forked from GNUsocial/gnu-social
[DAEMONS] Move resetDb to the Daemon class
As it is used inside the Daemon class now, it should always be available.
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@ -41,6 +41,41 @@ class Daemon
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$this->_id = $id;
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}
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/**
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* Reconnect to the database for each child process,
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* or they'll get very confused trying to use the
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* same socket.
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*/
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protected function resetDb()
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{
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global $_DB_DATAOBJECT;
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// Can't be called statically
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$user = new User();
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$conn = $user->getDatabaseConnection();
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$conn->disconnect();
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// Remove the disconnected connection from the list
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foreach ($_DB_DATAOBJECT['CONNECTIONS'] as $k => $v) {
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if ($v === $conn) {
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unset($_DB_DATAOBJECT['CONNECTIONS'][$k]);
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}
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}
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// Reconnect main memcached, or threads will stomp on
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// each other and corrupt their requests.
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$cache = Cache::instance();
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if ($cache) {
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$cache->reconnect();
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}
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// Also reconnect memcached for status_network table.
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if (!empty(Status_network::$cache)) {
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Status_network::$cache->close();
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Status_network::$cache = null;
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}
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}
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public function background()
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{
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// Database connection will likely get lost after forking
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@ -189,41 +189,6 @@ abstract class SpawningDaemon extends Daemon
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exit($exitCode);
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}
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/**
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* Reconnect to the database for each child process,
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* or they'll get very confused trying to use the
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* same socket.
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*/
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protected function resetDb()
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{
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global $_DB_DATAOBJECT;
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// Can't be called statically
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$user = new User();
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$conn = $user->getDatabaseConnection();
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$conn->disconnect();
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// Remove the disconnected connection from the list
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foreach ($_DB_DATAOBJECT['CONNECTIONS'] as $k => $v) {
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if ($v === $conn) {
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unset($_DB_DATAOBJECT['CONNECTIONS'][$k]);
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}
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}
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// Reconnect main memcached, or threads will stomp on
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// each other and corrupt their requests.
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$cache = Cache::instance();
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if ($cache) {
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$cache->reconnect();
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}
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// Also reconnect memcached for status_network table.
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if (!empty(Status_network::$cache)) {
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Status_network::$cache->close();
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Status_network::$cache = null;
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}
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}
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public function log($level, $msg)
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{
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common_log($level, get_class($this) . ' ('. $this->get_id() .'): '.$msg);
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