ( /</g , '<' ) . replace ( />/g , '>' ) . replace ( /"/g , '"' ) . replace ( /&/g , '&' ) ;
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ni = "<li class=\"hentry notice\" id=\"notice-" + unique + "\">" +
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"<div class=\"entry-title\">" +
"<span class=\"vcard author\">" +
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"<a href=\"" + user [ 'profile_url' ] + "\" class=\"url\" title=\"" + user [ 'name' ] + "\">" +
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"<img src=\"" + user [ 'profile_image_url' ] + "\" class=\"avatar photo\" width=\"48\" height=\"48\" alt=\"" + user [ 'screen_name' ] + "\"/>" +
"<span class=\"nickname fn\">" + user [ 'screen_name' ] + "</span>" +
"</a>" +
"</span>" +
"<p class=\"entry-content\">" + html + "</p>" +
"</div>" +
"<div class=\"entry-content\">" +
"<a class=\"timestamp\" rel=\"bookmark\" href=\"" + data [ 'url' ] + "\" >" +
"<abbr class=\"published\" title=\"" + data [ 'created_at' ] + "\">a few seconds ago</abbr>" +
"</a> " +
"<span class=\"source\">" +
"from " +
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"<span class=\"device\">" + source + "</span>" + // may have a link
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"</span>" ;
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if ( data [ 'conversation_url' ] ) {
ni = ni + " <a class=\"response\" href=\"" + data [ 'conversation_url' ] + "\">in context</a>" ;
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}
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if ( repeat ) {
ru = repeat [ 'user' ] ;
ni = ni + "<span class=\"repeat vcard\">Repeated by " +
"<a href=\"" + ru [ 'profile_url' ] + "\" class=\"url\">" +
"<span class=\"nickname\">" + ru [ 'screen_name' ] + "</span></a></span>" ;
}
ni = ni + "</div>" ;
ni = ni + "<div class=\"notice-options\">" ;
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if ( RealtimeUpdate . _userid != 0 ) {
var input = $ ( "form#form_notice fieldset input#token" ) ;
var session _key = input . val ( ) ;
ni = ni + RealtimeUpdate . makeFavoriteForm ( data [ 'id' ] , session _key ) ;
ni = ni + RealtimeUpdate . makeReplyLink ( data [ 'id' ] , data [ 'user' ] [ 'screen_name' ] ) ;
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if ( RealtimeUpdate . _userid == responsible [ 'id' ] ) {
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ni = ni + RealtimeUpdate . makeDeleteLink ( data [ 'id' ] ) ;
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} else if ( RealtimeUpdate . _userid != user [ 'id' ] ) {
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ni = ni + RealtimeUpdate . makeRepeatForm ( data [ 'id' ] , session _key ) ;
}
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}
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ni = ni + "</div>" ;
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ni = ni + "</li>" ;
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return ni ;
} ,
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/ * *
* Creates a favorite button .
*
* @ param { number } id : notice ID to work with
* @ param { String } session _key : session token for form CSRF protection
* @ return { String } HTML fragment
*
* @ fixme this replicates core StatusNet code , making maintenance harder
* @ fixme sloppy HTML building ( raw concat without escaping )
* @ fixme no i18n support
*
* @ access private
* /
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makeFavoriteForm : function ( id , session _key )
{
var ff ;
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ff = "<form id=\"favor-" + id + "\" class=\"form_favor\" method=\"post\" action=\"" + RealtimeUpdate . _favorurl + "\">" +
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"<fieldset>" +
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"<legend>Favor this notice</legend>" +
"<input name=\"token-" + id + "\" type=\"hidden\" id=\"token-" + id + "\" value=\"" + session _key + "\"/>" +
"<input name=\"notice\" type=\"hidden\" id=\"notice-n" + id + "\" value=\"" + id + "\"/>" +
"<input type=\"submit\" id=\"favor-submit-" + id + "\" name=\"favor-submit-" + id + "\" class=\"submit\" value=\"Favor\" title=\"Favor this notice\"/>" +
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"</fieldset>" +
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"</form>" ;
return ff ;
} ,
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/ * *
* Creates a reply button .
*
* @ param { number } id : notice ID to work with
* @ param { String } nickname : nick of the user to whom we are replying
* @ return { String } HTML fragment
*
* @ fixme this replicates core StatusNet code , making maintenance harder
* @ fixme sloppy HTML building ( raw concat without escaping )
* @ fixme no i18n support
*
* @ access private
* /
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makeReplyLink : function ( id , nickname )
{
var rl ;
rl = "<a class=\"notice_reply\" href=\"" + RealtimeUpdate . _replyurl + "?replyto=" + nickname + "\" title=\"Reply to this notice\">Reply <span class=\"notice_id\">" + id + "</span></a>" ;
return rl ;
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} ,
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/ * *
* Creates a repeat button .
