forked from GNUsocial/gnu-social
194 lines
5.5 KiB
PHP
194 lines
5.5 KiB
PHP
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<?php
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/**
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* StatusNet, the distributed open-source microblogging tool
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*
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* Abstract class for i/o managers
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*
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* PHP version 5
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*
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* LICENCE: This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @category QueueManager
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* @package StatusNet
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* @author Evan Prodromou <evan@status.net>
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* @author Sarven Capadisli <csarven@status.net>
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* @author Brion Vibber <brion@status.net>
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* @copyright 2009-2010 StatusNet, Inc.
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* @license http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0
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* @link http://status.net/
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*/
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abstract class IoManager
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{
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const SINGLE_ONLY = 0;
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const INSTANCE_PER_SITE = 1;
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const INSTANCE_PER_PROCESS = 2;
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/**
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* Factory function to get an appropriate subclass.
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*/
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public abstract static function get();
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/**
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* Tell the i/o queue master if and how we can handle multi-site
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* processes.
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*
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* Return one of:
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* IoManager::SINGLE_ONLY
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* IoManager::INSTANCE_PER_SITE
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* IoManager::INSTANCE_PER_PROCESS
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*/
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public static function multiSite()
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{
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return IoManager::SINGLE_ONLY;
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}
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/**
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* If in a multisite configuration, the i/o master will tell
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* your manager about each site you'll have to handle so you
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* can do any necessary per-site setup.
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*
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* @param string $site target site server name
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*/
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public function addSite($site)
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{
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/* no-op */
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}
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/**
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* This method is called when data is available on one of your
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* i/o manager's sockets. The socket with data is passed in,
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* in case you have multiple sockets.
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*
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* If your i/o manager is based on polling during idle processing,
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* you don't need to implement this.
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*
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* @param resource $socket
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* @return boolean true on success, false on failure
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*/
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public function handleInput($socket)
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{
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return true;
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}
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/**
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* Return any open sockets that the run loop should listen
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* for input on. If input comes in on a listed socket,
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* the matching manager's handleInput method will be called.
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*
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* @return array of resources
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*/
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function getSockets()
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{
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return array();
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}
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/**
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* Maximum planned time between poll() calls when input isn't waiting.
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* Actual time may vary!
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*
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* When we get a polling hit, the timeout will be cut down to 0 while
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* input is coming in, then will back off to this amount if no further
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* input shows up.
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*
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* By default polling is disabled; you must override this to enable
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* polling for this manager.
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*
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* @return int max poll interval in seconds, or 0 to disable polling
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*/
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function pollInterval()
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{
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return 0;
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}
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/**
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* Request a maximum timeout for listeners before the next idle period.
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* Actual wait may be shorter, so don't go crazy in your idle()!
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* Wait could be longer if other handlers performed some slow activity.
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*
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* Return 0 to request that listeners return immediately if there's no
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* i/o and speed up the idle as much as possible; but don't do that all
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* the time as this will burn CPU.
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*
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* @return int seconds
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*/
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function timeout()
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{
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return 60;
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}
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/**
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* Called by IoManager after each handled item or empty polling cycle.
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* This is a good time to e.g. service your XMPP connection.
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*
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* Doesn't need to be overridden if there's no maintenance to do.
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*/
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function idle()
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{
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return true;
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}
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/**
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* The meat of a polling manager... check for something to do
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* and do it! Note that you should not take too long, as other
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* i/o managers may need to do some work too!
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*
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* On a successful hit, the next poll() call will come as soon
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* as possible followed by exponential backoff up to pollInterval()
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* if no more data is available.
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*
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* @return boolean true if events were hit
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*/
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public function poll()
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{
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return false;
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}
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/**
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* Initialization, run when the queue manager starts.
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* If this function indicates failure, the handler run will be aborted.
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*
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* @param IoMaster $master process/event controller
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* @return boolean true on success, false on failure
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*/
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public function start($master)
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{
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$this->master = $master;
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return true;
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}
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/**
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* Cleanup, run when the queue manager ends.
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* If this function indicates failure, a warning will be logged.
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*
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* @return boolean true on success, false on failure
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*/
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public function finish()
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{
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return true;
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}
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/**
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* Ping iomaster's queue status monitor with a stats update.
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* Only valid during input loop!
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*
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* @param string $counter keyword for counter to increment
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*/
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public function stats($counter, $owners=array())
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{
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$this->master->stats($counter, $owners);
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}
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}
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