*
* @ param { number } id : notice ID to work with
* @ param { String } session _key : session token for form CSRF protection
* @ return { String } HTML fragment
*
* @ fixme this replicates core StatusNet code , making maintenance harder
* @ fixme sloppy HTML building ( raw concat without escaping )
* @ fixme no i18n support
*
* @ access private
* /
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makeRepeatForm : function ( id , session _key )
{
var rf ;
rf = "<form id=\"repeat-" + id + "\" class=\"form_repeat\" method=\"post\" action=\"" + RealtimeUpdate . _repeaturl + "\">" +
"<fieldset>" +
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"<legend>Repeat this notice?</legend>" +
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"<input name=\"token-" + id + "\" type=\"hidden\" id=\"token-" + id + "\" value=\"" + session _key + "\"/>" +
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"<input name=\"notice\" type=\"hidden\" id=\"notice-" + id + "\" value=\"" + id + "\"/>" +
"<input type=\"submit\" id=\"repeat-submit-" + id + "\" name=\"repeat-submit-" + id + "\" class=\"submit\" value=\"Yes\" title=\"Repeat this notice\"/>" +
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"</fieldset>" +
"</form>" ;
return rf ;
} ,
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/ * *
* Creates a delete button .
*
* @ param { number } id : notice ID to create a delete link for
* @ return { String } HTML fragment
*
* @ fixme this replicates core StatusNet code , making maintenance harder
* @ fixme sloppy HTML building ( raw concat without escaping )
* @ fixme no i18n support
*
* @ access private
* /
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makeDeleteLink : function ( id )
{
var dl , delurl ;
delurl = RealtimeUpdate . _deleteurl . replace ( "0000000000" , id ) ;
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dl = "<a class=\"notice_delete\" href=\"" + delurl + "\" title=\"Delete this notice\">Delete</a>" ;
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return dl ;
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} ,
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/ * *
* Adds a control widget at the top of the timeline view , containing
* pause / play and popup buttons .
*
* @ param { String } url : full URL to the popup window variant of this timeline page
* @ param { String } timeline : string key for the timeline ( eg 'public' or 'evan-all' )
* @ param { String } path : URL to the base directory containing the Realtime plugin ,
* used to fetch resources if needed .
*
* @ todo timeline and path parameters are unused and probably should be removed .
*
* @ access private
* /
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initActions : function ( url , timeline , path )
{
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$ ( '#notices_primary' ) . prepend ( '<ul id="realtime_actions"><li id="realtime_playpause"></li><li id="realtime_timeline"></li></ul>' ) ;
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RealtimeUpdate . _pluginPath = path ;
RealtimeUpdate . initPlayPause ( ) ;
RealtimeUpdate . initAddPopup ( url , timeline , RealtimeUpdate . _pluginPath ) ;
} ,
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/ * *
* Initialize the state of the play / pause controls .
*
* If the browser supports the localStorage interface , we ' ll attempt
* to retrieve a pause state from there ; otherwise we default to paused .
*
* @ access private
* /
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initPlayPause : function ( )
{
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if ( typeof ( localStorage ) == 'undefined' ) {
RealtimeUpdate . showPause ( ) ;
}
else {
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if ( localStorage . getItem ( 'RealtimeUpdate_paused' ) === 'true' ) {
RealtimeUpdate . showPlay ( ) ;
}
else {
RealtimeUpdate . showPause ( ) ;
}
}
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} ,
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/ * *
* Switch the realtime UI into paused state .
* Uses SN . msg i18n system for the button label and tooltip .
*
* State will be saved and re - used next time if the browser supports
* the localStorage interface ( via setPause ) .
*
* @ access private
* /
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showPause : function ( )
{
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RealtimeUpdate . setPause ( false ) ;
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RealtimeUpdate . showQueuedNotices ( ) ;
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RealtimeUpdate . addNoticesHover ( ) ;
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$ ( '#realtime_playpause' ) . remove ( ) ;
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$ ( '#realtime_actions' ) . prepend ( '<li id="realtime_playpause"><button id="realtime_pause" class="pause"></button></li>' ) ;
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$ ( '#realtime_pause' ) . text ( SN . msg ( 'realtime_pause' ) )
. attr ( 'title' , SN . msg ( 'realtime_pause_tooltip' ) )
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. bind ( 'click' , function ( ) {
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RealtimeUpdate . removeNoticesHover ( ) ;
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RealtimeUpdate . showPlay ( ) ;
return false ;
} ) ;
} ,
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/ * *
* Switch the realtime UI into play state .
* Uses SN . msg i18n system for the button label and tooltip .
*
* State will be saved and re - used next time if the browser supports
* the localStorage interface ( via setPause ) .
*
* @ access private
* /
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showPlay : function ( )
{
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RealtimeUpdate . setPause ( true ) ;
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$ ( '#realtime_playpause' ) . remove ( ) ;
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$ ( '#realtime_actions' ) . prepend ( '<li id="realtime_playpause"><span id="queued_counter"></span> <button id="realtime_play" class="play"></button></li>' ) ;
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$ ( '#realtime_play' ) . text ( SN . msg ( 'realtime_play' ) )
. attr ( 'title' , SN . msg ( 'realtime_play_tooltip' ) )
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. bind ( 'click' , function ( ) {
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RealtimeUpdate . showPause ( ) ;
return false ;
} ) ;
} ,
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/ * *
* Update the internal pause / play state .
* Do not call directly ; use showPause ( ) and showPlay ( ) .
*
* State will be saved and re - used next time if the browser supports
* the localStorage interface .
*
* @ param { boolean } state : true = paused , false = not paused
*
* @ access private
* /
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setPause : function ( state )
{
RealtimeUpdate . _paused = state ;
if ( typeof ( localStorage ) != 'undefined' ) {
localStorage . setItem ( 'RealtimeUpdate_paused' , RealtimeUpdate . _paused ) ;
}
} ,
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/ * *
* Go through notices we have previously received while paused ,
* dumping them into the timeline view .
*
* @ fixme long timelines are not trimmed here as they are for things received while not paused
*
* @ access private
* /
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showQueuedNotices : function ( )
{
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$ . each ( RealtimeUpdate . _queuedNotices , function ( i , n ) {
RealtimeUpdate . insertNoticeItem ( n ) ;
} ) ;
RealtimeUpdate . _queuedNotices = [ ] ;
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RealtimeUpdate . removeQueuedCounter ( ) ;
} ,
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/ * *
* Update the Realtime widget control ' s counter of queued notices to show
* the current count . This will be called after receiving and queueing
* a notice while paused .
*
* @ access private
* /
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updateQueuedCounter : function ( )
{
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$ ( '#realtime_playpause #queued_counter' ) . html ( '(' + RealtimeUpdate . _queuedNotices . length + ')' ) ;
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} ,
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/ * *
* Clear the Realtime widget control ' s counter of queued notices .
*
* @ access private
* /
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removeQueuedCounter : function ( )
{
$ ( '#realtime_playpause #queued_counter' ) . empty ( ) ;
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} ,
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/ * *
* Set up event handlers on the timeline view to automatically pause
* when the mouse is over the timeline , as this indicates the user ' s
* desire to interact with the UI . ( Which is hard to do when it ' s moving ! )
*
* @ access private
* /
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addNoticesHover : function ( )
{
$ ( '#notices_primary .notices' ) . hover (
function ( ) {
if ( RealtimeUpdate . _paused === false ) {
RealtimeUpdate . showPlay ( ) ;
}
} ,
function ( ) {
if ( RealtimeUpdate . _paused === true ) {
RealtimeUpdate . showPause ( ) ;
}
}
) ;
} ,
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/ * *
* Tear down event handlers on the timeline view to automatically pause
* when the mouse is over the timeline .
*
* @ fixme this appears to remove * ALL * event handlers from the timeline ,
* which assumes that nobody else is adding any event handlers .
* Sloppy -- we should only remove the ones we add .
*
* @ access private
* /
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removeNoticesHover : function ( )
{
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$ ( '#notices_primary .notices' ) . unbind ( ) ;
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} ,
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/ * *
* UI initialization , to be called from Realtime plugin code on regular
* timeline pages .
*
* Adds a button to the control widget at the top of the timeline view ,
* allowing creation of a popup window with a more compact real - time
* view of the current timeline .
*
* @ param { String } url : full URL to the popup window variant of this timeline page
* @ param { String } timeline : string key for the timeline ( eg 'public' or 'evan-all' )
* @ param { String } path : URL to the base directory containing the Realtime plugin ,
* used to fetch resources if needed .
*
* @ todo timeline and path parameters are unused and probably should be removed .
*
* @ access public
* /
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initAddPopup : function ( url , timeline , path )
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{
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$ ( '#realtime_timeline' ) . append ( '<button id="realtime_popup"></button>' ) ;
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$ ( '#realtime_popup' ) . text ( SN . msg ( 'realtime_popup' ) )
. attr ( 'title' , SN . msg ( 'realtime_popup_tooltip' ) )
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. bind ( 'click' , function ( ) {
window . open ( url ,
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'' ,
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'toolbar=no,resizable=yes,scrollbars=yes,status=no,menubar=no,personalbar=no,location=no,width=500,height=550' ) ;
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return false ;
} ) ;
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} ,
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/ * *
* UI initialization , to be called from Realtime plugin code on popup
* compact timeline pages .
*
* Sets up links in notices to open in a new window .
*
* @ fixme fails to do the same for UI links like context view which will
* look bad in the tiny chromeless window .
*
* @ access public
* /
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initPopupWindow : function ( )
{
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$ ( '.notices .entry-title a, .notices .entry-content a' ) . bind ( 'click' , function ( ) {
window . open ( this . href , '' ) ;
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return false ;
} ) ;
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$ ( '#showstream .entity_profile' ) . css ( { 'width' : '69%' } ) ;
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}
}
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